Commit Graph

6 Commits

Author SHA1 Message Date
jeffman 193301c777 Added some Equip stuff
Mainly this makes the game only print (None) if there's no equipment.
Previously it would always print (None) for all four slots, and *then*
print the equipment names over top.
2017-03-10 23:43:04 -05:00
jeffman be389dc50c Added an X reset for m2_printstr 2017-03-10 23:41:45 -05:00
jeffman c0d481cb8c Updated some docs on m2_drawwindow 2017-03-10 16:29:27 -05:00
jeffman ccd715a551 Allocating some bytes in the window struct for hacks
The goal is to change any initializations of the flags
value from a 32-bit write to a 16-bit write; this frees
up the upper 16 bits for our use. When setting/clearing
flags in lower bit positions, the game won't delete whatever
we've stored in the upper 16 bits.
2017-03-09 01:04:02 -05:00
jeffman af075b69a0 Added some subroutine notes 2017-03-09 00:36:24 -05:00
jeffman 742f053a3f Cleaning things out 2017-03-07 17:12:52 -05:00