149 lines
4.7 KiB
C++
149 lines
4.7 KiB
C++
//
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// The MIT License
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//
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// Copyright (c) 2010 James E Beveridge
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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// This sample code is for my blog entry titled, "Understanding ReadDirectoryChangesW"
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// http://qualapps.blogspot.com/2010/05/understanding-readdirectorychangesw.html
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// See ReadMe.txt for overview information.
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#pragma once
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#include <windows.h>
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#include "ThreadSafeQueue.h"
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typedef pair<DWORD,wstring> TDirectoryChangeNotification;
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namespace ReadDirectoryChangesPrivate
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{
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class CReadChangesServer;
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}
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///////////////////////////////////////////////////////////////////////////
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/// <summary>
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/// Track changes to filesystem directories and report them
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/// to the caller via a thread-safe queue.
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/// </summary>
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/// <remarks>
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/// <para>
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/// This sample code is based on my blog entry titled, "Understanding ReadDirectoryChangesW"
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/// http://qualapps.blogspot.com/2010/05/understanding-readdirectorychangesw.html
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/// </para><para>
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/// All functions in CReadDirectoryChangesServer run in
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/// the context of the calling thread.
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/// </para>
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/// <example><code>
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/// CReadDirectoryChanges changes;
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/// changes.AddDirectory(_T("C:\\"), false, dwNotificationFlags);
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///
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/// const HANDLE handles[] = { hStopEvent, changes.GetWaitHandle() };
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///
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/// while (!bTerminate)
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/// {
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/// ::MsgWaitForMultipleObjectsEx(
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/// _countof(handles),
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/// handles,
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/// INFINITE,
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/// QS_ALLINPUT,
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/// MWMO_INPUTAVAILABLE | MWMO_ALERTABLE);
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/// switch (rc)
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/// {
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/// case WAIT_OBJECT_0 + 0:
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/// bTerminate = true;
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/// break;
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/// case WAIT_OBJECT_0 + 1:
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/// // We've received a notification in the queue.
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/// {
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/// DWORD dwAction;
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/// wstring wstrFilename;
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/// changes.Pop(dwAction, wstrFilename);
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/// wprintf(L"%s %s\n", ExplainAction(dwAction), wstrFilename);
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/// }
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/// break;
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/// case WAIT_OBJECT_0 + _countof(handles):
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/// // Get and dispatch message
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/// break;
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/// case WAIT_IO_COMPLETION:
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/// // APC complete.No action needed.
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/// break;
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/// }
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/// }
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/// </code></example>
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/// </remarks>
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class CReadDirectoryChanges
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{
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public:
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CReadDirectoryChanges();// int nMaxChanges = 1000);
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~CReadDirectoryChanges();
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void Init();
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void Terminate();
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/// <summary>
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/// Add a new directory to be monitored.
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/// </summary>
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/// <param name="wszDirectory">Directory to monitor.</param>
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/// <param name="bWatchSubtree">True to also monitor subdirectories.</param>
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/// <param name="dwNotifyFilter">The types of file system events to monitor, such as FILE_NOTIFY_CHANGE_ATTRIBUTES.</param>
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/// <param name="dwBufferSize">The size of the buffer used for overlapped I/O.</param>
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/// <remarks>
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/// <para>
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/// This function will make an APC call to the worker thread to issue a new
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/// ReadDirectoryChangesW call for the given directory with the given flags.
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/// </para>
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/// </remarks>
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void AddDirectory( LPCTSTR wszDirectory, BOOL bWatchSubtree, DWORD dwNotifyFilter, DWORD dwBufferSize=16384 );
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void DetachDirectory( LPCTSTR wszDirectory );
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virtual void Notify( const wstring& strDirectory ) {}
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/// <summary>
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/// Return a handle for the Win32 Wait... functions that will be
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/// signaled when there is a queue entry.
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/// </summary>
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//HANDLE GetWaitHandle() { return m_Notifications.GetWaitHandle(); }
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//
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//bool Pop(DWORD& dwAction, wstring& wstrFilename);
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//
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//// "Push" is for usage by ReadChangesRequest. Not intended for external usage.
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//void Push(DWORD dwAction, wstring& wstrFilename);
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//
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//// Check if the queue overflowed. If so, clear it and return true.
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//bool CheckOverflow();
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unsigned int GetThreadId() { return m_dwThreadId; }
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protected:
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ReadDirectoryChangesPrivate::CReadChangesServer* m_pServer;
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HANDLE m_hThread;
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unsigned int m_dwThreadId;
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//CThreadSafeQueue<TDirectoryChangeNotification> m_Notifications;
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};
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