Next Thing

This commit is contained in:
ShaffyYoutube 2019-05-02 01:44:14 +02:00
parent 2f7e654c2b
commit 044bd96435
4 changed files with 32 additions and 52 deletions

View File

@ -7,16 +7,16 @@
.import Graphics/Rhythm_Games/Marching_Orders/8B0800_assembly0.bin
.org 0x088B0808
.import Graphics/Rhythm_Games/Marching_Orders/8B0808_assembly1.bin
.org 0x088B081C
.import Graphics/Rhythm_Games/Marching_Orders/8B081C_assembly2.bin
.org 0x088B083C
.import Graphics/Rhythm_Games/Marching_Orders/8B083C_assembly3.bin
.org 0x088B0874
.import Graphics/Rhythm_Games/Marching_Orders/8B0874_assembly4.bin
.org 0x088B08B8
.import Graphics/Rhythm_Games/Marching_Orders/8B08B8_assembly5.bin
.org 0x088B08FC
.import Graphics/Rhythm_Games/Marching_Orders/8B08FC_assembly6.bin
.org 0x088B094C
.import Graphics/Rhythm_Games/Marching_Orders/8B094C_assembly7.bin
.org 0x088B09C4
.dw X8B081C_assembly2
.org 0x088B09CC
.dw X8B083C_assembly3
.org 0x088B09D4
.dw X8B0874_assembly4
.org 0x088B09DC
.dw X8B08B8_assembly5
.org 0x088B09E4
.dw X8B08FC_assembly6
.org 0x088B09EC
.dw X8B094C_assembly7
;eof

View File

@ -3,7 +3,7 @@
_skipwarningscreen equ 0
_skiprhythmtest equ 0
_debug equ
_debug equ 0
_debugmenu equ 0
_nocashmessages equ 1
_luaconsolemessages equ 1

View File

@ -568,12 +568,12 @@
08C6C658 .dbl:0004
088B0800 .byt:0008
088B0808 .byt:000E
088B081C .byt:001A
088B083C .byt:0026
088B0874 .byt:0032
088B08B8 .byt:003E
088B08FC .byt:0050
088B094C .byt:005C
088B09C4 .dbl:0004
088B09CC .dbl:0004
088B09D4 .dbl:0004
088B09DC .dbl:0004
088B09E4 .dbl:0004
088B09EC .dbl:0004
08CCCA5C .dbl:0004
08CCCA60 .dbl:0004
08CCCA64 .dbl:0004
@ -1045,32 +1045,12 @@
080B4DD8 @@notlz77compressed
080B4DDC @@exitcompressioncheck
080B4DDE lz77compressedchecker
080B4DF8 .byt:0004
080B4DFC .asc:000C
080B4E08 @@debug_msg_00000000
080B4E08 @@notcompressed
080B4E28 @@addentry
080B4E36 @@notcompressed2
080B4E46 @@lz77compressed
080B4E48 .pool
080B4E48 .dbl:0004
080B4E4C spriteluaconsolemessagehook
080B4E60 @@addentry
080B4E6A @@skipadding
080B4E74 .pool
080B4E74 .dbl:0004
080B4E78 debug_unlockallstages
080B4E84 @@fillstart
080B4E8C .pool
080B4E8C .dbl:0004
080B4E90 debug_unlockallmail
080B4E9E @@fillstart
080B4EA8 .pool
080B4EA8 .dbl:0008
080B4EB0 debug_99medals
080B4EC0 .pool
080B4EC0 .dbl:0008
080B4EC8 debug_unlockallstages_hook
080B4ED4 debug_unlockallmail_hook
080B4EE0 debug_99medals_hook
080B4DEE @@lz77compressed
080B4DF0 .pool
080B4DF0 .dbl:0000
080B4DF0 spriteluaconsolemessagehook
080B4E04 @@addentry
080B4E0E @@skipadding
080B4E18 .pool
080B4E18 .dbl:0004


View File

@ -4978,7 +4978,7 @@ I can't sell this![;
// --- Literal
//Marcher[;
// --- Edited
Marcher[;
Marching Orders[;
#WRITE(RtPtr, $9CE60C)
// 0x805360c
//行進をするのだ。[l
@ -4995,10 +4995,10 @@ Marcher[;
//One man's mistake[l
//will hurt the whole[l
//team. Do your best.[;
Time to march! ...But[l
I wish the commander[l
wouldn't speak in[l
Japanese.[;
Following orders as a[l
unit builds a sense[l
of camaraderie.[l
Also, rhythm.[;
#WRITE(RtPtr, $A11C38)
// 0x805c8c4
//れんしゅうを はじめる![;