Sandboxie/SandboxiePlus/QSbieAPI/QSbieAPI.vcxproj

237 lines
12 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{1433EC85-BDA4-402E-BEC1-48611206A64A}</ProjectGuid>
<Keyword>QtVS_v302</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<QtMsBuild Condition="'$(QtMsBuild)'=='' OR !Exists('$(QtMsBuild)\qt.targets')">$(MSBuildProjectDirectory)\QtMsBuild</QtMsBuild>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Target Name="QtMsBuildNotFound" BeforeTargets="CustomBuild;ClCompile" Condition="!Exists('$(QtMsBuild)\qt.targets') or !Exists('$(QtMsBuild)\qt.props')">
<Message Importance="High" Text="QtMsBuild: could not locate qt.targets, qt.props; project may not build correctly." />
</Target>
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="Shared" />
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<ImportGroup Condition="Exists('$(QtMsBuild)\qt_defaults.props')">
<Import Project="$(QtMsBuild)\qt_defaults.props" />
</ImportGroup>
<PropertyGroup Label="QtSettings" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<QtInstall>msvc2019_64</QtInstall>
<QtModules>concurrent;core</QtModules>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="QtSettings">
<QtInstall>msvc2019</QtInstall>
<QtModules>concurrent;core</QtModules>
</PropertyGroup>
<PropertyGroup Label="QtSettings" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<QtInstall>msvc2019_64</QtInstall>
<QtModules>concurrent;core</QtModules>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="QtSettings">
<QtInstall>msvc2019</QtInstall>
<QtModules>concurrent;core</QtModules>
</PropertyGroup>
<ImportGroup Condition="Exists('$(QtMsBuild)\qt.props')">
<Import Project="$(QtMsBuild)\qt.props" />
</ImportGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<QtMoc>
<PrependInclude>stdafx.h</PrependInclude>
</QtMoc>
<ClCompile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<Optimization>Disabled</Optimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<PreprocessorDefinitions>QSBIEAPI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>.;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>ntdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<QtMoc>
<PrependInclude>stdafx.h</PrependInclude>
</QtMoc>
<ClCompile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<Optimization>Disabled</Optimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<PreprocessorDefinitions>QSBIEAPI_LIB;UNICODE;_UNICODE;WIN32;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalOptions> /SUBSYSTEM:WINDOWS</AdditionalOptions>
<AdditionalDependencies>ntdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<QtMoc>
<PrependInclude>stdafx.h</PrependInclude>
</QtMoc>
<ClCompile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<PreprocessorDefinitions>QSBIEAPI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>ntdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<QtMoc>
<PrependInclude>stdafx.h</PrependInclude>
</QtMoc>
<ClCompile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<PreprocessorDefinitions>QSBIEAPI_LIB;UNICODE;_UNICODE;WIN32;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalOptions> /SUBSYSTEM:WINDOWS</AdditionalOptions>
<AdditionalDependencies>ntdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Helpers\NtIO.cpp" />
<ClCompile Include="Sandboxie\BoxBorder.cpp" />
<ClCompile Include="Sandboxie\BoxedProcess.cpp" />
<ClCompile Include="Sandboxie\SandBox.cpp" />
<ClCompile Include="Sandboxie\SbieIni.cpp" />
<ClCompile Include="Sandboxie\SbieTemplates.cpp" />
<ClCompile Include="SbieAPI.cpp" />
<ClCompile Include="SbieUtils.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<QtMoc Include="SbieAPI.h" />
<ClInclude Include="..\..\Sandboxie\common\win32_ntddk.h" />
<ClInclude Include="Helpers\NtIO.h" />
<ClInclude Include="qsbieapi_global.h" />
<QtMoc Include="Sandboxie\BoxedProcess.h" />
<QtMoc Include="Sandboxie\SandBox.h" />
<QtMoc Include="Sandboxie\SbieIni.h" />
<QtMoc Include="Sandboxie\BoxBorder.h" />
<QtMoc Include="Sandboxie\SbieTemplates.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="SbieDefs.h" />
<QtMoc Include="SbieStatus.h" />
<ClInclude Include="SbieUtils.h" />
<ClInclude Include="stdafx.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="QSbieAPI.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Condition="Exists('$(QtMsBuild)\qt.targets')">
<Import Project="$(QtMsBuild)\qt.targets" />
</ImportGroup>
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties MocDir=".\GeneratedFiles\$(ConfigurationName)" UicDir=".\GeneratedFiles" RccDir=".\GeneratedFiles" lupdateOptions="" lupdateOnBuild="0" lreleaseOptions="" MocOptions="" />
</VisualStudio>
</ProjectExtensions>
</Project>