PretendYoureXyzzy/WebContent/js
Andy Janata 577586139e - escape html in chat on client and server
- rework how the gamelist was shown
2012-01-20 14:55:08 -08:00
..
cah.ajax.builder.js client can join games. doesn't load the game yet, which is the same thing that happens with creating a game. the same thing should happen for both cases. 2012-01-18 16:42:18 -08:00
cah.ajax.handlers.js - escape html in chat on client and server 2012-01-20 14:55:08 -08:00
cah.ajax.js more constants instead of immediate strings. 2012-01-16 16:28:21 -08:00
cah.app.js - escape html in chat on client and server 2012-01-20 14:55:08 -08:00
cah.card.js - escape html in chat on client and server 2012-01-20 14:55:08 -08:00
cah.constants.js client can join games. doesn't load the game yet, which is the same thing that happens with creating a game. the same thing should happen for both cases. 2012-01-18 16:42:18 -08:00
cah.gamelist.js - escape html in chat on client and server 2012-01-20 14:55:08 -08:00
cah.js card classes 2012-01-19 21:19:55 -08:00
cah.log.js more constants instead of immediate strings. 2012-01-16 16:28:21 -08:00
cah.longpoll.handlers.js disable all interface objects when we detect the server has restarted 2012-01-19 00:34:55 -08:00
cah.longpoll.js more constants instead of immediate strings. 2012-01-16 16:28:21 -08:00
jquery-1.7.1.js initial commit 2011-12-16 16:39:52 -08:00