Commit Graph

8 Commits

Author SHA1 Message Date
PhoenixBound cfdf3e2f06 Probably fix geyser crash 2019-12-30 22:51:30 -06:00
PhoenixBound f5c9698a37 Technically playable (#41)
* Summers, Happy Happy, escaping Winters, blue-haired healer fixes

* Make more of the game playable, text revision, CC docs
2019-02-10 15:42:16 -05:00
PhoenixBound af7d0508a0 Summers, Happy Happy, escaping Winters, blue-haired healer fixes (#25) 2019-01-03 09:23:54 -05:00
jeffman cd6091c086 Remove bad movement entry
This was causing the crash before Titanic Ant. My dumb text pointer-
finding script found something in the movement data that it thought was
a text pointer but actually wasn't, and overwrote it with a new pointer
which actually corrupted the movement data!

Should probably remove all of these until we figure out movement codes...
2018-11-26 23:48:17 -05:00
jeffman dd8ad14ffa Undoing part of 347c6071 because it may have been a legitimate pointer 2017-03-27 01:07:01 -04:00
jeffman 347c60710f Fixed a wrong assembly ref
This is for the "@Just missed!" battle string.
2017-03-27 00:49:09 -04:00
jeffman bc72d04117 Huge refactoring
- A bunch of movement labels were invalid, so they have been removed and the labels in all m12strings files have been updated
- Copied all control-code-only text blocks to the translated version (doors now work!)
2015-03-30 12:49:51 -04:00
jeffman c6a63d53d5 Update working files 2015-03-16 15:09:51 -04:00