Made argument types more consistent
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@ -44,7 +44,7 @@ byte reduce_bit_depth(int row, int foreground)
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return lower | (upper << 4);
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}
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byte print_character(byte chr, byte x, byte y, byte font, byte foreground)
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byte print_character(byte chr, int x, int y, int font, int foreground)
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{
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return print_character_with_callback(chr, x, y, font, foreground, vram, &get_tile_number_with_offset, TRUE);
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}
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@ -13,7 +13,7 @@ byte decode_character(byte chr);
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int get_tile_number(int x, int y);
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int expand_bit_depth(byte row, int foreground);
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byte reduce_bit_depth(int row, int foreground);
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byte print_character(byte chr, byte x, byte y, byte font, byte foreground);
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byte print_character(byte chr, int x, int y, int font, int foreground);
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byte print_character_with_callback(byte chr, int x, int y, int font, int foreground,
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int *dest, int (*getTileCallback)(int, int), int useTilemap);
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byte print_character_to_ram(byte chr, int *dest, int xOffset, int font, int foreground);
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