Mother2GbaTranslation/tools/ScriptTool/eb-codelist.json

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[
{
"Identifier": [
0
],
"Description": "Line break",
"Length": 1
},
{
"Identifier": [
1
],
"Description": "Start on Blank Line",
"Length": 1
},
{
"Identifier": [
2
],
"Description": "Signal end of block or string",
"IsEnd": true,
"Length": 1
},
{
"Identifier": [
3
],
"Description": "Wait with prompt, brief pause in battle",
"Length": 1
},
{
"Identifier": [
4
],
"Description": "Toggle flag $XXXX on",
"Length": 3
},
{
"Identifier": [
5
],
"Description": "Toggle flag $XXXX off",
"Length": 3
},
{
"Identifier": [
6
],
"Description": "If flag $XXXX is set, jump to address $YYYYYYYY",
"Length": 7,
"HasReferences": true,
"ReferenceOffset": 3
},
{
"Identifier": [
7
],
"Description": "Set binary flag with the status of flag $XXXX",
"Length": 3
},
{
"Identifier": [
8
],
"Description": "Parse text at $XXXXXXXX and continue here",
"Length": 5,
"HasReferences": true,
"ReferenceOffset": 1
},
{
"Identifier": [
9
],
"Description": "Multiple-entry pointer table (Jump to address)",
"Length": -1,
"IsVariableLength": true,
"HasReferences": true,
"ReferenceOffset": 2,
"CountOffset": 1
},
{
"Identifier": [
10
],
"Description": "Jump to text at address $XXXXXXXX",
"IsEnd": true,
"Length": 5,
"HasReferences": true,
"ReferenceOffset": 1
},
{
"Identifier": [
11
],
"Description": "Set binary flag to true if number in memory == $XX",
"Length": 2
},
{
"Identifier": [
12
],
"Description": "Set binary flag to true if number in memory != $XX",
"Length": 2
},
{
"Identifier": [
13
],
"Description": "Copy from memory $XX into argumentative memory",
"Length": 2
},
{
"Identifier": [
14
],
"Description": "Input $XX into a memory bank",
"Length": 2
},
{
"Identifier": [
15
],
"Description": "Secondary memory +1",
"Length": 1
},
{
"Identifier": [
16
],
"Description": "Pause for ~0.02 sec. * $XX",
"Length": 2
},
{
"Identifier": [
17
],
"Description": "Treats text displayed by [1C (07|0C) XX] as a menu",
"Length": 1
},
{
"Identifier": [
18
],
"Description": "Clear current line of text",
"Length": 1
},
{
"Identifier": [
19
],
"Description": "Wait without prompt",
"Length": 1
},
{
"Identifier": [
20
],
"Description": "Wait with prompt in battle",
"Length": 1
},
{
"Identifier": [
24,
0
],
"Description": "Closes most recently used text window",
"Length": 2
},
{
"Identifier": [
24,
1
],
"Description": "Open window",
"Length": 3
},
{
"Identifier": [
24,
2
],
"Description": "UNKNOWN",
"Length": 2
},
{
"Identifier": [
24,
3
],
"Description": "Change parsing focus to window $XX",
"Length": 3
},
{
"Identifier": [
24,
4
],
"Description": "Close all windows",
"Length": 2
},
{
"Identifier": [
24,
5
],
"Description": "Display text $XX pixels over and $YY lines down",
"Length": 4
},
{
"Identifier": [
24,
6
],
"Description": "Clear contents from current window",
"Length": 2
},
{
"Identifier": [
24,
7
],
"Description": "Check for $XX inequality to memory",
"Length": 7
},
{
"Identifier": [
24,
8
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
24,
9
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
24,
10
],
"Description": "Open wallet window and display current cash on hand",
"Length": 2
},
{
"Identifier": [
24,
13
],
"Description": "Display Status window for Char$XX YY-01-parameter, 01,02 specific, 02 ?",
"Length": 4
},
{
"Identifier": [
25,
2
],
"Description": "Load a text string into memory (end with [02]",
"Length": 2,
"SuppressNextEnd": true
},
{
"Identifier": [
25,
4
],
"Description": "UNKNOWN",
"Length": 2
},
{
"Identifier": [
25,
5
],
"Description": "Inflict ailment YY YY on character $XX",
"Length": 5
},
{
"Identifier": [
25,
16
],
"Description": "Return the character number of the person in party position $X",
"Length": 3
},
{
"Identifier": [
25,
17
],
"Description": "Return One Letter from a Character's Name (see lexicon.txt)",
"Length": 3
},
{
"Identifier": [
25,
20
],
"Description": "UNKNOWN",
"Length": 2
},
{
"Identifier": [
25,
22
],
"Description": "Return Byte YY of Character XX Status",
"Length": 4
},
{
"Identifier": [
25,
24
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
25,
25
],
"Description": "Sets $YY(01-0e) in item menu of Char$XX into working memory",
"Length": 4
},
{
"Identifier": [
25,
26
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
25,
27
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
25,
28
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
25,
29
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
25,
30
],
"Description": "UNKNOWN",
"Length": 2
},
{
"Identifier": [
25,
31
],
"Description": "UNKNOWN",
"Length": 2
},
{
"Identifier": [
25,
32
],
"Description": "UNKNOWN",
"Length": 2
},
{
"Identifier": [
25,
33
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
25,
34
],
"Description": "Store to memory the direction from character $XX to object $YY",
"Length": 6
},
{
"Identifier": [
25,
35
],
"Description": "Store to memory the direction from TPT entry $XX to object $YY (ZZ unknown)",
"Length": 7
},
{
"Identifier": [
25,
36
],
"Description": "Store to memory the direction from generated sprite $XX to object $YY (ZZ=00)",
"Length": 7
},
{
"Identifier": [
25,
37
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
25,
38
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
25,
39
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
25,
40
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
26,
0
],
"Description": "UNKNOWN INCOMPLETE",
"Length": 2
},
{
"Identifier": [
26,
1
],
"Description": "Current Party Member Selection Menu",
"Length": 18,
"HasReferences": true,
"ReferenceOffset": 2
},
{
"Identifier": [
26,
4
],
"Description": "UNKNOWN INCOMPLETE",
"Length": 2
},
{
"Identifier": [
26,
5
],
"Description": "Display the inventory of character YY in window XX",
"Length": 4
},
{
"Identifier": [
26,
6
],
"Description": "Displays shop window $XX",
"Length": 3
},
{
"Identifier": [
26,
7
],
"Description": "Related to Escargo Express stored goods window",
"Length": 2
},
{
"Identifier": [
26,
8
],
"Description": "UNKNOWN INCOMPLETE",
"Length": 2
},
{
"Identifier": [
26,
9
],
"Description": "UNKNOWN INCOMPLETE",
"Length": 2
},
{
"Identifier": [
26,
10
],
"Description": "Open non-working phone window",
"Length": 2
},
{
"Identifier": [
26,
11
],
"Description": "Copy WRAM to Active Memory",
"Length": 2
},
{
"Identifier": [
27,
0
],
"Description": "Copy all memory to storage",
"Length": 2
},
{
"Identifier": [
27,
1
],
"Description": "Copy all storage to memory",
"Length": 2
},
{
"Identifier": [
27,
2
],
"Description": "If binary flag is set 0, jump to $XXXXXXXX",
"Length": 6,
"HasReferences": true,
"ReferenceOffset": 2
},
{
"Identifier": [
27,
3
],
"Description": "If binary flag is set 1, jump to $XXXXXXXX",
"Length": 6,
"HasReferences": true,
"ReferenceOffset": 2
},
{
"Identifier": [
27,
4
],
"Description": "Swap working and argumentary memory",
"Length": 2
},
{
"Identifier": [
27,
5
],
"Description": "Copy Active Memory to WRAM",
"Length": 2
},
{
"Identifier": [
27,
6
],
"Description": "Copy WRAM to Active Memory",
"Length": 2
},
{
"Identifier": [
28,
0
],
"Description": "Text and window background color effects",
"Length": 3
},
{
"Identifier": [
28,
1
],
"Description": "Display statistical data value $XX",
"Length": 3
},
{
"Identifier": [
28,
2
],
"Description": "Display character name $XX",
"Length": 3
},
{
"Identifier": [
28,
3
],
"Description": "Display Text Character XX; 00 as argument",
"Length": 3
},
{
"Identifier": [
28,
4
],
"Description": "Open party HP/PP status windows",
"Length": 2
},
{
"Identifier": [
28,
5
],
"Description": "Display item name $XX",
"Length": 3
},
{
"Identifier": [
28,
6
],
"Description": "Display teleport destination name $XX",
"Length": 3
},
{
"Identifier": [
28,
7
],
"Description": "Display $XX strings centered horizontally (see [19 02])",
"Length": 3
},
{
"Identifier": [
28,
8
],
"Description": "Display text graphic $XX",
"Length": 3
},
{
"Identifier": [
28,
9
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
28,
10
],
"Description": "Displays $XXXXXXXX in decimal",
"Length": 6
},
{
"Identifier": [
28,
11
],
"Description": "Displays $XXXXXXXX in decimal as money",
"Length": 6
},
{
"Identifier": [
28,
12
],
"Description": "Display $XX strings vertically (see [19 02])",
"Length": 3
},
{
"Identifier": [
28,
13
],
"Description": "Display action user name",
"Length": 2
},
{
"Identifier": [
28,
14
],
"Description": "Display action target name",
"Length": 2
},
{
"Identifier": [
28,
15
],
"Description": "UNKNOWN INCOMPLETE;IN PROGRESS (Relates to Level-Up stats editor)",
"Length": 2
},
{
"Identifier": [
28,
17
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
28,
18
],
"Description": "Print PSI name $XX",
"Length": 3
},
{
"Identifier": [
28,
19
],
"Description": "Display XX Amimation (YY is usually 00) See Animation code on forum",
"Length": 4
},
{
"Identifier": [
28,
20
],
"Description": "Say $XX pronoun",
"Length": 3
},
{
"Identifier": [
28,
21
],
"Description": "Say $XX pronoun",
"Length": 3
},
{
"Identifier": [
29,
0
],
"Description": "Add item $YY to character $XX's inventory and return $YY if successful",
"Length": 4
},
{
"Identifier": [
29,
1
],
"Description": "Remove item $YY from character $XX's inventory",
"Length": 4
},
{
"Identifier": [
29,
2
],
"Description": "Set binary flag true if character $XX does not have free space in their inventory",
"Length": 3
},
{
"Identifier": [
29,
3
],
"Description": "Set binary flag true if character $XX has free space in their inventory",
"Length": 3
},
{
"Identifier": [
29,
4
],
"Description": "Sets binary flag true if char $XX does not have item $YY",
"Length": 4
},
{
"Identifier": [
29,
5
],
"Description": "Sets binary flag true if char $XX has item $YY",
"Length": 4
},
{
"Identifier": [
29,
6
],
"Description": "Add $XX dollars to ATM balance",
"Length": 6
},
{
"Identifier": [
29,
7
],
"Description": "Remove $XX dollars from ATM balance",
"Length": 6
},
{
"Identifier": [
29,
8
],
"Description": "Add $XX dollars to wallet balance",
"Length": 4
},
{
"Identifier": [
29,
9
],
"Description": "Remove $XX dollars from wallet balanc",
"Length": 4
},
{
"Identifier": [
29,
10
],
"Description": "Return price of item",
"Length": 3
},
{
"Identifier": [
29,
11
],
"Description": "Get one half of item $XX",
"Length": 3
},
{
"Identifier": [
29,
12
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
29,
13
],
"Description": "Set binary flag true if character $XX has ailment YY YY",
"Length": 5
},
{
"Identifier": [
29,
14
],
"Description": "Add item $YY to character $XX's inventory and return number of items held",
"Length": 4
},
{
"Identifier": [
29,
15
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
29,
16
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
29,
17
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
29,
18
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
29,
19
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
29,
20
],
"Description": "Sets binary flag true if the player currently holds $XX in the wallet",
"Length": 6
},
{
"Identifier": [
29,
21
],
"Description": "Multiply $XXXX by the number of characters in the party, and store in Working Memory",
"Length": 4
},
{
"Identifier": [
29,
23
],
"Description": "Sets binary flag true if the player currently holds $XX in the ATM",
"Length": 6
},
{
"Identifier": [
29,
24
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
29,
25
],
"Description": "Sets binary flag true if there are $XX party members",
"Length": 3
},
{
"Identifier": [
29,
32
],
"Description": "Check same user/target",
"Length": 2
},
{
"Identifier": [
29,
33
],
"Description": "Generate random number from 0 to $XX",
"Length": 3
},
{
"Identifier": [
29,
34
],
"Description": "Set binary flag if current sector is Exit mouse-compatible",
"Length": 2
},
{
"Identifier": [
29,
35
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
29,
36
],
"Description": "May relate to returning cash earned since last phone call to dad",
"Length": 3
},
{
"Identifier": [
30,
0
],
"Description": "Character $XX recovers HP by YY% of max",
"Length": 4
},
{
"Identifier": [
30,
1
],
"Description": "Character $XX loses HP by YY% of max",
"Length": 4
},
{
"Identifier": [
30,
2
],
"Description": "Character $XX recovers $YY HP",
"Length": 4
},
{
"Identifier": [
30,
3
],
"Description": "Character $XX loses $YY HP",
"Length": 4
},
{
"Identifier": [
30,
4
],
"Description": "Character $XX recovers PP by YY% of max",
"Length": 4
},
{
"Identifier": [
30,
5
],
"Description": "Character $XX loses PP by YY% of max",
"Length": 4
},
{
"Identifier": [
30,
6
],
"Description": "Character $XX recovers $YY PP",
"Length": 4
},
{
"Identifier": [
30,
7
],
"Description": "Character $XX loses $YY PP",
"Length": 4
},
{
"Identifier": [
30,
8
],
"Description": "Character $XX becomes level $YY",
"Length": 4
},
{
"Identifier": [
30,
9
],
"Description": "Character $XX gains $YYYYYY EXP",
"Length": 6
},
{
"Identifier": [
30,
10
],
"Description": "Boost IQ in character $XX by $YY",
"Length": 4
},
{
"Identifier": [
30,
11
],
"Description": "Boost Guts in character $XX by $YY",
"Length": 4
},
{
"Identifier": [
30,
12
],
"Description": "Boost Speed in character $XX by $YY",
"Length": 4
},
{
"Identifier": [
30,
13
],
"Description": "Boost Vitality in character $XX by $YY",
"Length": 4
},
{
"Identifier": [
30,
14
],
"Description": "Boost Luck in character $XX by $YY",
"Length": 4
},
{
"Identifier": [
31,
0
],
"Description": "Play music track $YY ($XX is unused)",
"Length": 4
},
{
"Identifier": [
31,
1,
0
],
"Description": "Stops music",
"Length": 3
},
{
"Identifier": [
31,
2
],
"Description": "Play sound effect $XX",
"Length": 3
},
{
"Identifier": [
31,
3
],
"Description": "Return music setting to sector default",
"Length": 2
},
{
"Identifier": [
31,
4
],
"Description": "Toggles sound for text printing (?)",
"Length": 3
},
{
"Identifier": [
31,
5
],
"Description": "Disallow Sector Boundaries to Change Music",
"Length": 2
},
{
"Identifier": [
31,
6
],
"Description": "Allow Sector Boundaries to Change Music",
"Length": 2
},
{
"Identifier": [
31,
7
],
"Description": "Apply audio effect $XX",
"Length": 3
},
{
"Identifier": [
31,
17
],
"Description": "Add character $XX to party",
"Length": 3
},
{
"Identifier": [
31,
18
],
"Description": "Remove character $XX from party",
"Length": 3
},
{
"Identifier": [
31,
19
],
"Description": "Turn character $XX to direction $YY",
"Length": 4
},
{
"Identifier": [
31,
20
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
31,
21
],
"Description": "Generate sprite $XXXX with movement pattern $YYYY using style $ZZ",
"Length": 7
},
{
"Identifier": [
31,
22
],
"Description": "Turn TPT entry $XXXX to direction $YY",
"Length": 5
},
{
"Identifier": [
31,
23
],
"Description": "Generate TPT entry $XXXX with movement pattern $YYYY using style $ZZ",
"Length": 7
},
{
"Identifier": [
31,
24
],
"Description": "UNKNOWN",
"Length": 9
},
{
"Identifier": [
31,
25
],
"Description": "UNKNOWN",
"Length": 9
},
{
"Identifier": [
31,
26
],
"Description": "Generate sprite $YY near TPT entry $XXXX",
"Length": 5
},
{
"Identifier": [
31,
27
],
"Description": "Delete 1F 1A sprite near TPT entry $XXXX",
"Length": 4
},
{
"Identifier": [
31,
28
],
"Description": "Generate sprite $YY near character $XX",
"Length": 4
},
{
"Identifier": [
31,
29
],
"Description": "Delete 1F 1C sprite near character $XX",
"Length": 3
},
{
"Identifier": [
31,
30
],
"Description": "Make TPT entry $XXXX disappear via style $YY",
"Length": 5
},
{
"Identifier": [
31,
31
],
"Description": "Delete 1F 15-generated sprite $XXXX via style $YY",
"Length": 5
},
{
"Identifier": [
31,
32
],
"Description": "PSI Teleport to destination $XX using method $YY",
"Length": 4
},
{
"Identifier": [
31,
33
],
"Description": "Teleport to 0x15EDAB teleport coordinate entry $XX",
"Length": 3
},
{
"Identifier": [
31,
35
],
"Description": "Trigger battle with 0x10D74C enemy group entry $XXXX",
"Length": 4
},
{
"Identifier": [
31,
48
],
"Description": "Change to normal font",
"Length": 2
},
{
"Identifier": [
31,
49
],
"Description": "Change to Mr. Saturn font",
"Length": 2
},
{
"Identifier": [
31,
65
],
"Description": "Call special event $XX",
"Length": 3
},
{
"Identifier": [
31,
80
],
"Description": "Disable controller input",
"Length": 2
},
{
"Identifier": [
31,
81
],
"Description": "Re-enable controller input",
"Length": 2
},
{
"Identifier": [
31,
82
],
"Description": "Number selector with XX digits",
"Length": 3
},
{
"Identifier": [
31,
96
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
31,
97
],
"Description": "Simultaneously commences all prepared movements",
"Length": 2
},
{
"Identifier": [
31,
98
],
"Description": "UNKNOWN",
"Length": 3
},
{
"Identifier": [
31,
99
],
"Description": "Jump to $XXXXXXXX after the next screen refresh",
"Length": 6,
"HasReferences": true,
"ReferenceOffset": 2
},
{
"Identifier": [
31,
100
],
"Description": "Purge all NPCs from party",
"Length": 2
},
{
"Identifier": [
31,
101
],
"Description": "Purge first NPC from party",
"Length": 2
},
{
"Identifier": [
31,
102
],
"Description": "Activate hotspot $XX with address $ZZZZZZZZ",
"Length": 8,
"HasReferences": true,
"ReferenceOffset": 4
},
{
"Identifier": [
31,
103
],
"Description": "Deactivate hotspot $XX",
"Length": 3
},
{
"Identifier": [
31,
104
],
"Description": "Store current coordinates into memory",
"Length": 2
},
{
"Identifier": [
31,
105
],
"Description": "Teleport to coordinates stored by 1F 68",
"Length": 2
},
{
"Identifier": [
31,
113
],
"Description": "Character $XX realizes special PSI $YY",
"Length": 4
},
{
"Identifier": [
31,
129
],
"Description": "Check If Character Can Use Item",
"Length": 4
},
{
"Identifier": [
31,
131
],
"Description": "Equip character XX with his or her YYth item",
"Length": 4
},
{
"Identifier": [
31,
144
],
"Description": "UNKNOWN",
"Length": 2
},
{
"Identifier": [
31,
160
],
"Description": "TPT entry being spoken to/checked faces downwards",
"Length": 2
},
{
"Identifier": [
31,
161
],
"Description": "Change Direction of Current TPT Entry to Down",
"Length": 2
},
{
"Identifier": [
31,
162
],
"Description": "UNKNOWN",
"Length": 2
},
{
"Identifier": [
31,
176
],
"Description": "Save the game in the slot selected at the beginning",
"Length": 2
},
{
"Identifier": [
31,
192
],
"Description": "Multiple-entry pointer table (Reference address)",
"Length": -1,
"IsVariableLength": true,
"HasReferences": true,
"ReferenceOffset": 3,
"CountOffset": 2
},
{
"Identifier": [
31,
208
],
"Description": "Attempt to Fix Items",
"Length": 3
},
{
"Identifier": [
31,
209
],
"Description": "Returns a numeric value based on the proximity of a magic truffle TPT entry",
"Length": 2
},
{
"Identifier": [
31,
210
],
"Description": "Summon photographer to location $XX",
"Length": 3
},
{
"Identifier": [
31,
211
],
"Description": "Trigger timed event $XX from the 0x15F845 table",
"Length": 3
},
{
"Identifier": [
31,
225
],
"Description": "Change map palette to that of tileset $XX, pallet $YY at speed $ZZ",
"Length": 5
},
{
"Identifier": [
31,
228
],
"Description": "Change direction of 1F 15-generated sprite $XXXX to $YY",
"Length": 5
},
{
"Identifier": [
31,
229
],
"Description": "Lock player movement",
"Length": 3
},
{
"Identifier": [
31,
230
],
"Description": "Delay appearance of TPT entry $XXXX until end of text parsing",
"Length": 4
},
{
"Identifier": [
31,
231
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
31,
232
],
"Description": "Restrict player movement if camera is focused on other sprite (XX is usually FF)",
"Length": 3
},
{
"Identifier": [
31,
233
],
"Description": "Restrict player movement until end of text block (use 1F 61 after)",
"Length": 4
},
{
"Identifier": [
31,
234
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
31,
235
],
"Description": "Make character $XX disappear via style $YY",
"Length": 4
},
{
"Identifier": [
31,
236
],
"Description": "Make character $XX appear via style $YY",
"Length": 4
},
{
"Identifier": [
31,
237
],
"Description": "Your party will be teleported (in a glitchy way) on top of some sprite that is nearby when the text block is over if the camera switched to another sprite in the block of text",
"Length": 2
},
{
"Identifier": [
31,
238
],
"Description": "UNKNOWN",
"Length": 4
},
{
"Identifier": [
31,
239
],
"Description": "Focuses the camera to where [1f 15]-generated sprite xxxx is but doesn't follow it",
"Length": 4
},
{
"Identifier": [
31,
240
],
"Description": "Activate bicycle",
"Length": 2
},
{
"Identifier": [
31,
241
],
"Description": "Apply movement pattern $YYYY to TPT entry $XXXX",
"Length": 6
},
{
"Identifier": [
31,
242
],
"Description": "Apply movement pattern $YYYY to sprite $XXXX",
"Length": 6
},
{
"Identifier": [
31,
243
],
"Description": "Generate sprite $YY near sprite $XXXX",
"Length": 5
},
{
"Identifier": [
31,
244
],
"Description": "Delete 1F F3 sprite near sprite $XXXX",
"Length": 4
},
{
"Identifier": [
21
],
"Description": "Use compressed string $XX from bank 0",
"Length": 2,
"IsCompressedString": true
},
{
"Identifier": [
22
],
"Description": "Use compressed string $XX from bank 1",
"Length": 2,
"IsCompressedString": true
},
{
"Identifier": [
23
],
"Description": "Use compressed string $XX from bank 2",
"Length": 2,
"IsCompressedString": true
},
{
"Identifier": [
139
],
"Description": "Print alpha (α) symbol",
"Length": 1
},
{
"Identifier": [
140
],
"Description": "Print beta (β) symbol",
"Length": 1
},
{
"Identifier": [
141
],
"Description": "Print gamma (γ) symbol",
"Length": 1
},
{
"Identifier": [
142
],
"Description": "Print sigma (Σ) symbol",
"Length": 1
},
{
"Identifier": [
143
],
"Description": "Print omega (Ω) symbol",
"Length": 1
}
]