changelog

This commit is contained in:
Andy Janata 2013-12-02 04:53:53 +00:00
parent c01bc3cd37
commit d03eaf88c1
2 changed files with 2 additions and 0 deletions

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@ -109,6 +109,7 @@ HttpSession hSession = request.getSession(true);
line; well now, you can uncheck a box up at the top right and they'll stop bouncing around.</li> line; well now, you can uncheck a box up at the top right and they'll stop bouncing around.</li>
<li>/sync chat command to re-sync the current game state without reloading the page. It should <li>/sync chat command to re-sync the current game state without reloading the page. It should
be harder to de-sync the client now, as well.</li> be harder to de-sync the client now, as well.</li>
<li>Users are removed from the server if they have not done anything for an hour.</li>
<li>Several more bug fixes and back-end improvements.</li> <li>Several more bug fixes and back-end improvements.</li>
</ul></li> </ul></li>
<li>The Fourth Expansion is up.</li> <li>The Fourth Expansion is up.</li>

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@ -67,6 +67,7 @@ to, for instance, display the number of connected players.
line; well now, you can uncheck a box up at the top right and they'll stop bouncing around.</li> line; well now, you can uncheck a box up at the top right and they'll stop bouncing around.</li>
<li>/sync chat command to re-sync the current game state without reloading the page. It should <li>/sync chat command to re-sync the current game state without reloading the page. It should
be harder to de-sync the client now, as well.</li> be harder to de-sync the client now, as well.</li>
<li>Users are removed from the server if they have not done anything for an hour.</li>
<li>Several more bug fixes and back-end improvements.</li> <li>Several more bug fixes and back-end improvements.</li>
</ul></li> </ul></li>
<li>The Fourth Expansion is up.</li> <li>The Fourth Expansion is up.</li>