2020-09-05 13:44:31 +01:00
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/*
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support_light_list.ino - Lightweight Linked List for simple objects - optimized for low code size and low memory
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Copyright (C) 2020 Theo Arends and Stephan Hadinger
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*********************************************************************************************\
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*
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* private class for Linked List element
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*
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\*********************************************************************************************/
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template <typename T>
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class LList;
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template <typename T>
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class LList_elt {
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public:
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LList_elt() : _next(nullptr), _val() {}
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inline T & val(void) { return _val; }
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inline LList_elt<T> * next(void) { return _next; }
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inline void next(LList_elt<T> * next) { _next = next; }
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friend class LList<T>;
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protected:
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LList_elt<T> * _next;
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T _val;
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};
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/*********************************************************************************************\
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*
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* Lightweight Linked List - optimized for low code size
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*
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\*********************************************************************************************/
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template <typename T>
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class LList {
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public:
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LList() : _head(nullptr) {}
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~LList() { reset(); }
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// remove elements
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void removeHead(void); // remove first element
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void reset(void); // remove all elements
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void remove(const T * val);
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// read the list
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inline bool isEmpty(void) const { return (_head == nullptr) ? true : false; }
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size_t length(void) const;
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inline T * head(void) { return _head ? &_head->_val : nullptr; }
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inline const T * head(void) const { return _head ? &_head->_val : nullptr; }
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const T * at(size_t index) const ;
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// non-const variants
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// not very academic cast but reduces code size
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inline T * at(size_t index) { return (T*) ((const LList<T>*)this)->at(index); }
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// adding elements
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T & addHead(void);
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T & addHead(const T &val);
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T & addToLast(void);
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2020-10-07 19:04:33 +01:00
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// add an element allocated externally
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// memory is free by us now -- don't free it!
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T & addHead(LList_elt<T> * elt);
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T & addToLast(LList_elt<T> * elt);
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2020-09-05 13:44:31 +01:00
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// iterator
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// see https://stackoverflow.com/questions/8164567/how-to-make-my-custom-type-to-work-with-range-based-for-loops
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class iterator {
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public:
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iterator(LList_elt<T> *_cur): cur(_cur), next(nullptr) { if (cur) { next = cur->_next; } }
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iterator operator++() { cur = next; if (cur) { next = cur->_next;} return *this; }
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bool operator!=(const iterator & other) const { return cur != other.cur; }
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T & operator*() const { return cur->_val; }
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private:
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LList_elt<T> *cur;
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LList_elt<T> *next; // we need to keep next pointer in case the current attribute gets deleted
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};
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iterator begin() { return iterator(this->_head); } // start with 'head'
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iterator end() { return iterator(nullptr); } // end with null pointer
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// const iterator
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class const_iterator {
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public:
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const_iterator(const LList_elt<T> *_cur): cur(_cur), next(nullptr) { if (cur) { next = cur->_next; } }
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const_iterator operator++() { cur = next; if (cur) { next = cur->_next;} return *this; }
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bool operator!=(const_iterator & other) const { return cur != other.cur; }
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const T & operator*() const { return cur->_val; }
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private:
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const LList_elt<T> *cur;
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const LList_elt<T> *next; // we need to keep next pointer in case the current attribute gets deleted
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};
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const_iterator begin() const { return const_iterator(this->_head); } // start with 'head'
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const_iterator end() const { return const_iterator(nullptr); } // end with null pointer
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protected:
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LList_elt<T> * _head;
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};
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template <typename T>
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size_t LList<T>::length(void) const {
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size_t count = 0;
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for (auto & elt : *this) {count++; }
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return count;
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}
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template <typename T>
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const T * LList<T>::at(size_t index) const {
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size_t count = 0;
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for (const auto & elt : *this) {
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if (index == count++) { return &elt; }
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}
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return nullptr;
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}
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template <typename T>
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void LList<T>::reset(void) {
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while (_head) {
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LList_elt<T> * next = _head->next();
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delete _head;
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_head = next;
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}
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}
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template <typename T>
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void LList<T>::removeHead(void) {
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if (_head) {
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LList_elt<T> * next = _head->next();
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delete _head;
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_head = next;
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}
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}
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template <typename T>
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void LList<T>::remove(const T * val) {
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if (nullptr == val) { return; }
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// find element in chain and find pointer before
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LList_elt<T> **curr_ptr = &_head;
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while (*curr_ptr) {
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LList_elt<T> * curr_elt = *curr_ptr;
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if ( &(curr_elt->_val) == val) {
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*curr_ptr = curr_elt->_next; // update previous pointer to next element
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delete curr_elt;
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break; // stop iteration now
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}
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curr_ptr = &((*curr_ptr)->_next); // move to next element
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}
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}
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template <typename T>
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T & LList<T>::addHead(void) {
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LList_elt<T> * elt = new LList_elt<T>(); // create element
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elt->next(_head); // insert at the head
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_head = elt;
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return elt->_val;
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}
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template <typename T>
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T & LList<T>::addHead(const T &val) {
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LList_elt<T> * elt = new LList_elt<T>(); // create element
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elt->next(_head); // insert at the head
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elt->_val = val;
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_head = elt;
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return elt->_val;
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}
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2020-10-07 19:04:33 +01:00
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template <typename T>
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T & LList<T>::addHead(LList_elt<T> * elt) {
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elt->next(_head); // insert at the head
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_head = elt;
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return elt->_val;
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}
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2020-09-05 13:44:31 +01:00
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template <typename T>
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T & LList<T>::addToLast(void) {
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LList_elt<T> **curr_ptr = &_head;
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while (*curr_ptr) {
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curr_ptr = &((*curr_ptr)->_next);
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}
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LList_elt<T> * elt = new LList_elt<T>(); // create element
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*curr_ptr = elt;
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return elt->_val;
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2020-10-07 19:04:33 +01:00
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}
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template <typename T>
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T & LList<T>::addToLast(LList_elt<T> * elt) {
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LList_elt<T> **curr_ptr = &_head;
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while (*curr_ptr) {
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curr_ptr = &((*curr_ptr)->_next);
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}
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*curr_ptr = elt;
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elt->_next = nullptr;
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return elt->_val;
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}
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