head spinner gfx

This commit is contained in:
Shaffy 2022-11-02 11:06:51 +01:00
parent f4ca1be44a
commit 1ceea8f133
7 changed files with 30 additions and 0 deletions

1
.gitignore vendored
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@ -25,6 +25,7 @@ flipscfg.bin
# Compressed graphics, created as part of the compilation process
*.cdat
*.rle
*.dat
# Graphics dumped from ROM should go in this folder
Other (Unneeded) Files/dump
# CrystalTile2's config file, unneeded...

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@ -99,6 +99,8 @@ tools\DSDecmp.exe -c lz10 src/Graphics/EndlessMenu/games/c34478_head_tile1.bin s
tools\DSDecmp.exe -c lz10 src/Graphics/Warning_Screen/D1AD4C_warningscreen_tile.bin src/Graphics/Warning_Screen/D1AD4C_warningscreen_tile
tools\rhcomp.exe src/Graphics/Rhythm_Games/MiscGraphics/CCCA5C_MiscGraphics.bin
tools\rhcomp.exe src/Graphics/EndlessMenu/cc4a00_endless_tilemap.bin
tools\rhcomp.exe src/Graphics/EndlessMenu/games/C35F18_head_tilemap.bin
tools\rhcomp.exe src/Graphics/EndlessMenu/games/C360B0_head_tilemap.bin
tools\rhcomp.exe src/Graphics/ToysMenu/cd931c_toys_screen_map.bin
tools\rhcomp.exe src/Graphics/Drums/cc6ccc_drums_map.bin
tools\rhcomp.exe src/Graphics/MusicSelect/CD62EC_musicselect_map.bin

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@ -2,4 +2,16 @@
.dw c702d0_upbeat_tile1 |0x80000000
.org 0x08C34478
.dw c34478_head_tile1 |0x80000000
.org 0x08C35F18
.dw C35F18_head_tilemap_data
.org 0x08C35F18+4
.dw C35F18_head_tilemap_rle
.org 0x08C35F18+8
.dh C35F18_head_tilemap_rle_end - C35F18_head_tilemap_rle
.org 0x08C360B0
.dw C360B0_head_tilemap_data
.org 0x08C360B0+4
.dw C360B0_head_tilemap_rle
.org 0x08C360B0+8
.dh C360B0_head_tilemap_rle_end - C360B0_head_tilemap_rle
;eof

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@ -4,4 +4,19 @@ c702d0_upbeat_tile1:
.align 4
c34478_head_tile1:
.import src/Graphics/EndlessMenu/games/c34478_head_tile1.cdat
.align 4
C35F18_head_tilemap_data:
.import src/Graphics/EndlessMenu/games/C35F18_head_tilemap.dat
.align 4
C35F18_head_tilemap_rle:
.import src/Graphics/EndlessMenu/games/C35F18_head_tilemap.rle
C35F18_head_tilemap_rle_end:
.align 4
C360B0_head_tilemap_data:
.import src/Graphics/EndlessMenu/games/C360B0_head_tilemap.dat
.align 4
C360B0_head_tilemap_rle:
.import src/Graphics/EndlessMenu/games/C360B0_head_tilemap.rle
C360B0_head_tilemap_rle_end:
.align 2
;eof