Improve consistency
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@ -102,7 +102,7 @@ int custom_codes_parse_generic(int code, char* parserAddress, WINDOW* window, by
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{
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case ENEMY_PLURALITY:
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// 5E FF 01 : Load enemy plurality into memory
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val_to_store = m2_bat_enemies_size > 3 ? 3 : m2_bat_enemies_size;
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val_to_store = m2_btl_enemies_size > 3 ? 3 : m2_btl_enemies_size;
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store = true;
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break;
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@ -48,7 +48,7 @@ extern short m2_is_battle;
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extern byte m2_cstm_last_pc;
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extern BATTLE_DATA* m2_btl_user_ptr;
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extern BATTLE_DATA* m2_btl_target_ptr;
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extern byte m2_bat_enemies_size;
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extern byte m2_btl_enemies_size;
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extern byte m2_source_pc;
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extern byte m2_active_window_pc;
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@ -2044,7 +2044,7 @@ disclaimer_map:
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.definelabel buffer_subtractor ,0x0000800
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.definelabel overworld_buffer ,0x200F200
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.definelabel m2_bat_enemies_size ,0x2025038
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.definelabel m2_btl_enemies_size ,0x2025038
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.definelabel m2_hall_line_size ,0x3000374
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.definelabel m2_source_pc ,0x30009FB
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.definelabel m2_ness_data ,0x3001D54
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