Commit Graph

34 Commits

Author SHA1 Message Date
Lorenzo Carletti bd2acc82ab Add auto newline for encounter text 2022-01-17 05:57:02 +01:00
Lorenzo Carletti 0e7ed4945e Add customizable default names 2022-01-01 05:05:22 +01:00
Lorenzo Carletti dbedc3712a Add overworld menu's items boundary testing 2021-12-20 00:34:28 +01:00
Lorenzo Carletti 008b96204e Add target_name boundary tests 2021-12-18 02:08:25 +01:00
Lorenzo Carletti 79893ad462 Make tests more indipendent from each other 2021-12-02 22:47:51 +01:00
Lorenzo Carletti fe74ac0ca7 Add tests for encounters text 2021-11-17 23:29:59 +01:00
Lorenzo Carletti 131da4f142 Add assert function
Changes the helper functions in order to make the debug printf properly print integers
2021-11-16 12:21:40 +01:00
Lorenzo Carletti bd023ca937 Add option to build a test rom 2021-11-05 19:49:29 +01:00
Lorenzo Carletti 5e44640407 Make it so you can print outside of the emulator on mGBA
Also creates the first sketch of an infrastructure for unit testing
2021-11-04 21:15:03 +01:00
Lorenzooone 1c21a8d2eb
Merge branch 'master' into custom_codes_related 2021-10-02 19:33:24 +02:00
Lorenzo Carletti 624f3fd67a Complete Merge 2021-09-30 23:24:00 +02:00
Lorenzo Carletti c586a6bcd4 Make custom codes use C code instead of ASM 2020-12-21 06:24:02 +01:00
Lorenzooone 39771d6bd5
Merge branch 'master' into give_improvements 2020-10-29 01:07:54 +01:00
Lorenzo Carletti 266d7d3308 De-Hardcode give strings 2020-10-28 20:39:31 +01:00
Lorenzo Carletti 0d45c44c12 Move stuff around so the folder structure is more consistent 2020-10-28 15:47:01 +01:00
Lorenzo Carletti 4f910ebbcc Implement EB staff credits 2020-10-28 01:13:26 +01:00
Lorenzooone e3a1a54f9b
Merge branch 'master' into Cre 2020-08-27 02:24:47 +02:00
Lorenzo Carletti 75598e7eb3 Properly integrate pre-rendering tool with other tools + names complete list + expand fonts 2020-08-24 00:51:59 +02:00
Lorenzo Carletti 3c2d5aae97 Properly write the English player name during the credits 2020-08-22 03:01:52 +02:00
Lorenzo Carletti d3826d7662 Lumine Hall's VWF 2020-08-19 12:30:28 +02:00
Patrick Stankard de53c83d60 Use -or operator instead of double ElseIf 2020-03-24 12:48:21 -04:00
Patrick Stankard 277606213a Set $asm_cmd for macOS in build.ps1 2020-03-23 17:33:41 -04:00
Lorenzooone 7582652071 Outer Equip window buffering
Fixes sounds for Outer Equip window.
Temporally breaks the Inner Equip windows.
2019-09-12 01:18:03 +02:00
Lorenzooone 80d1d654cf Complete out of battle PSI menu and improve in-batttle PSI menu 2019-09-06 21:24:22 +02:00
Lorenzooone cb1218d7c0 Move stuff around in order to make space for the code 2019-09-04 20:07:04 +02:00
Lorenzooone 310771a6a9 Add buffering for the full status window. Also update status tiles in printed text.
Temporarily breaks battle psi menu
2019-09-03 22:38:59 +02:00
Lorenzooone 743c7396f5 Add highlighting - Fix issue with file arrangement not being properly updated - Move everrything related to the file selection menu to fileselect.c
Also put 4 more pixels between Ness' name in the file select main window and Level.
2019-08-12 23:39:49 +02:00
jeffman 99259a016e Include string data in linker script 2019-08-05 20:19:39 -04:00
jeffman 17c66ea480 Fix current directory issue 2019-01-27 18:09:20 -05:00
jeffman b827b6af22 Build should fail if ext symbols remain undefined 2019-01-20 00:55:39 -05:00
jeffman 9259a5d339 Remove SymbolTableBuilder 2019-01-07 23:56:27 -05:00
jeffman 27542a0e9e Re-organize build script and README
Convert build-tools to PowerShell. Note the use of full paths for dotnet's
output directory: https://github.com/dotnet/cli/issues/10550
2019-01-07 22:38:52 -05:00
jeffman 20cd43a44e Add early work for the Goods menu 2019-01-06 19:42:55 -05:00
jeffman 61f12d6151 New build script
Remove Amalgamator, CompileTool, and old insert.bat.

Also fix some path issues with ScriptTool.
2019-01-06 19:41:31 -05:00