mirror of https://github.com/arendst/Tasmota.git
138 lines
6.0 KiB
Arduino
138 lines
6.0 KiB
Arduino
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/*
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Dec 2014 - TMRh20 - Updated
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Derived from examples by J. Coliz <maniacbug@ymail.com>
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*/
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/**
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* Example for efficient call-response using ack-payloads
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*
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* This example continues to make use of all the normal functionality of the radios including
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* the auto-ack and auto-retry features, but allows ack-payloads to be written optionlly as well.
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* This allows very fast call-response communication, with the responding radio never having to
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* switch out of Primary Receiver mode to send back a payload, but having the option to switch to
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* primary transmitter if wanting to initiate communication instead of respond to a commmunication.
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*/
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#include <SPI.h>
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#include "RF24.h"
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/****************** User Config ***************************/
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/*** Set this radio as radio number 0 or 1 ***/
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bool radioNumber = 0;
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/* Hardware configuration: Set up nRF24L01 radio on SPI bus plus pins 7 & 8 */
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RF24 radio(7,8);
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/**********************************************************/
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// Topology
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byte addresses[][6] = {"1Node","2Node"}; // Radio pipe addresses for the 2 nodes to communicate.
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// Role management: Set up role. This sketch uses the same software for all the nodes
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// in this system. Doing so greatly simplifies testing.
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typedef enum { role_ping_out = 1, role_pong_back } role_e; // The various roles supported by this sketch
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const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"}; // The debug-friendly names of those roles
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role_e role = role_pong_back; // The role of the current running sketch
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byte counter = 1; // A single byte to keep track of the data being sent back and forth
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void setup(){
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Serial.begin(115200);
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Serial.println(F("RF24/examples/GettingStarted_CallResponse"));
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Serial.println(F("*** PRESS 'T' to begin transmitting to the other node"));
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// Setup and configure radio
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radio.begin();
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radio.enableAckPayload(); // Allow optional ack payloads
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radio.enableDynamicPayloads(); // Ack payloads are dynamic payloads
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if(radioNumber){
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radio.openWritingPipe(addresses[1]); // Both radios listen on the same pipes by default, but opposite addresses
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radio.openReadingPipe(1,addresses[0]); // Open a reading pipe on address 0, pipe 1
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}else{
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radio.openWritingPipe(addresses[0]);
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radio.openReadingPipe(1,addresses[1]);
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}
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radio.startListening(); // Start listening
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radio.writeAckPayload(1,&counter,1); // Pre-load an ack-paylod into the FIFO buffer for pipe 1
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//radio.printDetails();
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}
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void loop(void) {
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/****************** Ping Out Role ***************************/
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if (role == role_ping_out){ // Radio is in ping mode
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byte gotByte; // Initialize a variable for the incoming response
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radio.stopListening(); // First, stop listening so we can talk.
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Serial.print(F("Now sending ")); // Use a simple byte counter as payload
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Serial.println(counter);
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unsigned long time = micros(); // Record the current microsecond count
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if ( radio.write(&counter,1) ){ // Send the counter variable to the other radio
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if(!radio.available()){ // If nothing in the buffer, we got an ack but it is blank
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Serial.print(F("Got blank response. round-trip delay: "));
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Serial.print(micros()-time);
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Serial.println(F(" microseconds"));
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}else{
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while(radio.available() ){ // If an ack with payload was received
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radio.read( &gotByte, 1 ); // Read it, and display the response time
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unsigned long timer = micros();
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Serial.print(F("Got response "));
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Serial.print(gotByte);
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Serial.print(F(" round-trip delay: "));
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Serial.print(timer-time);
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Serial.println(F(" microseconds"));
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counter++; // Increment the counter variable
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}
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}
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}else{ Serial.println(F("Sending failed.")); } // If no ack response, sending failed
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delay(1000); // Try again later
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}
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/****************** Pong Back Role ***************************/
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if ( role == role_pong_back ) {
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byte pipeNo, gotByte; // Declare variables for the pipe and the byte received
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while( radio.available(&pipeNo)){ // Read all available payloads
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radio.read( &gotByte, 1 );
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// Since this is a call-response. Respond directly with an ack payload.
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gotByte += 1; // Ack payloads are much more efficient than switching to transmit mode to respond to a call
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radio.writeAckPayload(pipeNo,&gotByte, 1 ); // This can be commented out to send empty payloads.
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Serial.print(F("Loaded next response "));
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Serial.println(gotByte);
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}
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}
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/****************** Change Roles via Serial Commands ***************************/
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if ( Serial.available() )
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{
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char c = toupper(Serial.read());
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if ( c == 'T' && role == role_pong_back ){
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Serial.println(F("*** CHANGING TO TRANSMIT ROLE -- PRESS 'R' TO SWITCH BACK"));
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role = role_ping_out; // Become the primary transmitter (ping out)
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counter = 1;
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}else
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if ( c == 'R' && role == role_ping_out ){
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Serial.println(F("*** CHANGING TO RECEIVE ROLE -- PRESS 'T' TO SWITCH BACK"));
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role = role_pong_back; // Become the primary receiver (pong back)
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radio.startListening();
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counter = 1;
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radio.writeAckPayload(1,&counter,1);
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}
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}
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}
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