148 lines
4.9 KiB
JavaScript
148 lines
4.9 KiB
JavaScript
/*
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* Copyright (c) 2012, Andy Janata
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are permitted
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* provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice, this list of conditions
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* and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other materials provided
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* with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
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* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* Main application for Pretend You're Xyzzy. This only has to handle the initial nickname
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* registration, the chat box, the logout button, and resizing the window. It should probably be
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* split up into multiple files.
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*
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* @author Andy Janata (ajanata@socialgamer.net)
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*/
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$(document).ready(function() {
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// see if we already exist on the server so we can resume
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cah.Ajax.build(cah.$.AjaxOperation.FIRST_LOAD).run();
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// TODO see if we have a stored nickname somewhere
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$("#nicknameconfirm").click(nicknameconfirm_click);
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$("#nickbox").keyup(nickbox_keyup);
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$("#nickbox").focus();
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$("#chat").keyup(chat_keyup);
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$("#chat_submit").click(chatsubmit_click);
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// TODO: have some sort of mechanism to alert the server that we have unloaded the page, but
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// have not expressed an interest in being cleared out yet.
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// $(window).bind("beforeunload", window_beforeunload);
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$("#logout").click(logout_click);
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// if (($.browser.mozilla || $.browser.opera) && !$.cookie("browser_dismiss")) {
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// var name = $.browser.mozilla ? "Firefox" : "Opera";
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// $("#browser").show();
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// $("#browser_name").text(name);
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// $("#browser_ok").click(function() {
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// $("#browser").hide();
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// $.cookie("browser_dismiss", true, {
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// expires : 3650,
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// });
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// });
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// }
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if ($.browser.mozilla) {
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// Firefox sucks.
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$("body").css("font-size", "12px");
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}
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$(window).resize(app_resize);
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app_resize();
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});
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/**
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* Handle a key up event in the nick box. If the key was enter, try to register with the server.
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*
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* @param {jQuery.Event}
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* e
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*/
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function nickbox_keyup(e) {
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if (e.which == 13) {
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$("#nicknameconfirm").click();
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e.preventDefault();
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}
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}
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/**
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* Handle a click event on the set nickname box. Try to register with the server.
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*/
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function nicknameconfirm_click() {
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var nickname = $.trim($("#nickname").val());
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cah.Ajax.build(cah.$.AjaxOperation.REGISTER).withNickname(nickname).run();
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}
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/**
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* Handle a key up event in the chat box. If the key was enter, send the message to the server.
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*
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* @param {jQuery.Event}
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* e
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*/
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function chat_keyup(e) {
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if (e.which == 13) {
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$("#chat_submit").click();
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e.preventDefault();
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}
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}
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/**
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* Handle a click even on the chat button. Send the message to the server.
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*/
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function chatsubmit_click() {
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var text = $.trim($("#chat").val());
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if (text == "") {
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return;
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}
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// TODO when I get multiple channels working, this needs to know active and pass it
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cah.Ajax.build(cah.$.AjaxOperation.CHAT).withMessage(text).run();
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cah.log.status("<" + cah.nickname + "> " + text);
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$("#chat").val("");
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$("#chat").focus();
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}
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/**
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* Handle a click event on the log out button. Tell the server to log us out.
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*/
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function logout_click() {
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if (confirm("Are you sure you wish to log out?")) {
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cah.Ajax.build(cah.$.AjaxOperation.LOG_OUT).run();
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}
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}
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/**
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* Handle a window resize event. Resize the chat and info areas to fit vertically and horizontally.
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* This was tested extensively in Chrome. It may not be pixel-perfect in other browsers.
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*/
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function app_resize() {
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var chatWidth = $("#canvas").width() - 251;
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$("#chat_area").width(chatWidth);
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$("#chat").width(chatWidth - 48);
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var bottomHeight = $(window).height() - $("#main").height() - $("#menubar").height() - 27;
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$("#bottom").height(bottomHeight);
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$("#info_area").height(bottomHeight);
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$("#chat_area").height(bottomHeight);
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$("#log").height(bottomHeight - $("#chat").height() - 1);
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// this is ugly and terrible.
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if ($(window).height() < 650) {
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$("body").css("overflow-y", "auto");
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} else {
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$("body").css("overflow-y", "hidden");
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}
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}
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