Labrador/Desktop_Interface/ui_elements/buffercontrol.h

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C
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#ifndef BUFFERCONTROL_H
#define BUFFERCONTROL_H
#include <QWidget>
#include <QLabel>
#include <QDebug>
//bufferControl is a controller object that allocates and deallocates bandwidth depending on what devices are active.
class bufferControl : public QLabel
{
Q_OBJECT
public:
explicit bufferControl(QWidget *parent = 0);
void refreshImage(void);
bool busSnifferState_CH1 = false;
bool scopeDsrDisableOverride = false;
private:
QPixmap bufferImage;
int numBuffers = 1;
bool scopeState_CH1 = true;
bool scopeState_CH2 = false;
bool scopeDsrState = false;
//bool signalGenState = false;
bool busSnifferState_CH2 = false;
bool multimeterState = false;
unsigned char digState = 0x00;
void updateBuffer(bool increment, int amount);
void updateMode(void);
signals:
void scopeOut_CH1(bool state);
void scopeOut_CH2(bool state);
void scopeUncheck(bool state);
void scopeDsrOut(bool state);
void scopeDsrUncheck(bool state);
void signalGenOut(bool state);
void busSnifferOut_CH1(bool state);
void busSnifferOut_CH2(bool state);
void busSnifferUncheck(bool state);
void multimeterOut(bool state);
void updateDig(int digMask);
void modeChange(int newMode);
public slots:
void scopeIn_CH1(bool state);
void scopeIn_CH2(bool state);
void scopeDsrIn(bool state);
//void signalGenIn(bool state);
void busSnifferIn_CH1(bool state);
void busSnifferIn_CH2(bool state);
void multimeterIn(bool state);
void digIn_CH1(bool state);
void digIn_CH2(bool state);
void digIn_CH3(bool state);
void digIn_CH4(bool state);
void poke(void);
};
#endif // BUFFERCONTROL_H