Commit Graph

7 Commits

Author SHA1 Message Date
jeffman e93eef03a2 Added some equip window stuff 2017-03-11 13:30:08 -05:00
jeffman 193301c777 Added some Equip stuff
Mainly this makes the game only print (None) if there's no equipment.
Previously it would always print (None) for all four slots, and *then*
print the equipment names over top.
2017-03-10 23:43:04 -05:00
jeffman be389dc50c Added an X reset for m2_printstr 2017-03-10 23:41:45 -05:00
jeffman c0d481cb8c Updated some docs on m2_drawwindow 2017-03-10 16:29:27 -05:00
jeffman ccd715a551 Allocating some bytes in the window struct for hacks
The goal is to change any initializations of the flags
value from a 32-bit write to a 16-bit write; this frees
up the upper 16 bits for our use. When setting/clearing
flags in lower bit positions, the game won't delete whatever
we've stored in the upper 16 bits.
2017-03-09 01:04:02 -05:00
jeffman af075b69a0 Added some subroutine notes 2017-03-09 00:36:24 -05:00
jeffman 742f053a3f Cleaning things out 2017-03-07 17:12:52 -05:00