PretendYoureXyzzy/WebContent/js/cah.app.js

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/*
* Copyright (c) 2012, Andy Janata
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* Main application for Pretend You're Xyzzy. This only has to handle the initial nickname
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* registration, the chat box, the logout button, and resizing the window. It should probably be
* split up into multiple files.
*
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* @author Andy Janata (ajanata@socialgamer.net)
*/
$(document).ready(function() {
// see if we already exist on the server so we can resume
cah.Ajax.build(cah.$.AjaxOperation.FIRST_LOAD).run();
// TODO see if we have a stored nickname somewhere
$("#nicknameconfirm").click(nicknameconfirm_click);
$("#nickbox").keyup(nickbox_keyup);
$("#nickbox").focus();
$("#chat").keyup(chat_keyup);
$("#chat_submit").click(chatsubmit_click);
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// TODO: have some sort of mechanism to alert the server that we have unloaded the page, but
// have not expressed an interest in being cleared out yet.
// $(window).bind("beforeunload", window_beforeunload);
$("#logout").click(logout_click);
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// if (($.browser.mozilla || $.browser.opera) && !$.cookie("browser_dismiss")) {
// var name = $.browser.mozilla ? "Firefox" : "Opera";
// $("#browser").show();
// $("#browser_name").text(name);
// $("#browser_ok").click(function() {
// $("#browser").hide();
// $.cookie("browser_dismiss", true, {
// expires : 3650,
// });
// });
// }
if ($.browser.mozilla) {
// Firefox sucks.
$("body").css("font-size", "12px");
}
$(window).resize(app_resize);
app_resize();
});
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/**
* Handle a key up event in the nick box. If the key was enter, try to register with the server.
*
* @param {jQuery.Event}
* e
*/
function nickbox_keyup(e) {
if (e.which == 13) {
$("#nicknameconfirm").click();
e.preventDefault();
}
}
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/**
* Handle a click event on the set nickname box. Try to register with the server.
*/
function nicknameconfirm_click() {
var nickname = $.trim($("#nickname").val());
cah.Ajax.build(cah.$.AjaxOperation.REGISTER).withNickname(nickname).run();
}
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/**
* Handle a key up event in the chat box. If the key was enter, send the message to the server.
*
* @param {jQuery.Event}
* e
*/
function chat_keyup(e) {
if (e.which == 13) {
$("#chat_submit").click();
e.preventDefault();
}
}
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/**
* Handle a click even on the chat button. Send the message to the server.
*/
function chatsubmit_click() {
var text = $.trim($("#chat").val());
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if (text == "") {
return;
}
// TODO when I get multiple channels working, this needs to know active and pass it
cah.Ajax.build(cah.$.AjaxOperation.CHAT).withMessage(text).run();
cah.log.status("<" + cah.nickname + "> " + text);
$("#chat").val("");
$("#chat").focus();
}
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/**
* Handle a click event on the log out button. Tell the server to log us out.
*/
function logout_click() {
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if (confirm("Are you sure you wish to log out?")) {
cah.Ajax.build(cah.$.AjaxOperation.LOG_OUT).run();
}
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}
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/**
* Handle a window resize event. Resize the chat and info areas to fit vertically and horizontally.
* This was tested extensively in Chrome. It may not be pixel-perfect in other browsers.
*/
function app_resize() {
var chatWidth = $("#canvas").width() - 251;
$("#chat_area").width(chatWidth);
$("#chat").width(chatWidth - 48);
var bottomHeight = $(window).height() - $("#main").height() - $("#menubar").height() - 27;
$("#bottom").height(bottomHeight);
$("#info_area").height(bottomHeight);
$("#chat_area").height(bottomHeight);
$("#log").height(bottomHeight - $("#chat").height() - 1);
// this is ugly and terrible.
if ($(window).height() < 650) {
$("body").css("overflow-y", "auto");
} else {
$("body").css("overflow-y", "hidden");
}
}