Added print_blankstr

This is really useful in the status window, for example, where dozens of
blank strings need to be drawn. This is much easier than setting up a
call to clear_rect.
This commit is contained in:
jeffman 2017-03-14 00:06:25 -04:00
parent 9314c8e945
commit dc0474837a
1 changed files with 30 additions and 0 deletions

View File

@ -679,3 +679,33 @@ lsl r2,r2,#3 // r2 = 0x1000008
swi #0xC // CpuFastSet
pop {r0-r3,pc}
//==============================================================================
// void print_blankstr(int x, int y, int width)
// In:
// r0: x (tile)
// r1: y (tile)
// r2: width (tile)
//==============================================================================
// - prints a blank string at (x,y) of width tiles
.print_blankstr:
push {r0-r5,lr}
add sp,#-16
mov r4,r0
mov r0,sp
strh r4,[r0,#0]
strh r1,[r0,#2]
ldr r1,=#0x44444444
str r1,[r0,#4]
ldr r1,=#0x30051EC
ldrh r1,[r1,#0]
str r1,[r0,#8]
strh r2,[r0,#0xC]
mov r2,#2
strh r2,[r0,#0xE]
bl .clear_rect
add sp,#16
pop {r0-r5,pc}