1770 lines
53 KiB
JSON
1770 lines
53 KiB
JSON
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|
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{
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||
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||
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||
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{
|
||
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|
||
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|
||
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{
|
||
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||
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|
||
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||
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||
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|
||
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|
||
{
|
||
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||
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||
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||
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{
|
||
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|
||
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|
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|
||
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|
||
},
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{
|
||
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|
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|
||
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
},
|
||
{
|
||
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||
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||
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|
||
},
|
||
{
|
||
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||
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|
||
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|
||
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|
||
},
|
||
{
|
||
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||
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|
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
"New": "[8B][00 FF]"
|
||
},
|
||
{
|
||
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|
||
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|
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|
||
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|
||
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|
||
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|
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|
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|
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|
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|
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|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
"New": "[8B][00 FF]"
|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
"New": "[8B] [8F][00 FF]"
|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
"New": "[8B] [8F][00 FF]"
|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
},
|
||
{
|
||
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|
||
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|
||
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||
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|
||
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|
||
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|
||
{
|
||
"Index": 0x4B,
|
||
"OffsetLocation": 0xB195EC,
|
||
"OldPointer": 0xB185A8,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x4C,
|
||
"OffsetLocation": 0xB195F0,
|
||
"OldPointer": 0xB185AB,
|
||
"Old": "ブレインショック[00 FF]",
|
||
"New": "Brainshock[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x4D,
|
||
"OffsetLocation": 0xB195F4,
|
||
"OldPointer": 0xB185B5,
|
||
"Old": "α [00 FF]",
|
||
"New": "[8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x4E,
|
||
"OffsetLocation": 0xB195F8,
|
||
"OldPointer": 0xB185BE,
|
||
"Old": "α Ω [00 FF]",
|
||
"New": "[8B] [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x4F,
|
||
"OffsetLocation": 0xB195FC,
|
||
"OldPointer": 0xB185C7,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x50,
|
||
"OffsetLocation": 0xB19600,
|
||
"OldPointer": 0xB185CA,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x51,
|
||
"OffsetLocation": 0xB19604,
|
||
"OldPointer": 0xB185CD,
|
||
"Old": "テレポート[00 FF]",
|
||
"New": "Teleport[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x52,
|
||
"OffsetLocation": 0xB19608,
|
||
"OldPointer": 0xB185D4,
|
||
"Old": "α [00 FF]",
|
||
"New": "[8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x53,
|
||
"OffsetLocation": 0xB1960C,
|
||
"OldPointer": 0xB185DD,
|
||
"Old": "α β [00 FF]",
|
||
"New": "[8B] [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x54,
|
||
"OffsetLocation": 0xB19610,
|
||
"OldPointer": 0xB185E6,
|
||
"Old": " [00 FF]",
|
||
"New": "[8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x55,
|
||
"OffsetLocation": 0xB19614,
|
||
"OldPointer": 0xB185E9,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x56,
|
||
"OffsetLocation": 0xB19618,
|
||
"OldPointer": 0xB185EC,
|
||
"Old": "PK[12 FF]α[00 FF]",
|
||
"New": "PSI [12 FF] [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x57,
|
||
"OffsetLocation": 0xB1961C,
|
||
"OldPointer": 0xB185F3,
|
||
"Old": "PK[12 FF]β[00 FF]",
|
||
"New": "PSI [12 FF] [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x58,
|
||
"OffsetLocation": 0xB19620,
|
||
"OldPointer": 0xB185FA,
|
||
"Old": "PK[12 FF]γ[00 FF]",
|
||
"New": "PSI [12 FF] [8D][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x59,
|
||
"OffsetLocation": 0xB19624,
|
||
"OldPointer": 0xB18601,
|
||
"Old": "PK[12 FF]Ω[00 FF]",
|
||
"New": "PSI [12 FF] [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x5A,
|
||
"OffsetLocation": 0xB19628,
|
||
"OldPointer": 0xB18608,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x5B,
|
||
"OffsetLocation": 0xB1962C,
|
||
"OldPointer": 0xB1860B,
|
||
"Old": "PKファイアーα[00 FF]",
|
||
"New": "PSI Fire [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x5C,
|
||
"OffsetLocation": 0xB19630,
|
||
"OldPointer": 0xB18615,
|
||
"Old": "PKファイアーβ[00 FF]",
|
||
"New": "PSI Fire [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x5D,
|
||
"OffsetLocation": 0xB19634,
|
||
"OldPointer": 0xB1861F,
|
||
"Old": "PKファイアーγ[00 FF]",
|
||
"New": "PSI Fire [8D][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x5E,
|
||
"OffsetLocation": 0xB19638,
|
||
"OldPointer": 0xB18629,
|
||
"Old": "PKファイアーΩ[00 FF]",
|
||
"New": "PSI Fire [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x5F,
|
||
"OffsetLocation": 0xB1963C,
|
||
"OldPointer": 0xB18633,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x60,
|
||
"OffsetLocation": 0xB19640,
|
||
"OldPointer": 0xB18636,
|
||
"Old": "PKフリーズα[00 FF]",
|
||
"New": "PSI Freeze [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x61,
|
||
"OffsetLocation": 0xB19644,
|
||
"OldPointer": 0xB1863F,
|
||
"Old": "PKフリーズβ[00 FF]",
|
||
"New": "PSI Freeze [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x62,
|
||
"OffsetLocation": 0xB19648,
|
||
"OldPointer": 0xB18648,
|
||
"Old": "PKフリーズγ[00 FF]",
|
||
"New": "PSI Freeze [8D][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x63,
|
||
"OffsetLocation": 0xB1964C,
|
||
"OldPointer": 0xB18651,
|
||
"Old": "PKフリーズΩ[00 FF]",
|
||
"New": "PSI Freeze [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x64,
|
||
"OffsetLocation": 0xB19650,
|
||
"OldPointer": 0xB1865A,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x65,
|
||
"OffsetLocation": 0xB19654,
|
||
"OldPointer": 0xB1865D,
|
||
"Old": "PKサンダーα[00 FF]",
|
||
"New": "PSI Thunder [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x66,
|
||
"OffsetLocation": 0xB19658,
|
||
"OldPointer": 0xB18666,
|
||
"Old": "PKサンダーβ[00 FF]",
|
||
"New": "PSI Thunder [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x67,
|
||
"OffsetLocation": 0xB1965C,
|
||
"OldPointer": 0xB1866F,
|
||
"Old": "PKサンダーγ[00 FF]",
|
||
"New": "PSI Thunder [8D][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x68,
|
||
"OffsetLocation": 0xB19660,
|
||
"OldPointer": 0xB18678,
|
||
"Old": "PKサンダーΩ[00 FF]",
|
||
"New": "PSI Thunder [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x69,
|
||
"OffsetLocation": 0xB19664,
|
||
"OldPointer": 0xB18681,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x6A,
|
||
"OffsetLocation": 0xB19668,
|
||
"OldPointer": 0xB18684,
|
||
"Old": "PKフラッシュα[00 FF]",
|
||
"New": "PSI Flash [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x6B,
|
||
"OffsetLocation": 0xB1966C,
|
||
"OldPointer": 0xB1868E,
|
||
"Old": "PKフラッシュβ[00 FF]",
|
||
"New": "PSI Flash [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x6C,
|
||
"OffsetLocation": 0xB19670,
|
||
"OldPointer": 0xB18698,
|
||
"Old": "PKフラッシュγ[00 FF]",
|
||
"New": "PSI Flash [8D][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x6D,
|
||
"OffsetLocation": 0xB19674,
|
||
"OldPointer": 0xB186A2,
|
||
"Old": "PKフラッシュΩ[00 FF]",
|
||
"New": "PSI Flash [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x6E,
|
||
"OffsetLocation": 0xB19678,
|
||
"OldPointer": 0xB186AC,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x6F,
|
||
"OffsetLocation": 0xB1967C,
|
||
"OldPointer": 0xB186AF,
|
||
"Old": "PKスターストームα[00 FF]",
|
||
"New": "PSI Starstorm [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x70,
|
||
"OffsetLocation": 0xB19680,
|
||
"OldPointer": 0xB186BB,
|
||
"Old": "PKスターストームΩ[00 FF]",
|
||
"New": "PSI Starstorm [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x71,
|
||
"OffsetLocation": 0xB19684,
|
||
"OldPointer": 0xB186C7,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x72,
|
||
"OffsetLocation": 0xB19688,
|
||
"OldPointer": 0xB186CA,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x73,
|
||
"OffsetLocation": 0xB1968C,
|
||
"OldPointer": 0xB186CD,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x74,
|
||
"OffsetLocation": 0xB19690,
|
||
"OldPointer": 0xB186D0,
|
||
"Old": "ライフアップα[00 FF]",
|
||
"New": "Lifeup [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x75,
|
||
"OffsetLocation": 0xB19694,
|
||
"OldPointer": 0xB186D9,
|
||
"Old": "ライフアップβ[00 FF]",
|
||
"New": "Lifeup [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x76,
|
||
"OffsetLocation": 0xB19698,
|
||
"OldPointer": 0xB186E2,
|
||
"Old": "ライフアップγ[00 FF]",
|
||
"New": "Lifeup [8D][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x77,
|
||
"OffsetLocation": 0xB1969C,
|
||
"OldPointer": 0xB186EB,
|
||
"Old": "ライフアップΩ[00 FF]",
|
||
"New": "Lifeup [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x78,
|
||
"OffsetLocation": 0xB196A0,
|
||
"OldPointer": 0xB186F4,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x79,
|
||
"OffsetLocation": 0xB196A4,
|
||
"OldPointer": 0xB186F7,
|
||
"Old": "ヒーリングα[00 FF]",
|
||
"New": "Healing [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x7A,
|
||
"OffsetLocation": 0xB196A8,
|
||
"OldPointer": 0xB186FF,
|
||
"Old": "ヒーリングβ[00 FF]",
|
||
"New": "Healing [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x7B,
|
||
"OffsetLocation": 0xB196AC,
|
||
"OldPointer": 0xB18707,
|
||
"Old": "ヒーリングγ[00 FF]",
|
||
"New": "Healing [8D][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x7C,
|
||
"OffsetLocation": 0xB196B0,
|
||
"OldPointer": 0xB1870F,
|
||
"Old": "ヒーリングΩ[00 FF]",
|
||
"New": "Healing [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x7D,
|
||
"OffsetLocation": 0xB196B4,
|
||
"OldPointer": 0xB18717,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x7E,
|
||
"OffsetLocation": 0xB196B8,
|
||
"OldPointer": 0xB1871A,
|
||
"Old": "シールドα[00 FF]",
|
||
"New": "Shield [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x7F,
|
||
"OffsetLocation": 0xB196BC,
|
||
"OldPointer": 0xB18721,
|
||
"Old": "シールドβ[00 FF]",
|
||
"New": "Shield [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x80,
|
||
"OffsetLocation": 0xB196C0,
|
||
"OldPointer": 0xB18728,
|
||
"Old": "シールドΣ[00 FF]",
|
||
"New": "Shield [8E][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x81,
|
||
"OffsetLocation": 0xB196C4,
|
||
"OldPointer": 0xB1872F,
|
||
"Old": "シールドΩ[00 FF]",
|
||
"New": "Shield [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x82,
|
||
"OffsetLocation": 0xB196C8,
|
||
"OldPointer": 0xB18736,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x83,
|
||
"OffsetLocation": 0xB196CC,
|
||
"OldPointer": 0xB18739,
|
||
"Old": "サイコシールドα[00 FF]",
|
||
"New": "PSI Shield [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x84,
|
||
"OffsetLocation": 0xB196D0,
|
||
"OldPointer": 0xB18743,
|
||
"Old": "サイコシールドβ[00 FF]",
|
||
"New": "PSI Shield [8C][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x85,
|
||
"OffsetLocation": 0xB196D4,
|
||
"OldPointer": 0xB1874D,
|
||
"Old": "サイコシールドΣ[00 FF]",
|
||
"New": "PSI Shield [8E][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x86,
|
||
"OffsetLocation": 0xB196D8,
|
||
"OldPointer": 0xB18757,
|
||
"Old": "サイコシールドΩ[00 FF]",
|
||
"New": "PSI Shield [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x87,
|
||
"OffsetLocation": 0xB196DC,
|
||
"OldPointer": 0xB18761,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x88,
|
||
"OffsetLocation": 0xB196E0,
|
||
"OldPointer": 0xB18764,
|
||
"Old": "オフェンスアップα[00 FF]",
|
||
"New": "Offense up [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x89,
|
||
"OffsetLocation": 0xB196E4,
|
||
"OldPointer": 0xB1876F,
|
||
"Old": "オフェンスアップΩ[00 FF]",
|
||
"New": "Offense up [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x8A,
|
||
"OffsetLocation": 0xB196E8,
|
||
"OldPointer": 0xB1877A,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x8B,
|
||
"OffsetLocation": 0xB196EC,
|
||
"OldPointer": 0xB1877D,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x8C,
|
||
"OffsetLocation": 0xB196F0,
|
||
"OldPointer": 0xB18780,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x8D,
|
||
"OffsetLocation": 0xB196F4,
|
||
"OldPointer": 0xB18783,
|
||
"Old": "ディフェンスダウンα[00 FF]",
|
||
"New": "Defense down [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x8E,
|
||
"OffsetLocation": 0xB196F8,
|
||
"OldPointer": 0xB1878F,
|
||
"Old": "ディフェンスダウンΩ[00 FF]",
|
||
"New": "Defense down [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x8F,
|
||
"OffsetLocation": 0xB196FC,
|
||
"OldPointer": 0xB1879B,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x90,
|
||
"OffsetLocation": 0xB19700,
|
||
"OldPointer": 0xB1879E,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x91,
|
||
"OffsetLocation": 0xB19704,
|
||
"OldPointer": 0xB187A1,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x92,
|
||
"OffsetLocation": 0xB19708,
|
||
"OldPointer": 0xB187A4,
|
||
"Old": "さいみんじゅつα[00 FF]",
|
||
"New": "Hypnosis [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x93,
|
||
"OffsetLocation": 0xB1970C,
|
||
"OldPointer": 0xB187AE,
|
||
"Old": "さいみんじゅつΩ[00 FF]",
|
||
"New": "Hypnosis [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x94,
|
||
"OffsetLocation": 0xB19710,
|
||
"OldPointer": 0xB187B8,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x95,
|
||
"OffsetLocation": 0xB19714,
|
||
"OldPointer": 0xB187BB,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x96,
|
||
"OffsetLocation": 0xB19718,
|
||
"OldPointer": 0xB187BE,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x97,
|
||
"OffsetLocation": 0xB1971C,
|
||
"OldPointer": 0xB187C1,
|
||
"Old": "サイマグネットα[00 FF]",
|
||
"New": "PSI Magnet [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x98,
|
||
"OffsetLocation": 0xB19720,
|
||
"OldPointer": 0xB187CB,
|
||
"Old": "サイマグネットΩ[00 FF]",
|
||
"New": "PSI Magnet [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x99,
|
||
"OffsetLocation": 0xB19724,
|
||
"OldPointer": 0xB187D5,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x9A,
|
||
"OffsetLocation": 0xB19728,
|
||
"OldPointer": 0xB187D8,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x9B,
|
||
"OffsetLocation": 0xB1972C,
|
||
"OldPointer": 0xB187DB,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x9C,
|
||
"OffsetLocation": 0xB19730,
|
||
"OldPointer": 0xB187DE,
|
||
"Old": "パラライシスα[00 FF]",
|
||
"New": "Paralysis [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x9D,
|
||
"OffsetLocation": 0xB19734,
|
||
"OldPointer": 0xB187E7,
|
||
"Old": "パラライシスΩ[00 FF]",
|
||
"New": "Paralysis [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x9E,
|
||
"OffsetLocation": 0xB19738,
|
||
"OldPointer": 0xB187F0,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0x9F,
|
||
"OffsetLocation": 0xB1973C,
|
||
"OldPointer": 0xB187F3,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA0,
|
||
"OffsetLocation": 0xB19740,
|
||
"OldPointer": 0xB187F6,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA1,
|
||
"OffsetLocation": 0xB19744,
|
||
"OldPointer": 0xB187F9,
|
||
"Old": "ブレインショックα[00 FF]",
|
||
"New": "Brainshock [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA2,
|
||
"OffsetLocation": 0xB19748,
|
||
"OldPointer": 0xB18804,
|
||
"Old": "ブレインショックΩ[00 FF]",
|
||
"New": "Brainshock [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA3,
|
||
"OffsetLocation": 0xB1974C,
|
||
"OldPointer": 0xB1880F,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA4,
|
||
"OffsetLocation": 0xB19750,
|
||
"OldPointer": 0xB18812,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA5,
|
||
"OffsetLocation": 0xB19754,
|
||
"OldPointer": 0xB18815,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA6,
|
||
"OffsetLocation": 0xB19758,
|
||
"OldPointer": 0xB18818,
|
||
"Old": "テレポートα[00 FF]",
|
||
"New": "Teleport [8B][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA7,
|
||
"OffsetLocation": 0xB1975C,
|
||
"OldPointer": 0xB18820,
|
||
"Old": "テレポートβ[00 FF]",
|
||
"New": "Teleport [8F][00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA8,
|
||
"OffsetLocation": 0xB19760,
|
||
"OldPointer": 0xB18828,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xA9,
|
||
"OffsetLocation": 0xB19764,
|
||
"OldPointer": 0xB1882B,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xAA,
|
||
"OffsetLocation": 0xB19768,
|
||
"OldPointer": 0xB1882E,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xAB,
|
||
"OffsetLocation": 0xB1976C,
|
||
"OldPointer": 0xB18831,
|
||
"Old": " ◆[0D FF]だけがつかいこなせる ひっさつPK。[01 FF] ◆せいしんしゅうちゅうによる ねんどうは が[01 FF] てきぜんいんに[01 FF] やく50ポイントずつ ダメージをあたえる。[00 FF]",
|
||
"New": "@A deadly PSI attack which only [0D FF] can use.[01 FF]@It's a psychokinetic wave generated by[01 FF] concentration that deals each enemy about 50[01 FF] points of damage.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xAC,
|
||
"OffsetLocation": 0xB19770,
|
||
"OldPointer": 0xB18886,
|
||
"Old": " ◆[0D FF]だけがつかいこなせる ひっさつPK。[01 FF] ◆せいしんしゅうちゅうによる ねんどうは が[01 FF] てきぜんいんに[01 FF] やく180ポイントずつ ダメージをあたえる。[00 FF]",
|
||
"New": "@A deadly PSI attack which only [0D FF] can use.[01 FF]@It's a psychokinetic wave generated by[01 FF] concentration that deals each enemy about 180[01 FF] points of damage.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xAD,
|
||
"OffsetLocation": 0xB19774,
|
||
"OldPointer": 0xB188DC,
|
||
"Old": " ◆[0D FF]だけがつかいこなせる ひっさつPK。[01 FF] ◆せいしんしゅうちゅうによる ねんどうは が[01 FF] てきぜんいんに[01 FF] やく320ポイントずつ ダメージをあたえる。[00 FF]",
|
||
"New": "@A deadly PSI attack which only [0D FF] can use.[01 FF]@It's a psychokinetic wave generated by[01 FF] concentration that deals each enemy about 320[01 FF] points of damage.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xAE,
|
||
"OffsetLocation": 0xB19778,
|
||
"OldPointer": 0xB18932,
|
||
"Old": " ◆[0D FF]だけがつかいこなせる ひっさつPK。[01 FF] ◆せいしんしゅうちゅうによる ねんどうは が[01 FF] てきぜんいんに[01 FF] やく640ポイントずつ ダメージをあたえる。[00 FF]",
|
||
"New": "@A deadly PSI attack which only [0D FF] can use.[01 FF]@It's a psychokinetic wave generated by[01 FF] concentration that deals each enemy about 640[01 FF] points of damage.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xAF,
|
||
"OffsetLocation": 0xB1977C,
|
||
"OldPointer": 0xB18988,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB0,
|
||
"OffsetLocation": 0xB19780,
|
||
"OldPointer": 0xB1898B,
|
||
"Old": " ◆ゆびさきから ほのおがとびだし[01 FF] いちれつにならんだ てき ぜんいんに[01 FF] それぞれ やく80ポイントのダメージを あたえる。[00 FF]",
|
||
"New": "@Fire bursts from the fingers and a row of enemies[01 FF] take about 80 points of damage each.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB1,
|
||
"OffsetLocation": 0xB19784,
|
||
"OldPointer": 0xB189D1,
|
||
"Old": " ◆ゆびさきから ほのおがとびだし[01 FF] いちれつにならんだ てき ぜんいんに[01 FF] それぞれ やく160ポイントのダメージを あたえる。[00 FF]",
|
||
"New": "@Fire bursts from the fingers and a row of enemies[01 FF] take about 160 points of damage each.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB2,
|
||
"OffsetLocation": 0xB19788,
|
||
"OldPointer": 0xB18A18,
|
||
"Old": " ◆ゆびさきから ほのおがとびだし[01 FF] いちれつにならんだ てき ぜんいんに[01 FF] それぞれ やく240ポイントのダメージを あたえる。[00 FF]",
|
||
"New": "@Fire bursts from the fingers and a row of enemies[01 FF] take about 240 points of damage each.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB3,
|
||
"OffsetLocation": 0xB1978C,
|
||
"OldPointer": 0xB18A5F,
|
||
"Old": " ◆ゆびさきから ほのおがとびだし[01 FF] いちれつにならんだ てき ぜんいんに[01 FF] それぞれ やく240ポイントのダメージを あたえる。[00 FF]",
|
||
"New": "@Fire bursts from the fingers and a row of enemies[01 FF] take about 320 points of damage each.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB4,
|
||
"OffsetLocation": 0xB19790,
|
||
"OldPointer": 0xB18AA6,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB5,
|
||
"OffsetLocation": 0xB19794,
|
||
"OldPointer": 0xB18AA9,
|
||
"Old": " ◆てきのまわりに つめたいかぜをまきおこし[01 FF] やく180ポイントのダメージを あたえる。[01 FF] ◆てきをこおりづけにして かたまらせることもある。[01 FF] ◆あまり こうかのない てきもいる。[00 FF]",
|
||
"New": "@Causes a very cold wind to swirl around one[01 FF] enemy, inflicting about 180 points of damage.[01 FF]@May freeze the enemy completely.[01 FF]@It may not be so effective against some enemies.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB6,
|
||
"OffsetLocation": 0xB19798,
|
||
"OldPointer": 0xB18B0B,
|
||
"Old": " ◆てきのまわりに つめたいかぜをまきおこし[01 FF] やく360ポイントのダメージを あたえる。[01 FF] ◆てきをこおりづけにして かたまらせることもある。[01 FF] ◆あまり こうかのない てきもいる。[00 FF]",
|
||
"New": "@Causes a very cold wind to swirl around one[01 FF] enemy, inflicting about 360 points of damage.[01 FF]@May freeze the enemy completely.[01 FF]@It may not be so effective against some enemies.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB7,
|
||
"OffsetLocation": 0xB1979C,
|
||
"OldPointer": 0xB18B6D,
|
||
"Old": " ◆てきのまわりに つめたいかぜをまきおこし[01 FF] やく540ポイントのダメージを あたえる。[01 FF] ◆てきをこおりづけにして かたまらせることもある。[01 FF] ◆あまり こうかのない てきもいる。[00 FF]",
|
||
"New": "@Causes a very cold wind to swirl around one[01 FF] enemy, inflicting about 540 points of damage.[01 FF]@May freeze the enemy completely.[01 FF]@It may not be so effective against some enemies.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB8,
|
||
"OffsetLocation": 0xB197A0,
|
||
"OldPointer": 0xB18BCF,
|
||
"Old": " ◆てきのまわりに つめたいかぜをまきおこし[01 FF] やく720ポイントのダメージを あたえる。[01 FF] ◆てきをこおりづけにして かたまらせることもある。[01 FF] ◆あまり こうかのない てきもいる。[00 FF]",
|
||
"New": "@Causes a very cold wind to swirl around one[01 FF] enemy, inflicting about 720 points of damage.[01 FF]@May freeze the enemy completely.[01 FF]@It may not be so effective against some enemies.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xB9,
|
||
"OffsetLocation": 0xB197A4,
|
||
"OldPointer": 0xB18C31,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xBA,
|
||
"OffsetLocation": 0xB197A8,
|
||
"OldPointer": 0xB18C34,
|
||
"Old": " ◆ダメージ やく120ポイントの[01 FF] かみなりを おとす。[01 FF] ◆てきのかずがすくないと はずれてしまう。[01 FF] ◆サイコシールドや はんげきのサイコシールドをひきさく。[00 FF]",
|
||
"New": "@The enemy is thunder struck for about 120 points[01 FF] of damage.[01 FF]@You may miss when there are few enemies.[01 FF]@Eliminates a psychic or psychic power shield.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xBB,
|
||
"OffsetLocation": 0xB197AC,
|
||
"OldPointer": 0xB18C8C,
|
||
"Old": " ◆ダメージ やく120ポイントの[01 FF] かみなりを 2はつ おとす。[01 FF] ◆てきのかずがすくないと はずれてしまう。[01 FF] ◆サイコシールドや はんげきのサイコシールドをひきさく。[00 FF]",
|
||
"New": "@The enemy is thunder struck for about 120 points[01 FF] of damage two separate times.[01 FF]@You may miss when there are few enemies.[01 FF]@Eliminates a psychic or psychic power shield.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xBC,
|
||
"OffsetLocation": 0xB197B0,
|
||
"OldPointer": 0xB18CE8,
|
||
"Old": " ◆ダメージ やく200ポイントの[01 FF] かみなりを 3はつ おとす。[01 FF] ◆てきのかずがすくないと はずれてしまう。[01 FF] ◆サイコシールドや はんげきのサイコシールドをひきさく。[00 FF]",
|
||
"New": "@The enemy is thunder struck for about 200 points[01 FF] of damage three separate times.[01 FF]@You may miss when there are few enemies.[01 FF]@Eliminates a psychic or psychic power shield.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xBD,
|
||
"OffsetLocation": 0xB197B4,
|
||
"OldPointer": 0xB18D44,
|
||
"Old": " ◆ダメージ やく200ポイントの[01 FF] かみなりを 4はつ おとす。[01 FF] ◆てきのかずがすくないと はずれてしまう。[01 FF] ◆サイコシールドや はんげきのサイコシールドをひきさく。[00 FF]",
|
||
"New": "@The enemy is thunder struck for about 200 points[01 FF] of damage four separate times.[01 FF]@You may miss when there are few enemies.[01 FF]@Eliminates a psychic or psychic power shield.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xBE,
|
||
"OffsetLocation": 0xB197B8,
|
||
"OldPointer": 0xB18DA0,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xBF,
|
||
"OffsetLocation": 0xB197BC,
|
||
"OldPointer": 0xB18DA3,
|
||
"Old": " ◆はげしいひかりを はなち てきぜんいんを[01 FF] “なみだがとまらない”じょうたいにする。[01 FF] ◆“へん”にするときも まれに ある。[00 FF]",
|
||
"New": "@It generates a strong flash and can make the[01 FF] enemy start crying uncontrollably, and in some[01 FF] circumstances, feel strange.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC0,
|
||
"OffsetLocation": 0xB197C0,
|
||
"OldPointer": 0xB18DE9,
|
||
"Old": " ◆はげしいひかりを はなち てきぜんいんを[01 FF] “なみだがとまらない”じょうたいにする。[01 FF] ◆そのほかにも “へん”にしたり “しびれ”させたり[01 FF] いちげきで たおすことも ある。[00 FF]",
|
||
"New": "@It generates a strong flash and can make the[01 FF] enemy start crying uncontrollably, and in some[01 FF] circumstances, can make the enemy feel strange,[01 FF] become numb, or even be destroyed.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC1,
|
||
"OffsetLocation": 0xB197C4,
|
||
"OldPointer": 0xB18E4A,
|
||
"Old": " ◆はげしいひかりを はなち てきぜんいんを[01 FF] “なみだがとまらない”じょうたいにする。[01 FF] ◆いちげきで たおすことも かなりある。[00 FF]",
|
||
"New": "@It generates a strong flash and can make the[01 FF] enemy start crying uncontrollably.[01 FF]@Often, it will destroy an enemy in a single strike.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC2,
|
||
"OffsetLocation": 0xB197C8,
|
||
"OldPointer": 0xB18E91,
|
||
"Old": " ◆はげしいひかりを はなち[01 FF] てきぜんいんを かなりの かくりつで[01 FF] いちげきで たおすことができる。[00 FF]",
|
||
"New": "@It generates glorious rays that have a high[01 FF] probability of destroying all the enemies on the[01 FF] scene in a single strike.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC3,
|
||
"OffsetLocation": 0xB197CC,
|
||
"OldPointer": 0xB18ECB,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC4,
|
||
"OffsetLocation": 0xB197D0,
|
||
"OldPointer": 0xB18ECE,
|
||
"Old": " ◆[10 FF]が しゅぎょうによりおぼえた[01 FF] “ほしを おとす ほうほう”。[01 FF] ◆てきぜんいんに[01 FF] やく360ポイントずつ ダメージをあたえる。[00 FF]",
|
||
"New": "@The method of <shaking off the stars> which[01 FF] [10 FF] learned in his training.[01 FF]@It deals about 360 points of damage to each[01 FF] enemy.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC5,
|
||
"OffsetLocation": 0xB197D4,
|
||
"OldPointer": 0xB18F19,
|
||
"Old": " ◆[10 FF]が しゅぎょうによりおぼえた[01 FF] “ほしを おとす ほうほう”。[01 FF] ◆てきぜんいんに[01 FF] やく720ポイントずつ ダメージをあたえる。[00 FF]",
|
||
"New": "@The method of <shaking off the stars> which[01 FF] [10 FF] learned in his training.[01 FF]@It deals about 720 points of damage to each[01 FF] enemy.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC6,
|
||
"OffsetLocation": 0xB197D8,
|
||
"OldPointer": 0xB18F64,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC7,
|
||
"OffsetLocation": 0xB197DC,
|
||
"OldPointer": 0xB18F67,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC8,
|
||
"OffsetLocation": 0xB197E0,
|
||
"OldPointer": 0xB18F6A,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xC9,
|
||
"OffsetLocation": 0xB197E4,
|
||
"OldPointer": 0xB18F6D,
|
||
"Old": " ◆なかまひとりのHPを[01 FF] やく100ポイント かいふくする。[00 FF]",
|
||
"New": "@Restores 100 HP to one person.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xCA,
|
||
"OffsetLocation": 0xB197E8,
|
||
"OldPointer": 0xB18F90,
|
||
"Old": " ◆なかまひとりのHPを[01 FF] やく300ポイント かいふくする。[00 FF]",
|
||
"New": "@Restores 300 HP to one person.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xCB,
|
||
"OffsetLocation": 0xB197EC,
|
||
"OldPointer": 0xB18FB3,
|
||
"Old": " ◆なかまひとりのHPを[01 FF] かんぜんに かいふくする。[00 FF]",
|
||
"New": "@Completely restores the HP of one person.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xCC,
|
||
"OffsetLocation": 0xB197F0,
|
||
"OldPointer": 0xB18FD2,
|
||
"Old": " ◆なかまぜんいんのHPを[01 FF] やく400ずつ かいふくする。[00 FF]",
|
||
"New": "@Restores 400 HP to everyone.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xCD,
|
||
"OffsetLocation": 0xB197F4,
|
||
"OldPointer": 0xB18FF4,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xCE,
|
||
"OffsetLocation": 0xB197F8,
|
||
"OldPointer": 0xB18FF7,
|
||
"Old": " ◆なかまの“かぜ“にっしゃびょう”[01 FF] “ねむり”じょうたいを かいふくする。[00 FF]",
|
||
"New": "@Cures a cold, sunstroke or sleep conditions.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xCF,
|
||
"OffsetLocation": 0xB197FC,
|
||
"OldPointer": 0xB19022,
|
||
"Old": " ◆ヒーリングαのこうかにくわえ[01 FF] “どく”“きもちわるい”“へん”[01 FF] “なみだがとまらない”じょうたいを かいふくする。[00 FF]",
|
||
"New": "@In addition to the effects of Healing [8B], this cures[01 FF] poisonings, nausea, feeling strange and[01 FF] uncontrollable crying.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD0,
|
||
"OffsetLocation": 0xB19800,
|
||
"OldPointer": 0xB19065,
|
||
"Old": " ◆ヒーリングβのこうかにくわえ[01 FF] “ダイヤ”“しびれ”じょうたいを かいふくする[01 FF] ◆“きぜつ”しているなかまを カムバックさせる[01 FF] こともあるが そのときHPはまんタンにならない。[00 FF]",
|
||
"New": "@In addition to the effects of Healing [8C], this cures[01 FF] being diamondized and paralysis.[01 FF]@It also revives a friend who has become[01 FF] unconscious, though HP is not maxed out.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD1,
|
||
"OffsetLocation": 0xB19804,
|
||
"OldPointer": 0xB190C8,
|
||
"Old": " ◆ヒーリングγのこうかにくわえ[01 FF] “きぜつ”しているなかまを かくじつに[01 FF] HPまんタンで カムバックさせる。[00 FF]",
|
||
"New": "@In addition to the effects of Healing [8D], this[01 FF] revives a friend who has become unconscious,[01 FF] and it completely maxes out that person's HP[01 FF] when revived.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD2,
|
||
"OffsetLocation": 0xB19808,
|
||
"OldPointer": 0xB19106,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD3,
|
||
"OffsetLocation": 0xB1980C,
|
||
"OldPointer": 0xB19109,
|
||
"Old": " ◆なかまひとりに“ひかりのシールド”をかける。[01 FF] ◆てきからうける だげきこうげきのダメージが[01 FF] はんぶんになる。[01 FF] ◆べつのシールドをかけると うちけされてしまう。[00 FF]",
|
||
"New": "@Protect one person with the shield of light.[01 FF]@It reduces the damage caused by an enemy's[01 FF] attack by 50%.[01 FF]@Using a different shield will cancel these effects.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD4,
|
||
"OffsetLocation": 0xB19810,
|
||
"OldPointer": 0xB19163,
|
||
"Old": " ◆なかまひとりに“はんげきのシールド”をかける。[01 FF] ◆だげきこうげきのダメージが[01 FF] はんぶんになる のこりを はねかえす。[01 FF] ◆べつのシールドをかけると うちけされてしまう。[00 FF]",
|
||
"New": "@Protect everyone with the shield of light.[01 FF]@It reduces the damage caused by an enemy's[01 FF] attack by 50%.[01 FF]@Using a different shield will cancel these effects.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD5,
|
||
"OffsetLocation": 0xB19814,
|
||
"OldPointer": 0xB191C1,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD6,
|
||
"OffsetLocation": 0xB19818,
|
||
"OldPointer": 0xB191C4,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD7,
|
||
"OffsetLocation": 0xB1981C,
|
||
"OldPointer": 0xB191C7,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD8,
|
||
"OffsetLocation": 0xB19820,
|
||
"OldPointer": 0xB191CA,
|
||
"Old": " ◆みかたひとりに“サイコシールド”をかける。[01 FF] ◆てきからうける PSIこうげきを[01 FF] むこうにする。[01 FF] ◆べつのシールドをかけると うちけされてしまう。[00 FF]",
|
||
"New": "@Protects one person with a psychic shield.[01 FF]@It blocks an enemy's PSI attack.[01 FF]@Using a different shield will cancel these effects.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xD9,
|
||
"OffsetLocation": 0xB19824,
|
||
"OldPointer": 0xB1921D,
|
||
"Old": " ◆みかたぜんいんに“サイコシールド”をかける。[01 FF] ◆てきからうける PSIこうげきを[01 FF] むこうにする。[01 FF] ◆べつのシールドをかけると うちけされてしまう。[00 FF]",
|
||
"New": "@Protects everyone with a psychic shield.[01 FF]@It blocks an enemy's PSI attack.[01 FF]@Using a different shield will cancel these effects.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xDA,
|
||
"OffsetLocation": 0xB19828,
|
||
"OldPointer": 0xB19271,
|
||
"Old": " ◆みかたひとりに“サイコシールド”をかける。[01 FF] ◆てきからうける PSIこうげきを[01 FF] そのままはねかえす。[01 FF] ◆べつのシールドをかけると うちけされてしまう。[00 FF]",
|
||
"New": "@Protects one person with a psychic power shield.[01 FF]@It reflects an enemy's PSI attack back at the[01 FF] attacker.[01 FF]@Using a different shield will cancel these effects.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xDB,
|
||
"OffsetLocation": 0xB1982C,
|
||
"OldPointer": 0xB192C7,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xDC,
|
||
"OffsetLocation": 0xB19830,
|
||
"OldPointer": 0xB192CA,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xDD,
|
||
"OffsetLocation": 0xB19834,
|
||
"OldPointer": 0xB192CD,
|
||
"Old": " ◆みかたひとりの こうげきりょくを[01 FF] せんとうじにかぎって アップする。[01 FF] ◆かさねて つかうと こうかてき。[00 FF]",
|
||
"New": "@Increase one person's Offense for the duration of[01 FF] the current battle.[01 FF]@It is most effective if you use this power multiple[01 FF] times to <layer> the effect.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xDE,
|
||
"OffsetLocation": 0xB19838,
|
||
"OldPointer": 0xB1930A,
|
||
"Old": " ◆みかたぜんいんの こうげきりょくを[01 FF] せんとうじにかぎって アップする。[01 FF] ◆かさねて つかうと こうかてき。[00 FF]",
|
||
"New": "@Increase everyone's Offense for the duration of[01 FF] the current battle.[01 FF]@It is most effective if you use this power multiple[01 FF] times to <layer> the effect.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xDF,
|
||
"OffsetLocation": 0xB1983C,
|
||
"OldPointer": 0xB19348,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE0,
|
||
"OffsetLocation": 0xB19840,
|
||
"OldPointer": 0xB1934B,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE1,
|
||
"OffsetLocation": 0xB19844,
|
||
"OldPointer": 0xB1934E,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE2,
|
||
"OffsetLocation": 0xB19848,
|
||
"OldPointer": 0xB19351,
|
||
"Old": " ◆てきひとりの しゅびりょくを[01 FF] せんとうじにかぎって ダウンさせる。[01 FF] ◆かさねて つかうと こうかてきめん。[00 FF]",
|
||
"New": "@Decreases the Defense of one enemy for the[01 FF] duration of the current battle.[01 FF]@It is most effective if you use this power multiple[01 FF] times to <layer> the effect.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE3,
|
||
"OffsetLocation": 0xB1984C,
|
||
"OldPointer": 0xB1938F,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE4,
|
||
"OffsetLocation": 0xB19850,
|
||
"OldPointer": 0xB19392,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE5,
|
||
"OffsetLocation": 0xB19854,
|
||
"OldPointer": 0xB19395,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE6,
|
||
"OffsetLocation": 0xB19858,
|
||
"OldPointer": 0xB19398,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE7,
|
||
"OffsetLocation": 0xB1985C,
|
||
"OldPointer": 0xB1939B,
|
||
"Old": " ◆てきひとりを ねむらせる。[00 FF]",
|
||
"New": "@Puts one enemy to sleep.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE8,
|
||
"OffsetLocation": 0xB19860,
|
||
"OldPointer": 0xB193AC,
|
||
"Old": " ◆てきぜんいんを ねむらせる。[00 FF]",
|
||
"New": "@Puts all of the enemies to sleep.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xE9,
|
||
"OffsetLocation": 0xB19864,
|
||
"OldPointer": 0xB193BE,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xEA,
|
||
"OffsetLocation": 0xB19868,
|
||
"OldPointer": 0xB193C1,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xEB,
|
||
"OffsetLocation": 0xB1986C,
|
||
"OldPointer": 0xB193C4,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xEC,
|
||
"OffsetLocation": 0xB19870,
|
||
"OldPointer": 0xB193C7,
|
||
"Old": " ◆てきひとりの PPを[01 FF] 2~8ポイント うばいとり[01 FF] じぶんのものにする。[00 FF]",
|
||
"New": "@Grabs 2-8 points of PP from one enemy and adds[01 FF] it to your own.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xED,
|
||
"OffsetLocation": 0xB19874,
|
||
"OldPointer": 0xB193F4,
|
||
"Old": " ◆てきひとりの PPを[01 FF] それぞれ 2~8ポイント うばいとり[01 FF] じぶんのものにする。[00 FF]",
|
||
"New": "@Grabs 2-8 points of PP from each enemy and adds[01 FF] it to your own.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xEE,
|
||
"OffsetLocation": 0xB19878,
|
||
"OldPointer": 0xB19426,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xEF,
|
||
"OffsetLocation": 0xB1987C,
|
||
"OldPointer": 0xB19429,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF0,
|
||
"OffsetLocation": 0xB19880,
|
||
"OldPointer": 0xB1942C,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF1,
|
||
"OffsetLocation": 0xB19884,
|
||
"OldPointer": 0xB1942F,
|
||
"Old": " ◆てきひとりを[01 FF] “しびれ”じょうたいにする。[00 FF]",
|
||
"New": "@Forces one enemy into the <numbed> condition.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF2,
|
||
"OffsetLocation": 0xB19888,
|
||
"OldPointer": 0xB1944B,
|
||
"Old": " ◆てきぜんいんを[01 FF] “しびれ”じょうたいにする。[00 FF]",
|
||
"New": "@Forces all enemies into the <numbed> condition.[00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF3,
|
||
"OffsetLocation": 0xB1988C,
|
||
"OldPointer": 0xB19468,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF4,
|
||
"OffsetLocation": 0xB19890,
|
||
"OldPointer": 0xB1946B,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF5,
|
||
"OffsetLocation": 0xB19894,
|
||
"OldPointer": 0xB1946E,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF6,
|
||
"OffsetLocation": 0xB19898,
|
||
"OldPointer": 0xB19471,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF7,
|
||
"OffsetLocation": 0xB1989C,
|
||
"OldPointer": 0xB19474,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF8,
|
||
"OffsetLocation": 0xB198A0,
|
||
"OldPointer": 0xB19477,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xF9,
|
||
"OffsetLocation": 0xB198A4,
|
||
"OldPointer": 0xB1947A,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xFA,
|
||
"OffsetLocation": 0xB198A8,
|
||
"OldPointer": 0xB1947D,
|
||
"Old": " [00 FF]",
|
||
"New": " [00 FF]"
|
||
},
|
||
{
|
||
"Index": 0xFB,
|
||
"OffsetLocation": 0xB198AC,
|
||
"OldPointer": 0xB19480,
|
||
"Old": " ◆いままでに いったことがあるばしょへ[01 FF] しゅんかんに いどうできる。[01 FF] ◆ながいじょそうが ひつようだ。[00 FF]",
|
||
"New": "@Allows you to immediately return to a place where[01 FF] you have already been.[01 FF]@You need a good running approach for this to[01 FF] work.[00 FF]"
|
||
}
|
||
]
|
||
} |