mirror of https://github.com/arendst/Tasmota.git
112 lines
2.6 KiB
C
112 lines
2.6 KiB
C
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#pragma once
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <errno.h>
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typedef int SOCKET;
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typedef int UDPSOCKET;
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typedef uint32_t IPADDRESS; // On linux use uint32_t in network byte order (per getpeername)
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typedef uint16_t IPPORT; // on linux use network byte order
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#define NULLSOCKET 0
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inline void closesocket(SOCKET s) {
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close(s);
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}
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#define getRandom() rand()
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inline void socketpeeraddr(SOCKET s, IPADDRESS *addr, IPPORT *port) {
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sockaddr_in r;
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socklen_t len = sizeof(r);
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if(getpeername(s,(struct sockaddr*)&r,&len) < 0) {
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printf("getpeername failed\n");
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*addr = 0;
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*port = 0;
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}
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else {
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//htons
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*port = r.sin_port;
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*addr = r.sin_addr.s_addr;
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}
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}
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inline void udpsocketclose(UDPSOCKET s) {
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close(s);
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}
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inline UDPSOCKET udpsocketcreate(unsigned short portNum)
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{
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sockaddr_in addr;
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = INADDR_ANY;
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int s = socket(AF_INET, SOCK_DGRAM, 0);
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addr.sin_port = htons(portNum);
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if (bind(s,(sockaddr*)&addr,sizeof(addr)) != 0) {
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printf("Error, can't bind\n");
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close(s);
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s = 0;
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}
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return s;
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}
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// TCP sending
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inline ssize_t socketsend(SOCKET sockfd, const void *buf, size_t len)
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{
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// printf("TCP send\n");
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return send(sockfd, buf, len, 0);
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}
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inline ssize_t udpsocketsend(UDPSOCKET sockfd, const void *buf, size_t len,
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IPADDRESS destaddr, uint16_t destport)
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{
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sockaddr_in addr;
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = destaddr;
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addr.sin_port = htons(destport);
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//printf("UDP send to 0x%0x:%0x\n", destaddr, destport);
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return sendto(sockfd, buf, len, 0, (sockaddr *) &addr, sizeof(addr));
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}
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/**
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Read from a socket with a timeout.
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Return 0=socket was closed by client, -1=timeout, >0 number of bytes read
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*/
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inline int socketread(SOCKET sock, char *buf, size_t buflen, int timeoutmsec)
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{
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// Use a timeout on our socket read to instead serve frames
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struct timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = timeoutmsec * 1000; // send a new frame ever
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setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof tv);
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int res = recv(sock,buf,buflen,0);
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if(res > 0) {
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return res;
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}
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else if(res == 0) {
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return 0; // client dropped connection
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}
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else {
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if (errno == EWOULDBLOCK || errno == EAGAIN)
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return -1;
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else
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return 0; // unknown error, just claim client dropped it
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};
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}
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