Tasmota/lib/Adafruit_ILI9341-1.2.0-Tasm.../examples/onoffbutton/onoffbutton.ino

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//This example implements a simple sliding On/Off button. The example
// demonstrates drawing and touch operations.
//
//Thanks to Adafruit forums member Asteroid for the original sketch!
//
#include <Adafruit_GFX.h>
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_ILI9341.h>
#include <Adafruit_STMPE610.h>
// This is calibration data for the raw touch data to the screen coordinates
#define TS_MINX 150
#define TS_MINY 130
#define TS_MAXX 3800
#define TS_MAXY 4000
#define STMPE_CS 8
Adafruit_STMPE610 ts = Adafruit_STMPE610(STMPE_CS);
#define TFT_CS 10
#define TFT_DC 9
Adafruit_ILI9341 tft = Adafruit_ILI9341(TFT_CS, TFT_DC);
boolean RecordOn = false;
#define FRAME_X 210
#define FRAME_Y 180
#define FRAME_W 100
#define FRAME_H 50
#define REDBUTTON_X FRAME_X
#define REDBUTTON_Y FRAME_Y
#define REDBUTTON_W (FRAME_W/2)
#define REDBUTTON_H FRAME_H
#define GREENBUTTON_X (REDBUTTON_X + REDBUTTON_W)
#define GREENBUTTON_Y FRAME_Y
#define GREENBUTTON_W (FRAME_W/2)
#define GREENBUTTON_H FRAME_H
void drawFrame()
{
tft.drawRect(FRAME_X, FRAME_Y, FRAME_W, FRAME_H, ILI9341_BLACK);
}
void redBtn()
{
tft.fillRect(REDBUTTON_X, REDBUTTON_Y, REDBUTTON_W, REDBUTTON_H, ILI9341_RED);
tft.fillRect(GREENBUTTON_X, GREENBUTTON_Y, GREENBUTTON_W, GREENBUTTON_H, ILI9341_BLUE);
drawFrame();
tft.setCursor(GREENBUTTON_X + 6 , GREENBUTTON_Y + (GREENBUTTON_H/2));
tft.setTextColor(ILI9341_WHITE);
tft.setTextSize(2);
tft.println("ON");
RecordOn = false;
}
void greenBtn()
{
tft.fillRect(GREENBUTTON_X, GREENBUTTON_Y, GREENBUTTON_W, GREENBUTTON_H, ILI9341_GREEN);
tft.fillRect(REDBUTTON_X, REDBUTTON_Y, REDBUTTON_W, REDBUTTON_H, ILI9341_BLUE);
drawFrame();
tft.setCursor(REDBUTTON_X + 6 , REDBUTTON_Y + (REDBUTTON_H/2));
tft.setTextColor(ILI9341_WHITE);
tft.setTextSize(2);
tft.println("OFF");
RecordOn = true;
}
void setup(void)
{
Serial.begin(9600);
tft.begin();
if (!ts.begin()) {
Serial.println("Unable to start touchscreen.");
}
else {
Serial.println("Touchscreen started.");
}
tft.fillScreen(ILI9341_BLUE);
// origin = left,top landscape (USB left upper)
tft.setRotation(1);
redBtn();
}
void loop()
{
// See if there's any touch data for us
if (!ts.bufferEmpty())
{
// Retrieve a point
TS_Point p = ts.getPoint();
// Scale using the calibration #'s
// and rotate coordinate system
p.x = map(p.x, TS_MINY, TS_MAXY, 0, tft.height());
p.y = map(p.y, TS_MINX, TS_MAXX, 0, tft.width());
int y = tft.height() - p.x;
int x = p.y;
if (RecordOn)
{
if((x > REDBUTTON_X) && (x < (REDBUTTON_X + REDBUTTON_W))) {
if ((y > REDBUTTON_Y) && (y <= (REDBUTTON_Y + REDBUTTON_H))) {
Serial.println("Red btn hit");
redBtn();
}
}
}
else //Record is off (RecordOn == false)
{
if((x > GREENBUTTON_X) && (x < (GREENBUTTON_X + GREENBUTTON_W))) {
if ((y > GREENBUTTON_Y) && (y <= (GREENBUTTON_Y + GREENBUTTON_H))) {
Serial.println("Green btn hit");
greenBtn();
}
}
}
Serial.println(RecordOn);
}
}