Added some more PSI stuff
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31
m2-hack.asm
31
m2-hack.asm
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@ -43,6 +43,37 @@ org $80C21B4; mov r1,#0x14
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org $80C224A; mov r1,#0x14
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org $80C229E; mov r1,#0x14
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//---------------------------------------------------------
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// C438C hacks (PSI window cursor movement)
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//---------------------------------------------------------
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org $80C4580; bl m2_vwf_entries.c438c_moveup
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org $80C4642; bl m2_vwf_entries.c438c_movedown
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org $80C4768; bl m2_vwf_entries.c438c_moveright
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org $80C48B2; bl m2_vwf_entries.c438c_moveleft
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//---------------------------------------------------------
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// PSI target window hacks
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//---------------------------------------------------------
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// PSI target length hack
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org $80B8B12; mov r0,#0x14
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// Fix PSI target offset calculation
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org $80B8B08
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mov r1,#100
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mul r1,r2
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nop
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nop
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// Make PP cost use correct number values
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org $80CA732
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add r1,#0x60
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// Make PP cost use the correct space value if there's only one digit
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org $80CA712
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mov r0,#0x50
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//---------------------------------------------------------
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// C4B2C hacks (Equip window render)
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//---------------------------------------------------------
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@ -191,3 +191,57 @@ bl .clear_equipment
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strh r1,[r3,#0]
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ldr r0,=#0x80C4EFF
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bx r0
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//==============================================================================
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// Clear PSI target window when moving left/right on PSI screen
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.c438c_moveright:
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push {r0-r1,lr}
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ldr r1,=#0x3005230
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ldr r0,[r1,#0x24] // PSI target window pointer
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mov r1,#4
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bl m2_vwf.clear_window
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pop {r0-r1}
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// Clobbered code
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add r0,#1
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strh r0,[r5,#0x34]
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pop {pc}
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.c438c_moveleft:
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push {r0-r1,lr}
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ldr r1,=#0x3005230
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ldr r0,[r1,#0x24] // PSI target window pointer
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mov r1,#4
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bl m2_vwf.clear_window
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pop {r0-r1}
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// Clobbered code
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sub r0,#1
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strh r0,[r5,#0x34]
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pop {pc}
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.c438c_moveup:
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push {r0-r1,lr}
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ldr r1,=#0x3005230
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ldr r0,[r1,#0x24] // PSI target window pointer
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mov r1,#4
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bl m2_vwf.clear_window
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pop {r0-r1}
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// Clobbered code
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sub r0,#1
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strh r0,[r5,#0x36]
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pop {pc}
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.c438c_movedown:
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push {r0-r1,lr}
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ldr r1,=#0x3005230
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ldr r0,[r1,#0x24] // PSI target window pointer
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mov r1,#4
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bl m2_vwf.clear_window
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pop {r0-r1}
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// Clobbered code
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add r0,#1
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strh r0,[r5,#0x36]
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pop {pc}
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