Andy Janata
d41b06ffde
fix card scaling in ie, but the logo still is broken
2012-01-23 17:41:02 -08:00
Andy Janata
1f9d4722be
delete local game object after leaving game
2012-01-23 17:40:21 -08:00
Andy Janata
c73ce88646
deal cards to players when the game starts
2012-01-23 15:06:20 -08:00
Andy Janata
44dcc45c48
update the scoreboard when a player leaves or joins the game
2012-01-23 13:37:11 -08:00
Andy Janata
eec3ad81ca
- make currentGames be a list instead of a single object, just in case I do multiple games later
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- add event handlers for leave and start game buttons
- leave game button works
2012-01-23 13:20:15 -08:00
Andy Janata
8e3c1372dc
- fix formatting in css file
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- add some templates for game lobbies
- client properly joins a game and shows the lobby!
- reconnect to in-progress game when refreshing page
2012-01-22 23:58:36 -08:00
Andy Janata
109a58444a
don't sanitize chat, instead use a text element to display chat and log messages
2012-01-22 23:54:58 -08:00
Andy Janata
922207736a
start working on in-game view
2012-01-21 17:34:18 -08:00
Andy Janata
8b6d171d66
fix warnings
2012-01-20 19:11:39 -08:00
Andy Janata
bd0c11fcf7
fix some alignment
2012-01-20 18:56:33 -08:00
Andy Janata
019505e0b4
make stuff more relative-size-friendly
2012-01-20 16:11:59 -08:00
Andy Janata
577586139e
- escape html in chat on client and server
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- rework how the gamelist was shown
2012-01-20 14:55:08 -08:00
Andy Janata
890964b85d
card classes
2012-01-19 21:19:55 -08:00
Andy Janata
4a3a9d95bd
add templates for cards. change how game list lobbies are cleaned up
2012-01-19 18:19:05 -08:00
Andy Janata
7f376faa10
disable all interface objects when we detect the server has restarted
2012-01-19 00:34:55 -08:00
Andy Janata
5bda9fd452
client can join games. doesn't load the game yet, which is the same thing that happens with creating a game. the same thing should happen for both cases.
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reworked some tests to be able to hide a method from GameManager. part of this goal was to reduce unnecessary game refresh broadcasts if a client tried to create multiple games.
2012-01-18 16:42:18 -08:00
Andy Janata
979a9c4123
- create games
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- list games
- automatically refreshes list when game is created or destroyed
- destroy games after removing all players (including at logout)
2012-01-17 21:58:09 -08:00
Andy Janata
40de91b5ac
some work on the game list
2012-01-17 20:37:09 -08:00
Andy Janata
90b3129f66
cah.bind to bind functions to objects
2012-01-17 20:36:34 -08:00
Andy Janata
79f2f59716
- add game list ajax call
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- skeleton for game lobby list
- fix ajax handlers to use the constants instead of literals for the ops
2012-01-17 17:48:21 -08:00
Andy Janata
76d9be8f1c
more constants instead of immediate strings.
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add a wrapper around the request parameters so we can use our enum values as the parameter names.
2012-01-16 16:28:21 -08:00
Andy Janata
61451105b0
do not return error messages, only return the error code and let the client look up the error message. this could eventually allow for localization of the error messages (but not the rest of the client yet)
2012-01-16 14:33:58 -08:00
Andy Janata
9a281cd38f
use constants for long poll events, ajax request operation names, ajax response field names, and error codes
2012-01-12 21:36:31 -08:00
Andy Janata
8da78ebac7
move MessageType back inside QueuedMessage since the client doesn't need it
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make converter to produce js enums out of java enums
make everything use the constants on both sides for ajax operation code and disconnect reason
move the handler update out of the subpackage that it generates into
make the enum update and handler update run at build
2012-01-12 20:05:39 -08:00
Andy Janata
a7cc7c8d36
messing around with the ajax stuff to make autocomplete work better
2012-01-12 17:05:09 -08:00
Andy Janata
9e8c46ec2f
make ajax requests come from a builder to work on removing constant strings
2012-01-12 14:25:04 -08:00
Andy Janata
bdf401c443
don't display ourselves connecting at the beginning
2012-01-12 13:07:19 -08:00
Andy Janata
c4210a3faa
properly invalidate sessions when ping timeout occurs so when the user comes back they'll get a new session
2012-01-12 13:07:05 -08:00
Andy Janata
3c391f23cd
add names list when connecting
2012-01-12 13:05:49 -08:00
Andy Janata
c66c08cd4f
we have to be able to deal with longpoll error data returned not in an array, so make it look like an array if it's an error
2012-01-06 16:49:43 -08:00
Andy Janata
eba02a35bd
add support for being able to return more than one event in a single long poll request, since the client will poll no more often than every half-second. this could have caused a rather large backlog of events to deliver if chat was active.
2012-01-06 16:43:40 -08:00
Andy Janata
8a45078d77
remove dead clients
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refactor the injector out to the servlet context
2012-01-06 15:53:55 -08:00
Andy Janata
9508575949
log out button
2012-01-06 15:53:04 -08:00
Andy Janata
29d3ca9190
only scroll the log window if it was already scrolled to the bottom
2011-12-24 19:38:19 -08:00
Andy Janata
37cc770ed3
convert cah.ajax into an object to make things a little neater
2011-12-24 19:38:02 -08:00
Andy Janata
0183ca5357
- change register error message only showing up once instead of repeating every time you try and get an error. it probably should blank when you start typing again though
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- pull the long polling handlers out to their own file like the ajax response handlers
- chat
2011-12-24 19:37:45 -08:00
Andy Janata
87c77993af
refactor the js code into several files. need to further refactor the ajax handlers, and make the server automatically assemble the list of files the client needs.
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some sort of dependency ordering needs enforced too.
2011-12-22 18:48:20 -08:00
Andy Janata
5aacc0ac32
- add long polling support
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- broadcast a message when a new user connects
- utilize the long polling to deliver the message to existing clients
2011-12-22 14:19:59 -08:00
Andy Janata
668f9fe87d
initial commit
2011-12-16 16:39:52 -08:00