Next Thing
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parent
2f7e654c2b
commit
044bd96435
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@ -7,16 +7,16 @@
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.import Graphics/Rhythm_Games/Marching_Orders/8B0800_assembly0.bin
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.import Graphics/Rhythm_Games/Marching_Orders/8B0800_assembly0.bin
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.org 0x088B0808
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.org 0x088B0808
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.import Graphics/Rhythm_Games/Marching_Orders/8B0808_assembly1.bin
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.import Graphics/Rhythm_Games/Marching_Orders/8B0808_assembly1.bin
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.org 0x088B081C
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.org 0x088B09C4
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.import Graphics/Rhythm_Games/Marching_Orders/8B081C_assembly2.bin
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.dw X8B081C_assembly2
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.org 0x088B083C
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.org 0x088B09CC
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.import Graphics/Rhythm_Games/Marching_Orders/8B083C_assembly3.bin
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.dw X8B083C_assembly3
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.org 0x088B0874
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.org 0x088B09D4
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.import Graphics/Rhythm_Games/Marching_Orders/8B0874_assembly4.bin
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.dw X8B0874_assembly4
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.org 0x088B08B8
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.org 0x088B09DC
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.import Graphics/Rhythm_Games/Marching_Orders/8B08B8_assembly5.bin
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.dw X8B08B8_assembly5
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.org 0x088B08FC
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.org 0x088B09E4
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.import Graphics/Rhythm_Games/Marching_Orders/8B08FC_assembly6.bin
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.dw X8B08FC_assembly6
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.org 0x088B094C
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.org 0x088B09EC
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.import Graphics/Rhythm_Games/Marching_Orders/8B094C_assembly7.bin
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.dw X8B094C_assembly7
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;eof
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;eof
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@ -3,7 +3,7 @@
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_skipwarningscreen equ 0
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_skipwarningscreen equ 0
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_skiprhythmtest equ 0
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_skiprhythmtest equ 0
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_debug equ
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_debug equ 0
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_debugmenu equ 0
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_debugmenu equ 0
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_nocashmessages equ 1
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_nocashmessages equ 1
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_luaconsolemessages equ 1
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_luaconsolemessages equ 1
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48
mysym.sym
48
mysym.sym
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@ -568,12 +568,12 @@
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08C6C658 .dbl:0004
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08C6C658 .dbl:0004
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088B0800 .byt:0008
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088B0800 .byt:0008
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088B0808 .byt:000E
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088B0808 .byt:000E
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088B081C .byt:001A
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088B09C4 .dbl:0004
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088B083C .byt:0026
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088B09CC .dbl:0004
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088B0874 .byt:0032
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088B09D4 .dbl:0004
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088B08B8 .byt:003E
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088B09DC .dbl:0004
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088B08FC .byt:0050
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088B09E4 .dbl:0004
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088B094C .byt:005C
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088B09EC .dbl:0004
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08CCCA5C .dbl:0004
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08CCCA5C .dbl:0004
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08CCCA60 .dbl:0004
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08CCCA60 .dbl:0004
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08CCCA64 .dbl:0004
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08CCCA64 .dbl:0004
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@ -1045,32 +1045,12 @@
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080B4DD8 @@notlz77compressed
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080B4DD8 @@notlz77compressed
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080B4DDC @@exitcompressioncheck
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080B4DDC @@exitcompressioncheck
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080B4DDE lz77compressedchecker
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080B4DDE lz77compressedchecker
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080B4DF8 .byt:0004
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080B4DEE @@lz77compressed
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080B4DFC .asc:000C
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080B4DF0 .pool
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080B4E08 @@debug_msg_00000000
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080B4DF0 .dbl:0000
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080B4E08 @@notcompressed
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080B4DF0 spriteluaconsolemessagehook
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080B4E28 @@addentry
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080B4E04 @@addentry
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080B4E36 @@notcompressed2
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080B4E0E @@skipadding
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080B4E46 @@lz77compressed
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080B4E18 .pool
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080B4E48 .pool
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080B4E18 .dbl:0004
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080B4E48 .dbl:0004
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080B4E4C spriteluaconsolemessagehook
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080B4E60 @@addentry
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080B4E6A @@skipadding
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080B4E74 .pool
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080B4E74 .dbl:0004
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080B4E78 debug_unlockallstages
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080B4E84 @@fillstart
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080B4E8C .pool
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080B4E8C .dbl:0004
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080B4E90 debug_unlockallmail
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080B4E9E @@fillstart
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080B4EA8 .pool
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080B4EA8 .dbl:0008
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080B4EB0 debug_99medals
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080B4EC0 .pool
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080B4EC0 .dbl:0008
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080B4EC8 debug_unlockallstages_hook
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080B4ED4 debug_unlockallmail_hook
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080B4EE0 debug_99medals_hook
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@ -4978,7 +4978,7 @@ I can't sell this![;
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// --- Literal
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// --- Literal
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//Marcher[;
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//Marcher[;
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// --- Edited
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// --- Edited
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Marcher[;
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Marching Orders[;
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#WRITE(RtPtr, $9CE60C)
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#WRITE(RtPtr, $9CE60C)
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// 0x805360c
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// 0x805360c
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//行進をするのだ。[l
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//行進をするのだ。[l
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@ -4995,10 +4995,10 @@ Marcher[;
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//One man's mistake[l
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//One man's mistake[l
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//will hurt the whole[l
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//will hurt the whole[l
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//team. Do your best.[;
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//team. Do your best.[;
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Time to march! ...But[l
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Following orders as a[l
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I wish the commander[l
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unit builds a sense[l
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wouldn't speak in[l
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of camaraderie.[l
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Japanese.[;
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Also, rhythm.[;
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#WRITE(RtPtr, $A11C38)
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#WRITE(RtPtr, $A11C38)
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// 0x805c8c4
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// 0x805c8c4
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//れんしゅうを はじめる![;
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//れんしゅうを はじめる![;
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