Changing of place the graphics
Like that it's more "organizated"
This commit is contained in:
parent
70aa61742c
commit
644f9bd6c7
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@ -1,18 +0,0 @@
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.org 0x08C1F214
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.dw c1F214_bunny_intro2 |0x80000000
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;title
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.org 0x088B340C
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.import Graphics/RhythmGame/BunnyHop/8B340C_assembly0.bin
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.org 0x088B340C
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.import Graphics/RhythmGame/BunnyHop/8B340C_assembly1.bin
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.org 0x088B3540
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.import Graphics/RhythmGame/BunnyHop/8B3540_assembly2.bin
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.org 0x088B3548
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.import Graphics/RhythmGame/BunnyHop/8B3548_assembly3.bin
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.org 0x088B3556
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.import Graphics/RhythmGame/BunnyHop/8B3556_assembly4.bin
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.org 0x088B356A
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.import Graphics/RhythmGame/BunnyHop/8B356A_assembly5.bin
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.org 0x088B3584
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.import Graphics/RhythmGame/BunnyHop/8B3584_assembly6.bin
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;eof
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@ -1,4 +0,0 @@
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.align 4
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c1F214_bunny_intro2:
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.import Graphics/RhythmGame/BunnyHop/c1F214_bunny_intro2.cdat
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;eof
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@ -1,11 +0,0 @@
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.align 4
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bf8a30_calig_intro2:
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.import Graphics/RhythmGame/Calig/bf8a30_calig_intro2.cdat
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.align 4
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c68d1c_calig_tile2:
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.import Graphics/RhythmGame/Calig/c68d1c_calig_tile2.cdat
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;theend
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.align 2
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X8EE3C2_assembly0:
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.import Graphics/RhythmGame/Calig/8EE3C2_assembly0.bin
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;eof
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@ -1,30 +0,0 @@
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.org 0x08C21F88
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.dw C21F88_cheese_intro2 |0x80000000
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.org 0x08C86e74
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.dw c86e74_cheese_tile2 |0x80000000
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;Title
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.org 0x088B3C76
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.import Graphics/RhythmGame/cheese/8B3C76_assembly0.bin
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.org 0x088B3D00
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.import Graphics/RhythmGame/cheese/8B3D00_assembly1.bin
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.org 0x088B3CE6
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.import Graphics/RhythmGame/cheese/8B3CE6_assembly2.bin
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.org 0x088B3CCC
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.import Graphics/RhythmGame/cheese/8B3CCC_assembly3.bin
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.org 0x088B3CB2
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.import Graphics/RhythmGame/cheese/8B3CB2_assembly4.bin
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.org 0x088B3C98
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.import Graphics/RhythmGame/cheese/8B3C98_assembly5.bin
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.org 0x088B3C7E
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.import Graphics/RhythmGame/cheese/8B3C7E_assembly6.bin
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.org 0x088B3C98
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.import Graphics/RhythmGame/cheese/8B3C98_assembly7.bin
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.org 0x088B3CB2
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.import Graphics/RhythmGame/cheese/8B3CB2_assembly8.bin
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.org 0x088B3CCC
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.import Graphics/RhythmGame/cheese/8B3CCC_assembly9.bin
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.org 0x088B3CE6
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.import Graphics/RhythmGame/cheese/8B3CE6_assembly10.bin
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.org 0x088B3D00
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.import Graphics/RhythmGame/cheese/8B3D00_assembly11.bin
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;eof
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@ -1,7 +0,0 @@
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.align 4
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C21F88_cheese_intro2:
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.import Graphics/RhythmGame/cheese/c21f88_cheese_intro2.cdat
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.align 4
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c86e74_cheese_tile2:
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.import Graphics/RhythmGame/cheese/c86e74_cheese_tile2.cdat
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;eof
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@ -1,2 +0,0 @@
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intro2 - name of game, "The*Bon-Odori"
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tile1 - Tiles looked corrupted, what are these?
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@ -1,34 +0,0 @@
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.org 0x08BE75B8
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.dw be75b8_odori1_intro2 |0x80000000
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;title
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.org 0x088AD5C0
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.import Graphics/RhythmGame/bonodori1/8AD5C0_assembly0.bin
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.org 0x088AD5C8
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.import Graphics/RhythmGame/bonodori1/8AD5C8_assembly1.bin
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.org 0x088AD5DC
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.import Graphics/RhythmGame/bonodori1/8AD5DC_assembly2.bin
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.org 0x088AD60E
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.import Graphics/RhythmGame/bonodori1/8AD60E_assembly3.bin
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.org 0x088AD66A
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.import Graphics/RhythmGame/bonodori1/8AD66A_assembly4.bin
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.org 0x088AD6C6
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.import Graphics/RhythmGame/bonodori1/8AD6C6_assembly5.bin
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.org 0x088AD722
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.import Graphics/RhythmGame/bonodori1/8AD722_assembly6.bin
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.org 0x088AD77E
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.import Graphics/RhythmGame/bonodori1/8AD77E_assembly7.bin
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.org 0x088AD7DA
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.import Graphics/RhythmGame/bonodori1/8AD7DA_assembly8.bin
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.org 0x088AD77E
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.import Graphics/RhythmGame/bonodori1/8AD77E_assembly9.bin
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.org 0x088AD722
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.import Graphics/RhythmGame/bonodori1/8AD722_assembly10.bin
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.org 0x088AD6C6
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.import Graphics/RhythmGame/bonodori1/8AD6C6_assembly11.bin
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.org 0x088AD66A
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.import Graphics/RhythmGame/bonodori1/8AD66A_assembly12.bin
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.org 0x088AD60E
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.import Graphics/RhythmGame/bonodori1/8AD60E_assembly13.bin
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.org 0x088AD836
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.import Graphics/RhythmGame/bonodori1/8AD836_assembly14.bin
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;eof
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@ -1,4 +0,0 @@
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.align 4
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be75b8_odori1_intro2:
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.import Graphics/RhythmGame/bonodori1/be75b8_odori1_intro2.cdat
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;eof
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@ -1,10 +0,0 @@
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.align 4
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c00010_built1_intro2:
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.import Graphics/RhythmGame/built1/c00010_built1_intro2.cdat
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.align 4
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c0212c_built1_intro1:
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.import Graphics/RhythmGame/built1/c0212c_built1_intro1.cdat
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.align 4
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c781ac_built1_tile1:
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.import Graphics/RhythmGame/built1/c781ac_built1_tile1.cdat
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;eof
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@ -1,26 +0,0 @@
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.org 0x08BF16B4
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.dw bf16b4_clappy1_intro |0x80000000
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.org 0x08C61654
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.dw c61654_clappy_tiles1 |0x80000000
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.org 0x088AFA14
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.import Graphics/RhythmGame/clappy1/arrangements/8AFA14_assembly0.bin
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.org 0x088AFA1C
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.import Graphics/RhythmGame/clappy1/arrangements/8AFA1C_assembly1.bin
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.org 0x088AFA2A
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.import Graphics/RhythmGame/clappy1/arrangements/8AFA2A_assembly2.bin
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.org 0x088AFA4A
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.import Graphics/RhythmGame/clappy1/arrangements/8AFA4A_assembly3.bin
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.org 0x088AFA76
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.import Graphics/RhythmGame/clappy1/arrangements/8AFA76_assembly4.bin
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.org 0x088AFAB4
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.import Graphics/RhythmGame/clappy1/arrangements/8AFAB4_assembly5.bin
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.org 0x088AFB28
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.import Graphics/RhythmGame/clappy1/arrangements/8AFB28_assembly6.bin
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;Trio Timing
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.org 0x088E9D1A
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.import Graphics/RhythmGame/clappy1/8E9D1A_assembly0.bin
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.org 0x088E9D34
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.import Graphics/RhythmGame/clappy1/8E9D34_assembly1.bin
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;eof
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@ -1,7 +0,0 @@
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.align 4
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bf16b4_clappy1_intro:
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.import Graphics/RhythmGame/clappy1/bf16b4_clappy1_intro.cdat
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.align 4
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c61654_clappy_tiles1:
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.import Graphics/RhythmGame/clappy1/c61654_clappy_tiles1.cdat
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;eof
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@ -1,25 +0,0 @@
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.org 0x08BF374C
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.dw bf374c_clappy2_intro2 |0x80000000
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.org 0x08C62D18
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.dw c62d18_clappy2_tile2 |0x80000000
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;title
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.org 0x088AFC3C
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.import Graphics/RhythmGame/clappy2/8AFC3C_assembly0.bin
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.org 0x088AFC44
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.import Graphics/RhythmGame/clappy2/8AFC44_assembly1.bin
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.org 0x088AFC52
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.import Graphics/RhythmGame/clappy2/8AFC52_assembly2.bin
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.org 0x088AFC72
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.import Graphics/RhythmGame/clappy2/8AFC72_assembly3.bin
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.org 0x088AFC9E
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.import Graphics/RhythmGame/clappy2/8AFC9E_assembly4.bin
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.org 0x088AFCDC
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.import Graphics/RhythmGame/clappy2/8AFCDC_assembly5.bin
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.org 0x088AFD50
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.import Graphics/RhythmGame/clappy2/8AFD50_assembly6.bin
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;trio timing
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.org 0x088EA458
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.import Graphics/RhythmGame/clappy2/8EA458_assembly0.bin
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.org 0x088EA478
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.import Graphics/RhythmGame/clappy2/8EA478_assembly1.bin
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;eof
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@ -1,7 +0,0 @@
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.align 4
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bf374c_clappy2_intro2:
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.import Graphics/RhythmGame/clappy2/bf374c_clappy2_intro2.cdat
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.align 4
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c62d18_clappy2_tile2:
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.import Graphics/RhythmGame/clappy2/c62d18_clappy2_tile2.cdat
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;eof
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@ -1,8 +0,0 @@
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.align 4
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beaf78_cosmo2_intro2:
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.import Graphics/RhythmGame/cosmo2/beaf78_cosmo2_intro2.cdat
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;title
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.align 2
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X8ADB60_assembly0:
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.import Graphics/RhythmGame/cosmo2/D61176_assembly0.bin
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;eof
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@ -6,7 +6,7 @@
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.dw c781ac_built1_tile1 |0x80000000
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;title
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.org 0x088F6090
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.import Graphics/RhythmGame/built1/8F6090_assembly0.bin
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.import Graphics/Rhythm_Games/Built_To_Scale/8F6090_assembly0.bin
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.org 0x088F60AA
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.import Graphics/RhythmGame/built1/8F60AA_assembly1.bin
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.import Graphics/Rhythm_Games/Built_To_Scale/8F60AA_assembly1.bin
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;eof
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@ -0,0 +1,10 @@
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.align 4
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c00010_built1_intro2:
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.import Graphics/Rhythm_Games/Built_To_Scale/c00010_built1_intro2.cdat
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.align 4
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c0212c_built1_intro1:
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.import Graphics/Rhythm_Games/Built_To_Scale/c0212c_built1_intro1.cdat
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.align 4
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c781ac_built1_tile1:
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.import Graphics/Rhythm_Games/Built_To_Scale/c781ac_built1_tile1.cdat
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;eof
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@ -0,0 +1,18 @@
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.org 0x08C1F214
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.dw c1F214_bunny_intro2 |0x80000000
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;title
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.org 0x088B340C
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.import Graphics/Rhythm_Games/Bunny_Hop/8B340C_assembly0.bin
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.org 0x088B340C
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.import Graphics/Rhythm_Games/Bunny_Hop/8B340C_assembly1.bin
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.org 0x088B3540
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.import Graphics/Rhythm_Games/Bunny_Hop/8B3540_assembly2.bin
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.org 0x088B3548
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.import Graphics/Rhythm_Games/Bunny_Hop/8B3548_assembly3.bin
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.org 0x088B3556
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.import Graphics/Rhythm_Games/Bunny_Hop/8B3556_assembly4.bin
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.org 0x088B356A
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.import Graphics/Rhythm_Games/Bunny_Hop/8B356A_assembly5.bin
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.org 0x088B3584
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.import Graphics/Rhythm_Games/Bunny_Hop/8B3584_assembly6.bin
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;eof
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@ -0,0 +1,4 @@
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.align 4
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c1F214_bunny_intro2:
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.import Graphics/Rhythm_Games/Bunny_Hop/c1F214_bunny_intro2.cdat
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;eof
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@ -0,0 +1,30 @@
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.org 0x08C21F88
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.dw C21F88_cheese_intro2 |0x80000000
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.org 0x08C86e74
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.dw c86e74_cheese_tile2 |0x80000000
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;Title
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.org 0x088B3C76
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3C76_assembly0.bin
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.org 0x088B3D00
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3D00_assembly1.bin
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.org 0x088B3CE6
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3CE6_assembly2.bin
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.org 0x088B3CCC
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3CCC_assembly3.bin
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.org 0x088B3CB2
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3CB2_assembly4.bin
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.org 0x088B3C98
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3C98_assembly5.bin
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.org 0x088B3C7E
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3C7E_assembly6.bin
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.org 0x088B3C98
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3C98_assembly7.bin
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.org 0x088B3CB2
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3CB2_assembly8.bin
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.org 0x088B3CCC
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3CCC_assembly9.bin
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.org 0x088B3CE6
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3CE6_assembly10.bin
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.org 0x088B3D00
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.import Graphics/Rhythm_Games/Cheese_Heist/8B3D00_assembly11.bin
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;eof
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@ -0,0 +1,7 @@
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.align 4
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C21F88_cheese_intro2:
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.import Graphics/Rhythm_Games/Cheese_Heist/c21f88_cheese_intro2.cdat
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.align 4
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c86e74_cheese_tile2:
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.import Graphics/Rhythm_Games/Cheese_Heist/c86e74_cheese_tile2.cdat
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;eof
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@ -0,0 +1,8 @@
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.align 4
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beaf78_cosmo2_intro2:
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.import Graphics/Rhythm_Games/Cosmic_Dance/beaf78_cosmo2_intro2.cdat
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;title
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.align 2
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X8ADB60_assembly0:
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.import Graphics/Rhythm_Games/Cosmic_Dance/D61176_assembly0.bin
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;eof
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