Stop tracking dealt cards in the server, as this is not actually used.
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parent
7e7be6c54e
commit
0e44812f4b
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@ -26,7 +26,6 @@ package net.socialgamer.cah.data;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.List;
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import java.util.Set;
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import java.util.Set;
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@ -43,7 +42,6 @@ import net.socialgamer.cah.db.CardSet;
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*/
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*/
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public class BlackDeck {
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public class BlackDeck {
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private final List<BlackCard> deck;
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private final List<BlackCard> deck;
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private final List<BlackCard> dealt;
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private final List<BlackCard> discard;
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private final List<BlackCard> discard;
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/**
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/**
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@ -56,7 +54,6 @@ public class BlackDeck {
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}
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}
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deck = new ArrayList<BlackCard>(allCards);
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deck = new ArrayList<BlackCard>(allCards);
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Collections.shuffle(deck);
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Collections.shuffle(deck);
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dealt = new LinkedList<BlackCard>();
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discard = new ArrayList<BlackCard>(deck.size());
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discard = new ArrayList<BlackCard>(deck.size());
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}
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}
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@ -73,7 +70,6 @@ public class BlackDeck {
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}
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}
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// we have an ArrayList here, so this is faster
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// we have an ArrayList here, so this is faster
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final BlackCard card = deck.remove(deck.size() - 1);
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final BlackCard card = deck.remove(deck.size() - 1);
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dealt.add(card);
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return card;
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return card;
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}
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}
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@ -26,7 +26,6 @@ package net.socialgamer.cah.data;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.List;
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import java.util.Set;
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import java.util.Set;
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@ -43,7 +42,6 @@ import net.socialgamer.cah.db.WhiteCard;
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*/
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*/
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public class WhiteDeck {
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public class WhiteDeck {
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private final List<WhiteCard> deck;
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private final List<WhiteCard> deck;
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private final List<WhiteCard> dealt;
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private final List<WhiteCard> discard;
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private final List<WhiteCard> discard;
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/**
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/**
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@ -56,7 +54,6 @@ public class WhiteDeck {
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}
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}
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deck = new ArrayList<WhiteCard>(allCards);
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deck = new ArrayList<WhiteCard>(allCards);
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Collections.shuffle(deck);
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Collections.shuffle(deck);
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dealt = new LinkedList<WhiteCard>();
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discard = new ArrayList<WhiteCard>(deck.size());
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discard = new ArrayList<WhiteCard>(deck.size());
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}
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}
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@ -73,7 +70,6 @@ public class WhiteDeck {
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}
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}
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// we have an ArrayList here, so this is faster
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// we have an ArrayList here, so this is faster
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final WhiteCard card = deck.remove(deck.size() - 1);
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final WhiteCard card = deck.remove(deck.size() - 1);
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dealt.add(card);
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return card;
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return card;
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}
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}
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