Merge pull request #153 from Lorenzooone/test_rows

Add missing target boundary tests and overworld menu items boundary tests
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jeffman 2021-12-20 20:37:53 -05:00 committed by GitHub
commit 009a974a60
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8 changed files with 149 additions and 2 deletions

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@ -39,6 +39,7 @@ $input_c_test_files =
"src/c/tests/test_utils.c",
"src/c/tests/test_m2_utils.c",
"src/c/tests/battle_test.c",
"src/c/tests/menu_test.c",
"src/c/tests/debug_printf/test_print.c",
"src/c/tests/debug_printf/mgba.c",
"src/c/tests/debug_printf/printf.c"

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@ -37,4 +37,5 @@ byte* __attribute__((naked)) m2_malloc(int size) {}
void __attribute__((naked)) m2_free(int* address) {}
void __attribute__((naked)) m2_title_teardown() {}
void __attribute__((naked)) vblank() {}
int __attribute__((naked)) m2_set_equippables(WINDOW* window, unsigned short choice, byte* index_list) {}
void __attribute__((naked)) reg_ram_reset(int flag) {}

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@ -81,7 +81,15 @@ void test_target_text()
store_pixels_overworld_buffer(0x10); // This is just for visualization purposes
assert_message(text_stayed_inside(window_pointers[3]), "Target text for Enemy %d - W", j);
}
printTargetOfAttack(0,-1); // To the front row
store_pixels_overworld_buffer(0x10); // This is just for visualization purposes
assert(text_stayed_inside(window_pointers[3]));
printTargetOfAttack(1,-1); // To the back row
store_pixels_overworld_buffer(0x10); // This is just for visualization purposes
assert(text_stayed_inside(window_pointers[3]));
}
static void _setup()

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@ -1,5 +1,6 @@
#include "main_test.h"
#include "battle_test.h"
#include "menu_test.h"
#include "debug_printf/test_print.h"
void start_tests()
@ -7,6 +8,7 @@ void start_tests()
start_session();
start_battle_tests();
start_menu_tests();
end_session();

123
src/c/tests/menu_test.c Normal file
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@ -0,0 +1,123 @@
#include "menu_test.h"
#define GOODS_X 0x6
#define GOODS_Y 0x1
#define GOODS_WIDTH 0x17
#define GOODS_HEIGHT 0xE
#define INNERMOST_EQUIP_X 0x12
#define INNERMOST_EQUIP_Y 0x1
#define INNERMOST_EQUIP_WIDTH 0xB
#define INNERMOST_EQUIP_HEIGHT 0xE
#define TOTAL_ITEMS 253
#define CHOICE_WEAPONS 0x3
#define CHOICE_BODY 0x4
#define CHOICE_ARMS 0x5
#define CHOICE_OTHER 0x6
void getEquippables(byte* equip_buffers);
void test_items_text()
{
byte equip_buffers[TOTAL_ITEMS];
getEquippables(equip_buffers);
m2_setupwindow((window_pointers[4]), GOODS_X, GOODS_Y, GOODS_WIDTH, GOODS_HEIGHT);
*active_window_party_member = 0;
unsigned short *current_items = (*pc_stats)[0].goods;
byte *current_equipment = (*pc_stats)[0].equipment;
current_items[0] = 0;
for(int i = 0; i < TOTAL_ITEMS; i++)
{
current_items[1] = i;
current_equipment[0] = 0;
initWindow_buffer(window_pointers[4], NULL, 0);
goods_print_items(window_pointers[4], current_items, 0);
store_pixels_overworld_buffer(0x10); // This is just for visualization purposes
assert_message(text_stayed_inside(window_pointers[4]), "Goods window: Item %d", i);
if(equip_buffers[i] != 0)
{
current_equipment[0] = 2;
initWindow_buffer(window_pointers[4], NULL, 0);
goods_print_items(window_pointers[4], current_items, 0);
store_pixels_overworld_buffer(0x10); // This is just for visualization purposes
assert_message(text_stayed_inside(window_pointers[4]), "Goods window: Item %d - Equipped", i);
}
}
}
void test_equip_text()
{
byte fsp_buffer[0x20];
free_strings_pointers[3] = fsp_buffer;
byte equipped_buffer[6];
byte equip_buffers[TOTAL_ITEMS];
getEquippables(equip_buffers);
equipped_buffer[4] = 1;
equipped_buffer[5] = 0xFF;
m2_setupwindow((window_pointers[4]), INNERMOST_EQUIP_X, INNERMOST_EQUIP_Y, INNERMOST_EQUIP_WIDTH, INNERMOST_EQUIP_HEIGHT);
*active_window_party_member = 0;
*((unsigned short*)0x3005224) = CHOICE_WEAPONS;
unsigned short *current_items = (*pc_stats)[0].goods;
byte *current_equipment = (*pc_stats)[0].equipment;
window_pointers[4]->cursor_x = 1;
window_pointers[4]->number_text_area = equipped_buffer;
for(int i = 0; i < TOTAL_ITEMS; i++)
{
if(equip_buffers[i] != 0)
{
current_items[0] = i;
current_equipment[0] = 1;
initWindow_buffer(window_pointers[4], NULL, 0);
equippablePrint(window_pointers[4]);
store_pixels_overworld_buffer(0x10); // This is just for visualization purposes
assert_message(text_stayed_inside(window_pointers[4]), "Equip window: Item %d - Equipped", i);
}
}
}
void getEquippables(byte* equip_buffers)
{
byte buffer[0x20];
for(int i = 0; i < TOTAL_ITEMS; i++)
{
for(int j = 0; j < 4; j++)
{
if(j == 0 || equip_buffers[i] == 0)
{
*active_window_party_member = (short)j;
unsigned short *current_items = (*pc_stats)[j].goods;
current_items[0] = i;
int found = 0;
found += m2_set_equippables((window_pointers[4]), CHOICE_WEAPONS, buffer);
found += m2_set_equippables((window_pointers[4]), CHOICE_BODY, buffer);
found += m2_set_equippables((window_pointers[4]), CHOICE_ARMS, buffer);
found += m2_set_equippables((window_pointers[4]), CHOICE_OTHER, buffer);
equip_buffers[i] = found;
}
}
}
}
static void _setup()
{
(window_pointers[4]) = (struct WINDOW*)0x2030948;
(*(byte*)(0x3005050)) = 0xFF;
(*(short*)(0x30023DC)) = 0; // Default delay between prints
(*(int*)(0x3005220)) = 0x2028820;
*tilemap_pointer= (unsigned short*)0x2028018;
(*(unsigned short*)(0x500001E)) = 0x7FFF; // Make it so it's easy to check what's being written
setup_overworld_buffer();
}
void start_menu_tests()
{
run_test(test_items_text);
run_test(test_equip_text);
}

11
src/c/tests/menu_test.h Normal file
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@ -0,0 +1,11 @@
#include "test_utils.h"
#include "test_m2_utils.h"
#include "debug_printf/test_print.h"
#include "../goods.h"
#include "../equip.h"
#include "../vwf.h"
void start_menu_tests();
extern int m2_set_equippables(WINDOW* window, unsigned short choice, byte* index_list);

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@ -2400,6 +2400,7 @@ disclaimer_map:
.definelabel m2_statuswindow_numbers,0x80C0A5C
.definelabel m2_menuwindow ,0x80C1C98
.definelabel m2_psiwindow ,0x80C1FBC
.definelabel m2_set_equippables ,0x80C51A0
.definelabel m2_drawwindow ,0x80C87D0
.definelabel m2_print_window ,0x80C8BE4
.definelabel m2_print_alphabet ,0x80C8FFC

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@ -1,6 +1,6 @@
$test_rom_file = "bin/m12test.gba"
$log_file = "bin/test.log"
$sleep_time = 60
$sleep_time = 120
$failure_text = "FAIL"
$end_text = "Done!"
$mgba_name = "mgba-sdl"