PretendYoureXyzzy/WebContent/js
Andy Janata 832bcd8fc4 Maven support.
This is still a bit clunky, but it seems to be working. This supports running both with Jetty directly, and making a .war to throw at Tomcat. You will still need Postgres to run via Jetty; this is super useful for debugging in Eclipse.

mvn clean package war:exploded jetty:run

mvn clean package war:war

You will need to copy build.properties.example to build.properties and fill in the appropriate information.

Also, use correct date format in the cache filter, as Jetty is more strict.
2015-02-14 00:24:38 -08:00
..
QTransform.js fix card zoom in firefox and opera, and display a message that this looks better in chrome for those browsers the first time the page loads 2012-01-23 19:14:29 -08:00
cah.ajax.builder.js Initial Cardcast UI, with chat commands. Javascript formatter stuff in the project. 2014-08-10 22:16:15 -07:00
cah.ajax.handlers.js Initial Cardcast UI, with chat commands. Javascript formatter stuff in the project. 2014-08-10 22:16:15 -07:00
cah.ajax.js Add some error handlers for leaving games. 2013-06-11 00:09:23 +12:00
cah.app.js Initial Cardcast UI, with chat commands. Javascript formatter stuff in the project. 2014-08-10 22:16:15 -07:00
cah.card.js Refactor CardSet, BlackCard, and WhiteCard to enable adding Cardcast card set support. 2014-08-10 15:55:42 -07:00
cah.cardset.js Refactor preferences code out to its own file. Add game list filters, allowing users to ban and require card sets for a game to be in their game list. 2014-01-26 23:22:37 -08:00
cah.constants.js Maven support. 2015-02-14 00:24:38 -08:00
cah.game.js correctly render cardcast codes with leading zeros 2014-09-10 17:40:07 -05:00
cah.gamelist.js Merge pull request #107 from clutterskull/master 2014-05-03 19:40:20 -07:00
cah.js Update the URL bar with a deeplink to the current game, and process these deeplinks when the app loads. Fixes #30. 2013-11-11 03:22:54 +00:00
cah.log.js Initial Cardcast UI, with chat commands. Javascript formatter stuff in the project. 2014-08-10 22:16:15 -07:00
cah.longpoll.handlers.js Initial Cardcast UI, with chat commands. Javascript formatter stuff in the project. 2014-08-10 22:16:15 -07:00
cah.longpoll.js Kick non-admins after being idle for an hour. Any user activity resets this timer. This is a roundabout way of addressing #52, but brings more to the table in general and is significantly simpler than making each game have a timer task to manage it. 2013-12-02 04:00:57 +00:00
cah.preferences.js Refactor preferences code out to its own file. Add game list filters, allowing users to ban and require card sets for a game to be in their game list. 2014-01-26 23:22:37 -08:00
jquery-1.8.2.js - User preferences. Can turn off (dis)connect messages except for kicks/bans (fixes #9), and can ignore chat from specific users (except admins). Also remembers the user's name. All of these are stored in js cookies. 2012-10-11 21:18:40 -07:00
jquery-ui.js I don't like editing library files I'm pulling from elsewhere, but those JS errors in Eclipse were getting annoying. 2012-10-13 13:48:57 -07:00
jquery.cookie.js - User preferences. Can turn off (dis)connect messages except for kicks/bans (fixes #9), and can ignore chat from specific users (except admins). Also remembers the user's name. All of these are stored in js cookies. 2012-10-11 21:18:40 -07:00
jquery.json.js Refactor game options into subobject. 2014-04-08 23:20:40 +12:00
jquery.tablesorter.js Finish up the view cards page. 2013-04-27 23:11:04 -07:00