No blinking is better, hehe
Also, about the beta mini-games, the text for the main game is litterally not, here. I have to find a workaround and it's will be hard. so i'll try to do other things first...
This commit is contained in:
parent
e86b52a368
commit
0190136b5c
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@ -15559,8 +15559,8 @@ data! Is that really OK?[;
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// --- Literal
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// --- Literal
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//Sequence Test[;
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//Sequence Test[;
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// --- Edited
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// --- Edited
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//TODO: Too much text on screen at page 3 and D (lol 3d) -Shaffy
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//TODO: Too much text on screen at page 3, 5 and D -Shaffy (Now fixed.)
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Debug Menu[;
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Debug Menu[;
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#WRITE(RtPtr, $1E38C)
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#WRITE(RtPtr, $1E38C)
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// 0x8059680
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// 0x8059680
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//*[;
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//*[;
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@ -15574,7 +15574,7 @@ Debug Menu[;
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// --- Literal
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// --- Literal
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//1/1[;
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//1/1[;
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// --- Edited
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// --- Edited
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[;
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1/1[;
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#WRITE(RtPtr, $9DDF54)
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#WRITE(RtPtr, $9DDF54)
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// 0x805968c
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// 0x805968c
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//データクリア[;
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//データクリア[;
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@ -15645,28 +15645,28 @@ Debug Menu[;
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// --- Literal
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// --- Literal
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//Title Screen (result4)[;
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//Title Screen (result4)[;
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// --- Edited
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// --- Edited
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Title Screen (Result 4)[;
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Title Screen[;
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#WRITE(RtPtr, $9DDEFC)
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#WRITE(RtPtr, $9DDEFC)
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// 0x8059794
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// 0x8059794
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//R−IQ (リザルト3)[;
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//R−IQ (リザルト3)[;
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// --- Literal
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// --- Literal
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//Rhythm Test Results (Result3)[;
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//Rhythm Test Results (Result3)[;
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// --- Edited
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// --- Edited
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Rhythm Test (Result 3)[;
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Rhythm Test Ranking[;
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#WRITE(RtPtr, $9DDEF4)
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#WRITE(RtPtr, $9DDEF4)
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// 0x80597b0
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// 0x80597b0
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//R−IQ (リザルト2)[;
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//R−IQ (リザルト2)[;
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// --- Literal
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// --- Literal
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//Result 2 (Result2)[;
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//Result 2 (Result2)[;
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// --- Edited
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// --- Edited
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Debug (Result 2)[;
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Beta Ranking[;
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#WRITE(RtPtr, $9DDEEC)
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#WRITE(RtPtr, $9DDEEC)
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// 0x80597cc
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// 0x80597cc
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//R−IQ (リザルト)[;
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//R−IQ (リザルト)[;
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// --- Literal
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// --- Literal
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//Result (Might be a prototype ranking system -Shaffy)[;
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//Result (Might be a prototype ranking system -Shaffy)[;
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// --- Edited
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// --- Edited
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Prototype (Result 1)[;
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Prototype Ranking[;
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#WRITE(RtPtr, $9DDEE4)
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#WRITE(RtPtr, $9DDEE4)
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// 0x80597e4
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// 0x80597e4
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//R−IQ (オプション)[;
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//R−IQ (オプション)[;
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@ -16079,56 +16079,56 @@ Debug Menu[;
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// --- Literal
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// --- Literal
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//Lesson (Practice 8)[;
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//Lesson (Practice 8)[;
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// --- Edited [[this looks to be a sequence of unused drum lesson titles. The drum lessons look like they used to be a lot more complicated.
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// --- Edited [[this looks to be a sequence of unused drum lesson titles. The drum lessons look like they used to be a lot more complicated.
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Lesson (Debug 8)[;
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Lesson (Beta 8)[;
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#WRITE(RtPtr, $9DDD04)
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#WRITE(RtPtr, $9DDD04)
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// 0x8059c98
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// 0x8059c98
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//レッスン(じっせん7)[;
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//レッスン(じっせん7)[;
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// --- Literal
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// --- Literal
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//Lesson (Practice 7)[;
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//Lesson (Practice 7)[;
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// --- Edited
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// --- Edited
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Lesson (Debug 7)[;
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Lesson (Beta 7)[;
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#WRITE(RtPtr, $9DDCFC)
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#WRITE(RtPtr, $9DDCFC)
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// 0x8059cb0
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// 0x8059cb0
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//レッスン(じっせん6)[;
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//レッスン(じっせん6)[;
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// --- Literal
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// --- Literal
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//Lesson (Practice 6)[;
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//Lesson (Practice 6)[;
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// --- Edited
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// --- Edited
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Lesson (Debug 6)[;
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Lesson (Beta 6)[;
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#WRITE(RtPtr, $9DDCF4)
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#WRITE(RtPtr, $9DDCF4)
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// 0x8059cc8
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// 0x8059cc8
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//レッスン(じっせん5)[;
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//レッスン(じっせん5)[;
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// --- Literal
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// --- Literal
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//Lesson (Practice 5)[;
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//Lesson (Practice 5)[;
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// --- Edited
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// --- Edited
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Lesson (Debug 5)[;
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Lesson (Beta 5)[;
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#WRITE(RtPtr, $9DDCEC)
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#WRITE(RtPtr, $9DDCEC)
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// 0x8059ce0
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// 0x8059ce0
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//レッスン(じっせん4)[;
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//レッスン(じっせん4)[;
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// --- Literal
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// --- Literal
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//Lesson (Practice 4)[;
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//Lesson (Practice 4)[;
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// --- Edited
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// --- Edited
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Lesson (Debug 4)[;
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Lesson (Beta 4)[;
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#WRITE(RtPtr, $9DDCE4)
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#WRITE(RtPtr, $9DDCE4)
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// 0x8059cf8
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// 0x8059cf8
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//レッスン(じっせん3)[;
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//レッスン(じっせん3)[;
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// --- Literal
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// --- Literal
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//Lesson (Practice 3)[;
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//Lesson (Practice 3)[;
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// --- Edited
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// --- Edited
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Lesson (Debug 3)[;
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Lesson (Beta 3)[;
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#WRITE(RtPtr, $9DDCDC)
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#WRITE(RtPtr, $9DDCDC)
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// 0x8059d10
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// 0x8059d10
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//レッスン(じっせん2)[;
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//レッスン(じっせん2)[;
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// --- Literal
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// --- Literal
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//Lesson (Practice 2)[;
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//Lesson (Practice 2)[;
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// --- Edited
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// --- Edited
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Lesson (Debug 2)[;
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Lesson (Beta 2)[;
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#WRITE(RtPtr, $9DDCD4)
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#WRITE(RtPtr, $9DDCD4)
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// 0x8059d28
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// 0x8059d28
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//レッスン(じっせん1)[;
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//レッスン(じっせん1)[;
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// --- Literal
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// --- Literal
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//Lesson (Practice 1)[;
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//Lesson (Practice 1)[;
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// --- Edited
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// --- Edited
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Lesson (Debug 1)[;
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Lesson (Beta 1)[;
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#WRITE(RtPtr, $9DDCCC)
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#WRITE(RtPtr, $9DDCCC)
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// 0x8059d40
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// 0x8059d40
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//レッスン(スネアテクニック)[;
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//レッスン(スネアテクニック)[;
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@ -16177,14 +16177,14 @@ Debug Menu[;
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// --- Literal
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// --- Literal
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//Lesson (Ending Pattern 2)[;
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//Lesson (Ending Pattern 2)[;
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// --- Edited
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// --- Edited
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Lesson (EndPattern2)[;
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Lesson (End 2)[;
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#WRITE(RtPtr, $9DDC94)
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#WRITE(RtPtr, $9DDC94)
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// 0x8059df8
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// 0x8059df8
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//レッスン(キメパターン1)[;
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//レッスン(キメパターン1)[;
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// --- Literal
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// --- Literal
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//Lesson (Ending Pattern 1)[;
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//Lesson (Ending Pattern 1)[;
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// --- Edited
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// --- Edited
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Lesson (EndPattern1)[;
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Lesson (End 1)[;
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#WRITE(RtPtr, $9DDC8C)
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#WRITE(RtPtr, $9DDC8C)
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// 0x8059e14
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// 0x8059e14
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//レッスン(ハード2)[;
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//レッスン(ハード2)[;
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