Andy Janata
b679412cb0
Merge branch 'emotes' of https://github.com/uecasm/PretendYoureXyzzy into uecasm-emotes
2013-11-30 04:52:29 +00:00
uecasm
0dc7a56e79
Merge upstream changes.
2013-11-29 21:03:12 +13:00
uecasm
2a6b81e4dd
Add /me command to support emotes.
2013-10-03 00:28:16 +13:00
Gavin Lambert
3fb715e73c
Missed edit
2013-06-20 00:51:23 +12:00
Gavin Lambert
a67eedd4ba
New feature: blank cards
...
Add support for blank white cards, that allow the player to enter their
own answer. (Game host can choose how many to include in the deck; the
default is none.)
2013-06-20 00:23:10 +12:00
Gavin Lambert
4ac0de4ff6
Add spectator feature
2013-06-11 00:14:32 +12:00
Andy Janata
bdf288a379
Add game option for using idle timer. Implementation when not using idle timer is it instead uses Integer.MAX_VALUE as the number of milliseconds.
2013-04-13 10:39:38 -07:00
Andy Janata
c662bf954d
admins can send chat to all connected users
2013-03-26 20:17:49 -07:00
Andy Janata
7cf9413861
- add card set support to the game itself
...
- add watermark field to cards to indicate what to display over the logo
- display said watermark
2012-07-07 15:01:33 -07:00
Andy Janata
315549d87f
game passwords, and display more game information in the lobby list
2012-03-18 21:20:48 -07:00
Andy Janata
a6f1a139be
game host can configure maximum players and score goal
2012-03-15 20:06:23 -07:00
Andy Janata
29388bad2c
add license overview file
2012-02-06 14:54:31 -08:00
Andy Janata
88b68c87b6
comment ALL the files!
2012-02-06 14:00:24 -08:00
Andy Janata
4d5fddd293
add 2-clause bsd-style license to source files
2012-02-02 14:47:23 -08:00
Andy Janata
7600ec27de
- refactor game handlers a bit to add another abstract class that ensures the user requesting is in the game in question
...
- add play card handler. need to send the white card count down to users that refresh the page.
- ajax event handlers get the request object as well as the result object so the server doesn't have to send the game id back in a response
2012-01-26 18:07:39 -08:00
Andy Janata
8b6d171d66
fix warnings
2012-01-20 19:11:39 -08:00
Andy Janata
5bda9fd452
client can join games. doesn't load the game yet, which is the same thing that happens with creating a game. the same thing should happen for both cases.
...
reworked some tests to be able to hide a method from GameManager. part of this goal was to reduce unnecessary game refresh broadcasts if a client tried to create multiple games.
2012-01-18 16:42:18 -08:00
Andy Janata
76d9be8f1c
more constants instead of immediate strings.
...
add a wrapper around the request parameters so we can use our enum values as the parameter names.
2012-01-16 16:28:21 -08:00
Andy Janata
a7cc7c8d36
messing around with the ajax stuff to make autocomplete work better
2012-01-12 17:05:09 -08:00
Andy Janata
9e8c46ec2f
make ajax requests come from a builder to work on removing constant strings
2012-01-12 14:25:04 -08:00