2012-01-30 01:13:51 +00:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2012-01-28 08:50:02 +00:00
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<%@ page language="java" contentType="text/html; charset=UTF-8"
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pageEncoding="UTF-8" %>
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2011-12-17 00:39:52 +00:00
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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2012-01-30 01:13:51 +00:00
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
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2011-12-17 00:39:52 +00:00
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<title>Cards Against Humanity</title>
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</head>
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<body>
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2012-01-30 01:13:51 +00:00
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<p>
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This webapp is still in development. There will be bugs, but hopefully they won't affect gameplay
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very much. To assist with development, <strong>all traffic on this server <em>may</em> be
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logged.</strong>
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</p>
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<p>
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The name you enter and your computer's IP address will <strong>always</strong> be logged when you
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load the game client. Chat and gameplay may also be logged.
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</p>
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<p>Known issues:</p>
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<ul>
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2012-01-30 08:33:11 +00:00
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<li>This game was extensively tested in <a href="http://google.com/chrome">Google Chrome</a>.
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It should work in all recent versions of major browsers, but it may not look 100% as intended. If
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you find a major issue, please
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<a href="mailto:ajanata@socialgamer.net?subject=Cards%20Against%20Humanity%20bug">email me</a>
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with a screenshot and the name and version of the browser you are using, and I'll try to fix it.
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2012-01-31 00:31:08 +00:00
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<ul>
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<li>That having been said, the chat area doesn't work right at all in Opera. The game still
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plays properly, but no log messages work. This is rather low on my to-do list as Opera isn't
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very popular anymore it seems. :(</li>
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</ul>
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2012-01-30 08:33:11 +00:00
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</li>
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2012-01-31 00:31:08 +00:00
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<li>You may not always see your card in the top area after you play it, but it has been played.
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Also, sometimes the card will display in the top area but be small. I have no idea why either of
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these happen.</li>
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2012-01-30 08:33:11 +00:00
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<li>If you refresh in the game, an error will pop up in the log briefly before the refresh
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happens. It is safe to ignore.</li>
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2012-01-31 00:31:08 +00:00
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<li>You may see an error after joining a game. As the error message states, this is safe to
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ignore. I will figure out a way to make this not show up.</li>
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<li>Interface elements may not be perfectly sized and positioned immediately after loading the
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page if your window is sufficiently small. Resize the window to fix.</li>
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<li>A player joining the game in progress may have a slightly incorrect representation of the
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game state until the next round begins.</li>
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<li>Reloading the page when the winning card is displayed does not display the winning card
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again.</li>
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2012-01-30 01:13:51 +00:00
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</ul>
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<p>Current limitations:</p>
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<ul>
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<li>Support for Black Cards with "pick" and/or "draw" annotations is not implemented. These cards
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are skipped entirely at the moment.</li>
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<li>All games and the main lobby share the same chat.</li>
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<li>There is no play timer to keep the game moving if one person goes idle. However, if their
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browser crashes or they lose connection, they will be removed from the game after approximately 3
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minutes.</li>
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2012-01-31 00:31:08 +00:00
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<li>The first player to 8 Awesome Points wins. This is currently hard-coded, but you will be able
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to change it later.</li>
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<li>You can't bet Awesome Points to play another card, and I am unsure if I will add this.</li>
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</ul>
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<p>Future enhancements:</p>
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<ul>
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<li>There will be a button to see the result of the previous round eventually.</li>
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<li>There will be host options to limit the number of players and set the target score soon.</li>
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<li>There will be a timer to keep the game moving if somebody goes afk soon.</li>
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<li>There may be an option to display who played every card.</li>
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<li>There will be improved status information, so it will be easier to tell who is the Card Czar.
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</li>
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<li>A registration system and long-term statistics tracking may be added at some point.</li>
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<li>Support for custom Black and White cards will also likely be added, with a game host option to
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use them or just the stock cards.</li>
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2012-01-30 01:13:51 +00:00
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</ul>
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2012-01-30 08:33:11 +00:00
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<p>
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If the game seems to be in a weird state, refresh the page and it should take you back to where
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you were. It would be helpful to take a screenshot and
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<a href="mailto:ajanata@socialgamer.net?subject=Cards%20Against%20Humanity%20bug">email it to
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me</a> along with a general description of the problem and the time that it happened (include a
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time zone please!).
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</p>
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2012-01-30 01:13:51 +00:00
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<p>
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<input type="button" value="I have read the above; Take me to the game!"
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onclick="window.location='game.jsp';" />
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</p>
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2012-01-31 00:31:08 +00:00
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<p>
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Cards Against Humanity is available at
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<a href="http://www.cardsagainsthumanity.com/">cardsagainsthumanity.com</a>, where you can buy it
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or download and print it out yourself. It is distributed under a
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<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative Commons - Attribution -
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Noncommercial - Share Alike license</a>. This web version is in no way endorsed or sponsored by
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cardsagainsthumanity.com. You may download the source code to this version from FIXME AFTER
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FIGURING OUT WHAT LICENSE TO USE.
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</p>
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2011-12-17 00:39:52 +00:00
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</body>
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2012-01-31 00:31:08 +00:00
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</html>
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