Tasmota/lib/libesp32/Berry/default/be_light_lib.c

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/********************************************************************
* Tasmota lib
*
* To use: `import tasmota`
*******************************************************************/
#include "be_object.h"
#include "be_string.h"
#include "be_gc.h"
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#ifdef USE_LIGHT
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extern int l_getlight(bvm *vm);
extern int l_setlight(bvm *vm);
extern int l_gamma8(bvm *vm);
extern int l_gamma10(bvm *vm);
extern int l_rev_gamma10(bvm *vm);
// #if !BE_USE_PRECOMPILED_OBJECT
#if 1 // TODO we will do pre-compiled later
be_native_module_attr_table(light) {
be_native_module_function("get", l_getlight),
be_native_module_function("set", l_setlight),
be_native_module_function("gamma8", l_gamma8),
be_native_module_function("gamma10", l_gamma10),
be_native_module_function("reverse_gamma10", l_rev_gamma10),
};
be_define_native_module(light, NULL);
#else
/* @const_object_info_begin
module tasmota (scope: global, depend: 1) {
get_free_heap, func(l_getFreeHeap)
}
@const_object_info_end */
#include "../generate/be_fixed_tasmota.h"
#endif
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#endif // USE_LIGHT