Sandboxie/SandboxiePlus/SandMan/BoxJob.cpp

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#include "stdafx.h"
#include "BoxJob.h"
#include "SbiePlusAPI.h"
#include "../QSbieAPI/SbieUtils.h"
///////////////////////////////////////////////////////////////////////////////
// CCleanUpJob
//
SB_PROGRESS CCleanUpJob::Start()
{
CSandBoxPlus* pBox = GetBox();
SB_PROGRESS Status;
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if (!m_DeleteSnapshots && pBox->HasSnapshots()) {
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QString Current;
QString Default = pBox->GetDefaultSnapshot(&Current);
if (m_bOnAutoDelete) {
Default = Current; // on auto delete always return to the latest
}
Status = pBox->SelectSnapshot(Default);
}
else // if there are no snapshots jut use the normal cleaning procedure
Status = pBox->CleanBox();
if (Status.GetStatus() == OP_ASYNC)
m_pProgress = Status.GetValue();
return Status;
}
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void CCleanUpJob::Finished()
{
CSandBoxPlus* pBox = GetBox();
emit theAPI->BoxCleaned(pBox);
}
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///////////////////////////////////////////////////////////////////////////////
// COnDeleteJob
//
SB_PROGRESS COnDeleteJob::Start()
{
m_pProgress = CSbieUtils::RunCommand(m_Command, true);
if (m_pProgress.isNull())
return SB_ERR();
return SB_PROGRESS(OP_ASYNC, m_pProgress);
}