PretendYoureXyzzy/WebContent/js
Andy Janata 9d47959f13 Make the client re-try the first load request once if it got a no session error, otherwise it won't know anything about card sets which causes the game list to break. This is marginally related to #35.
Had to actually return the client's serial number to them when returning errors. Whoops.
2013-04-13 17:13:11 -07:00
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QTransform.js fix card zoom in firefox and opera, and display a message that this looks better in chrome for those browsers the first time the page loads 2012-01-23 19:14:29 -08:00
cah.ajax.builder.js Add game option for using idle timer. Implementation when not using idle timer is it instead uses Integer.MAX_VALUE as the number of milliseconds. 2013-04-13 10:39:38 -07:00
cah.ajax.handlers.js Make the client re-try the first load request once if it got a no session error, otherwise it won't know anything about card sets which causes the game list to break. This is marginally related to #35. 2013-04-13 17:13:11 -07:00
cah.ajax.js comment ALL the files! 2012-02-06 14:00:24 -08:00
cah.app.js admins can send chat to all connected users 2013-03-26 20:17:49 -07:00
cah.card.js allow html in card text 2013-03-26 18:07:09 -07:00
cah.cardset.js card set descriptions 2013-03-26 17:19:01 -07:00
cah.constants.js Add game option for using idle timer. Implementation when not using idle timer is it instead uses Integer.MAX_VALUE as the number of milliseconds. 2013-04-13 10:39:38 -07:00
cah.game.js Add game option for using idle timer. Implementation when not using idle timer is it instead uses Integer.MAX_VALUE as the number of milliseconds. 2013-04-13 10:39:38 -07:00
cah.gamelist.js Don't update the game list when it isn't visible (i.e. you're already in a game). The client will refresh it when the player leaves their game anyway. This will hopefully cut down on a lot of bandwidth usage -- that's a lot of data sent around whenever anybody joins or leaves any game, and nobody sees it. 2013-03-02 23:50:24 -08:00
cah.js - User preferences. Can turn off (dis)connect messages except for kicks/bans (fixes #9), and can ignore chat from specific users (except admins). Also remembers the user's name. All of these are stored in js cookies. 2012-10-11 21:18:40 -07:00
cah.log.js admins can send chat to all connected users 2013-03-26 20:17:49 -07:00
cah.longpoll.handlers.js admins can send chat to all connected users 2013-03-26 20:17:49 -07:00
cah.longpoll.js display the total duration of the current play timer. will make it count later 2012-03-16 18:35:13 -07:00
jquery-1.8.2.js - User preferences. Can turn off (dis)connect messages except for kicks/bans (fixes #9), and can ignore chat from specific users (except admins). Also remembers the user's name. All of these are stored in js cookies. 2012-10-11 21:18:40 -07:00
jquery-ui.js I don't like editing library files I'm pulling from elsewhere, but those JS errors in Eclipse were getting annoying. 2012-10-13 13:48:57 -07:00
jquery.cookie.js - User preferences. Can turn off (dis)connect messages except for kicks/bans (fixes #9), and can ignore chat from specific users (except admins). Also remembers the user's name. All of these are stored in js cookies. 2012-10-11 21:18:40 -07:00