mirror of https://github.com/arendst/Tasmota.git
197 lines
8.3 KiB
Arduino
197 lines
8.3 KiB
Arduino
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/*************************************************************
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Emulate a physical remote via an iOS and Android App.
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Copyright Gaurav Barwalia 2020
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Download latest Blynk library here:
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https://github.com/blynkkk/blynk-library/releases/latest
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Blynk is a platform with iOS and Android apps to control
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Arduino, Raspberry Pi and the likes over the Internet.
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You can easily build graphic interfaces for all your
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projects by simply dragging and dropping widgets.
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Downloads, docs, tutorials: http://www.blynk.cc
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Sketch generator: http://examples.blynk.cc
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Blynk community: http://community.blynk.cc
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Follow us: http://www.fb.com/blynkapp
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http://twitter.com/blynk_app
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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This example runs directly on ESP8266 chip.
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Note: This requires ESP8266 support package:
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https://github.com/esp8266/Arduino
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Please be sure to select the right ESP8266 module
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in the Tools -> Board menu!
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Change WiFi ssid, pass, and Blynk auth token to run :)
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Feel free to apply it to any other example. It's simple!
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*************************************************************/
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/*
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// After decoding received below codes
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// Power button
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18:12:33.993 -> Protocol : NEC
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18:12:33.993 -> Code : 0x1FE50AF (32 Bits)
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18:12:33.993 -> uint16_t rawData[71] = {9040, 4452, 606, 532, 606, 534, 630, 508, 604, 534, 604, 534, 604, 534, 630, 506, 606, 1646, 632, 1620, 606, 1646, 632, 1620, 630, 1620, 632, 1620, 630, 1620, 606, 1646, 632, 506, 632, 506, 632, 1620, 632, 506, 632, 1620, 632, 506, 632, 508, 632, 506, 632, 506, 632, 1620, 632, 506, 632, 1624, 628, 506, 632, 1620, 632, 1618, 632, 1620, 632, 1620, 632, 39016, 9040, 2216, 630}; // NEC 1FE50AF
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18:12:34.027 -> uint32_t address = 0x80;
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18:12:34.027 -> uint32_t command = 0xA;
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18:12:34.027 -> uint64_t data = 0x1FE50AF;
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//mute button
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18:13:27.215 -> Protocol : NEC
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18:13:27.215 -> Code : 0x1FE30CF (32 Bits)
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18:13:27.215 -> uint16_t rawData[71] = {9094, 4398, 660, 478, 658, 480, 658, 480, 658, 480, 658, 480, 658, 480, 660, 480, 658, 1594, 658, 1594, 658, 1594, 658, 1594, 658, 1592, 658, 1594, 658, 1592, 658, 1594, 660, 480, 658, 480, 658, 480, 658, 1592, 658, 1592, 658, 480, 658, 480, 660, 478, 660, 478, 658, 1594, 658, 1592, 658, 480, 658, 480, 658, 1594, 658, 1592, 658, 1594, 658, 1594, 658, 38986, 9094, 2162, 658}; // NEC 1FE30CF
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18:13:27.285 -> uint32_t address = 0x80;
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18:13:27.285 -> uint32_t command = 0xC;
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18:13:27.285 -> uint64_t data = 0x1FE30CF;
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//Vol. low
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18:14:44.427 -> Protocol : NEC
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18:14:44.427 -> Code : 0x1FEC03F (32 Bits)
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18:14:44.427 -> uint16_t rawData[71] = {9120, 4374, 658, 478, 658, 480, 658, 480, 658, 480, 658, 482, 658, 478, 658, 480, 658, 1594, 658, 1594, 658, 1592, 660, 1594, 658, 1592, 658, 1594, 658, 1594, 658, 1592, 660, 480, 658, 1594, 658, 1594, 658, 480, 658, 480, 660, 480, 658, 480, 658, 480, 658, 480, 658, 480, 658, 480, 658, 1594, 660, 1592, 658, 1594, 658, 1594, 658, 1592, 658, 1594, 658, 39002, 9094, 2162, 658}; // NEC 1FEC03F
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18:14:44.497 -> uint32_t address = 0x80;
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18:14:44.497 -> uint32_t command = 0x3;
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18:14:44.497 -> uint64_t data = 0x1FEC03F;
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//VOl. High
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18:15:11.677 -> Protocol : NEC
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18:15:11.677 -> Code : 0x1FE40BF (32 Bits)
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18:15:11.677 -> uint16_t rawData[67] = {9068, 4426, 630, 506, 632, 508, 630, 508, 630, 508, 630, 508, 630, 508, 630, 508, 630, 1622, 630, 1622, 630, 1622, 630, 1622, 656, 1594, 630, 1622, 632, 1620, 630, 1622, 630, 508, 630, 508, 630, 1622, 630, 508, 630, 508, 630, 508, 630, 508, 630, 508, 630, 508, 630, 1622, 656, 482, 630, 1622, 630, 1622, 630, 1622, 630, 1622, 630, 1622, 632, 1620, 630}; // NEC 1FE40BF
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18:15:11.747 -> uint32_t address = 0x80;
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18:15:11.747 -> uint32_t command = 0x2;
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18:15:11.747 -> uint64_t data = 0x1FE40BF;
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//Play/Pause
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18:15:38.529 -> Protocol : NEC
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18:15:38.529 -> Code : 0x1FE32CD (32 Bits)
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18:15:38.529 -> uint16_t rawData[71] = {9092, 4400, 632, 504, 658, 480, 658, 480, 632, 506, 658, 480, 658, 480, 658, 482, 632, 1620, 658, 1594, 658, 1594, 632, 1618, 658, 1594, 658, 1594, 632, 1620, 632, 1618, 634, 506, 658, 480, 658, 480, 632, 1620, 658, 1598, 656, 478, 658, 478, 658, 1594, 658, 482, 632, 1618, 632, 1618, 634, 506, 632, 506, 658, 1594, 632, 1620, 658, 480, 632, 1620, 658, 38998, 9094, 2162, 660}; // NEC 1FE32CD
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18:15:38.564 -> uint32_t address = 0x80;
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18:15:38.564 -> uint32_t command = 0x4C;
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18:15:38.564 -> uint64_t data = 0x1FE32CD;
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//Song Back
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18:16:07.527 -> Protocol : NEC
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18:16:07.527 -> Code : 0x1FEA05F (32 Bits)
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18:16:07.562 -> uint16_t rawData[71] = {9590, 3902, 684, 452, 686, 456, 652, 480, 660, 480, 684, 456, 656, 480, 658, 480, 684, 1568, 658, 1594, 658, 1594, 686, 1566, 658, 1594, 684, 1568, 658, 1594, 658, 1594, 686, 454, 684, 1568, 686, 454, 658, 1594, 684, 454, 686, 454, 658, 480, 660, 480, 684, 454, 658, 482, 658, 1594, 682, 456, 658, 1596, 658, 1594, 686, 1568, 660, 1592, 684, 1568, 686, 38982, 9098, 2162, 684}; // NEC 1FEA05F
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18:16:07.597 -> uint32_t address = 0x80;
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18:16:07.597 -> uint32_t command = 0x5;
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18:16:07.597 -> uint64_t data = 0x1FEA05F;
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//Song Forward
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18:17:20.541 -> Protocol : NEC
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18:17:20.541 -> Code : 0x1FEE01F (32 Bits)
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18:17:20.575 -> uint16_t rawData[71] = {9068, 4424, 632, 506, 630, 506, 632, 508, 606, 532, 632, 506, 630, 508, 630, 508, 632, 1620, 632, 1620, 632, 1620, 604, 1646, 606, 1646, 630, 1622, 604, 1646, 632, 1620, 606, 534, 630, 1622, 604, 1646, 630, 1622, 604, 534, 630, 508, 604, 534, 606, 534, 630, 508, 630, 508, 606, 534, 606, 532, 630, 1622, 604, 1646, 632, 1620, 604, 1648, 604, 1646, 604, 39040, 9040, 2216, 604}; // NEC 1FEE01F
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18:17:20.610 -> uint32_t address = 0x80;
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18:17:20.610 -> uint32_t command = 0x7;
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18:17:20.610 -> uint64_t data = 0x1FEE01F;
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*/
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// check complete video tutorial here for program explanation https://www.youtube.com/watch?v=LqmkDKu54XY&t=17s
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/* Comment this out to disable prints and save space */
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#define BLYNK_PRINT Serial
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#if defined(ESP8266)
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#include <ESP8266WiFi.h>
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#include <BlynkSimpleEsp8266.h>
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#else
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#include <WiFi.h>
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#endif // ESP8266
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#if defined(ESP32)
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#include <BlynkSimpleEsp32.h>
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#endif // ESP32
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// IR library
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#include <IRremoteESP8266.h>
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#include <IRsend.h>
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const uint16_t kIrLed = 4; // ESP8266 GPIO pin to use. Recommended: 4 (D2).
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IRsend irsend(kIrLed); // Set the GPIO to be used to sending the message.
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// You should get Auth Token in the Blynk App.
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// Go to the Project Settings (nut icon).
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char auth[] = "YourAuthToken";
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// Your WiFi credentials.
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// Set password to "" for open networks.
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char ssid[] = "YourNetworkName";
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char pass[] = "YourPassword";
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BLYNK_WRITE(V51) { // Power button
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if (param.asInt() == 0) {
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// Serial.println("NEC");
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irsend.sendNEC(0x1FE50AF);
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}
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}
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BLYNK_WRITE(V52) { // Mute button
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if (param.asInt() == 0) {
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// Serial.println("NEC");
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irsend.sendNEC(0x1FE30CF);
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}
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}
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BLYNK_WRITE(V53) { // Song Forward
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if (param.asInt() == 0) {
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// Serial.println("NEC");
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irsend.sendNEC(0x1FEE01F);
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}
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}
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BLYNK_WRITE(V54) { // Song Backward
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if (param.asInt() == 0) {
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// Serial.println("NEC");
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irsend.sendNEC(0x1FEA05F);
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delay(10); // double tap back button to back one song
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irsend.sendNEC(0x1FEA05F);
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}
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}
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BLYNK_WRITE(V55) { // Volume --
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if (param.asInt() == 0) {
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// Serial.println("NEC");
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irsend.sendNEC(0x1FEC03F);
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}
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}
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BLYNK_WRITE(V56) { // Volume ++
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if (param.asInt() == 0) {
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// Serial.println("NEC");
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irsend.sendNEC(0x1FE40BF);
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}
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}
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BLYNK_WRITE(V57) { // Play/Pause
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if (param.asInt() == 0) {
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// Serial.println("NEC");
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irsend.sendNEC(0x1FE32CD);
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}
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}
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void setup() {
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#if defined(BLYNK_PRINT)
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// Debug console
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Serial.begin(115200);
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#endif // BLYNK_PRINT
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Blynk.begin(auth, ssid, pass);
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}
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void loop() {
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Blynk.run();
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}
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