Refactor chat button click-handler to be a closure.
This will support having multiple handlers, one per game, in the future. Signed-off-by: Matt Mullins <mmullins@mmlx.us>
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@ -44,7 +44,7 @@ $(document).ready(function() {
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$("#nickbox").focus();
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$(".chat", $("#tab-global")).keyup(chat_keyup);
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$(".chat_submit", $("#tab-global")).click(chatsubmit_click);
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$(".chat_submit", $("#tab-global")).click(chatsubmit_click());
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// TODO: have some sort of mechanism to alert the server that we have unloaded the page, but
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// have not expressed an interest in being cleared out yet.
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@ -103,44 +103,47 @@ function chat_keyup(e) {
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}
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/**
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* Handle a click even on the chat button. Send the message to the server.
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* Generate a click handler for the chat submit button. This parses the line
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* for any /-commands, then sends the request to the server.
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*/
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function chatsubmit_click() {
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var text = $.trim($(".chat", $("#tab-global")).val());
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if (text == "") {
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return;
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}
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var cmd = '';
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if ('/' == text.substring(0, 1)) {
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cmd = text.substring(1, text.indexOf(' ') >= 0 ? text.indexOf(' ') : undefined);
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if (text.indexOf(' ') >= 0) {
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text = text.substring(text.indexOf(' ') + 1);
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} else {
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text = '';
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return function() {
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var text = $.trim($(".chat", $("#tab-global")).val());
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if (text == "") {
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return;
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}
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var cmd = '';
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if ('/' == text.substring(0, 1)) {
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cmd = text.substring(1, text.indexOf(' ') >= 0 ? text.indexOf(' ') : undefined);
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if (text.indexOf(' ') >= 0) {
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text = text.substring(text.indexOf(' ') + 1);
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} else {
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text = '';
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}
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}
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switch (cmd) {
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// TODO support an /ignore command
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case '':
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// TODO when I get multiple channels working, this needs to know active and pass it
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cah.Ajax.build(cah.$.AjaxOperation.CHAT).withMessage(text).withGameId(cah.Game.id_).run();
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cah.log.status("<" + cah.nickname + "> " + text);
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break;
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case 'kick':
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cah.Ajax.build(cah.$.AjaxOperation.KICK).withNickname(text.split(' ')[0]).run();
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break;
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case 'ban':
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// this could also be an IP address
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cah.Ajax.build(cah.$.AjaxOperation.BAN).withNickname(text.split(' ')[0]).run();
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break;
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case 'names':
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cah.Ajax.build(cah.$.AjaxOperation.NAMES).run();
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break;
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default:
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}
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}
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switch (cmd) {
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// TODO support an /ignore command
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case '':
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// TODO when I get multiple channels working, this needs to know active and pass it
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cah.Ajax.build(cah.$.AjaxOperation.CHAT).withMessage(text).withGameId(cah.Game.id_).run();
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cah.log.status("<" + cah.nickname + "> " + text);
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break;
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case 'kick':
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cah.Ajax.build(cah.$.AjaxOperation.KICK).withNickname(text.split(' ')[0]).run();
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break;
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case 'ban':
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// this could also be an IP address
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cah.Ajax.build(cah.$.AjaxOperation.BAN).withNickname(text.split(' ')[0]).run();
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break;
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case 'names':
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cah.Ajax.build(cah.$.AjaxOperation.NAMES).run();
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break;
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default:
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}
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$(".chat", $("#tab-global")).val("");
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$(".chat", $("#tab-global")).focus();
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$(".chat", $("#tab-global")).val("");
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$(".chat", $("#tab-global")).focus();
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};
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}
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/**
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