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// This file is automatically generated. Do not edit.
package pyx
import ( )
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// AjaxOperation
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const (
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AjaxOperation_NAMES = "gn"
AjaxOperation_SCORE = "SC"
AjaxOperation_LEAVE_GAME = "lg"
AjaxOperation_JOIN_GAME = "jg"
AjaxOperation_CHAT = "c"
AjaxOperation_GAME_LIST = "ggl"
AjaxOperation_CARDCAST_ADD_CARDSET = "cac"
AjaxOperation_CARDCAST_LIST_CARDSETS = "clc"
AjaxOperation_PLAY_CARD = "pc"
AjaxOperation_CHANGE_GAME_OPTIONS = "cgo"
AjaxOperation_GET_GAME_INFO = "ggi"
AjaxOperation_GET_CARDS = "gc"
AjaxOperation_ADMIN_SET_VERBOSE_LOG = "svl"
AjaxOperation_REGISTER = "r"
AjaxOperation_CARDCAST_REMOVE_CARDSET = "crc"
AjaxOperation_WHOIS = "Wi"
AjaxOperation_KICK = "K"
AjaxOperation_FIRST_LOAD = "fl"
AjaxOperation_START_GAME = "sg"
AjaxOperation_LOG_OUT = "lo"
AjaxOperation_BAN = "b"
AjaxOperation_CREATE_GAME = "cg"
AjaxOperation_STOP_GAME = "Sg"
AjaxOperation_GAME_CHAT = "GC"
AjaxOperation_SPECTATE_GAME = "vg"
AjaxOperation_JUDGE_SELECT = "js"
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)
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// AjaxRequest
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const (
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AjaxRequest_SERIAL = "s"
AjaxRequest_OP = "o"
AjaxRequest_WALL = "wall"
AjaxRequest_PERSISTENT_ID = "pid"
AjaxRequest_EMOTE = "me"
AjaxRequest_CARDCAST_ID = "cci"
AjaxRequest_GAME_ID = "gid"
AjaxRequest_GAME_OPTIONS = "go"
AjaxRequest_MESSAGE = "m"
AjaxRequest_NICKNAME = "n"
AjaxRequest_PASSWORD = "pw"
AjaxRequest_CARD_ID = "cid"
AjaxRequest_ID_CODE = "idc"
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)
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type AjaxRequest struct {
Serial int ` json:"s" `
Op string ` json:"o" `
Wall bool ` json:"wall" `
PersistentId string ` json:"pid" `
Emote bool ` json:"me" `
CardcastId string ` json:"cci" `
GameId int ` json:"gid" `
GameOptions GameOptionData ` json:"go" `
Message string ` json:"m" `
Nickname string ` json:"n" `
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Password string ` json:"pw" `
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CardId int ` json:"cid" `
IdCode string ` json:"idc" `
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}
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// AjaxResponse
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const (
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AjaxResponse_NAMES = "nl"
AjaxResponse_CLIENT_NAME = "cn"
AjaxResponse_GAME_CHAT_ENABLED = "Gce"
AjaxResponse_PLAYER_INFO = "pi"
AjaxResponse_CONNECTED_AT = "ca"
AjaxResponse_WHITE_CARDS = "wc"
AjaxResponse_HAND = "h"
AjaxResponse_ERROR_CODE = "ec"
AjaxResponse_GLOBAL_CHAT_ENABLED = "gce"
AjaxResponse_SERVER_STARTED = "SS"
AjaxResponse_NEXT = "next"
AjaxResponse_GAME_INFO = "gi"
AjaxResponse_ERROR = "e"
AjaxResponse_GAME_STATE_DESCRIPTION = "gss"
AjaxResponse_ID_CODE = "idc"
AjaxResponse_CARD_SETS = "css"
AjaxResponse_SERIAL = "s"
AjaxResponse_PERSISTENT_ID = "pid"
AjaxResponse_USER_PERMALINK = "up"
AjaxResponse_GAMES = "gl"
AjaxResponse_SIGIL = "?"
AjaxResponse_GAME_ID = "gid"
AjaxResponse_MAX_GAMES = "mg"
AjaxResponse_IN_PROGRESS = "ip"
AjaxResponse_GAME_OPTIONS = "go"
AjaxResponse_NICKNAME = "n"
AjaxResponse_BLACK_CARD = "bc"
AjaxResponse_GAME_PERMALINK = "gp"
AjaxResponse_IDLE = "idl"
AjaxResponse_CARD_ID = "cid"
AjaxResponse_IP_ADDRESS = "IP"
AjaxResponse_SESSION_PERMALINK = "sP"
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)
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type AjaxResponse struct {
Names [ ] string ` json:"nl" `
ClientName string ` json:"cn" `
GameChatEnabled bool ` json:"Gce" `
PlayerInfo [ ] GamePlayerInfo ` json:"pi" `
ConnectedAt int64 ` json:"ca" `
WhiteCards [ ] int ` json:"wc" `
Hand [ ] int ` json:"h" `
ErrorCode string ` json:"ec" `
GlobalChatEnabled bool ` json:"gce" `
ServerStarted int64 ` json:"SS" `
Next string ` json:"next" `
GameInfo GameInfo ` json:"gi" `
Error bool ` json:"e" `
GameStateDescription string ` json:"gss" `
IdCode string ` json:"idc" `
CardSets [ ] CardSetData ` json:"css" `
Serial int ` json:"s" `
PersistentId string ` json:"pid" `
UserPermalink string ` json:"up" `
Games [ ] GameInfo ` json:"gl" `
Sigil string ` json:"?" `
GameId * int ` json:"gid" `
MaxGames int ` json:"mg" `
InProgress bool ` json:"ip" `
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GameOptions GameOptionData ` json:"go" `
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Nickname string ` json:"n" `
BlackCard int ` json:"bc" `
GamePermalink string ` json:"gp" `
Idle int64 ` json:"idl" `
CardId int ` json:"cid" `
IpAddress string ` json:"IP" `
SessionPermalink string ` json:"sP" `
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}
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// BlackCardData
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const (
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BlackCardData_DRAW = "D"
BlackCardData_PICK = "PK"
BlackCardData_TEXT = "T"
BlackCardData_ID = "cid"
BlackCardData_WATERMARK = "W"
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)
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type BlackCardData struct {
Draw int ` json:"D" `
Pick int ` json:"PK" `
Text string ` json:"T" `
Id int ` json:"cid" `
Watermark string ` json:"W" `
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}
// CardSetData
const (
CardSetData_WHITE_CARDS_IN_DECK = "wcid"
CardSetData_BLACK_CARDS_IN_DECK = "bcid"
CardSetData_CARD_SET_NAME = "csn"
CardSetData_CARD_SET_DESCRIPTION = "csd"
CardSetData_BASE_DECK = "bd"
CardSetData_ID = "cid"
CardSetData_WEIGHT = "w"
)
type CardSetData struct {
WhiteCardsInDeck int ` json:"wcid" `
BlackCardsInDeck int ` json:"bcid" `
CardSetName string ` json:"csn" `
CardSetDescription string ` json:"csd" `
BaseDeck bool ` json:"bd" `
Id int ` json:"cid" `
Weight int ` json:"w" `
}
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// DisconnectReason
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const (
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DisconnectReason_PING_TIMEOUT = "pt"
DisconnectReason_BANNED = "B&"
DisconnectReason_IDLE_TIMEOUT = "it"
DisconnectReason_KICKED = "k"
DisconnectReason_MANUAL = "man"
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)
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var DisconnectReasonMsgs = map [ string ] string {
"B&" : "Banned" ,
"pt" : "Ping timeout" ,
"it" : "Kicked due to idle" ,
"k" : "Kicked by server administrator" ,
"man" : "Leaving" ,
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}
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// ErrorCode
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const (
ErrorCode_INVALID_NICK = "in"
ErrorCode_TOO_MANY_USERS = "tmu"
ErrorCode_NOT_GAME_HOST = "ngh"
ErrorCode_MESSAGE_TOO_LONG = "mtl"
ErrorCode_NO_NICK_SPECIFIED = "nns"
ErrorCode_REPEATED_WORDS = "rW"
ErrorCode_BANNED = "B&"
ErrorCode_WRONG_PASSWORD = "wp"
ErrorCode_RESERVED_NICK = "rn"
ErrorCode_TOO_MANY_GAMES = "tmg"
ErrorCode_INVALID_ID_CODE = "iid"
ErrorCode_CANNOT_JOIN_ANOTHER_GAME = "cjag"
ErrorCode_NO_MSG_SPECIFIED = "nms"
ErrorCode_CAPSLOCK = "CL"
ErrorCode_ALREADY_STARTED = "as"
ErrorCode_NOT_ADMIN = "na"
ErrorCode_INVALID_GAME = "ig"
ErrorCode_NO_SESSION = "ns"
ErrorCode_ACCESS_DENIED = "ad"
ErrorCode_NICK_IN_USE = "niu"
ErrorCode_NOT_JUDGE = "nj"
ErrorCode_SERVER_ERROR = "serr"
ErrorCode_CARDCAST_INVALID_ID = "cii"
ErrorCode_TOO_FAST = "tf"
ErrorCode_NOT_ENOUGH_CARDS = "nec"
ErrorCode_NO_CARD_SPECIFIED = "ncs"
ErrorCode_REPEAT_MESSAGE = "rm"
ErrorCode_NO_GAME_SPECIFIED = "ngs"
ErrorCode_OP_NOT_SPECIFIED = "ons"
ErrorCode_TOO_MANY_SPECIAL_CHARACTERS = "tmsc"
ErrorCode_BAD_REQUEST = "br"
ErrorCode_NOT_ENOUGH_PLAYERS = "nep"
ErrorCode_CARDCAST_CANNOT_FIND = "ccf"
ErrorCode_NOT_IN_THAT_GAME = "nitg"
ErrorCode_NO_SUCH_USER = "nsu"
ErrorCode_NOT_REGISTERED = "nr"
ErrorCode_BAD_OP = "bo"
ErrorCode_DO_NOT_HAVE_CARD = "dnhc"
ErrorCode_NOT_YOUR_TURN = "nyt"
ErrorCode_PLAYED_ALL_CARDS = "pac"
ErrorCode_NOT_ENOUGH_SPACES = "nes"
ErrorCode_ALREADY_STOPPED = "aS"
ErrorCode_SESSION_EXPIRED = "se"
ErrorCode_GAME_FULL = "gf"
ErrorCode_INVALID_CARD = "ic"
)
var ErrorCodeMsgs = map [ string ] string {
"cii" : "Invalid Cardcast ID. Must be exactly 5 characters." ,
"nr" : "Not registered. Refresh the page." ,
"iid" : "Identification code, if provided, must be between 8 and 100 characters, inclusive." ,
"ns" : "Session not detected. Make sure you have cookies enabled." ,
"ccf" : "Cannot find Cardcast deck with given ID. If you just added this deck to Cardcast, wait a few minutes and try again." ,
"nyt" : "It is not your turn to play a card." ,
"bo" : "Invalid operation." ,
"nec" : "You must add card sets containing at least 50 black cards and 20 times the player limit white cards." ,
"ngh" : "Only the game host can do that." ,
"tmg" : "There are too many games already in progress. Either join an existing game, or wait for one to become available." ,
"br" : "Bad request." ,
"nsu" : "No such user." ,
"aS" : "The game has already stopped." ,
"se" : "Your session has expired. Refresh the page." ,
"pac" : "You already played all the necessary cards!" ,
"nms" : "No message specified." ,
"nep" : "There are not enough players to start the game." ,
"wp" : "That password is incorrect." ,
"ic" : "Invalid card specified." ,
"niu" : "Nickname is already in use." ,
"ngs" : "No game specified." ,
"nes" : "You must use more words in a message that long." ,
"nitg" : "You are not in that game." ,
"tmu" : "There are too many users connected. Either join another server, or wait for a user to disconnect." ,
"ig" : "Invalid game specified." ,
"gf" : "That game is full. Join another." ,
"ncs" : "No card specified." ,
"ad" : "Access denied." ,
"cjag" : "You cannot join another game." ,
"B&" : "Banned." ,
"mtl" : "Messages cannot be longer than 200 characters." ,
"in" : "Nickname must contain only upper and lower case letters, numbers, or underscores, must be 3 to 30 characters long, and must not start with a number." ,
"rW" : "You must use more unique words in your message." ,
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"serr" : "An error occurred on the server." ,
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"CL" : "Try turning caps lock off." ,
"dnhc" : "You don't have that card." ,
"as" : "The game has already started." ,
"nns" : "No nickname specified." ,
"tf" : "You are chatting too fast. Wait a few seconds and try again." ,
"na" : "You are not an administrator." ,
"ons" : "Operation not specified." ,
"rm" : "You can't repeat the same message multiple times in a row." ,
"nj" : "You are not the judge." ,
"rn" : "That nick is reserved." ,
"tmsc" : "You used too many special characters in that message." ,
}
// ErrorInformation
const (
ErrorInformation_WHITE_CARDS_PRESENT = "wcp"
ErrorInformation_WHITE_CARDS_REQUIRED = "wcr"
ErrorInformation_BLACK_CARDS_REQUIRED = "bcr"
ErrorInformation_BLACK_CARDS_PRESENT = "bcp"
)
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// GameInfo
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const (
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GameInfo_GAME_OPTIONS = "go"
GameInfo_CREATED = "gca"
GameInfo_PLAYERS = "P"
GameInfo_SPECTATORS = "V"
GameInfo_HOST = "H"
GameInfo_STATE = "S"
GameInfo_ID = "gid"
GameInfo_HAS_PASSWORD = "hp"
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)
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type GameInfo struct {
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GameOptions GameOptionData ` json:"go" `
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Created int64 ` json:"gca" `
Players [ ] string ` json:"P" `
Spectators [ ] string ` json:"V" `
Host string ` json:"H" `
State string ` json:"S" `
Id int ` json:"gid" `
HasPassword bool ` json:"hp" `
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}
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// GameOptionData
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const (
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GameOptionData_TIMER_MULTIPLIER = "tm"
GameOptionData_PASSWORD = "pw"
GameOptionData_SPECTATOR_LIMIT = "vL"
GameOptionData_SCORE_LIMIT = "sl"
GameOptionData_BLANKS_LIMIT = "bl"
GameOptionData_PLAYER_LIMIT = "pL"
GameOptionData_CARD_SETS = "css"
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)
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type GameOptionData struct {
TimerMultiplier string ` json:"tm" `
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Password string ` json:"pw" `
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SpectatorLimit int ` json:"vL" `
ScoreLimit int ` json:"sl" `
BlanksLimit int ` json:"bl" `
PlayerLimit int ` json:"pL" `
CardSets [ ] int ` json:"css" `
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}
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// GamePlayerInfo
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const (
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GamePlayerInfo_STATUS = "st"
GamePlayerInfo_SCORE = "sc"
GamePlayerInfo_NAME = "N"
)
type GamePlayerInfo struct {
Status string ` json:"st" `
Score int ` json:"sc" `
Name string ` json:"N" `
}
// GamePlayerStatus
const (
GamePlayerStatus_SPECTATOR = "sv"
GamePlayerStatus_WINNER = "sw"
GamePlayerStatus_IDLE = "si"
GamePlayerStatus_HOST = "sh"
GamePlayerStatus_JUDGING = "sjj"
GamePlayerStatus_JUDGE = "sj"
GamePlayerStatus_PLAYING = "sp"
)
var GamePlayerStatusMsgs = map [ string ] string {
"sjj" : "Selecting" ,
"sv" : "Spectator" ,
"sw" : "Winner!" ,
"sh" : "Host" ,
"si" : "" ,
"sj" : "Card Czar" ,
"sp" : "Playing" ,
}
var GamePlayerStatusMsgs2 = map [ string ] string {
"sjj" : "Select a winning card." ,
"sv" : "You are just spectating." ,
"sw" : "You have won!" ,
"sh" : "Wait for players then click Start Game." ,
"si" : "Waiting for players..." ,
"sj" : "You are the Card Czar." ,
"sp" : "Select a card to play." ,
}
// GameState
const (
GameState_ROUND_OVER = "ro"
GameState_LOBBY = "l"
GameState_JUDGING = "j"
GameState_PLAYING = "p"
)
var GameStateMsgs = map [ string ] string {
"p" : "In Progress" ,
"j" : "In Progress" ,
"l" : "Not Started" ,
"ro" : "In Progress" ,
}
// LongPollEvent
const (
LongPollEvent_GAME_ROUND_COMPLETE = "grc"
LongPollEvent_BANNED = "B&"
LongPollEvent_NOOP = "_"
LongPollEvent_CHAT = "c"
LongPollEvent_GAME_PLAYER_INFO_CHANGE = "gpic"
LongPollEvent_HAND_DEAL = "hd"
LongPollEvent_CARDCAST_ADD_CARDSET = "cac"
LongPollEvent_PLAYER_LEAVE = "pl"
LongPollEvent_GAME_BLACK_RESHUFFLE = "gbr"
LongPollEvent_GAME_JUDGE_SKIPPED = "gjs"
LongPollEvent_GAME_LIST_REFRESH = "glr"
LongPollEvent_NEW_PLAYER = "np"
LongPollEvent_GAME_PLAYER_SKIPPED = "gps"
LongPollEvent_GAME_PLAYER_JOIN = "gpj"
LongPollEvent_GAME_WHITE_RESHUFFLE = "gwr"
LongPollEvent_CARDCAST_REMOVE_CARDSET = "crc"
LongPollEvent_GAME_OPTIONS_CHANGED = "goc"
LongPollEvent_GAME_PLAYER_KICKED_IDLE = "gpki"
LongPollEvent_GAME_SPECTATOR_LEAVE = "gvl"
LongPollEvent_GAME_PLAYER_LEAVE = "gpl"
LongPollEvent_GAME_SPECTATOR_JOIN = "gvj"
LongPollEvent_HURRY_UP = "hu"
LongPollEvent_GAME_JUDGE_LEFT = "gjl"
LongPollEvent_KICKED = "k"
LongPollEvent_KICKED_FROM_GAME_IDLE = "kfgi"
LongPollEvent_FILTERED_CHAT = "FC"
LongPollEvent_GAME_STATE_CHANGE = "gsc"
)
// LongPollResponse
const (
LongPollResponse_PLAY_TIMER = "Pt"
LongPollResponse_PLAYER_INFO = "pi"
LongPollResponse_FROM = "f"
LongPollResponse_WHITE_CARDS = "wc"
LongPollResponse_EVENT = "E"
LongPollResponse_HAND = "h"
LongPollResponse_ERROR_CODE = "ec"
LongPollResponse_MESSAGE = "m"
LongPollResponse_WINNING_CARD = "WC"
LongPollResponse_FROM_ADMIN = "fa"
LongPollResponse_TIMESTAMP = "ts"
LongPollResponse_GAME_INFO = "gi"
LongPollResponse_ERROR = "e"
LongPollResponse_ID_CODE = "idc"
LongPollResponse_REASON = "qr"
LongPollResponse_WALL = "wall"
LongPollResponse_ROUND_WINNER = "rw"
LongPollResponse_SIGIL = "?"
LongPollResponse_EMOTE = "me"
LongPollResponse_CARDCAST_DECK_INFO = "cdi"
LongPollResponse_GAME_ID = "gid"
LongPollResponse_ROUND_PERMALINK = "rP"
LongPollResponse_NICKNAME = "n"
LongPollResponse_BLACK_CARD = "bc"
LongPollResponse_GAME_PERMALINK = "gp"
LongPollResponse_GAME_STATE = "gs"
LongPollResponse_INTERMISSION = "i"
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)
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type LongPollResponse struct {
PlayTimer int ` json:"Pt" `
PlayerInfo [ ] GamePlayerInfo ` json:"pi" `
From string ` json:"f" `
WhiteCards [ ] [ ] WhiteCardData ` json:"wc" `
Event string ` json:"E" `
Hand [ ] WhiteCardData ` json:"h" `
ErrorCode string ` json:"ec" `
Message string ` json:"m" `
WinningCard int ` json:"WC" `
FromAdmin bool ` json:"fa" `
Timestamp int64 ` json:"ts" `
GameInfo GameInfo ` json:"gi" `
Error bool ` json:"e" `
IdCode string ` json:"idc" `
Reason string ` json:"qr" `
Wall bool ` json:"wall" `
RoundWinner string ` json:"rw" `
Sigil string ` json:"?" `
Emote bool ` json:"me" `
CardcastDeckInfo string ` json:"cdi" `
GameId * int ` json:"gid" `
RoundPermalink string ` json:"rP" `
Nickname string ` json:"n" `
BlackCard BlackCardData ` json:"bc" `
GamePermalink string ` json:"gp" `
GameState string ` json:"gs" `
Intermission int ` json:"i" `
}
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// ReconnectNextAction
const (
ReconnectNextAction_GAME = "game"
ReconnectNextAction_NONE = "none"
)
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// Sigil
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const (
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Sigil_NORMAL_USER = ""
Sigil_ADMIN = "@"
Sigil_ID_CODE = "+"
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)
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// WhiteCardData
const (
WhiteCardData_WRITE_IN = "wi"
WhiteCardData_TEXT = "T"
WhiteCardData_ID = "cid"
WhiteCardData_WATERMARK = "W"
)
type WhiteCardData struct {
WriteIn bool ` json:"wi" `
Text string ` json:"T" `
Id int ` json:"cid" `
Watermark string ` json:"W" `
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}