PretendYoureXyzzy/WebContent/js/cah.app.js

56 lines
1.4 KiB
JavaScript

/**
* Main app for cah.
*
* @author ajanata
*/
$(document).ready(function() {
// see if we already exist on the server so we can resume
cah.Ajax.build("firstload").run();
// TODO see if we have a stored nickname somewhere
$("#nicknameconfirm").click(nicknameconfirm_click);
$("#nickbox").keyup(nickbox_keyup);
$("#nickbox").focus();
$("#chat").keyup(chat_keyup);
$("#chat_submit").click(chatsubmit_click);
// TODO: have some sort of mechanism to alert the server that we have unloaded the page, but
// have not expressed an interest in being cleared out yet.
// $(window).bind("beforeunload", window_beforeunload);
$("#logout").click(logout_click);
});
function nickbox_keyup(e) {
if (e.which == 13) {
$("#nicknameconfirm").click();
e.preventDefault();
}
}
function nicknameconfirm_click(e) {
var nickname = $.trim($("#nickname").val());
cah.Ajax.build("register").withNickname(nickname).run();
}
function chat_keyup(e) {
if (e.which == 13) {
$("#chat_submit").click();
e.preventDefault();
}
}
function chatsubmit_click(e) {
var text = $.trim($("#chat").val());
// TODO when I get multiple channels working, this needs to know active and pass it
cah.Ajax.build("chat").withMessage(text).run();
cah.log.status("<" + cah.nickname + "> " + text);
$("#chat").val("");
$("#chat").focus();
}
function logout_click(e) {
cah.Ajax.build("logout").run();
}