mirror of https://github.com/arendst/Tasmota.git
Fix ESP32 GPIO16 init
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9497a9d505
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05bfb71aa6
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@ -87,7 +87,11 @@ void ButtonInit(void)
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for (uint32_t i = 0; i < MAX_KEYS; i++) {
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if (PinUsed(GPIO_KEY1, i)) {
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Button.present++;
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#ifdef ESP8266
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pinMode(Pin(GPIO_KEY1, i), bitRead(Button.no_pullup_mask, i) ? INPUT : ((16 == Pin(GPIO_KEY1, i)) ? INPUT_PULLDOWN_16 : INPUT_PULLUP));
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#else // ESP32
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pinMode(Pin(GPIO_KEY1, i), bitRead(Button.no_pullup_mask, i) ? INPUT : INPUT_PULLUP);
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#endif
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}
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#ifdef USE_ADC
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else if (PinUsed(GPIO_ADC_BUTTON, i) || PinUsed(GPIO_ADC_BUTTON_INV, i)) {
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@ -202,7 +202,11 @@ void SwitchInit(void)
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Switch.last_state[i] = 1; // Init global to virtual switch state;
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if (PinUsed(GPIO_SWT1, i)) {
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Switch.present++;
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#ifdef ESP8266
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pinMode(Pin(GPIO_SWT1, i), bitRead(Switch.no_pullup_mask, i) ? INPUT : ((16 == Pin(GPIO_SWT1, i)) ? INPUT_PULLDOWN_16 : INPUT_PULLUP));
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#else // ESP32
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pinMode(Pin(GPIO_SWT1, i), bitRead(Switch.no_pullup_mask, i) ? INPUT : INPUT_PULLUP);
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#endif
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if (ac_detect) {
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Switch.state[i] = 0x80 + 2 * AC_PERIOD;
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Switch.last_state[i] = 0; // Will set later in the debouncing code
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