No blinking is better, hehe

Also, about the beta mini-games, the text for the main game is litterally not, here. I have to find a workaround and it's will be hard. so i'll try to do other things first...
This commit is contained in:
ShaffyYoutube 2019-03-17 00:20:15 +01:00
parent e86b52a368
commit 0190136b5c
1 changed files with 17 additions and 17 deletions

View File

@ -15559,8 +15559,8 @@ data! Is that really OK?[;
// --- Literal // --- Literal
//Sequence Test[; //Sequence Test[;
// --- Edited // --- Edited
//TODO: Too much text on screen at page 3 and D (lol 3d) -Shaffy //TODO: Too much text on screen at page 3, 5 and D -Shaffy (Now fixed.)
Debug Menu[;  [;
#WRITE(RtPtr, $1E38C) #WRITE(RtPtr, $1E38C)
// 0x8059680 // 0x8059680
//[; //[;
@ -15574,7 +15574,7 @@ Debug Menu[;
// --- Literal // --- Literal
//1/1[; //1/1[;
// --- Edited // --- Edited
[; [;
#WRITE(RtPtr, $9DDF54) #WRITE(RtPtr, $9DDF54)
// 0x805968c // 0x805968c
//データクリア[; //データクリア[;
@ -15645,28 +15645,28 @@ Debug Menu[;
// --- Literal // --- Literal
//Title Screen (result4)[; //Title Screen (result4)[;
// --- Edited // --- Edited
   [;  [;
#WRITE(RtPtr, $9DDEFC) #WRITE(RtPtr, $9DDEFC)
// 0x8059794 // 0x8059794
//R−IQ (リザルト3)[; //R−IQ (リザルト3)[;
// --- Literal // --- Literal
//Rhythm Test Results (Result3)[; //Rhythm Test Results (Result3)[;
// --- Edited // --- Edited
   [;   [;
#WRITE(RtPtr, $9DDEF4) #WRITE(RtPtr, $9DDEF4)
// 0x80597b0 // 0x80597b0
//R−IQ (リザルト2)[; //R−IQ (リザルト2)[;
// --- Literal // --- Literal
//Result 2 (Result2)[; //Result 2 (Result2)[;
// --- Edited // --- Edited
  [;  [;
#WRITE(RtPtr, $9DDEEC) #WRITE(RtPtr, $9DDEEC)
// 0x80597cc // 0x80597cc
//R−IQ (リザルト)[; //R−IQ (リザルト)[;
// --- Literal // --- Literal
//Result (Might be a prototype ranking system -Shaffy)[; //Result (Might be a prototype ranking system -Shaffy)[;
// --- Edited // --- Edited
  [;  [;
#WRITE(RtPtr, $9DDEE4) #WRITE(RtPtr, $9DDEE4)
// 0x80597e4 // 0x80597e4
//R−IQ (オプション)[; //R−IQ (オプション)[;
@ -16079,56 +16079,56 @@ Debug Menu[;
// --- Literal // --- Literal
//Lesson (Practice 8)[; //Lesson (Practice 8)[;
// --- Edited [[this looks to be a sequence of unused drum lesson titles. The drum lessons look like they used to be a lot more complicated. // --- Edited [[this looks to be a sequence of unused drum lesson titles. The drum lessons look like they used to be a lot more complicated.
  [;   [;
#WRITE(RtPtr, $9DDD04) #WRITE(RtPtr, $9DDD04)
// 0x8059c98 // 0x8059c98
//レッスン(じっせん7)[; //レッスン(じっせん7)[;
// --- Literal // --- Literal
//Lesson (Practice 7)[; //Lesson (Practice 7)[;
// --- Edited // --- Edited
  [;   [;
#WRITE(RtPtr, $9DDCFC) #WRITE(RtPtr, $9DDCFC)
// 0x8059cb0 // 0x8059cb0
//レッスン(じっせん6)[; //レッスン(じっせん6)[;
// --- Literal // --- Literal
//Lesson (Practice 6)[; //Lesson (Practice 6)[;
// --- Edited // --- Edited
  [;   [;
#WRITE(RtPtr, $9DDCF4) #WRITE(RtPtr, $9DDCF4)
// 0x8059cc8 // 0x8059cc8
//レッスン(じっせん5)[; //レッスン(じっせん5)[;
// --- Literal // --- Literal
//Lesson (Practice 5)[; //Lesson (Practice 5)[;
// --- Edited // --- Edited
  [;   [;
#WRITE(RtPtr, $9DDCEC) #WRITE(RtPtr, $9DDCEC)
// 0x8059ce0 // 0x8059ce0
//レッスン(じっせん4)[; //レッスン(じっせん4)[;
// --- Literal // --- Literal
//Lesson (Practice 4)[; //Lesson (Practice 4)[;
// --- Edited // --- Edited
  [;   [;
#WRITE(RtPtr, $9DDCE4) #WRITE(RtPtr, $9DDCE4)
// 0x8059cf8 // 0x8059cf8
//レッスン(じっせん3)[; //レッスン(じっせん3)[;
// --- Literal // --- Literal
//Lesson (Practice 3)[; //Lesson (Practice 3)[;
// --- Edited // --- Edited
  [;   [;
#WRITE(RtPtr, $9DDCDC) #WRITE(RtPtr, $9DDCDC)
// 0x8059d10 // 0x8059d10
//レッスン(じっせん2)[; //レッスン(じっせん2)[;
// --- Literal // --- Literal
//Lesson (Practice 2)[; //Lesson (Practice 2)[;
// --- Edited // --- Edited
  [;   [;
#WRITE(RtPtr, $9DDCD4) #WRITE(RtPtr, $9DDCD4)
// 0x8059d28 // 0x8059d28
//レッスン(じっせん1)[; //レッスン(じっせん1)[;
// --- Literal // --- Literal
//Lesson (Practice 1)[; //Lesson (Practice 1)[;
// --- Edited // --- Edited
  [;   [;
#WRITE(RtPtr, $9DDCCC) #WRITE(RtPtr, $9DDCCC)
// 0x8059d40 // 0x8059d40
//レッスン(スネアテクニック)[; //レッスン(スネアテクニック)[;
@ -16177,14 +16177,14 @@ Debug Menu[;
// --- Literal // --- Literal
//Lesson (Ending Pattern 2)[; //Lesson (Ending Pattern 2)[;
// --- Edited // --- Edited
 [;   [;
#WRITE(RtPtr, $9DDC94) #WRITE(RtPtr, $9DDC94)
// 0x8059df8 // 0x8059df8
//レッスン(キメパターン1)[; //レッスン(キメパターン1)[;
// --- Literal // --- Literal
//Lesson (Ending Pattern 1)[; //Lesson (Ending Pattern 1)[;
// --- Edited // --- Edited
 [;   [;
#WRITE(RtPtr, $9DDC8C) #WRITE(RtPtr, $9DDC8C)
// 0x8059e14 // 0x8059e14
//レッスン(ハード2)[; //レッスン(ハード2)[;