1028 lines
24 KiB
JSON
1028 lines
24 KiB
JSON
[
|
|
{
|
|
"Identifier": 0x0,
|
|
"Description": "End (02)",
|
|
"IsEnd": true,
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x1,
|
|
"Description": "New line (00)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x2,
|
|
"Description": "Prompt + new line (03 00)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x3,
|
|
"Description": "Display menu string set {0:X}",
|
|
"Length": 4,
|
|
},
|
|
{
|
|
"Identifier": 0x4,
|
|
"Description": "Jump to offset {0:X} if first choice selected",
|
|
"Length": 6,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 2
|
|
},
|
|
{
|
|
"Identifier": 0x5,
|
|
"Description": "Jump to offset {0:X} if second choice selected",
|
|
"Length": 6,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 2
|
|
},
|
|
{
|
|
"Identifier": 0x8,
|
|
"Description": "Set flag {0:X} (04)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x9,
|
|
"Description": "Unset flag {0:X} (05)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xC,
|
|
"Description": "Party leader's name (1C 11 69)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xD,
|
|
"Description": "Ness' name (1C 02 01 or 1C 01 08)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xE,
|
|
"Description": "Paula's name (1C 02 02 or 1C 01 1E)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xF,
|
|
"Description": "Jeff's name (1C 02 03 or 1C 01 34)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x10,
|
|
"Description": "Poo's name (1C 02 04 or 1C 01 4A)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x11,
|
|
"Description": "Favorite food (1C 01 04)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x12,
|
|
"Description": "Favorite thing (1C 01 05)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x14,
|
|
"Description": "Teleport to entry {0:X} (1F 21)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x15,
|
|
"Description": "King's name (1C 02 07 or 1C 01 03)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x18,
|
|
"Description": "Unknown",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x19,
|
|
"Description": "Unknown",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x1A,
|
|
"Description": "Display string in string slot as kind {0:X} (Appears after 90 FF)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x1B,
|
|
"Description": "Pause for {0:X} frames (10)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x1C,
|
|
"Description": "If flag {0:X} is set, jump to offset {1:X} and don't return (06)",
|
|
"Length": 8,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 4
|
|
},
|
|
{
|
|
"Identifier": 0x1D,
|
|
"Description": "Wait without prompt (13)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x1E,
|
|
"Description": "Return one letter from a character's name (19 11)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x1F,
|
|
"Description": "Display text character {0:X} (1C 03)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x20,
|
|
"Description": "Display SMAAASH!! graphics (1C 08 01)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x21,
|
|
"Description": "Display YOU WIN! graphics (1C 08 02)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x22,
|
|
"Description": "Wait with prompt, even in battle (14, sometimes used in place of 03)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x23,
|
|
"Description": "Display cash in ATM (1C 01 07)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x24,
|
|
"Description": "Display character 1 defense (1C 01 12)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x25,
|
|
"Description": "Display character 2 defense (1C 01 28)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x26,
|
|
"Description": "Display character 3 defense (1C 01 3E)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x27,
|
|
"Description": "Display character 4 defense (1C 01 54)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x28,
|
|
"Description": "Display character 1 offense (1C 01 11)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x29,
|
|
"Description": "Display character 2 offense (1C 01 27)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x2A,
|
|
"Description": "Display character 3 offense (1C 01 3D)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x2B,
|
|
"Description": "Display character 4 offense (1C 01 53)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x2D,
|
|
"Description": "Display PSI name? (1C 12 00)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x2E,
|
|
"Description": "Display the player's name for the second prompt (1C 01 01)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x5E,
|
|
"Description": "Load value into memory (custom code)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0x5F,
|
|
"Description": "Set the current rendering location to {0:X} (custom code)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0x60,
|
|
"Description": "Add {0:X} pixels to the current rendering location (custom code)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0x61,
|
|
"Description": "Toggles sound for text printing (?) (1F 04)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x62,
|
|
"Description": "Display inventory? (?)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x63,
|
|
"Description": "Display cash on hand (1C 01 06)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x64,
|
|
"Description": "Purge first NPC from party? (1F 65)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x65,
|
|
"Description": "Purge all NPCs from party (1F 64)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x66,
|
|
"Description": "Return numerical delta (19 1E)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x67,
|
|
"Description": "Return one letter from the second player name (19 28 01)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x68,
|
|
"Description": "Clear main text window (18 06, sometimes used in place of 18 01 01)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x69,
|
|
"Description": "Open party HP/PP status windows (1C 04)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x6A,
|
|
"Description": "Set binary flag if number in memory != {0:X} (0C)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x6B,
|
|
"Description": "Apply audio effect {0:X} (1F 07)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x6C,
|
|
"Description": "Sets binary flag true if character {0:X} does not have item {1:X} (1D 04)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x6D,
|
|
"Description": "Remove item {1:X} from character {0:X}'s inventory (1D 01)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x6E,
|
|
"Description": "Deactivate hotspot {0:X} (1F 67)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x6F,
|
|
"Description": "Boost vitality in character {0:X} by {1:X} (1E 0D, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x70,
|
|
"Description": "Boost speed in character {0:X} by {1:X} (1E 0C, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x71,
|
|
"Description": "Boost guts in character {0:X} by {1:X} (1E 0B, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x72,
|
|
"Description": "Boost IQ in character {0:X} by {1:X} (1E 0A, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x73,
|
|
"Description": "Boost luck in character {0:X} by {1:X} (1E 0E, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x74,
|
|
"Description": "Stop music (1F 01 00)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x75,
|
|
"Description": "Unknown (?)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x76,
|
|
"Description": "Display Tenda horn of life trade-in window beginning with prize {0:X}",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x77,
|
|
"Description": "Unknown (1D 18, values match)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x78,
|
|
"Description": "Unknown (19 1D, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x79,
|
|
"Description": "Unknown (19 1C, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x7A,
|
|
"Description": "Unknown (19 1A, values match)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x7B,
|
|
"Description": "Change to Mr. Saturn font (1F 31)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x7C,
|
|
"Description": "Change to normal font (1F 30)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x7D,
|
|
"Description": "Activate bicycle (1F F0)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x7E,
|
|
"Description": "Set respawn location to current position? Purpose of argument unclear (19 26)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x7F,
|
|
"Description": "Save the game in the slot selected at the beginning (1F B0)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x80,
|
|
"Description": "Jump to offset {0:X} and don't return (0A)",
|
|
"IsEnd": true,
|
|
"Length": 6,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 2
|
|
},
|
|
{
|
|
"Identifier": 0x81,
|
|
"Description": "If binary flag is set, jump to offset {0:X} and don't return (1B 03)",
|
|
"Length": 6,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 2
|
|
},
|
|
{
|
|
"Identifier": 0x82,
|
|
"Description": "If binary flag is unset, jump to offset {0:X} and don't return (1B 02)",
|
|
"Length": 6,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 2
|
|
},
|
|
{
|
|
"Identifier": 0x83,
|
|
"Description": "Set binary flag to status of flag {0:X} (07)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x84,
|
|
"Description": "Generate TPT entry {0:X} with movement pattern {1:X} using style {2:X} (1F 17)",
|
|
"Length": 8
|
|
},
|
|
{
|
|
"Identifier": 0x85,
|
|
"Description": "Make TPT entry {0:X} disappear via style {1:X} (1F 1E)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x86,
|
|
"Description": "Jump to offset {0:X} and return (08)",
|
|
"Length": 6,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 2
|
|
},
|
|
{
|
|
"Identifier": 0x87,
|
|
"Description": "Swap working and argumentary memory (1B 04)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x88,
|
|
"Description": "Copy active memory to storage memory (1B 00)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x89,
|
|
"Description": "Copy storage memory to active memory (1B 01)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x8A,
|
|
"Description": "Back up active memory to RAM copy (1B 05)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x8B,
|
|
"Description": "Restore RAM copy of active memory (1B 06)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x8C,
|
|
"Description": "Return the value of the current TPT entry's map flag (1F A2)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x8D,
|
|
"Description": "Load character number in party position {0:X} (19 10)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x8E,
|
|
"Description": "TPT entry being spoken to/checked faces downwards (1F A0)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x8F,
|
|
"Description": "Change direction of current TPT entry to down (1F A1)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x90,
|
|
"Description": "Store {0:X} to string slot (for 1A FF printing). If 00, store argumentary memory to string slot.",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0x91,
|
|
"Description": "Set binary flag if character {0:X} has free space in their inventory (1D 03)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0x92,
|
|
"Description": "Set binary flag true if character {0:X} has ailment {1:X} (corresponds exactly to 1D 0D XX YY YY)",
|
|
"Length": 5
|
|
},
|
|
{
|
|
"Identifier": 0x93,
|
|
"Description": "Add item {1:X} to character {0:X}'s inventory and return number of items held (1D 0E)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x94,
|
|
"Description": "Display shop window {0:X} (1A 06)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0x95,
|
|
"Description": "Jump table with no return (09)",
|
|
"IsVariableLength": true,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 3
|
|
},
|
|
{
|
|
"Identifier": 0x96,
|
|
"Description": "Set binary flag if there are {0:X} party members (1D 19)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0x97,
|
|
"Description": "Unknown; related to whether an item is food (1D 02)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0x98,
|
|
"Description": "Return price of item {0:X} (1D 0A)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0x99,
|
|
"Description": "Set binary flag if the player does not have {0:X} dollars in the wallet (1D 14)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x9A,
|
|
"Description": "Set binary flag if number in memory == {0:X} (0B)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0x9B,
|
|
"Description": "Remove {0:X} dollars from wallet (1D 09)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0x9C,
|
|
"Description": "Open wallet window and display current cash on hand (18 0A)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x9D,
|
|
"Description": "Activate hotspot {0:X} with address ${2:X} (1F 66)",
|
|
"Length": 8,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 4,
|
|
"AbsoluteAddressing": true
|
|
},
|
|
{
|
|
"Identifier": 0x9E,
|
|
"Description": "Simultaneously commences all prepared movements (1F 61)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0x9F,
|
|
"Description": "Display action user name (1C 0D)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xA0,
|
|
"Description": "Generate sprite {0:X} with movement pattern {1:X} using style {2:X} (1F 15)",
|
|
"Length": 8
|
|
},
|
|
{
|
|
"Identifier": 0xA1,
|
|
"Description": "Apply movement pattern {1:X} to TPT entry {0:X} (1F F1)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xA2,
|
|
"Description": "After finishing this text block, close all other windows, jump to offset {0:X} and don't return (?)",
|
|
"Length": 6,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 2,
|
|
"AbsoluteAddressing": true
|
|
},
|
|
{
|
|
"Identifier": 0xA3,
|
|
"Description": "Restrict player movement until end of text block (1F E9, use 9E FF after)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xA4,
|
|
"Description": "Delay appearance of TPT entry {0:X} until end of text parsing (1F E6)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xA5,
|
|
"Description": "Delete A0 FF-generated sprite {0:X} via style {1:X} (1F 1F)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xA6,
|
|
"Description": "Apply movement pattern {1:X} to sprite {0:X} (1F F2)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xA7,
|
|
"Description": "Trigger battle with enemy group entry {0:X} (1F 23)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xA8,
|
|
"Description": "Copy from memory {0:X} into argumentative memory (0D)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0xA9,
|
|
"Description": "Apply 'cutscene' visual/sound FX associated with sprite {0:X}? (1F EA, values don't match)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xAA,
|
|
"Description": "Apply 'cutscene' visual/sound FX associated with A0 FF-generate sprite {0:X}? (1F E7, values don't match)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xAB,
|
|
"Description": "Copies item {1:X} from character {0:X}'s inventory into working memory (19 19)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xAC,
|
|
"Description": "Print numerical delta (1C 0F)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xAD,
|
|
"Description": "Display action target name (1C 0E)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xAE,
|
|
"Description": "Add character {0:X} to party (1F 11)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0xAF,
|
|
"Description": "Remove character {0:X} from party (1F 12)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0xB0,
|
|
"Description": "Generate sprite {1:X} near TPT entry {0:X} (1F 1A)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xB1,
|
|
"Description": "Generate sprite {1:X} near sprite {0:X} (1F F3)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xB2,
|
|
"Description": "Generate sprite {1:X} near character {0:X} (1F 1C)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xB3,
|
|
"Description": "Delete B0 FF sprite near TPT entry {0:X} (1F 1B)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xB4,
|
|
"Description": "Delete B1 FF sprite near sprite {0:X} (1F F4)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xB5,
|
|
"Description": "Delete B2 FF sprite near character {0:X} (1F 1D)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xB6,
|
|
"Description": "Display the inventory of character {1:X} in window {0:X} (1A 05, values match)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xB7,
|
|
"Description": "Return half-price of item {0:X} (1D 0B)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0xB8,
|
|
"Description": "Store {0:X} to string slot (for 1A FF printing). If 00, store secondary memory to string slot.",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0xB9,
|
|
"Description": "Remove the item in character {0:X}'s {1:X}th item slot (1D 0F)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xBA,
|
|
"Description": "Add {0:X} dollars to wallet (1D 08)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xBB,
|
|
"Description": "Multiply {0:X} by the number of characters in the party, and store in working memory (1D 15)",
|
|
"Length": 3
|
|
},
|
|
{
|
|
"Identifier": 0xBC,
|
|
"Description": "Input {0:X} into memory bank (0E)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xBD,
|
|
"Description": "Jump table with return (1F C0)",
|
|
"IsVariableLength": true,
|
|
"HasReferences": true,
|
|
"ReferenceOffset": 3
|
|
},
|
|
{
|
|
"Identifier": 0xBE,
|
|
"Description": "Set binary flag if character {0:X} has item {1:X} (1D 05)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xBF,
|
|
"Description": "Return number of party members (19 20)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xC0,
|
|
"Description": "Increment secondary memory (0F)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xC1,
|
|
"Description": "Return the argument passed to the current battle action (19 1F)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xC2,
|
|
"Description": "Copy party leader to string slot; appears before 1A FF 05 00",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xC3,
|
|
"Description": "Store to memory the direction from character {0:X} to object {1:X} (19 22)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xC4,
|
|
"Description": "Play music {1:X} (1F 00)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xC5,
|
|
"Description": "Return music to sector default (1F 03)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xC6,
|
|
"Description": "Close all windows (18 04)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xC7,
|
|
"Description": "Close most recently-used window (18 00)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xC8,
|
|
"Description": "Number selector with {0:X} digits and {1:X} style (1F 52)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xC9,
|
|
"Description": "Focuses the camera to where A0 FF-generated sprite {0:X} is but doesn't follow it (1F EF)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xCA,
|
|
"Description": "Your party will be teleported (in a glitchy way) on top of some sprite that is nearby when the text block is over if the camera switched to another sprite in the block of text (1F ED)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xCB,
|
|
"Description": "Make character {0:X} disappear via style {1:X} (1F EB)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xCC,
|
|
"Description": "Make character {0:X} appear via style {1:X} (1F EC)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xCD,
|
|
"Description": "Change map palette to that of tileset {0:X}, palette {1:X} at speed {2:X} (1F E1)",
|
|
"Length": 8
|
|
},
|
|
{
|
|
"Identifier": 0xCE,
|
|
"Description": "Turn TPT entry {0:X} to direction {1:X} (1F 16)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xCF,
|
|
"Description": "Trigger timed event {0:X} (1F D3)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xD0,
|
|
"Description": "Sets binary flag true if the player currently holds {0:X} in the ATM (1D 17)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xD1,
|
|
"Description": "Add {0:X} dollars to ATM balance (1D 06)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xD3,
|
|
"Description": "Remove {0:X} dollars from ATM balance? (1D 07)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xD4,
|
|
"Description": "Play sound effect {0:X} (1F 02)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xD5,
|
|
"Description": "Unknown (1D 23, value matches)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xD6,
|
|
"Description": "Unknown (1D 11, value matches)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xD7,
|
|
"Description": "Equip character {0:X} with their {1:X}'th item (1F 83)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xD8,
|
|
"Description": "Turn character {0:X} to direction {1:X} (1F 13)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xD9,
|
|
"Description": "Unknown (1F 14 XX)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xDA,
|
|
"Description": "Unknown (occurs after A0 FF and DC FF)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xDB,
|
|
"Description": "Store to memory the direction from TPT entry {0:X} to object {1:X} (ZZ unknown) (19 23)",
|
|
"Length": 8
|
|
},
|
|
{
|
|
"Identifier": 0xDC,
|
|
"Description": "Unknown (sandwiched between DA FF codes?)",
|
|
"Length": 8
|
|
},
|
|
{
|
|
"Identifier": 0xDD,
|
|
"Description": "Check for {0:X} inequality to memory (18 07)",
|
|
"Length": 10
|
|
},
|
|
{
|
|
"Identifier": 0xDE,
|
|
"Description": "Unknown (?)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xDF,
|
|
"Description": "Open non-working phone window (1A 0A)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xE0,
|
|
"Description": "Return cash added by dad to ATM, and reset if {0:X} = 2 (1D 24)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xE1,
|
|
"Description": "Return amount of exp character {0:X} needs to level up, zero if at max level (19 18)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xE2,
|
|
"Description": "Summon photographer to location {0:X} (1F D2)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xE3,
|
|
"Description": "Return food classification (food, drink, or condiment) (19 21 00)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xE4,
|
|
"Description": "Return the ID of the condiment being used, zero if none (19 25 00)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xE5,
|
|
"Description": "Check same user/target (1D 20)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xE6,
|
|
"Description": "Unknown (1F EE, value matches)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xE7,
|
|
"Description": "Show Mach Pizza window? Different arguments yield different menu strings (02 = full A menu, 03 = A menu sans PSI, and more)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xE8,
|
|
"Description": "Character {0:X} realizes special PSI {1:X} (1F 71)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xE9,
|
|
"Description": "Character {0:X} gains {1:X} EXP (1E 09)",
|
|
"Length": 8
|
|
},
|
|
{
|
|
"Identifier": 0xEA,
|
|
"Description": "Lock player movement (1F E5, value matches)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xEB,
|
|
"Description": "Restrict player movement if camera is focused on other sprite (XX is usually FF) (1F E8)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xEC,
|
|
"Description": "Display party select menu? (1A 01)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xED,
|
|
"Description": "Return byte {1:X} of character {0:X} status (19 16, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xEE,
|
|
"Description": "Inflict ailment {1:X} on character {0:X} (ZZ might possibly be the value to set? 0 for off, 1 for on) (YY and ZZ flipped w.r.t EB) (19 05)",
|
|
"Length": 8
|
|
},
|
|
{
|
|
"Identifier": 0xEF,
|
|
"Description": "PSI Teleport to destination {0:X} using method {1:X} (1F 20, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xF0,
|
|
"Description": "Display animation {0:X} (YY is usually 00) (1C 13)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xF1,
|
|
"Description": "Show Escargo Express window? ([18 02][1A 07][18 03 0D][18 00][18 03 01][01])",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xF2,
|
|
"Description": "Unknown (1D 13, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xF3,
|
|
"Description": "Unknown (1D 12, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xF4,
|
|
"Description": "Unknown (1D 0C, values match)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xF5,
|
|
"Description": "Return the ID of one item from Escargo Express storage (19 14)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xF6,
|
|
"Description": "Generate random number from 0 to {0:X} (1D 21)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xF7,
|
|
"Description": "Character {0:X} recovers HP by {1:X} percent of max (1E 00)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xF8,
|
|
"Description": "Character {0:X} recovers PP by {1:X} percent of max (1E 04)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xF9,
|
|
"Description": "Character {0:X} loses HP by {1:X} percent of max (1E 01)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xFA,
|
|
"Description": "Character {0:X} loses PP by {1:X} percent of max (1E 05)",
|
|
"Length": 6
|
|
},
|
|
{
|
|
"Identifier": 0xFB,
|
|
"Description": "Attempt to fix items (1F D0)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xFC,
|
|
"Description": "Call special event/code (1F 41)",
|
|
"Length": 4
|
|
},
|
|
{
|
|
"Identifier": 0xFD,
|
|
"Description": "Set binary flag if current sector is Exit mouse-compatible (1D 22)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xFE,
|
|
"Description": "Store current coordinates into memory (1F 68)",
|
|
"Length": 2
|
|
},
|
|
{
|
|
"Identifier": 0xFF,
|
|
"Description": "Returns a numeric value based on the proximity of a magic truffle TPT entry (1F D1)",
|
|
"Length": 2
|
|
}
|
|
] |