PretendYoureXyzzy/test/net
Andy Janata 5bda9fd452 client can join games. doesn't load the game yet, which is the same thing that happens with creating a game. the same thing should happen for both cases.
reworked some tests to be able to hide a method from GameManager. part of this goal was to reduce unnecessary game refresh broadcasts if a client tried to create multiple games.
2012-01-18 16:42:18 -08:00
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socialgamer/cah/data client can join games. doesn't load the game yet, which is the same thing that happens with creating a game. the same thing should happen for both cases. 2012-01-18 16:42:18 -08:00