Tasmota/lib/RF24/examples/GettingStarted_CallResponse/GettingStarted_CallResponse...

138 lines
6.0 KiB
Arduino
Raw Normal View History

2020-01-01 18:09:20 +00:00
/*
Dec 2014 - TMRh20 - Updated
Derived from examples by J. Coliz <maniacbug@ymail.com>
*/
/**
* Example for efficient call-response using ack-payloads
*
* This example continues to make use of all the normal functionality of the radios including
* the auto-ack and auto-retry features, but allows ack-payloads to be written optionlly as well.
* This allows very fast call-response communication, with the responding radio never having to
* switch out of Primary Receiver mode to send back a payload, but having the option to switch to
* primary transmitter if wanting to initiate communication instead of respond to a commmunication.
*/
#include <SPI.h>
#include "RF24.h"
/****************** User Config ***************************/
/*** Set this radio as radio number 0 or 1 ***/
bool radioNumber = 0;
/* Hardware configuration: Set up nRF24L01 radio on SPI bus plus pins 7 & 8 */
RF24 radio(7,8);
/**********************************************************/
// Topology
byte addresses[][6] = {"1Node","2Node"}; // Radio pipe addresses for the 2 nodes to communicate.
// Role management: Set up role. This sketch uses the same software for all the nodes
// in this system. Doing so greatly simplifies testing.
typedef enum { role_ping_out = 1, role_pong_back } role_e; // The various roles supported by this sketch
const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"}; // The debug-friendly names of those roles
role_e role = role_pong_back; // The role of the current running sketch
byte counter = 1; // A single byte to keep track of the data being sent back and forth
void setup(){
Serial.begin(115200);
Serial.println(F("RF24/examples/GettingStarted_CallResponse"));
Serial.println(F("*** PRESS 'T' to begin transmitting to the other node"));
// Setup and configure radio
radio.begin();
radio.enableAckPayload(); // Allow optional ack payloads
radio.enableDynamicPayloads(); // Ack payloads are dynamic payloads
if(radioNumber){
radio.openWritingPipe(addresses[1]); // Both radios listen on the same pipes by default, but opposite addresses
radio.openReadingPipe(1,addresses[0]); // Open a reading pipe on address 0, pipe 1
}else{
radio.openWritingPipe(addresses[0]);
radio.openReadingPipe(1,addresses[1]);
}
radio.startListening(); // Start listening
radio.writeAckPayload(1,&counter,1); // Pre-load an ack-paylod into the FIFO buffer for pipe 1
//radio.printDetails();
}
void loop(void) {
/****************** Ping Out Role ***************************/
if (role == role_ping_out){ // Radio is in ping mode
byte gotByte; // Initialize a variable for the incoming response
radio.stopListening(); // First, stop listening so we can talk.
Serial.print(F("Now sending ")); // Use a simple byte counter as payload
Serial.println(counter);
unsigned long time = micros(); // Record the current microsecond count
if ( radio.write(&counter,1) ){ // Send the counter variable to the other radio
if(!radio.available()){ // If nothing in the buffer, we got an ack but it is blank
Serial.print(F("Got blank response. round-trip delay: "));
Serial.print(micros()-time);
Serial.println(F(" microseconds"));
}else{
while(radio.available() ){ // If an ack with payload was received
radio.read( &gotByte, 1 ); // Read it, and display the response time
unsigned long timer = micros();
Serial.print(F("Got response "));
Serial.print(gotByte);
Serial.print(F(" round-trip delay: "));
Serial.print(timer-time);
Serial.println(F(" microseconds"));
counter++; // Increment the counter variable
}
}
}else{ Serial.println(F("Sending failed.")); } // If no ack response, sending failed
delay(1000); // Try again later
}
/****************** Pong Back Role ***************************/
if ( role == role_pong_back ) {
byte pipeNo, gotByte; // Declare variables for the pipe and the byte received
while( radio.available(&pipeNo)){ // Read all available payloads
radio.read( &gotByte, 1 );
// Since this is a call-response. Respond directly with an ack payload.
gotByte += 1; // Ack payloads are much more efficient than switching to transmit mode to respond to a call
radio.writeAckPayload(pipeNo,&gotByte, 1 ); // This can be commented out to send empty payloads.
Serial.print(F("Loaded next response "));
Serial.println(gotByte);
}
}
/****************** Change Roles via Serial Commands ***************************/
if ( Serial.available() )
{
char c = toupper(Serial.read());
if ( c == 'T' && role == role_pong_back ){
Serial.println(F("*** CHANGING TO TRANSMIT ROLE -- PRESS 'R' TO SWITCH BACK"));
role = role_ping_out; // Become the primary transmitter (ping out)
counter = 1;
}else
if ( c == 'R' && role == role_ping_out ){
Serial.println(F("*** CHANGING TO RECEIVE ROLE -- PRESS 'T' TO SWITCH BACK"));
role = role_pong_back; // Become the primary receiver (pong back)
radio.startListening();
counter = 1;
radio.writeAckPayload(1,&counter,1);
}
}
}