59 lines
1.7 KiB
JavaScript
59 lines
1.7 KiB
JavaScript
/**
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* Main app for cah.
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*
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* @author ajanata
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*/
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$(document).ready(function() {
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// see if we already exist on the server so we can resume
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cah.Ajax.build(cah.$.AjaxOperation.FIRST_LOAD).run();
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// TODO see if we have a stored nickname somewhere
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$("#nicknameconfirm").click(nicknameconfirm_click);
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$("#nickbox").keyup(nickbox_keyup);
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$("#nickbox").focus();
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$("#chat").keyup(chat_keyup);
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$("#chat_submit").click(chatsubmit_click);
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// TODO: have some sort of mechanism to alert the server that we have unloaded the page, but
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// have not expressed an interest in being cleared out yet.
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// $(window).bind("beforeunload", window_beforeunload);
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$("#logout").click(logout_click);
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});
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function nickbox_keyup(e) {
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if (e.which == 13) {
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$("#nicknameconfirm").click();
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e.preventDefault();
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}
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}
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function nicknameconfirm_click(e) {
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var nickname = $.trim($("#nickname").val());
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cah.Ajax.build(cah.$.AjaxOperation.REGISTER).withNickname(nickname).run();
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}
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function chat_keyup(e) {
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if (e.which == 13) {
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$("#chat_submit").click();
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e.preventDefault();
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}
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}
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function chatsubmit_click(e) {
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var text = $.trim($("#chat").val());
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// TODO when I get multiple channels working, this needs to know active and pass it
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cah.Ajax.build(cah.$.AjaxOperation.CHAT).withMessage(text).run();
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// Note: This is just for local display purposes. The server sanitizes it in a much more proper
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// way before sending to other clients.
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text = text.replace(/&/g, "&").replace(/</g, "<").replace(/>/g, ">");
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cah.log.status("<" + cah.nickname + "> " + text);
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$("#chat").val("");
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$("#chat").focus();
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}
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function logout_click(e) {
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cah.Ajax.build(cah.$.AjaxOperation.LOG_OUT).run();
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}
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