Change when BG0 is enabled
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9ff76198d3
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@ -1,5 +1,9 @@
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//---------------------------------------------------------
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title_initializer:
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// Normally the game enables BG0 in sequence 8, but we want
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// it enabled from the start so copy that code to here
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push {r1}
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ldr r0,=0x3001B20
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mov r1,8 // BG0 X offset
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@ -7,6 +11,12 @@ strh r1,[r0]
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ldr r0,=0x30012DC
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mov r1,8*6 // BG0 Y offset
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strh r1,[r0]
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ldr r0,=0x3000370
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ldr r1,[r0,#0]
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add r1,0x98
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mov r0,0x88
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lsl r0,r0,5
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strh r0,[r1]
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pop {r1}
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ldr r0,=0x80113F4
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mov pc,r0 // Run the existing routine
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@ -57,14 +67,7 @@ pop {r1,pc}
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//---------------------------------------------------------
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title_sequence_00:
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// Normally the game enables BG0 in sequence 8, but we want
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// it enabled from the start so copy that code to here
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push {r3}
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mov r1,r9
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add r1,0x78
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mov r0,0x88
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lsl r0,r0,5
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strh r0,[r1]
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// Copy static palette to BG pal 8
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ldr r3,[r3]
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