Sandboxie/SandboxiePlus/SandMan/Engine/JSEngineExt.h

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/****************************************************************************
**
** Copyright (C) 2023 David Xanatos (xanasoft.com) All rights reserved.
** Contact: XanatosDavid@gmil.com
**
**
** To use the V4ScriptTools in a commercial project, you must obtain
** an appropriate business use license.
**
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
**
**
****************************************************************************/
#ifndef CJSENGINEEXT_H
#define CJSENGINEEXT_H
#include <QObject>
#include <QVariant>
#include "V4ScriptDebuggerApi.h"
class CJSEngineExt : public QJSEngine, public CV4EngineItf
{
Q_OBJECT
public:
CJSEngineExt(QObject* parent = NULL);
~CJSEngineExt();
QJSEngine* self() { return this; }
Q_INVOKABLE QJSValue evaluateScript(const QString& program, const QString& fileName, int lineNumber = 1);
int getScriptCount() const { return m_Scripts.count(); }
QString getScriptName(qint64 scriptId) const { if (scriptId < m_Scripts.size()) return m_Scripts[scriptId].Name; return QString(); }
QString getScriptSource(qint64 scriptId) const { if (scriptId < m_Scripts.size()) return m_Scripts[scriptId].Source; return QString(); }
int getScriptLineNumber(qint64 scriptId) const { if (scriptId < m_Scripts.size()) return m_Scripts[scriptId].LineNumber; return -1; }
qint64 getScriptId(const QString& fileName) const { return m_ScriptIDs.value(fileName.toLower()); }
QString trackScript(const QString& program, const QString& fileName, int lineNumber = 1);
static CJSEngineExt* getEngineByHandle(void* handle);
signals:
void evaluateFinished(const QJSValue& ret);
void printTrace(const QString& Message);
void invokeDebugger();
protected:
struct SScript
{
QString Name;
int LineNumber = 0;
QString Source;
};
QList<SScript> m_Scripts;
QMap<QString, qint64> m_ScriptIDs;
private:
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QJSValue evaluate(const QString& program, const QString& fileName = QString(), int lineNumber = 1) { return QJSValue(); } // don't use this, use evaluateScript instead
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};
#endif