Sandboxie/SandboxiePlus/SandMan/Models/SbieModel.h

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#pragma once
#include <qwidget.h>
#include "../SbiePlusAPI.h"
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#include "../SbieProcess.h"
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#include "../../MiscHelpers/Common/TreeItemModel.h"
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#include <QMimeData>
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#include <QFileIconProvider>
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class CSbieModel : public CTreeItemModel
{
Q_OBJECT
public:
CSbieModel(QObject *parent = 0);
~CSbieModel();
QList<QVariant> Sync(const QMap<QString, CSandBoxPtr>& BoxList, const QMap<QString, QStringList>& Groups = QMap<QString, QStringList>(), bool ShowHidden = false);
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void SetTree(bool bTree) { m_bTree = bTree; }
bool IsTree() const { return m_bTree; }
void SetLargeIcons(bool bSet = true) { m_LargeIcons = bSet; }
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CSandBoxPtr GetSandBox(const QModelIndex &index) const;
CBoxedProcessPtr GetProcess(const QModelIndex &index) const;
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QString GetGroup(const QModelIndex &index) const;
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QVariant GetID(const QModelIndex &index) const;
enum ETypes
{
eNone = 0,
eGroup,
eBox,
eProcess
} GetType(const QModelIndex &index) const;
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Qt::DropActions supportedDropActions() const { return Qt::MoveAction; }
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QVariant data(const QModelIndex &index, int role) const;
Qt::ItemFlags flags(const QModelIndex& index) const;
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QStringList mimeTypes() { return QStringList() << m_SbieModelMimeType; }
QMimeData* mimeData(const QModelIndexList& indexes) const;
bool canDropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent) const { return true; }
bool dropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent);
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int columnCount(const QModelIndex &parent = QModelIndex()) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
enum EColumns
{
eName = 0,
eProcessId,
eTitle,
eStatus,
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eInfo,
//eSize,
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//eLogCount,
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//eTimeStamp,
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ePath,
eCount
};
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signals:
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void MoveBox(const QString& Name, const QString& To, int row);
void MoveGroup(const QString& Name, const QString& To, int row);
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protected:
bool Sync(const CSandBoxPtr& pBox, const QList<QVariant>& Path, const QMap<quint32, CBoxedProcessPtr>& ProcessList, QMap<QList<QVariant>, QList<STreeNode*> >& New, QHash<QVariant, STreeNode*>& Old, QList<QVariant>& Added);
struct SSandBoxNode: STreeNode
{
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SSandBoxNode(const QVariant& Id) : STreeNode(Id) { inUse = false; bOpen = false; busyState = 0; boxType = -1; boxDel = false; boxNoForce = false; boxColor = 0; OrderNumber = 0; }
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CSandBoxPtr pBox;
bool inUse;
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bool bOpen;
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int busyState;
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int boxType;
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bool boxDel;
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bool boxNoForce;
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int boxColor;
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int OrderNumber;
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QString BoxIcon;
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CBoxedProcessPtr pProcess;
};
virtual QVariant NodeData(STreeNode* pNode, int role, int section) const;
virtual STreeNode* MkNode(const QVariant& Id) { return new SSandBoxNode(Id); }
QList<QVariant> MakeProcPath(const QString& BoxName, const CBoxedProcessPtr& pProcess, const QMap<quint32, CBoxedProcessPtr>& ProcessList);
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void MakeProcPath(const CBoxedProcessPtr& pProcess, const QMap<quint32, CBoxedProcessPtr>& ProcessList, QList<QVariant>& Path);
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bool TestProcPath(const QList<QVariant>& Path, const QString& BoxName, const CBoxedProcessPtr& pProcess, const QMap<quint32, CBoxedProcessPtr>& ProcessList, int Index = 0);
QString FindParent(const QVariant& Name, const QMap<QString, QStringList>& Groups);
QList<QVariant> MakeBoxPath(const QVariant& Name, const QMap<QString, QStringList>& Groups);
void MakeBoxPath(const QVariant& Name, const QMap<QString, QStringList>& Groups, QList<QVariant>& Path);
//virtual QVariant GetDefaultIcon() const;
private:
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bool m_bTree;
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bool m_LargeIcons;
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//QIcon m_BoxEmpty;
//QIcon m_BoxInUse;
QIcon m_ExeIcon;
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QString m_SbieModelMimeType;
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QFileIconProvider m_IconProvider;
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};