Let game hosts adjust the timer duration as a multiplier of the defaults.

This commit is contained in:
Sean McNamara 2016-01-02 22:07:39 -05:00
parent aa43eac98b
commit 795bf48fde
6 changed files with 252 additions and 210 deletions

View File

@ -427,13 +427,28 @@ HttpSession hSession = request.getSession(true);
</select> </select>
Spectators can watch and chat, but not actually play. Not even as Czar. Spectators can watch and chat, but not actually play. Not even as Czar.
<br/> <br/>
<input type="checkbox" checked="checked" id="use_timer_template" class="use_timer" <label id="timer_multiplier_template_label" for="timer_multiplier_template"
title="Players will be skipped if they have not played within a reasonable amount of time." title="Players will be skipped if they have not played within a reasonable amount of time. This is the multiplier to apply to the default timeouts, or Unlimited to disable timeouts.">
aria-label="Use idle timer. Players will be skipped if they have not played within a reasonable amount of time."/> Idle timer multiplier:
<label id="use_timer_template_label" for="use_timer_template"
title="Players will be skipped if they have not played within a reasonable amount of time.">
Use idle timer.
</label> </label>
<select id="timer_multiplier_template" class="timer_multiplier"
title="Players will be skipped if they have not played within a reasonable amount of time. This is the multiplier to apply to the default timeouts, or Unlimited to disable timeouts."
aria-label="Players will be skipped if they have not played within a reasonable amount of time. This is the multiplier to apply to the default timeouts, or Unlimited to disable timeouts.">
<option value="0.25x">0.25x</option>
<option value="0.5x">0.5x</option>
<option value="0.75x">0.75x</option>
<option selected="selected" value="1x">1x</option>
<option value="1.25x">1.25x</option>
<option value="1.5x">1.5x</option>
<option value="1.75x">1.75x</option>
<option value="2x">2x</option>
<option value="2.5x">2.5x</option>
<option value="3x">3x</option>
<option value="4x">4x</option>
<option value="5x">5x</option>
<option value="10x">10x</option>
<option value="Unlimited">Unlimited</option>
</select>
<br/> <br/>
<fieldset class="card_sets"> <fieldset class="card_sets">
<legend>Card Sets</legend> <legend>Card Sets</legend>

View File

@ -7,98 +7,98 @@ cah.$.GamePlayerStatus = function() {
}; };
cah.$.GamePlayerStatus.prototype.dummyForAutocomplete = undefined; cah.$.GamePlayerStatus.prototype.dummyForAutocomplete = undefined;
cah.$.GamePlayerStatus.SPECTATOR = "sv"; cah.$.GamePlayerStatus.SPECTATOR = "sv";
cah.$.GamePlayerStatus.HOST = "sh";
cah.$.GamePlayerStatus.IDLE = "si";
cah.$.GamePlayerStatus.WINNER = "sw"; cah.$.GamePlayerStatus.WINNER = "sw";
cah.$.GamePlayerStatus.PLAYING = "sp"; cah.$.GamePlayerStatus.IDLE = "si";
cah.$.GamePlayerStatus.JUDGE = "sj"; cah.$.GamePlayerStatus.HOST = "sh";
cah.$.GamePlayerStatus.JUDGING = "sjj"; cah.$.GamePlayerStatus.JUDGING = "sjj";
cah.$.GamePlayerStatus.JUDGE = "sj";
cah.$.GamePlayerStatus.PLAYING = "sp";
cah.$.GamePlayerStatus_msg = {}; cah.$.GamePlayerStatus_msg = {};
cah.$.GamePlayerStatus_msg['sp'] = "Playing";
cah.$.GamePlayerStatus_msg['sv'] = "Spectator";
cah.$.GamePlayerStatus_msg['sh'] = "Host";
cah.$.GamePlayerStatus_msg['sw'] = "Winner!";
cah.$.GamePlayerStatus_msg['sj'] = "Card Czar";
cah.$.GamePlayerStatus_msg['sjj'] = "Selecting"; cah.$.GamePlayerStatus_msg['sjj'] = "Selecting";
cah.$.GamePlayerStatus_msg['sv'] = "Spectator";
cah.$.GamePlayerStatus_msg['sw'] = "Winner!";
cah.$.GamePlayerStatus_msg['sh'] = "Host";
cah.$.GamePlayerStatus_msg['si'] = ""; cah.$.GamePlayerStatus_msg['si'] = "";
cah.$.GamePlayerStatus_msg['sj'] = "Card Czar";
cah.$.GamePlayerStatus_msg['sp'] = "Playing";
cah.$.GamePlayerStatus_msg_2 = {}; cah.$.GamePlayerStatus_msg_2 = {};
cah.$.GamePlayerStatus_msg_2['sp'] = "Select a card to play.";
cah.$.GamePlayerStatus_msg_2['sv'] = "You are just spectating.";
cah.$.GamePlayerStatus_msg_2['sh'] = "Wait for players then click Start Game.";
cah.$.GamePlayerStatus_msg_2['sw'] = "You have won!";
cah.$.GamePlayerStatus_msg_2['sj'] = "You are the Card Czar.";
cah.$.GamePlayerStatus_msg_2['sjj'] = "Select a winning card."; cah.$.GamePlayerStatus_msg_2['sjj'] = "Select a winning card.";
cah.$.GamePlayerStatus_msg_2['sv'] = "You are just spectating.";
cah.$.GamePlayerStatus_msg_2['sw'] = "You have won!";
cah.$.GamePlayerStatus_msg_2['sh'] = "Wait for players then click Start Game.";
cah.$.GamePlayerStatus_msg_2['si'] = "Waiting for players..."; cah.$.GamePlayerStatus_msg_2['si'] = "Waiting for players...";
cah.$.GamePlayerStatus_msg_2['sj'] = "You are the Card Czar.";
cah.$.GamePlayerStatus_msg_2['sp'] = "Select a card to play.";
cah.$.GamePlayerInfo = function() { cah.$.GamePlayerInfo = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.GamePlayerInfo.prototype.dummyForAutocomplete = undefined; cah.$.GamePlayerInfo.prototype.dummyForAutocomplete = undefined;
cah.$.GamePlayerInfo.NAME = "N";
cah.$.GamePlayerInfo.SCORE = "sc";
cah.$.GamePlayerInfo.STATUS = "st"; cah.$.GamePlayerInfo.STATUS = "st";
cah.$.GamePlayerInfo.SCORE = "sc";
cah.$.GamePlayerInfo.NAME = "N";
cah.$.GameOptionData = function() { cah.$.GameOptionData = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.GameOptionData.prototype.dummyForAutocomplete = undefined; cah.$.GameOptionData.prototype.dummyForAutocomplete = undefined;
cah.$.GameOptionData.USE_TIMER = "ut"; cah.$.GameOptionData.TIMER_MULTIPLIER = "tm";
cah.$.GameOptionData.CARD_SETS = "css";
cah.$.GameOptionData.BLANKS_LIMIT = "bl";
cah.$.GameOptionData.SPECTATOR_LIMIT = "vL";
cah.$.GameOptionData.PLAYER_LIMIT = "pL";
cah.$.GameOptionData.PASSWORD = "pw"; cah.$.GameOptionData.PASSWORD = "pw";
cah.$.GameOptionData.SPECTATOR_LIMIT = "vL";
cah.$.GameOptionData.SCORE_LIMIT = "sl"; cah.$.GameOptionData.SCORE_LIMIT = "sl";
cah.$.GameOptionData.BLANKS_LIMIT = "bl";
cah.$.GameOptionData.PLAYER_LIMIT = "pL";
cah.$.GameOptionData.CARD_SETS = "css";
cah.$.GameInfo = function() { cah.$.GameInfo = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.GameInfo.prototype.dummyForAutocomplete = undefined; cah.$.GameInfo.prototype.dummyForAutocomplete = undefined;
cah.$.GameInfo.HOST = "H"; cah.$.GameInfo.GAME_OPTIONS = "go";
cah.$.GameInfo.STATE = "S";
cah.$.GameInfo.PLAYERS = "P"; cah.$.GameInfo.PLAYERS = "P";
cah.$.GameInfo.SPECTATORS = "V"; cah.$.GameInfo.SPECTATORS = "V";
cah.$.GameInfo.HOST = "H";
cah.$.GameInfo.STATE = "S";
cah.$.GameInfo.ID = "gid"; cah.$.GameInfo.ID = "gid";
cah.$.GameInfo.GAME_OPTIONS = "go";
cah.$.GameInfo.HAS_PASSWORD = "hp"; cah.$.GameInfo.HAS_PASSWORD = "hp";
cah.$.GameState = function() { cah.$.GameState = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.GameState.prototype.dummyForAutocomplete = undefined; cah.$.GameState.prototype.dummyForAutocomplete = undefined;
cah.$.GameState.PLAYING = "p";
cah.$.GameState.ROUND_OVER = "ro"; cah.$.GameState.ROUND_OVER = "ro";
cah.$.GameState.LOBBY = "l"; cah.$.GameState.LOBBY = "l";
cah.$.GameState.JUDGING = "j";
cah.$.GameState.DEALING = "d"; cah.$.GameState.DEALING = "d";
cah.$.GameState.JUDGING = "j";
cah.$.GameState.PLAYING = "p";
cah.$.GameState_msg = {}; cah.$.GameState_msg = {};
cah.$.GameState_msg['ro'] = "In Progress";
cah.$.GameState_msg['d'] = "In Progress";
cah.$.GameState_msg['p'] = "In Progress"; cah.$.GameState_msg['p'] = "In Progress";
cah.$.GameState_msg['l'] = "Not Started"; cah.$.GameState_msg['d'] = "In Progress";
cah.$.GameState_msg['j'] = "In Progress"; cah.$.GameState_msg['j'] = "In Progress";
cah.$.GameState_msg['l'] = "Not Started";
cah.$.GameState_msg['ro'] = "In Progress";
cah.$.CardSetData = function() { cah.$.CardSetData = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.CardSetData.prototype.dummyForAutocomplete = undefined; cah.$.CardSetData.prototype.dummyForAutocomplete = undefined;
cah.$.CardSetData.CARD_SET_DESCRIPTION = "csd";
cah.$.CardSetData.WEIGHT = "w";
cah.$.CardSetData.CARD_SET_NAME = "csn";
cah.$.CardSetData.ID = "cid";
cah.$.CardSetData.WHITE_CARDS_IN_DECK = "wcid"; cah.$.CardSetData.WHITE_CARDS_IN_DECK = "wcid";
cah.$.CardSetData.BLACK_CARDS_IN_DECK = "bcid"; cah.$.CardSetData.BLACK_CARDS_IN_DECK = "bcid";
cah.$.CardSetData.CARD_SET_NAME = "csn";
cah.$.CardSetData.CARD_SET_DESCRIPTION = "csd";
cah.$.CardSetData.BASE_DECK = "bd"; cah.$.CardSetData.BASE_DECK = "bd";
cah.$.CardSetData.ID = "cid";
cah.$.CardSetData.WEIGHT = "w";
cah.$.BlackCardData = function() { cah.$.BlackCardData = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.BlackCardData.prototype.dummyForAutocomplete = undefined; cah.$.BlackCardData.prototype.dummyForAutocomplete = undefined;
cah.$.BlackCardData.TEXT = "T"; cah.$.BlackCardData.DRAW = "D";
cah.$.BlackCardData.PICK = "PK"; cah.$.BlackCardData.PICK = "PK";
cah.$.BlackCardData.TEXT = "T";
cah.$.BlackCardData.ID = "cid"; cah.$.BlackCardData.ID = "cid";
cah.$.BlackCardData.WATERMARK = "W"; cah.$.BlackCardData.WATERMARK = "W";
cah.$.BlackCardData.DRAW = "D";
cah.$.WhiteCardData = function() { cah.$.WhiteCardData = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
@ -114,148 +114,148 @@ cah.$.LongPollResponse = function() {
}; };
cah.$.LongPollResponse.prototype.dummyForAutocomplete = undefined; cah.$.LongPollResponse.prototype.dummyForAutocomplete = undefined;
cah.$.LongPollResponse.WALL = "wall"; cah.$.LongPollResponse.WALL = "wall";
cah.$.LongPollResponse.WHITE_CARDS = "wc";
cah.$.LongPollResponse.REASON = "qr";
cah.$.LongPollResponse.GAME_ID = "gid";
cah.$.LongPollResponse.EMOTE = "me";
cah.$.LongPollResponse.HAND = "h";
cah.$.LongPollResponse.INTERMISSION = "i";
cah.$.LongPollResponse.PLAYER_INFO = "pi";
cah.$.LongPollResponse.BLACK_CARD = "bc";
cah.$.LongPollResponse.WINNING_CARD = "WC";
cah.$.LongPollResponse.GAME_STATE = "gs";
cah.$.LongPollResponse.NICKNAME = "n";
cah.$.LongPollResponse.CARDCAST_DECK_INFO = "cdi";
cah.$.LongPollResponse.PLAY_TIMER = "Pt"; cah.$.LongPollResponse.PLAY_TIMER = "Pt";
cah.$.LongPollResponse.ROUND_WINNER = "rw";
cah.$.LongPollResponse.EMOTE = "me";
cah.$.LongPollResponse.CARDCAST_DECK_INFO = "cdi";
cah.$.LongPollResponse.PLAYER_INFO = "pi";
cah.$.LongPollResponse.FROM = "f";
cah.$.LongPollResponse.GAME_ID = "gid";
cah.$.LongPollResponse.WHITE_CARDS = "wc";
cah.$.LongPollResponse.EVENT = "E";
cah.$.LongPollResponse.HAND = "h";
cah.$.LongPollResponse.ERROR_CODE = "ec";
cah.$.LongPollResponse.MESSAGE = "m"; cah.$.LongPollResponse.MESSAGE = "m";
cah.$.LongPollResponse.WINNING_CARD = "WC";
cah.$.LongPollResponse.NICKNAME = "n";
cah.$.LongPollResponse.BLACK_CARD = "bc";
cah.$.LongPollResponse.FROM_ADMIN = "fa"; cah.$.LongPollResponse.FROM_ADMIN = "fa";
cah.$.LongPollResponse.TIMESTAMP = "ts";
cah.$.LongPollResponse.GAME_STATE = "gs";
cah.$.LongPollResponse.GAME_INFO = "gi"; cah.$.LongPollResponse.GAME_INFO = "gi";
cah.$.LongPollResponse.ERROR = "e"; cah.$.LongPollResponse.ERROR = "e";
cah.$.LongPollResponse.EVENT = "E"; cah.$.LongPollResponse.INTERMISSION = "i";
cah.$.LongPollResponse.FROM = "f"; cah.$.LongPollResponse.REASON = "qr";
cah.$.LongPollResponse.ERROR_CODE = "ec";
cah.$.LongPollResponse.TIMESTAMP = "ts";
cah.$.LongPollResponse.ROUND_WINNER = "rw";
cah.$.LongPollEvent = function() { cah.$.LongPollEvent = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.LongPollEvent.prototype.dummyForAutocomplete = undefined; cah.$.LongPollEvent.prototype.dummyForAutocomplete = undefined;
cah.$.LongPollEvent.KICKED = "k";
cah.$.LongPollEvent.HURRY_UP = "hu";
cah.$.LongPollEvent.GAME_JUDGE_SKIPPED = "gjs";
cah.$.LongPollEvent.GAME_PLAYER_LEAVE = "gpl";
cah.$.LongPollEvent.KICKED_FROM_GAME_IDLE = "kfgi";
cah.$.LongPollEvent.GAME_ROUND_COMPLETE = "grc"; cah.$.LongPollEvent.GAME_ROUND_COMPLETE = "grc";
cah.$.LongPollEvent.GAME_STATE_CHANGE = "gsc";
cah.$.LongPollEvent.GAME_OPTIONS_CHANGED = "goc";
cah.$.LongPollEvent.GAME_PLAYER_SKIPPED = "gps";
cah.$.LongPollEvent.CHAT = "c";
cah.$.LongPollEvent.BANNED = "B&"; cah.$.LongPollEvent.BANNED = "B&";
cah.$.LongPollEvent.GAME_SPECTATOR_LEAVE = "gvl";
cah.$.LongPollEvent.CARDCAST_ADD_CARDSET = "cac";
cah.$.LongPollEvent.NEW_PLAYER = "np";
cah.$.LongPollEvent.GAME_PLAYER_JOIN = "gpj";
cah.$.LongPollEvent.GAME_SPECTATOR_JOIN = "gvj";
cah.$.LongPollEvent.GAME_LIST_REFRESH = "glr";
cah.$.LongPollEvent.NOOP = "_"; cah.$.LongPollEvent.NOOP = "_";
cah.$.LongPollEvent.GAME_PLAYER_KICKED_IDLE = "gpki"; cah.$.LongPollEvent.CHAT = "c";
cah.$.LongPollEvent.GAME_PLAYER_INFO_CHANGE = "gpic"; cah.$.LongPollEvent.GAME_PLAYER_INFO_CHANGE = "gpic";
cah.$.LongPollEvent.CARDCAST_REMOVE_CARDSET = "crc";
cah.$.LongPollEvent.GAME_BLACK_RESHUFFLE = "gbr";
cah.$.LongPollEvent.GAME_WHITE_RESHUFFLE = "gwr";
cah.$.LongPollEvent.PLAYER_LEAVE = "pl";
cah.$.LongPollEvent.HAND_DEAL = "hd"; cah.$.LongPollEvent.HAND_DEAL = "hd";
cah.$.LongPollEvent.CARDCAST_ADD_CARDSET = "cac";
cah.$.LongPollEvent.PLAYER_LEAVE = "pl";
cah.$.LongPollEvent.GAME_BLACK_RESHUFFLE = "gbr";
cah.$.LongPollEvent.GAME_JUDGE_SKIPPED = "gjs";
cah.$.LongPollEvent.GAME_LIST_REFRESH = "glr";
cah.$.LongPollEvent.NEW_PLAYER = "np";
cah.$.LongPollEvent.GAME_PLAYER_SKIPPED = "gps";
cah.$.LongPollEvent.GAME_PLAYER_JOIN = "gpj";
cah.$.LongPollEvent.GAME_WHITE_RESHUFFLE = "gwr";
cah.$.LongPollEvent.CARDCAST_REMOVE_CARDSET = "crc";
cah.$.LongPollEvent.GAME_OPTIONS_CHANGED = "goc";
cah.$.LongPollEvent.GAME_PLAYER_KICKED_IDLE = "gpki";
cah.$.LongPollEvent.GAME_SPECTATOR_LEAVE = "gvl";
cah.$.LongPollEvent.GAME_PLAYER_LEAVE = "gpl";
cah.$.LongPollEvent.GAME_SPECTATOR_JOIN = "gvj";
cah.$.LongPollEvent.HURRY_UP = "hu";
cah.$.LongPollEvent.GAME_JUDGE_LEFT = "gjl"; cah.$.LongPollEvent.GAME_JUDGE_LEFT = "gjl";
cah.$.LongPollEvent.KICKED = "k";
cah.$.LongPollEvent.KICKED_FROM_GAME_IDLE = "kfgi";
cah.$.LongPollEvent.GAME_STATE_CHANGE = "gsc";
cah.$.ErrorCode = function() { cah.$.ErrorCode = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.ErrorCode.prototype.dummyForAutocomplete = undefined; cah.$.ErrorCode.prototype.dummyForAutocomplete = undefined;
cah.$.ErrorCode.TOO_MANY_GAMES = "tmg";
cah.$.ErrorCode.NO_CARD_SPECIFIED = "ncs";
cah.$.ErrorCode.ACCESS_DENIED = "ad";
cah.$.ErrorCode.NOT_GAME_HOST = "ngh";
cah.$.ErrorCode.CANNOT_JOIN_ANOTHER_GAME = "cjag";
cah.$.ErrorCode.INVALID_CARD = "ic";
cah.$.ErrorCode.RESERVED_NICK = "rn";
cah.$.ErrorCode.TOO_MANY_USERS = "tmu";
cah.$.ErrorCode.NO_GAME_SPECIFIED = "ngs";
cah.$.ErrorCode.SESSION_EXPIRED = "se";
cah.$.ErrorCode.CARDCAST_INVALID_ID = "cii";
cah.$.ErrorCode.BAD_OP = "bo";
cah.$.ErrorCode.TOO_FAST = "tf";
cah.$.ErrorCode.NO_SESSION = "ns";
cah.$.ErrorCode.NOT_REGISTERED = "nr";
cah.$.ErrorCode.OP_NOT_SPECIFIED = "ons";
cah.$.ErrorCode.NOT_JUDGE = "nj";
cah.$.ErrorCode.WRONG_PASSWORD = "wp";
cah.$.ErrorCode.NOT_IN_THAT_GAME = "nitg";
cah.$.ErrorCode.NICK_IN_USE = "niu";
cah.$.ErrorCode.SERVER_ERROR = "serr";
cah.$.ErrorCode.GAME_FULL = "gf";
cah.$.ErrorCode.NO_NICK_SPECIFIED = "nns";
cah.$.ErrorCode.NOT_ADMIN = "na";
cah.$.ErrorCode.NOT_YOUR_TURN = "nyt";
cah.$.ErrorCode.BANNED = "B&";
cah.$.ErrorCode.INVALID_NICK = "in"; cah.$.ErrorCode.INVALID_NICK = "in";
cah.$.ErrorCode.ALREADY_STARTED = "as"; cah.$.ErrorCode.TOO_MANY_USERS = "tmu";
cah.$.ErrorCode.BAD_REQUEST = "br"; cah.$.ErrorCode.NOT_GAME_HOST = "ngh";
cah.$.ErrorCode.NO_SUCH_USER = "nsu";
cah.$.ErrorCode.DO_NOT_HAVE_CARD = "dnhc";
cah.$.ErrorCode.MESSAGE_TOO_LONG = "mtl"; cah.$.ErrorCode.MESSAGE_TOO_LONG = "mtl";
cah.$.ErrorCode.ALREADY_STOPPED = "aS"; cah.$.ErrorCode.NO_NICK_SPECIFIED = "nns";
cah.$.ErrorCode.NOT_ENOUGH_PLAYERS = "nep"; cah.$.ErrorCode.BANNED = "B&";
cah.$.ErrorCode.INVALID_GAME = "ig"; cah.$.ErrorCode.WRONG_PASSWORD = "wp";
cah.$.ErrorCode.CARDCAST_CANNOT_FIND = "ccf"; cah.$.ErrorCode.RESERVED_NICK = "rn";
cah.$.ErrorCode.TOO_MANY_GAMES = "tmg";
cah.$.ErrorCode.CANNOT_JOIN_ANOTHER_GAME = "cjag";
cah.$.ErrorCode.NO_MSG_SPECIFIED = "nms"; cah.$.ErrorCode.NO_MSG_SPECIFIED = "nms";
cah.$.ErrorCode.ALREADY_STARTED = "as";
cah.$.ErrorCode.NOT_ADMIN = "na";
cah.$.ErrorCode.INVALID_GAME = "ig";
cah.$.ErrorCode.NO_SESSION = "ns";
cah.$.ErrorCode.ACCESS_DENIED = "ad";
cah.$.ErrorCode.NICK_IN_USE = "niu";
cah.$.ErrorCode.NOT_JUDGE = "nj";
cah.$.ErrorCode.SERVER_ERROR = "serr";
cah.$.ErrorCode.CARDCAST_INVALID_ID = "cii";
cah.$.ErrorCode.TOO_FAST = "tf";
cah.$.ErrorCode.NOT_ENOUGH_CARDS = "nec"; cah.$.ErrorCode.NOT_ENOUGH_CARDS = "nec";
cah.$.ErrorCode.NO_CARD_SPECIFIED = "ncs";
cah.$.ErrorCode.NO_GAME_SPECIFIED = "ngs";
cah.$.ErrorCode.OP_NOT_SPECIFIED = "ons";
cah.$.ErrorCode.BAD_REQUEST = "br";
cah.$.ErrorCode.NOT_ENOUGH_PLAYERS = "nep";
cah.$.ErrorCode.CARDCAST_CANNOT_FIND = "ccf";
cah.$.ErrorCode.NOT_IN_THAT_GAME = "nitg";
cah.$.ErrorCode.NO_SUCH_USER = "nsu";
cah.$.ErrorCode.NOT_REGISTERED = "nr";
cah.$.ErrorCode.BAD_OP = "bo";
cah.$.ErrorCode.DO_NOT_HAVE_CARD = "dnhc";
cah.$.ErrorCode.NOT_YOUR_TURN = "nyt";
cah.$.ErrorCode.ALREADY_STOPPED = "aS";
cah.$.ErrorCode.SESSION_EXPIRED = "se";
cah.$.ErrorCode.GAME_FULL = "gf";
cah.$.ErrorCode.INVALID_CARD = "ic";
cah.$.ErrorCode_msg = {}; cah.$.ErrorCode_msg = {};
cah.$.ErrorCode_msg['tmg'] = "There are too many games already in progress. Either join an existing game, or wait for one to become available.";
cah.$.ErrorCode_msg['ncs'] = "No card specified.";
cah.$.ErrorCode_msg['ns'] = "Session not detected. Make sure you have cookies enabled.";
cah.$.ErrorCode_msg['rn'] = "That nick is reserved.";
cah.$.ErrorCode_msg['nr'] = "Not registered. Refresh the page.";
cah.$.ErrorCode_msg['nitg'] = "You are not in that game.";
cah.$.ErrorCode_msg['nep'] = "There are not enough players to start the game.";
cah.$.ErrorCode_msg['tf'] = "You are chatting too fast. Wait a few seconds and try again.";
cah.$.ErrorCode_msg['nyt'] = "It is not your turn to play a card.";
cah.$.ErrorCode_msg['gf'] = "That game is full. Join another.";
cah.$.ErrorCode_msg['aS'] = "The game has already stopped.";
cah.$.ErrorCode_msg['mtl'] = "Messages cannot be longer than 200 characters.";
cah.$.ErrorCode_msg['br'] = "Bad request.";
cah.$.ErrorCode_msg['ngs'] = "No game specified.";
cah.$.ErrorCode_msg['ic'] = "Invalid card specified.";
cah.$.ErrorCode_msg['bo'] = "Invalid operation.";
cah.$.ErrorCode_msg['tmu'] = "There are too many users connected. Either join another server, or wait for a user to disconnect.";
cah.$.ErrorCode_msg['dnhc'] = "You don't have that card.";
cah.$.ErrorCode_msg['ons'] = "Operation not specified.";
cah.$.ErrorCode_msg['cjag'] = "You cannot join another game.";
cah.$.ErrorCode_msg['ig'] = "Invalid game specified.";
cah.$.ErrorCode_msg['nns'] = "No nickname specified.";
cah.$.ErrorCode_msg['cii'] = "Invalid Cardcast ID. Must be exactly 5 characters."; cah.$.ErrorCode_msg['cii'] = "Invalid Cardcast ID. Must be exactly 5 characters.";
cah.$.ErrorCode_msg['ngh'] = "Only the game host can do that."; cah.$.ErrorCode_msg['nr'] = "Not registered. Refresh the page.";
cah.$.ErrorCode_msg['nec'] = "You must add card sets containing at least 50 black cards and 20 times the player limit white cards."; cah.$.ErrorCode_msg['ns'] = "Session not detected. Make sure you have cookies enabled.";
cah.$.ErrorCode_msg['serr'] = "An error occured on the server.";
cah.$.ErrorCode_msg['ccf'] = "Cannot find Cardcast deck with given ID. If you just added this deck to Cardcast, wait a few minutes and try again."; cah.$.ErrorCode_msg['ccf'] = "Cannot find Cardcast deck with given ID. If you just added this deck to Cardcast, wait a few minutes and try again.";
cah.$.ErrorCode_msg['nyt'] = "It is not your turn to play a card.";
cah.$.ErrorCode_msg['bo'] = "Invalid operation.";
cah.$.ErrorCode_msg['nec'] = "You must add card sets containing at least 50 black cards and 20 times the player limit white cards.";
cah.$.ErrorCode_msg['ngh'] = "Only the game host can do that.";
cah.$.ErrorCode_msg['tmg'] = "There are too many games already in progress. Either join an existing game, or wait for one to become available.";
cah.$.ErrorCode_msg['br'] = "Bad request.";
cah.$.ErrorCode_msg['nsu'] = "No such user."; cah.$.ErrorCode_msg['nsu'] = "No such user.";
cah.$.ErrorCode_msg['wp'] = "That password is incorrect."; cah.$.ErrorCode_msg['aS'] = "The game has already stopped.";
cah.$.ErrorCode_msg['as'] = "The game has already started.";
cah.$.ErrorCode_msg['se'] = "Your session has expired. Refresh the page."; cah.$.ErrorCode_msg['se'] = "Your session has expired. Refresh the page.";
cah.$.ErrorCode_msg['in'] = "Nickname must contain only upper and lower case letters, numbers, or underscores, must be 3 to 30 characters long, and must not start with a number.";
cah.$.ErrorCode_msg['nms'] = "No message specified."; cah.$.ErrorCode_msg['nms'] = "No message specified.";
cah.$.ErrorCode_msg['na'] = "You are not an administrator."; cah.$.ErrorCode_msg['nep'] = "There are not enough players to start the game.";
cah.$.ErrorCode_msg['wp'] = "That password is incorrect.";
cah.$.ErrorCode_msg['ic'] = "Invalid card specified.";
cah.$.ErrorCode_msg['niu'] = "Nickname is already in use."; cah.$.ErrorCode_msg['niu'] = "Nickname is already in use.";
cah.$.ErrorCode_msg['B&'] = "Banned."; cah.$.ErrorCode_msg['ngs'] = "No game specified.";
cah.$.ErrorCode_msg['nitg'] = "You are not in that game.";
cah.$.ErrorCode_msg['tmu'] = "There are too many users connected. Either join another server, or wait for a user to disconnect.";
cah.$.ErrorCode_msg['ig'] = "Invalid game specified.";
cah.$.ErrorCode_msg['gf'] = "That game is full. Join another.";
cah.$.ErrorCode_msg['ncs'] = "No card specified.";
cah.$.ErrorCode_msg['ad'] = "Access denied."; cah.$.ErrorCode_msg['ad'] = "Access denied.";
cah.$.ErrorCode_msg['cjag'] = "You cannot join another game.";
cah.$.ErrorCode_msg['B&'] = "Banned.";
cah.$.ErrorCode_msg['mtl'] = "Messages cannot be longer than 200 characters.";
cah.$.ErrorCode_msg['in'] = "Nickname must contain only upper and lower case letters, numbers, or underscores, must be 3 to 30 characters long, and must not start with a number.";
cah.$.ErrorCode_msg['serr'] = "An error occured on the server.";
cah.$.ErrorCode_msg['dnhc'] = "You don't have that card.";
cah.$.ErrorCode_msg['as'] = "The game has already started.";
cah.$.ErrorCode_msg['nns'] = "No nickname specified.";
cah.$.ErrorCode_msg['tf'] = "You are chatting too fast. Wait a few seconds and try again.";
cah.$.ErrorCode_msg['na'] = "You are not an administrator.";
cah.$.ErrorCode_msg['ons'] = "Operation not specified.";
cah.$.ErrorCode_msg['nj'] = "You are not the judge."; cah.$.ErrorCode_msg['nj'] = "You are not the judge.";
cah.$.ErrorCode_msg['rn'] = "That nick is reserved.";
cah.$.ErrorInformation = function() { cah.$.ErrorInformation = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.ErrorInformation.prototype.dummyForAutocomplete = undefined; cah.$.ErrorInformation.prototype.dummyForAutocomplete = undefined;
cah.$.ErrorInformation.WHITE_CARDS_REQUIRED = "wcr";
cah.$.ErrorInformation.WHITE_CARDS_PRESENT = "wcp"; cah.$.ErrorInformation.WHITE_CARDS_PRESENT = "wcp";
cah.$.ErrorInformation.WHITE_CARDS_REQUIRED = "wcr";
cah.$.ErrorInformation.BLACK_CARDS_REQUIRED = "bcr"; cah.$.ErrorInformation.BLACK_CARDS_REQUIRED = "bcr";
cah.$.ErrorInformation.BLACK_CARDS_PRESENT = "bcp"; cah.$.ErrorInformation.BLACK_CARDS_PRESENT = "bcp";
@ -263,70 +263,70 @@ cah.$.AjaxResponse = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.AjaxResponse.prototype.dummyForAutocomplete = undefined; cah.$.AjaxResponse.prototype.dummyForAutocomplete = undefined;
cah.$.AjaxResponse.WHITE_CARDS = "wc"; cah.$.AjaxResponse.SERIAL = "s";
cah.$.AjaxResponse.CARD_SETS = "css"; cah.$.AjaxResponse.NAMES = "nl";
cah.$.AjaxResponse.GAME_ID = "gid";
cah.$.AjaxResponse.HAND = "h";
cah.$.AjaxResponse.PLAYER_INFO = "pi";
cah.$.AjaxResponse.BLACK_CARD = "bc";
cah.$.AjaxResponse.GAME_OPTIONS = "go";
cah.$.AjaxResponse.IN_PROGRESS = "ip";
cah.$.AjaxResponse.GAMES = "gl"; cah.$.AjaxResponse.GAMES = "gl";
cah.$.AjaxResponse.PLAYER_INFO = "pi";
cah.$.AjaxResponse.GAME_ID = "gid";
cah.$.AjaxResponse.WHITE_CARDS = "wc";
cah.$.AjaxResponse.HAND = "h";
cah.$.AjaxResponse.ERROR_CODE = "ec";
cah.$.AjaxResponse.MAX_GAMES = "mg";
cah.$.AjaxResponse.IN_PROGRESS = "ip";
cah.$.AjaxResponse.GAME_OPTIONS = "go";
cah.$.AjaxResponse.NICKNAME = "n"; cah.$.AjaxResponse.NICKNAME = "n";
cah.$.AjaxResponse.CARD_ID = "cid"; cah.$.AjaxResponse.BLACK_CARD = "bc";
cah.$.AjaxResponse.NEXT = "next"; cah.$.AjaxResponse.NEXT = "next";
cah.$.AjaxResponse.GAME_INFO = "gi"; cah.$.AjaxResponse.GAME_INFO = "gi";
cah.$.AjaxResponse.CARD_ID = "cid";
cah.$.AjaxResponse.ERROR = "e"; cah.$.AjaxResponse.ERROR = "e";
cah.$.AjaxResponse.ERROR_CODE = "ec"; cah.$.AjaxResponse.CARD_SETS = "css";
cah.$.AjaxResponse.SERIAL = "s";
cah.$.AjaxResponse.MAX_GAMES = "mg";
cah.$.AjaxResponse.NAMES = "nl";
cah.$.AjaxRequest = function() { cah.$.AjaxRequest = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.AjaxRequest.prototype.dummyForAutocomplete = undefined; cah.$.AjaxRequest.prototype.dummyForAutocomplete = undefined;
cah.$.AjaxRequest.WALL = "wall";
cah.$.AjaxRequest.MESSAGE = "m";
cah.$.AjaxRequest.CARD_ID = "cid";
cah.$.AjaxRequest.GAME_ID = "gid";
cah.$.AjaxRequest.EMOTE = "me";
cah.$.AjaxRequest.CARDCAST_ID = "cci";
cah.$.AjaxRequest.GAME_OPTIONS = "go";
cah.$.AjaxRequest.SERIAL = "s"; cah.$.AjaxRequest.SERIAL = "s";
cah.$.AjaxRequest.PASSWORD = "pw"; cah.$.AjaxRequest.GAME_OPTIONS = "go";
cah.$.AjaxRequest.MESSAGE = "m";
cah.$.AjaxRequest.OP = "o"; cah.$.AjaxRequest.OP = "o";
cah.$.AjaxRequest.NICKNAME = "n"; cah.$.AjaxRequest.NICKNAME = "n";
cah.$.AjaxRequest.WALL = "wall";
cah.$.AjaxRequest.PASSWORD = "pw";
cah.$.AjaxRequest.EMOTE = "me";
cah.$.AjaxRequest.CARD_ID = "cid";
cah.$.AjaxRequest.CARDCAST_ID = "cci";
cah.$.AjaxRequest.GAME_ID = "gid";
cah.$.AjaxOperation = function() { cah.$.AjaxOperation = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.AjaxOperation.prototype.dummyForAutocomplete = undefined; cah.$.AjaxOperation.prototype.dummyForAutocomplete = undefined;
cah.$.AjaxOperation.FIRST_LOAD = "fl"; cah.$.AjaxOperation.NAMES = "gn";
cah.$.AjaxOperation.START_GAME = "sg"; cah.$.AjaxOperation.SCORE = "SC";
cah.$.AjaxOperation.JUDGE_SELECT = "js"; cah.$.AjaxOperation.LEAVE_GAME = "lg";
cah.$.AjaxOperation.LOG_OUT = "lo";
cah.$.AjaxOperation.GAME_LIST = "ggl";
cah.$.AjaxOperation.CHANGE_GAME_OPTIONS = "cgo";
cah.$.AjaxOperation.PLAY_CARD = "pc";
cah.$.AjaxOperation.CREATE_GAME = "cg";
cah.$.AjaxOperation.CARDCAST_LIST_CARDSETS = "clc";
cah.$.AjaxOperation.GAME_CHAT = "GC";
cah.$.AjaxOperation.KICK = "K";
cah.$.AjaxOperation.ADMIN_SET_VERBOSE_LOG = "svl";
cah.$.AjaxOperation.GET_CARDS = "gc";
cah.$.AjaxOperation.JOIN_GAME = "jg"; cah.$.AjaxOperation.JOIN_GAME = "jg";
cah.$.AjaxOperation.CHAT = "c"; cah.$.AjaxOperation.CHAT = "c";
cah.$.AjaxOperation.NAMES = "gn"; cah.$.AjaxOperation.GAME_LIST = "ggl";
cah.$.AjaxOperation.SPECTATE_GAME = "vg";
cah.$.AjaxOperation.BAN = "b";
cah.$.AjaxOperation.SCORE = "SC";
cah.$.AjaxOperation.GET_GAME_INFO = "ggi";
cah.$.AjaxOperation.CARDCAST_ADD_CARDSET = "cac"; cah.$.AjaxOperation.CARDCAST_ADD_CARDSET = "cac";
cah.$.AjaxOperation.CARDCAST_REMOVE_CARDSET = "crc"; cah.$.AjaxOperation.CARDCAST_LIST_CARDSETS = "clc";
cah.$.AjaxOperation.PLAY_CARD = "pc";
cah.$.AjaxOperation.CHANGE_GAME_OPTIONS = "cgo";
cah.$.AjaxOperation.GET_GAME_INFO = "ggi";
cah.$.AjaxOperation.GET_CARDS = "gc";
cah.$.AjaxOperation.ADMIN_SET_VERBOSE_LOG = "svl";
cah.$.AjaxOperation.REGISTER = "r"; cah.$.AjaxOperation.REGISTER = "r";
cah.$.AjaxOperation.CARDCAST_REMOVE_CARDSET = "crc";
cah.$.AjaxOperation.KICK = "K";
cah.$.AjaxOperation.FIRST_LOAD = "fl";
cah.$.AjaxOperation.START_GAME = "sg";
cah.$.AjaxOperation.LOG_OUT = "lo";
cah.$.AjaxOperation.BAN = "b";
cah.$.AjaxOperation.CREATE_GAME = "cg";
cah.$.AjaxOperation.STOP_GAME = "Sg"; cah.$.AjaxOperation.STOP_GAME = "Sg";
cah.$.AjaxOperation.LEAVE_GAME = "lg"; cah.$.AjaxOperation.GAME_CHAT = "GC";
cah.$.AjaxOperation.SPECTATE_GAME = "vg";
cah.$.AjaxOperation.JUDGE_SELECT = "js";
cah.$.ReconnectNextAction = function() { cah.$.ReconnectNextAction = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
@ -339,9 +339,9 @@ cah.$.DisconnectReason = function() {
// Dummy constructor to make Eclipse auto-complete. // Dummy constructor to make Eclipse auto-complete.
}; };
cah.$.DisconnectReason.prototype.dummyForAutocomplete = undefined; cah.$.DisconnectReason.prototype.dummyForAutocomplete = undefined;
cah.$.DisconnectReason.BANNED = "B&";
cah.$.DisconnectReason.PING_TIMEOUT = "pt"; cah.$.DisconnectReason.PING_TIMEOUT = "pt";
cah.$.DisconnectReason.BANNED = "B&";
cah.$.DisconnectReason.IDLE_TIMEOUT = "it";
cah.$.DisconnectReason.KICKED = "k"; cah.$.DisconnectReason.KICKED = "k";
cah.$.DisconnectReason.MANUAL = "man"; cah.$.DisconnectReason.MANUAL = "man";
cah.$.DisconnectReason.IDLE_TIMEOUT = "it";

View File

@ -95,7 +95,7 @@ cah.Game = function(id) {
$("#game_password_template_label", this.optionsElement_).attr("for", "game_password_" + id); $("#game_password_template_label", this.optionsElement_).attr("for", "game_password_" + id);
$("#game_hide_password_template_label", this.optionsElement_).attr("for", $("#game_hide_password_template_label", this.optionsElement_).attr("for",
"game_hide_password_" + id); "game_hide_password_" + id);
$("#use_timer_template_label", this.optionsElement_).attr("for", "use_timer_" + id); $("#timer_multiplier_template_label", this.optionsElement_).attr("for", "timer_multiplier_" + id);
$("#score_limit_template", this.optionsElement_).attr("id", "score_limit_" + id); $("#score_limit_template", this.optionsElement_).attr("id", "score_limit_" + id);
$("#player_limit_template", this.optionsElement_).attr("id", "player_limit_" + id); $("#player_limit_template", this.optionsElement_).attr("id", "player_limit_" + id);
@ -104,7 +104,7 @@ cah.Game = function(id) {
$("#game_password_template", this.optionsElement_).attr("id", "game_password_" + id); $("#game_password_template", this.optionsElement_).attr("id", "game_password_" + id);
$("#game_fake_password_template", this.optionsElement_).attr("id", "game_fake_password_" + id); $("#game_fake_password_template", this.optionsElement_).attr("id", "game_fake_password_" + id);
$("#game_hide_password_template", this.optionsElement_).attr("id", "game_hide_password_" + id); $("#game_hide_password_template", this.optionsElement_).attr("id", "game_hide_password_" + id);
$("#use_timer_template", this.optionsElement_).attr("id", "use_timer_" + id); $("#timer_multiplier_template", this.optionsElement_).attr("id", "timer_multiplier_" + id);
$("#blanks_limit_template", this.optionsElement_).attr("id", "blanks_limit_" + id); $("#blanks_limit_template", this.optionsElement_).attr("id", "blanks_limit_" + id);
for ( var key in cah.CardSet.byWeight) { for ( var key in cah.CardSet.byWeight) {
@ -307,7 +307,7 @@ cah.Game = function(id) {
$(".game_show_options", this.element_).click(cah.bind(this, this.showOptionsClick_)); $(".game_show_options", this.element_).click(cah.bind(this, this.showOptionsClick_));
$("select", this.optionsElement_).change(cah.bind(this, this.optionChanged_)); $("select", this.optionsElement_).change(cah.bind(this, this.optionChanged_));
$("input", this.optionsElement_).blur(cah.bind(this, this.optionChanged_)); $("input", this.optionsElement_).blur(cah.bind(this, this.optionChanged_));
$(".use_timer", this.optionsElement_).change(cah.bind(this, this.optionChanged_)); $(".timer_multiplier", this.optionsElement_).change(cah.bind(this, this.optionChanged_));
$(".card_set", this.optionsElement_).change(cah.bind(this, this.optionChanged_)); $(".card_set", this.optionsElement_).change(cah.bind(this, this.optionChanged_));
$(".game_hide_password", this.optionsElement_).click(cah.bind(this, this.showOrHidePassword_)); $(".game_hide_password", this.optionsElement_).click(cah.bind(this, this.showOrHidePassword_));
@ -853,11 +853,8 @@ cah.Game.prototype.updateGameStatus = function(data) {
$(".player_limit", this.optionsElement_).val(options[cah.$.GameOptionData.PLAYER_LIMIT]); $(".player_limit", this.optionsElement_).val(options[cah.$.GameOptionData.PLAYER_LIMIT]);
$(".spectator_limit", this.optionsElement_).val(options[cah.$.GameOptionData.SPECTATOR_LIMIT]); $(".spectator_limit", this.optionsElement_).val(options[cah.$.GameOptionData.SPECTATOR_LIMIT]);
$(".game_password", this.optionsElement_).val(options[cah.$.GameOptionData.PASSWORD]); $(".game_password", this.optionsElement_).val(options[cah.$.GameOptionData.PASSWORD]);
if (options[cah.$.GameOptionData.USE_TIMER]) { $(".timer_multiplier", this.optionsElement_).val(options[cah.$.GameOptionData.TIMER_MULTIPLIER]);
$(".use_timer", this.optionsElement_).attr("checked", "checked");
} else {
$(".use_timer", this.optionsElement_).removeAttr("checked");
}
var cardSetIds = options[cah.$.GameOptionData.CARD_SETS];// .split(','); var cardSetIds = options[cah.$.GameOptionData.CARD_SETS];// .split(',');
$(".card_set", this.optionsElement_).removeAttr("checked"); $(".card_set", this.optionsElement_).removeAttr("checked");
for ( var key in cardSetIds) { for ( var key in cardSetIds) {
@ -1482,7 +1479,8 @@ cah.Game.prototype.optionChanged_ = function(e) {
options[cah.$.GameOptionData.SPECTATOR_LIMIT] = $(".spectator_limit", this.optionsElement_).val(); options[cah.$.GameOptionData.SPECTATOR_LIMIT] = $(".spectator_limit", this.optionsElement_).val();
options[cah.$.GameOptionData.PASSWORD] = $(".game_password", this.optionsElement_).val(); options[cah.$.GameOptionData.PASSWORD] = $(".game_password", this.optionsElement_).val();
options[cah.$.GameOptionData.BLANKS_LIMIT] = $(".blanks_limit", this.optionsElement_).val(); options[cah.$.GameOptionData.BLANKS_LIMIT] = $(".blanks_limit", this.optionsElement_).val();
options[cah.$.GameOptionData.USE_TIMER] = !!$('.use_timer', this.optionsElement_).attr('checked'); options[cah.$.GameOptionData.TIMER_MULTIPLIER] = $('.timer_multiplier', this.optionsElement_)
.val();
cah.Ajax.build(cah.$.AjaxOperation.CHANGE_GAME_OPTIONS).withGameId(this.id_).withGameOptions( cah.Ajax.build(cah.$.AjaxOperation.CHANGE_GAME_OPTIONS).withGameId(this.id_).withGameOptions(
options).run(); options).run();

View File

@ -670,7 +670,7 @@ public class Constants {
PLAYER_LIMIT("pL"), PLAYER_LIMIT("pL"),
SPECTATOR_LIMIT("vL"), SPECTATOR_LIMIT("vL"),
SCORE_LIMIT("sl"), SCORE_LIMIT("sl"),
USE_TIMER("ut"); TIMER_MULTIPLIER("tm");
private final String key; private final String key;

View File

@ -33,6 +33,7 @@ import java.util.LinkedList;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Set; import java.util.Set;
import java.util.TreeSet;
import java.util.concurrent.ScheduledFuture; import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.ScheduledThreadPoolExecutor; import java.util.concurrent.ScheduledThreadPoolExecutor;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
@ -40,6 +41,12 @@ import java.util.concurrent.TimeUnit;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import org.apache.log4j.Logger;
import org.hibernate.Session;
import com.google.inject.Inject;
import com.google.inject.Provider;
import net.socialgamer.cah.Constants.BlackCardData; import net.socialgamer.cah.Constants.BlackCardData;
import net.socialgamer.cah.Constants.ErrorCode; import net.socialgamer.cah.Constants.ErrorCode;
import net.socialgamer.cah.Constants.GameInfo; import net.socialgamer.cah.Constants.GameInfo;
@ -56,12 +63,6 @@ import net.socialgamer.cah.data.GameManager.GameId;
import net.socialgamer.cah.data.QueuedMessage.MessageType; import net.socialgamer.cah.data.QueuedMessage.MessageType;
import net.socialgamer.cah.task.SafeTimerTask; import net.socialgamer.cah.task.SafeTimerTask;
import org.apache.log4j.Logger;
import org.hibernate.Session;
import com.google.inject.Inject;
import com.google.inject.Provider;
/** /**
* Game data and logic class. Games are simple finite state machines, with 3 states that wait for * Game data and logic class. Games are simple finite state machines, with 3 states that wait for
@ -151,6 +152,14 @@ public class Game {
*/ */
private final static int JUDGE_TIMEOUT_PER_CARD = 7 * 1000; private final static int JUDGE_TIMEOUT_PER_CARD = 7 * 1000;
private final static int MAX_SKIPS_BEFORE_KICK = 2; private final static int MAX_SKIPS_BEFORE_KICK = 2;
private final static Set<String> FINITE_PLAYTIMES;
static
{
final Set<String> finitePlaytimes = new TreeSet<String>(Arrays.asList(
new String[]{"0.25x", "0.5x", "0.75x", "1x", "1.25x", "1.5x", "1.75x", "2x", "2.5x", "3x", "4x", "5x", "10x"}));
FINITE_PLAYTIMES = Collections.unmodifiableSet(finitePlaytimes);
}
/** /**
* Lock object to prevent judging during idle judge detection and vice-versa. * Lock object to prevent judging during idle judge detection and vice-versa.
*/ */
@ -818,8 +827,7 @@ public class Game {
} }
// Perhaps figure out a better way to do this... // Perhaps figure out a better way to do this...
final int playTimer = options.useIdleTimer ? PLAY_TIMEOUT_BASE final int playTimer = calculateTime(PLAY_TIMEOUT_BASE + (PLAY_TIMEOUT_PER_CARD * blackCard.getPick()));
+ (PLAY_TIMEOUT_PER_CARD * blackCard.getPick()) : Integer.MAX_VALUE;
final HashMap<ReturnableData, Object> data = getEventMap(); final HashMap<ReturnableData, Object> data = getEventMap();
data.put(LongPollResponse.EVENT, LongPollEvent.GAME_STATE_CHANGE.toString()); data.put(LongPollResponse.EVENT, LongPollEvent.GAME_STATE_CHANGE.toString());
@ -841,6 +849,28 @@ public class Game {
} }
} }
private int calculateTime(final int base) {
double factor = 1.0d;
final String tm = options.timerMultiplier;
if(tm.equals("Unlimited")) {
return Integer.MAX_VALUE;
}
if(FINITE_PLAYTIMES.contains(tm))
{
factor = Double.valueOf(tm.substring(0, tm.length() - 2));
}
final long retval = Math.round(base * factor);
if(retval > Integer.MAX_VALUE) {
return Integer.MAX_VALUE;
}
return (int) retval;
}
/** /**
* Warn players that have not yet played that they are running out of time to do so. * Warn players that have not yet played that they are running out of time to do so.
* <br/> * <br/>
@ -1010,8 +1040,7 @@ public class Game {
state = GameState.JUDGING; state = GameState.JUDGING;
// Perhaps figure out a better way to do this... // Perhaps figure out a better way to do this...
final int judgeTimer = options.useIdleTimer ? JUDGE_TIMEOUT_BASE final int judgeTimer = calculateTime(JUDGE_TIMEOUT_BASE + (JUDGE_TIMEOUT_PER_CARD * playedCards.size() * blackCard.getPick()));
+ (JUDGE_TIMEOUT_PER_CARD * playedCards.size() * blackCard.getPick()) : Integer.MAX_VALUE;
final HashMap<ReturnableData, Object> data = getEventMap(); final HashMap<ReturnableData, Object> data = getEventMap();
data.put(LongPollResponse.EVENT, LongPollEvent.GAME_STATE_CHANGE.toString()); data.put(LongPollResponse.EVENT, LongPollEvent.GAME_STATE_CHANGE.toString());

View File

@ -59,7 +59,7 @@ public class GameOptions {
public int scoreGoal = DEFAULT_SCORE_LIMIT; public int scoreGoal = DEFAULT_SCORE_LIMIT;
public final Set<Integer> cardSetIds = new HashSet<Integer>(); public final Set<Integer> cardSetIds = new HashSet<Integer>();
public String password = ""; public String password = "";
public boolean useIdleTimer = true; public String timerMultiplier = "1.0x";
/** /**
* Update the options in-place (so that the Game doesn't need more locks). * Update the options in-place (so that the Game doesn't need more locks).
@ -77,7 +77,7 @@ public class GameOptions {
} }
this.blanksInDeck = newOptions.blanksInDeck; this.blanksInDeck = newOptions.blanksInDeck;
this.password = newOptions.password; this.password = newOptions.password;
this.useIdleTimer = newOptions.useIdleTimer; this.timerMultiplier = newOptions.timerMultiplier;
} }
/** /**
@ -96,7 +96,7 @@ public class GameOptions {
info.put(GameOptionData.PLAYER_LIMIT, playerLimit); info.put(GameOptionData.PLAYER_LIMIT, playerLimit);
info.put(GameOptionData.SPECTATOR_LIMIT, spectatorLimit); info.put(GameOptionData.SPECTATOR_LIMIT, spectatorLimit);
info.put(GameOptionData.SCORE_LIMIT, scoreGoal); info.put(GameOptionData.SCORE_LIMIT, scoreGoal);
info.put(GameOptionData.USE_TIMER, useIdleTimer); info.put(GameOptionData.TIMER_MULTIPLIER, timerMultiplier);
if (includePassword) { if (includePassword) {
info.put(GameOptionData.PASSWORD, password); info.put(GameOptionData.PASSWORD, password);
} }
@ -128,7 +128,7 @@ public class GameOptions {
json.getInteger(GameOptionData.SPECTATOR_LIMIT, options.spectatorLimit))); json.getInteger(GameOptionData.SPECTATOR_LIMIT, options.spectatorLimit)));
options.scoreGoal = Math.max(MIN_SCORE_LIMIT, Math.min(MAX_SCORE_LIMIT, options.scoreGoal = Math.max(MIN_SCORE_LIMIT, Math.min(MAX_SCORE_LIMIT,
json.getInteger(GameOptionData.SCORE_LIMIT, options.scoreGoal))); json.getInteger(GameOptionData.SCORE_LIMIT, options.scoreGoal)));
options.useIdleTimer = json.getBoolean(GameOptionData.USE_TIMER, options.useIdleTimer); options.timerMultiplier = json.getString(GameOptionData.TIMER_MULTIPLIER, options.timerMultiplier);
options.password = json.getString(GameOptionData.PASSWORD, options.password); options.password = json.getString(GameOptionData.PASSWORD, options.password);
return options; return options;