LVGL library from 8.1.0 to 8.2.0 (#14815)

This commit is contained in:
s-hadinger 2022-02-12 18:54:39 +01:00 committed by GitHub
parent 246efd9539
commit 33a779f105
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GPG Key ID: 4AEE18F83AFDEB23
287 changed files with 19767 additions and 12214 deletions

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@ -145,6 +145,7 @@ BERRY_LOCAL const bntvmodule* const be_module_table[] = {
#ifdef ESP32
extern void be_load_tasmota_ntvlib(bvm *vm);
extern void be_load_tasmota_log_reader_class(bvm *vm);
extern void be_load_light_state_class(bvm *vm);
extern void be_load_wirelib(bvm *vm);
extern void be_load_onewirelib(bvm *vm);
@ -193,6 +194,7 @@ BERRY_API void be_load_custom_libs(bvm *vm)
#endif
be_load_Timer_class(vm);
be_load_tasmota_ntvlib(vm);
be_load_tasmota_log_reader_class(vm);
be_load_Driver_class(vm);
be_load_md5_lib(vm);
be_load_serial_lib(vm);

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@ -232,6 +232,7 @@ extern const bcstring be_const_str_allocated;
extern const bcstring be_const_str_alternate;
extern const bcstring be_const_str_animate;
extern const bcstring be_const_str_animators;
extern const bcstring be_const_str_arc_dsc;
extern const bcstring be_const_str_arch;
extern const bcstring be_const_str_area;
extern const bcstring be_const_str_arg;
@ -350,6 +351,9 @@ extern const bcstring be_const_str_display;
extern const bcstring be_const_str_display_X2Eini;
extern const bcstring be_const_str_do;
extern const bcstring be_const_str_draw_arc;
extern const bcstring be_const_str_draw_arc_dsc;
extern const bcstring be_const_str_draw_arc_dsc_init;
extern const bcstring be_const_str_draw_ctx;
extern const bcstring be_const_str_draw_line;
extern const bcstring be_const_str_draw_line_dsc;
extern const bcstring be_const_str_draw_line_dsc_init;
@ -393,6 +397,7 @@ extern const bcstring be_const_str_find_op;
extern const bcstring be_const_str_finish;
extern const bcstring be_const_str_floor;
extern const bcstring be_const_str_flush;
extern const bcstring be_const_str_font_embedded;
extern const bcstring be_const_str_font_montserrat;
extern const bcstring be_const_str_font_seg7;
extern const bcstring be_const_str_for;
@ -424,6 +429,7 @@ extern const bcstring be_const_str_get_free_heap;
extern const bcstring be_const_str_get_height;
extern const bcstring be_const_str_get_input_power_status;
extern const bcstring be_const_str_get_light;
extern const bcstring be_const_str_get_log;
extern const bcstring be_const_str_get_object_from_ptr;
extern const bcstring be_const_str_get_option;
extern const bcstring be_const_str_get_percentage;
@ -462,6 +468,7 @@ extern const bcstring be_const_str_imax;
extern const bcstring be_const_str_imin;
extern const bcstring be_const_str_import;
extern const bcstring be_const_str_init;
extern const bcstring be_const_str_init_draw_arc_dsc;
extern const bcstring be_const_str_init_draw_line_dsc;
extern const bcstring be_const_str_input;
extern const bcstring be_const_str_ins_goto;
@ -638,6 +645,7 @@ extern const bcstring be_const_str_reverse_gamma10;
extern const bcstring be_const_str_rotate;
extern const bcstring be_const_str_round_end;
extern const bcstring be_const_str_round_start;
extern const bcstring be_const_str_rounded;
extern const bcstring be_const_str_rtc;
extern const bcstring be_const_str_rule;
extern const bcstring be_const_str_run;
@ -734,6 +742,7 @@ extern const bcstring be_const_str_target_search;
extern const bcstring be_const_str_tasmota;
extern const bcstring be_const_str_tasmota_X2Eget_light_X28_X29_X20is_X20deprecated_X2C_X20use_X20light_X2Eget_X28_X29;
extern const bcstring be_const_str_tasmota_X2Eset_light_X28_X29_X20is_X20deprecated_X2C_X20use_X20light_X2Eset_X28_X29;
extern const bcstring be_const_str_tasmota_log_reader;
extern const bcstring be_const_str_tcpclient;
extern const bcstring be_const_str_tele;
extern const bcstring be_const_str_the_X20second_X20argument_X20is_X20not_X20a_X20function;

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,19 @@
#include "be_constobj.h"
static be_define_const_map_slots(be_class_tasmota_log_reader_map) {
{ be_const_key(get_log, 1), be_const_ctype_func(tlr_get_log) },
{ be_const_key(init, -1), be_const_ctype_func(tlr_init) },
{ be_const_key(_p, -1), be_const_var(0) },
};
static be_define_const_map(
be_class_tasmota_log_reader_map,
3
);
BE_EXPORT_VARIABLE be_define_const_class(
be_class_tasmota_log_reader,
1,
NULL,
tasmota_log_reader
);

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@ -1,20 +1,21 @@
#include "be_constobj.h"
static be_define_const_map_slots(m_liblv_tasmota_map) {
{ be_const_key(seg7_font, -1), be_const_func(lv0_load_seg7_font) },
{ be_const_key(font_seg7, -1), be_const_func(lv0_load_seg7_font) },
{ be_const_key(start, -1), be_const_func(lv0_start) },
{ be_const_key(font_montserrat, -1), be_const_func(lv0_load_montserrat_font) },
{ be_const_key(montserrat_font, -1), be_const_func(lv0_load_montserrat_font) },
{ be_const_key(load_freetype_font, -1), be_const_func(lv0_load_freetype_font) },
{ be_const_key(init, 0), be_const_closure(lv_tasmota_init_closure) },
{ be_const_key(screenshot, 1), be_const_func(lv0_screenshot) },
{ be_const_key(register_button_encoder, -1), be_const_func(lv0_register_button_encoder) },
{ be_const_key(screenshot, 6), be_const_func(lv0_screenshot) },
{ be_const_key(load_freetype_font, 8), be_const_func(lv0_load_freetype_font) },
{ be_const_key(font_embedded, -1), be_const_func(lv0_load_font_embedded) },
{ be_const_key(montserrat_font, -1), be_const_func(lv0_load_montserrat_font) },
{ be_const_key(init, 7), be_const_closure(lv_tasmota_init_closure) },
{ be_const_key(start, -1), be_const_func(lv0_start) },
{ be_const_key(font_seg7, -1), be_const_func(lv0_load_seg7_font) },
{ be_const_key(font_montserrat, -1), be_const_func(lv0_load_montserrat_font) },
{ be_const_key(seg7_font, -1), be_const_func(lv0_load_seg7_font) },
};
static be_define_const_map(
m_liblv_tasmota_map,
9
10
);
static be_define_const_module(

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@ -142,6 +142,7 @@ int be_find_global_or_module_member(bvm *vm, const char * name) {
* 'f' be_real (float)
* 'b' be_bool
* 's' be_str
* '$' be_str but the buffer must be `free()`ed
* '&' bytes() object, pointer to buffer returned, and size passed with an additional (size_t*) argument
*
* - arg_type: optionally check the types of input arguments, or throw an error
@ -469,7 +470,8 @@ int be_call_c_func(bvm *vm, const void * func, const char * return_type, const c
case 'f': be_pushreal(vm, intasreal(ret)); break;
case 'b': be_pushbool(vm, ret); break;
case 'c': be_pushcomptr(vm, (void*) ret); break;
case 's': be_pushstring(vm, (const char*) ret); break;
case 's': if (ret) {be_pushstring(vm, (const char*) ret);} else {be_pushnil(vm);} break; // push `nil` if no string
case '$': if (ret) {be_pushstring(vm, (const char*) ret); free((void*)ret);} else {be_pushnil(vm);} break;
case '&': be_pushbytes(vm, (void*) ret, return_len); break;
default: be_raise(vm, "internal_error", "Unsupported return type"); break;
}

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@ -12,6 +12,7 @@ extern int lv0_register_button_encoder(bvm *vm); // add buttons with encoder lo
extern int lv0_load_montserrat_font(bvm *vm);
extern int lv0_load_seg7_font(bvm *vm);
extern int lv0_load_robotocondensed_latin1_font(bvm *vm);
extern int lv0_load_font_embedded(bvm *vm);
extern int lv0_screenshot(bvm *vm);
extern int lv0_load_freetype_font(bvm *vm);
@ -29,34 +30,35 @@ be_local_closure(lv_tasmota_init, /* name */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
( &(const bvalue[23]) { /* constants */
( &(const bvalue[24]) { /* constants */
/* K0 */ be_nested_str(lv),
/* K1 */ be_nested_str(start),
/* K2 */ be_nested_str(font_montserrat),
/* K3 */ be_nested_str(montserrat_font),
/* K4 */ be_nested_str(font_seg7),
/* K5 */ be_nested_str(seg7_font),
/* K6 */ be_nested_str(load_freetype_font),
/* K7 */ be_nested_str(register_button_encoder),
/* K8 */ be_nested_str(screenshot),
/* K9 */ be_nested_str(clock_icon),
/* K10 */ be_nested_str(lv_clock_icon),
/* K11 */ be_nested_str(signal_arcs),
/* K12 */ be_nested_str(lv_signal_arcs),
/* K13 */ be_nested_str(signal_bars),
/* K14 */ be_nested_str(lv_signal_bars),
/* K15 */ be_nested_str(wifi_arcs_icon),
/* K16 */ be_nested_str(lv_wifi_arcs_icon),
/* K17 */ be_nested_str(wifi_arcs),
/* K18 */ be_nested_str(lv_wifi_arcs),
/* K19 */ be_nested_str(wifi_bars_icon),
/* K20 */ be_nested_str(lv_wifi_bars_icon),
/* K21 */ be_nested_str(wifi_bars),
/* K22 */ be_nested_str(lv_wifi_bars),
/* K6 */ be_nested_str(font_embedded),
/* K7 */ be_nested_str(load_freetype_font),
/* K8 */ be_nested_str(register_button_encoder),
/* K9 */ be_nested_str(screenshot),
/* K10 */ be_nested_str(clock_icon),
/* K11 */ be_nested_str(lv_clock_icon),
/* K12 */ be_nested_str(signal_arcs),
/* K13 */ be_nested_str(lv_signal_arcs),
/* K14 */ be_nested_str(signal_bars),
/* K15 */ be_nested_str(lv_signal_bars),
/* K16 */ be_nested_str(wifi_arcs_icon),
/* K17 */ be_nested_str(lv_wifi_arcs_icon),
/* K18 */ be_nested_str(wifi_arcs),
/* K19 */ be_nested_str(lv_wifi_arcs),
/* K20 */ be_nested_str(wifi_bars_icon),
/* K21 */ be_nested_str(lv_wifi_bars_icon),
/* K22 */ be_nested_str(wifi_bars),
/* K23 */ be_nested_str(lv_wifi_bars),
}),
&be_const_str_init,
&be_const_str_solidified,
( &(const binstruction[33]) { /* code */
( &(const binstruction[35]) { /* code */
0xA4060000, // 0000 IMPORT R1 K0
0x88080101, // 0001 GETMBR R2 R0 K1
0x90060202, // 0002 SETMBR R1 K1 R2
@ -74,22 +76,24 @@ be_local_closure(lv_tasmota_init, /* name */
0x90060E02, // 000E SETMBR R1 K7 R2
0x88080108, // 000F GETMBR R2 R0 K8
0x90061002, // 0010 SETMBR R1 K8 R2
0xB80A1400, // 0011 GETNGBL R2 K10
0x88080109, // 0011 GETMBR R2 R0 K9
0x90061202, // 0012 SETMBR R1 K9 R2
0xB80A1800, // 0013 GETNGBL R2 K12
0x90061602, // 0014 SETMBR R1 K11 R2
0xB80A1C00, // 0015 GETNGBL R2 K14
0x90061A02, // 0016 SETMBR R1 K13 R2
0xB80A2000, // 0017 GETNGBL R2 K16
0x90061E02, // 0018 SETMBR R1 K15 R2
0xB80A2400, // 0019 GETNGBL R2 K18
0x90062202, // 001A SETMBR R1 K17 R2
0xB80A2800, // 001B GETNGBL R2 K20
0x90062602, // 001C SETMBR R1 K19 R2
0xB80A2C00, // 001D GETNGBL R2 K22
0x90062A02, // 001E SETMBR R1 K21 R2
0x4C080000, // 001F LDNIL R2
0x80040400, // 0020 RET 1 R2
0xB80A1600, // 0013 GETNGBL R2 K11
0x90061402, // 0014 SETMBR R1 K10 R2
0xB80A1A00, // 0015 GETNGBL R2 K13
0x90061802, // 0016 SETMBR R1 K12 R2
0xB80A1E00, // 0017 GETNGBL R2 K15
0x90061C02, // 0018 SETMBR R1 K14 R2
0xB80A2200, // 0019 GETNGBL R2 K17
0x90062002, // 001A SETMBR R1 K16 R2
0xB80A2600, // 001B GETNGBL R2 K19
0x90062402, // 001C SETMBR R1 K18 R2
0xB80A2A00, // 001D GETNGBL R2 K21
0x90062802, // 001E SETMBR R1 K20 R2
0xB80A2E00, // 001F GETNGBL R2 K23
0x90062C02, // 0020 SETMBR R1 K22 R2
0x4C080000, // 0021 LDNIL R2
0x80040400, // 0022 RET 1 R2
})
)
);
@ -105,6 +109,7 @@ module lv_tasmota (scope: global) {
montserrat_font, func(lv0_load_montserrat_font)
font_seg7, func(lv0_load_seg7_font)
seg7_font, func(lv0_load_seg7_font)
font_embedded, func(lv0_load_font_embedded)
register_button_encoder, func(lv0_register_button_encoder)
screenshot, func(lv0_screenshot)

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@ -14,7 +14,7 @@ be_local_closure(lv_signal_arcs_set_percentage, /* name */
be_nested_proto(
5, /* nstack */
2, /* argc */
0, /* varg */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
@ -59,7 +59,7 @@ be_local_closure(lv_signal_arcs_init, /* name */
be_nested_proto(
6, /* nstack */
2, /* argc */
0, /* varg */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
@ -74,8 +74,8 @@ be_local_closure(lv_signal_arcs_init, /* name */
/* K5 */ be_nested_str(point),
/* K6 */ be_nested_str(p2),
/* K7 */ be_nested_str(area),
/* K8 */ be_nested_str(line_dsc),
/* K9 */ be_nested_str(draw_line_dsc),
/* K8 */ be_nested_str(arc_dsc),
/* K9 */ be_nested_str(draw_arc_dsc),
}),
&be_const_str_init,
&be_const_str_solidified,
@ -115,9 +115,9 @@ be_local_closure(lv_signal_arcs_init, /* name */
********************************************************************/
be_local_closure(lv_signal_arcs_widget_event, /* name */
be_nested_proto(
28, /* nstack */
27, /* nstack */
3, /* argc */
0, /* varg */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
1, /* has sup protos */
@ -158,18 +158,18 @@ be_local_closure(lv_signal_arcs_widget_event, /* name */
/* K7 */ be_const_int(2),
/* K8 */ be_const_int(3),
/* K9 */ be_nested_str(EVENT_DRAW_MAIN),
/* K10 */ be_nested_str(area),
/* K10 */ be_nested_str(draw_ctx),
/* K11 */ be_nested_str(param),
/* K12 */ be_nested_str(get_coords),
/* K13 */ be_nested_str(x1),
/* K14 */ be_nested_str(y1),
/* K15 */ be_nested_str(draw_line_dsc_init),
/* K16 */ be_nested_str(line_dsc),
/* K17 */ be_nested_str(init_draw_line_dsc),
/* K18 */ be_nested_str(PART_MAIN),
/* K19 */ be_nested_str(round_start),
/* K20 */ be_const_int(1),
/* K21 */ be_nested_str(round_end),
/* K13 */ be_nested_str(area),
/* K14 */ be_nested_str(x1),
/* K15 */ be_nested_str(y1),
/* K16 */ be_nested_str(draw_arc_dsc_init),
/* K17 */ be_nested_str(arc_dsc),
/* K18 */ be_nested_str(init_draw_arc_dsc),
/* K19 */ be_nested_str(PART_MAIN),
/* K20 */ be_nested_str(rounded),
/* K21 */ be_const_int(1),
/* K22 */ be_nested_str(width),
/* K23 */ be_nested_str(get_style_line_color),
/* K24 */ be_nested_str(STATE_DEFAULT),
@ -186,7 +186,7 @@ be_local_closure(lv_signal_arcs_widget_event, /* name */
}),
&be_const_str_widget_event,
&be_const_str_solidified,
( &(const binstruction[182]) { /* code */
( &(const binstruction[171]) { /* code */
0xB80E0000, // 0000 GETNGBL R3 K0
0x8C0C0701, // 0001 GETMET R3 R3 K1
0x5C140200, // 0002 MOVE R5 R1
@ -217,158 +217,147 @@ be_local_closure(lv_signal_arcs_widget_event, /* name */
0xB82E0000, // 001B GETNGBL R11 K0
0x882C1709, // 001C GETMBR R11 R11 K9
0x1C2C060B, // 001D EQ R11 R3 R11
0x782E0095, // 001E JMPF R11 #00B5
0x782E008A, // 001E JMPF R11 #00AA
0xB82E0000, // 001F GETNGBL R11 K0
0x8C2C170A, // 0020 GETMET R11 R11 K10
0x8834050B, // 0021 GETMBR R13 R2 K11
0x7C2C0400, // 0022 CALL R11 2
0x8C30010C, // 0023 GETMET R12 R0 K12
0x8838010A, // 0024 GETMBR R14 R0 K10
0x8838010D, // 0024 GETMBR R14 R0 K13
0x7C300400, // 0025 CALL R12 2
0x8830010A, // 0026 GETMBR R12 R0 K10
0x8830190D, // 0027 GETMBR R12 R12 K13
0x8834010A, // 0028 GETMBR R13 R0 K10
0x88341B0E, // 0029 GETMBR R13 R13 K14
0x8830010D, // 0026 GETMBR R12 R0 K13
0x8830190E, // 0027 GETMBR R12 R12 K14
0x8834010D, // 0028 GETMBR R13 R0 K13
0x88341B0F, // 0029 GETMBR R13 R13 K15
0xB83A0000, // 002A GETNGBL R14 K0
0x8C381D0F, // 002B GETMET R14 R14 K15
0x88400110, // 002C GETMBR R16 R0 K16
0x8C381D10, // 002B GETMET R14 R14 K16
0x88400111, // 002C GETMBR R16 R0 K17
0x7C380400, // 002D CALL R14 2
0x8C380111, // 002E GETMET R14 R0 K17
0x8C380112, // 002E GETMET R14 R0 K18
0xB8420000, // 002F GETNGBL R16 K0
0x88402112, // 0030 GETMBR R16 R16 K18
0x88440110, // 0031 GETMBR R17 R0 K16
0x88402113, // 0030 GETMBR R16 R16 K19
0x88440111, // 0031 GETMBR R17 R0 K17
0x7C380600, // 0032 CALL R14 3
0x88380110, // 0033 GETMBR R14 R0 K16
0x903A2714, // 0034 SETMBR R14 K19 K20
0x88380110, // 0035 GETMBR R14 R0 K16
0x903A2B14, // 0036 SETMBR R14 K21 K20
0x88380110, // 0037 GETMBR R14 R0 K16
0x083C1308, // 0038 MUL R15 R9 K8
0x003C1F14, // 0039 ADD R15 R15 K20
0x54420003, // 003A LDINT R16 4
0x0C3C1E10, // 003B DIV R15 R15 R16
0x903A2C0F, // 003C SETMBR R14 K22 R15
0x8C380117, // 003D GETMET R14 R0 K23
0xB8420000, // 003E GETNGBL R16 K0
0x88402112, // 003F GETMBR R16 R16 K18
0xB8460000, // 0040 GETNGBL R17 K0
0x88442318, // 0041 GETMBR R17 R17 K24
0x30402011, // 0042 OR R16 R16 R17
0x7C380400, // 0043 CALL R14 2
0x8C3C0119, // 0044 GETMET R15 R0 K25
0xB8460000, // 0045 GETNGBL R17 K0
0x88442312, // 0046 GETMBR R17 R17 K18
0xB84A0000, // 0047 GETNGBL R18 K0
0x88482518, // 0048 GETMBR R18 R18 K24
0x30442212, // 0049 OR R17 R17 R18
0x7C3C0400, // 004A CALL R15 2
0x04400C09, // 004B SUB R16 R6 R9
0x0C440F07, // 004C DIV R17 R7 K7
0x0444220A, // 004D SUB R17 R17 R10
0x60480009, // 004E GETGBL R18 G9
0x544E0059, // 004F LDINT R19 90
0x8C50091A, // 0050 GETMET R20 R4 K26
0x8C58091B, // 0051 GETMET R22 R4 K27
0x6060000A, // 0052 GETGBL R24 G10
0x5C642200, // 0053 MOVE R25 R17
0x7C600200, // 0054 CALL R24 1
0x6064000A, // 0055 GETGBL R25 G10
0x5C682000, // 0056 MOVE R26 R16
0x7C640200, // 0057 CALL R25 1
0x0C603019, // 0058 DIV R24 R24 R25
0x7C580400, // 0059 CALL R22 2
0x7C500400, // 005A CALL R20 2
0x044C2614, // 005B SUB R19 R19 R20
0x7C480200, // 005C CALL R18 1
0x544E002C, // 005D LDINT R19 45
0x244C2413, // 005E GT R19 R18 R19
0x784E0000, // 005F JMPF R19 #0061
0x544A002C, // 0060 LDINT R18 45
0x884C011C, // 0061 GETMBR R19 R0 K28
0x0C500F07, // 0062 DIV R20 R7 K7
0x00501814, // 0063 ADD R20 R12 R20
0x904E3A14, // 0064 SETMBR R19 K29 R20
0x884C011C, // 0065 GETMBR R19 R0 K28
0x00501A06, // 0066 ADD R20 R13 R6
0x04502914, // 0067 SUB R20 R20 K20
0x0450280A, // 0068 SUB R20 R20 R10
0x904E3C14, // 0069 SETMBR R19 K30 R20
0x884C0110, // 006A GETMBR R19 R0 K16
0x88500120, // 006B GETMBR R20 R0 K32
0x54560018, // 006C LDINT R21 25
0x28502815, // 006D GE R20 R20 R21
0x78520001, // 006E JMPF R20 #0071
0x5C501C00, // 006F MOVE R20 R14
0x70020000, // 0070 JMP #0072
0x5C501E00, // 0071 MOVE R20 R15
0x904E3E14, // 0072 SETMBR R19 K31 R20
0xB84E0000, // 0073 GETNGBL R19 K0
0x8C4C2721, // 0074 GETMET R19 R19 K33
0x8854011C, // 0075 GETMBR R21 R0 K28
0x88542B1D, // 0076 GETMBR R21 R21 K29
0x8858011C, // 0077 GETMBR R22 R0 K28
0x88582D1E, // 0078 GETMBR R22 R22 K30
0x005C1208, // 0079 ADD R23 R9 R8
0x085E4417, // 007A MUL R23 K34 R23
0x005C2E0A, // 007B ADD R23 R23 R10
0x58600022, // 007C LDCONST R24 K34
0x54660167, // 007D LDINT R25 360
0x5C681600, // 007E MOVE R26 R11
0x886C0110, // 007F GETMBR R27 R0 K16
0x7C4C1000, // 0080 CALL R19 8
0x884C0110, // 0081 GETMBR R19 R0 K16
0x88500120, // 0082 GETMBR R20 R0 K32
0x54560031, // 0083 LDINT R21 50
0x28502815, // 0084 GE R20 R20 R21
0x78520001, // 0085 JMPF R20 #0088
0x5C501C00, // 0086 MOVE R20 R14
0x70020000, // 0087 JMP #0089
0x5C501E00, // 0088 MOVE R20 R15
0x904E3E14, // 0089 SETMBR R19 K31 R20
0xB84E0000, // 008A GETNGBL R19 K0
0x8C4C2721, // 008B GETMET R19 R19 K33
0x8854011C, // 008C GETMBR R21 R0 K28
0x88542B1D, // 008D GETMBR R21 R21 K29
0x8858011C, // 008E GETMBR R22 R0 K28
0x88582D1E, // 008F GETMBR R22 R22 K30
0x005C1208, // 0090 ADD R23 R9 R8
0x085E2817, // 0091 MUL R23 K20 R23
0x005C2E0A, // 0092 ADD R23 R23 R10
0x045C2F14, // 0093 SUB R23 R23 K20
0x5462010D, // 0094 LDINT R24 270
0x04603012, // 0095 SUB R24 R24 R18
0x5466010D, // 0096 LDINT R25 270
0x00643212, // 0097 ADD R25 R25 R18
0x5C681600, // 0098 MOVE R26 R11
0x886C0110, // 0099 GETMBR R27 R0 K16
0x7C4C1000, // 009A CALL R19 8
0x884C0110, // 009B GETMBR R19 R0 K16
0x88500120, // 009C GETMBR R20 R0 K32
0x5456004A, // 009D LDINT R21 75
0x28502815, // 009E GE R20 R20 R21
0x78520001, // 009F JMPF R20 #00A2
0x5C501C00, // 00A0 MOVE R20 R14
0x70020000, // 00A1 JMP #00A3
0x5C501E00, // 00A2 MOVE R20 R15
0x904E3E14, // 00A3 SETMBR R19 K31 R20
0xB84E0000, // 00A4 GETNGBL R19 K0
0x8C4C2721, // 00A5 GETMET R19 R19 K33
0x8854011C, // 00A6 GETMBR R21 R0 K28
0x88542B1D, // 00A7 GETMBR R21 R21 K29
0x8858011C, // 00A8 GETMBR R22 R0 K28
0x88582D1E, // 00A9 GETMBR R22 R22 K30
0x005C1208, // 00AA ADD R23 R9 R8
0x085E0E17, // 00AB MUL R23 K7 R23
0x005C2E0A, // 00AC ADD R23 R23 R10
0x045C2F07, // 00AD SUB R23 R23 K7
0x5462010D, // 00AE LDINT R24 270
0x04603012, // 00AF SUB R24 R24 R18
0x5466010D, // 00B0 LDINT R25 270
0x00643212, // 00B1 ADD R25 R25 R18
0x5C681600, // 00B2 MOVE R26 R11
0x886C0110, // 00B3 GETMBR R27 R0 K16
0x7C4C1000, // 00B4 CALL R19 8
0x80000000, // 00B5 RET 0
0x88380111, // 0033 GETMBR R14 R0 K17
0x903A2915, // 0034 SETMBR R14 K20 K21
0x88380111, // 0035 GETMBR R14 R0 K17
0x083C1308, // 0036 MUL R15 R9 K8
0x003C1F15, // 0037 ADD R15 R15 K21
0x54420003, // 0038 LDINT R16 4
0x0C3C1E10, // 0039 DIV R15 R15 R16
0x903A2C0F, // 003A SETMBR R14 K22 R15
0x8C380117, // 003B GETMET R14 R0 K23
0xB8420000, // 003C GETNGBL R16 K0
0x88402113, // 003D GETMBR R16 R16 K19
0xB8460000, // 003E GETNGBL R17 K0
0x88442318, // 003F GETMBR R17 R17 K24
0x30402011, // 0040 OR R16 R16 R17
0x7C380400, // 0041 CALL R14 2
0x8C3C0119, // 0042 GETMET R15 R0 K25
0xB8460000, // 0043 GETNGBL R17 K0
0x88442313, // 0044 GETMBR R17 R17 K19
0xB84A0000, // 0045 GETNGBL R18 K0
0x88482518, // 0046 GETMBR R18 R18 K24
0x30442212, // 0047 OR R17 R17 R18
0x7C3C0400, // 0048 CALL R15 2
0x04400C09, // 0049 SUB R16 R6 R9
0x0C440F07, // 004A DIV R17 R7 K7
0x0444220A, // 004B SUB R17 R17 R10
0x60480009, // 004C GETGBL R18 G9
0x544E0059, // 004D LDINT R19 90
0x8C50091A, // 004E GETMET R20 R4 K26
0x8C58091B, // 004F GETMET R22 R4 K27
0x6060000A, // 0050 GETGBL R24 G10
0x5C642200, // 0051 MOVE R25 R17
0x7C600200, // 0052 CALL R24 1
0x6064000A, // 0053 GETGBL R25 G10
0x5C682000, // 0054 MOVE R26 R16
0x7C640200, // 0055 CALL R25 1
0x0C603019, // 0056 DIV R24 R24 R25
0x7C580400, // 0057 CALL R22 2
0x7C500400, // 0058 CALL R20 2
0x044C2614, // 0059 SUB R19 R19 R20
0x7C480200, // 005A CALL R18 1
0x544E002C, // 005B LDINT R19 45
0x244C2413, // 005C GT R19 R18 R19
0x784E0000, // 005D JMPF R19 #005F
0x544A002C, // 005E LDINT R18 45
0x884C011C, // 005F GETMBR R19 R0 K28
0x0C500F07, // 0060 DIV R20 R7 K7
0x00501814, // 0061 ADD R20 R12 R20
0x904E3A14, // 0062 SETMBR R19 K29 R20
0x884C011C, // 0063 GETMBR R19 R0 K28
0x00501A06, // 0064 ADD R20 R13 R6
0x04502915, // 0065 SUB R20 R20 K21
0x0450280A, // 0066 SUB R20 R20 R10
0x904E3C14, // 0067 SETMBR R19 K30 R20
0x884C0111, // 0068 GETMBR R19 R0 K17
0x88500120, // 0069 GETMBR R20 R0 K32
0x54560018, // 006A LDINT R21 25
0x28502815, // 006B GE R20 R20 R21
0x78520001, // 006C JMPF R20 #006F
0x5C501C00, // 006D MOVE R20 R14
0x70020000, // 006E JMP #0070
0x5C501E00, // 006F MOVE R20 R15
0x904E3E14, // 0070 SETMBR R19 K31 R20
0xB84E0000, // 0071 GETNGBL R19 K0
0x8C4C2721, // 0072 GETMET R19 R19 K33
0x5C541600, // 0073 MOVE R21 R11
0x88580111, // 0074 GETMBR R22 R0 K17
0x885C011C, // 0075 GETMBR R23 R0 K28
0x00601208, // 0076 ADD R24 R9 R8
0x08624418, // 0077 MUL R24 K34 R24
0x0060300A, // 0078 ADD R24 R24 R10
0x58640022, // 0079 LDCONST R25 K34
0x546A0167, // 007A LDINT R26 360
0x7C4C0E00, // 007B CALL R19 7
0x884C0111, // 007C GETMBR R19 R0 K17
0x88500120, // 007D GETMBR R20 R0 K32
0x54560031, // 007E LDINT R21 50
0x28502815, // 007F GE R20 R20 R21
0x78520001, // 0080 JMPF R20 #0083
0x5C501C00, // 0081 MOVE R20 R14
0x70020000, // 0082 JMP #0084
0x5C501E00, // 0083 MOVE R20 R15
0x904E3E14, // 0084 SETMBR R19 K31 R20
0xB84E0000, // 0085 GETNGBL R19 K0
0x8C4C2721, // 0086 GETMET R19 R19 K33
0x5C541600, // 0087 MOVE R21 R11
0x88580111, // 0088 GETMBR R22 R0 K17
0x885C011C, // 0089 GETMBR R23 R0 K28
0x00601208, // 008A ADD R24 R9 R8
0x08622A18, // 008B MUL R24 K21 R24
0x0060300A, // 008C ADD R24 R24 R10
0x04603115, // 008D SUB R24 R24 K21
0x5466010D, // 008E LDINT R25 270
0x04643212, // 008F SUB R25 R25 R18
0x546A010D, // 0090 LDINT R26 270
0x00683412, // 0091 ADD R26 R26 R18
0x7C4C0E00, // 0092 CALL R19 7
0x884C0111, // 0093 GETMBR R19 R0 K17
0x88500120, // 0094 GETMBR R20 R0 K32
0x5456004A, // 0095 LDINT R21 75
0x28502815, // 0096 GE R20 R20 R21
0x78520001, // 0097 JMPF R20 #009A
0x5C501C00, // 0098 MOVE R20 R14
0x70020000, // 0099 JMP #009B
0x5C501E00, // 009A MOVE R20 R15
0x904E3E14, // 009B SETMBR R19 K31 R20
0xB84E0000, // 009C GETNGBL R19 K0
0x8C4C2721, // 009D GETMET R19 R19 K33
0x5C541600, // 009E MOVE R21 R11
0x88580111, // 009F GETMBR R22 R0 K17
0x885C011C, // 00A0 GETMBR R23 R0 K28
0x00601208, // 00A1 ADD R24 R9 R8
0x08620E18, // 00A2 MUL R24 K7 R24
0x0060300A, // 00A3 ADD R24 R24 R10
0x04603107, // 00A4 SUB R24 R24 K7
0x5466010D, // 00A5 LDINT R25 270
0x04643212, // 00A6 SUB R25 R25 R18
0x546A010D, // 00A7 LDINT R26 270
0x00683412, // 00A8 ADD R26 R26 R18
0x7C4C0E00, // 00A9 CALL R19 7
0x80000000, // 00AA RET 0
})
)
);
@ -382,7 +371,7 @@ be_local_closure(lv_signal_arcs_get_percentage, /* name */
be_nested_proto(
2, /* nstack */
1, /* argc */
0, /* varg */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
@ -411,15 +400,15 @@ be_local_class(lv_signal_arcs,
&be_class_lv_obj,
be_nested_map(9,
( (struct bmapnode*) &(const bmapnode[]) {
{ be_const_key(percentage, 4), be_const_var(0) },
{ be_const_key(p1, 3), be_const_var(1) },
{ be_const_key(percentage, -1), be_const_var(0) },
{ be_const_key(area, 4), be_const_var(3) },
{ be_const_key(p2, -1), be_const_var(2) },
{ be_const_key(area, -1), be_const_var(3) },
{ be_const_key(line_dsc, -1), be_const_var(4) },
{ be_const_key(set_percentage, -1), be_const_closure(lv_signal_arcs_set_percentage_closure) },
{ be_const_key(init, -1), be_const_closure(lv_signal_arcs_init_closure) },
{ be_const_key(get_percentage, -1), be_const_closure(lv_signal_arcs_get_percentage_closure) },
{ be_const_key(p1, -1), be_const_var(1) },
{ be_const_key(arc_dsc, -1), be_const_var(4) },
{ be_const_key(init, 5), be_const_closure(lv_signal_arcs_init_closure) },
{ be_const_key(widget_event, -1), be_const_closure(lv_signal_arcs_widget_event_closure) },
{ be_const_key(get_percentage, 5), be_const_closure(lv_signal_arcs_get_percentage_closure) },
{ be_const_key(set_percentage, 3), be_const_closure(lv_signal_arcs_set_percentage_closure) },
})),
be_str_literal("lv_signal_arcs")
);

View File

@ -14,7 +14,7 @@ be_local_closure(lv_signal_bars_set_percentage, /* name */
be_nested_proto(
5, /* nstack */
2, /* argc */
0, /* varg */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
@ -59,7 +59,7 @@ be_local_closure(lv_signal_bars_init, /* name */
be_nested_proto(
6, /* nstack */
2, /* argc */
0, /* varg */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
@ -117,7 +117,7 @@ be_local_closure(lv_signal_bars_widget_event, /* name */
be_nested_proto(
23, /* nstack */
3, /* argc */
0, /* varg */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
1, /* has sup protos */
@ -147,7 +147,7 @@ be_local_closure(lv_signal_bars_widget_event, /* name */
),
}),
1, /* has constants */
( &(const bvalue[37]) { /* constants */
( &(const bvalue[38]) { /* constants */
/* K0 */ be_nested_str(lv),
/* K1 */ be_nested_str(obj_event_base),
/* K2 */ be_nested_str(RES_OK),
@ -157,34 +157,35 @@ be_local_closure(lv_signal_bars_widget_event, /* name */
/* K6 */ be_const_int(3),
/* K7 */ be_const_int(2),
/* K8 */ be_nested_str(EVENT_DRAW_MAIN),
/* K9 */ be_nested_str(area),
/* K9 */ be_nested_str(draw_ctx),
/* K10 */ be_nested_str(param),
/* K11 */ be_nested_str(get_coords),
/* K12 */ be_nested_str(x1),
/* K13 */ be_nested_str(y1),
/* K14 */ be_nested_str(draw_line_dsc_init),
/* K15 */ be_nested_str(line_dsc),
/* K16 */ be_nested_str(init_draw_line_dsc),
/* K17 */ be_nested_str(PART_MAIN),
/* K18 */ be_nested_str(round_start),
/* K19 */ be_const_int(1),
/* K20 */ be_nested_str(round_end),
/* K21 */ be_nested_str(width),
/* K22 */ be_nested_str(get_style_line_color),
/* K23 */ be_nested_str(STATE_DEFAULT),
/* K24 */ be_nested_str(get_style_bg_color),
/* K25 */ be_nested_str(event_send),
/* K26 */ be_nested_str(EVENT_DRAW_PART_BEGIN),
/* K27 */ be_const_int(0),
/* K28 */ be_nested_str(color),
/* K29 */ be_nested_str(percentage),
/* K30 */ be_nested_str(p1),
/* K31 */ be_nested_str(y),
/* K32 */ be_nested_str(x),
/* K33 */ be_nested_str(p2),
/* K34 */ be_nested_str(draw_line),
/* K35 */ be_nested_str(stop_iteration),
/* K36 */ be_nested_str(EVENT_DRAW_PART_END),
/* K12 */ be_nested_str(area),
/* K13 */ be_nested_str(x1),
/* K14 */ be_nested_str(y1),
/* K15 */ be_nested_str(draw_line_dsc_init),
/* K16 */ be_nested_str(line_dsc),
/* K17 */ be_nested_str(init_draw_line_dsc),
/* K18 */ be_nested_str(PART_MAIN),
/* K19 */ be_nested_str(round_start),
/* K20 */ be_const_int(1),
/* K21 */ be_nested_str(round_end),
/* K22 */ be_nested_str(width),
/* K23 */ be_nested_str(get_style_line_color),
/* K24 */ be_nested_str(STATE_DEFAULT),
/* K25 */ be_nested_str(get_style_bg_color),
/* K26 */ be_nested_str(event_send),
/* K27 */ be_nested_str(EVENT_DRAW_PART_BEGIN),
/* K28 */ be_const_int(0),
/* K29 */ be_nested_str(color),
/* K30 */ be_nested_str(percentage),
/* K31 */ be_nested_str(p1),
/* K32 */ be_nested_str(y),
/* K33 */ be_nested_str(x),
/* K34 */ be_nested_str(p2),
/* K35 */ be_nested_str(draw_line),
/* K36 */ be_nested_str(stop_iteration),
/* K37 */ be_nested_str(EVENT_DRAW_PART_END),
}),
&be_const_str_widget_event,
&be_const_str_solidified,
@ -225,57 +226,57 @@ be_local_closure(lv_signal_bars_widget_event, /* name */
0x8830050A, // 0021 GETMBR R12 R2 K10
0x7C280400, // 0022 CALL R10 2
0x8C2C010B, // 0023 GETMET R11 R0 K11
0x88340109, // 0024 GETMBR R13 R0 K9
0x8834010C, // 0024 GETMBR R13 R0 K12
0x7C2C0400, // 0025 CALL R11 2
0x882C0109, // 0026 GETMBR R11 R0 K9
0x882C170C, // 0027 GETMBR R11 R11 K12
0x88300109, // 0028 GETMBR R12 R0 K9
0x8830190D, // 0029 GETMBR R12 R12 K13
0x882C010C, // 0026 GETMBR R11 R0 K12
0x882C170D, // 0027 GETMBR R11 R11 K13
0x8830010C, // 0028 GETMBR R12 R0 K12
0x8830190E, // 0029 GETMBR R12 R12 K14
0xB8360000, // 002A GETNGBL R13 K0
0x8C341B0E, // 002B GETMET R13 R13 K14
0x883C010F, // 002C GETMBR R15 R0 K15
0x8C341B0F, // 002B GETMET R13 R13 K15
0x883C0110, // 002C GETMBR R15 R0 K16
0x7C340400, // 002D CALL R13 2
0x8C340110, // 002E GETMET R13 R0 K16
0x8C340111, // 002E GETMET R13 R0 K17
0xB83E0000, // 002F GETNGBL R15 K0
0x883C1F11, // 0030 GETMBR R15 R15 K17
0x8840010F, // 0031 GETMBR R16 R0 K15
0x883C1F12, // 0030 GETMBR R15 R15 K18
0x88400110, // 0031 GETMBR R16 R0 K16
0x7C340600, // 0032 CALL R13 3
0x8834010F, // 0033 GETMBR R13 R0 K15
0x90362513, // 0034 SETMBR R13 K18 K19
0x8834010F, // 0035 GETMBR R13 R0 K15
0x90362913, // 0036 SETMBR R13 K20 K19
0x8834010F, // 0037 GETMBR R13 R0 K15
0x90362A08, // 0038 SETMBR R13 K21 R8
0x8C340116, // 0039 GETMET R13 R0 K22
0x88340110, // 0033 GETMBR R13 R0 K16
0x90362714, // 0034 SETMBR R13 K19 K20
0x88340110, // 0035 GETMBR R13 R0 K16
0x90362B14, // 0036 SETMBR R13 K21 K20
0x88340110, // 0037 GETMBR R13 R0 K16
0x90362C08, // 0038 SETMBR R13 K22 R8
0x8C340117, // 0039 GETMET R13 R0 K23
0xB83E0000, // 003A GETNGBL R15 K0
0x883C1F11, // 003B GETMBR R15 R15 K17
0x883C1F12, // 003B GETMBR R15 R15 K18
0xB8420000, // 003C GETNGBL R16 K0
0x88402117, // 003D GETMBR R16 R16 K23
0x88402118, // 003D GETMBR R16 R16 K24
0x303C1E10, // 003E OR R15 R15 R16
0x7C340400, // 003F CALL R13 2
0x8C380118, // 0040 GETMET R14 R0 K24
0x8C380119, // 0040 GETMET R14 R0 K25
0xB8420000, // 0041 GETNGBL R16 K0
0x88402111, // 0042 GETMBR R16 R16 K17
0x88402112, // 0042 GETMBR R16 R16 K18
0xB8460000, // 0043 GETNGBL R17 K0
0x88442317, // 0044 GETMBR R17 R17 K23
0x88442318, // 0044 GETMBR R17 R17 K24
0x30402011, // 0045 OR R16 R16 R17
0x7C380400, // 0046 CALL R14 2
0xB83E0000, // 0047 GETNGBL R15 K0
0x8C3C1F19, // 0048 GETMET R15 R15 K25
0x8C3C1F1A, // 0048 GETMET R15 R15 K26
0x5C440000, // 0049 MOVE R17 R0
0xB84A0000, // 004A GETNGBL R18 K0
0x8848251A, // 004B GETMBR R18 R18 K26
0x884C010F, // 004C GETMBR R19 R0 K15
0x8848251B, // 004B GETMBR R18 R18 K27
0x884C0110, // 004C GETMBR R19 R0 K16
0x7C3C0800, // 004D CALL R15 4
0x603C0010, // 004E GETGBL R15 G16
0x40423706, // 004F CONNECT R16 K27 K6
0x40423906, // 004F CONNECT R16 K28 K6
0x7C3C0200, // 0050 CALL R15 1
0xA802002C, // 0051 EXBLK 0 #007F
0x5C401E00, // 0052 MOVE R16 R15
0x7C400000, // 0053 CALL R16 0
0x8844010F, // 0054 GETMBR R17 R0 K15
0x8848011D, // 0055 GETMBR R18 R0 K29
0x004C2113, // 0056 ADD R19 R16 K19
0x88440110, // 0054 GETMBR R17 R0 K16
0x8848011E, // 0055 GETMBR R18 R0 K30
0x004C2114, // 0056 ADD R19 R16 K20
0x54520013, // 0057 LDINT R20 20
0x084C2614, // 0058 MUL R19 R19 R20
0x28482413, // 0059 GE R18 R18 R19
@ -283,19 +284,19 @@ be_local_closure(lv_signal_bars_widget_event, /* name */
0x5C481A00, // 005B MOVE R18 R13
0x70020000, // 005C JMP #005E
0x5C481C00, // 005D MOVE R18 R14
0x90463812, // 005E SETMBR R17 K28 R18
0x8844011E, // 005F GETMBR R17 R0 K30
0x90463A12, // 005E SETMBR R17 K29 R18
0x8844011F, // 005F GETMBR R17 R0 K31
0x00481805, // 0060 ADD R18 R12 R5
0x04482513, // 0061 SUB R18 R18 K19
0x04482514, // 0061 SUB R18 R18 K20
0x04482409, // 0062 SUB R18 R18 R9
0x90463E12, // 0063 SETMBR R17 K31 R18
0x8844011E, // 0064 GETMBR R17 R0 K30
0x90464012, // 0063 SETMBR R17 K32 R18
0x8844011F, // 0064 GETMBR R17 R0 K31
0x00481007, // 0065 ADD R18 R8 R7
0x08482012, // 0066 MUL R18 R16 R18
0x00481612, // 0067 ADD R18 R11 R18
0x00482409, // 0068 ADD R18 R18 R9
0x90464012, // 0069 SETMBR R17 K32 R18
0x88440121, // 006A GETMBR R17 R0 K33
0x90464212, // 0069 SETMBR R17 K33 R18
0x88440122, // 006A GETMBR R17 R0 K34
0x044A0C10, // 006B SUB R18 K6 R16
0x044C0A08, // 006C SUB R19 R5 R8
0x08482413, // 006D MUL R18 R18 R19
@ -303,28 +304,28 @@ be_local_closure(lv_signal_bars_widget_event, /* name */
0x0C482413, // 006F DIV R18 R18 R19
0x00481812, // 0070 ADD R18 R12 R18
0x00482409, // 0071 ADD R18 R18 R9
0x90463E12, // 0072 SETMBR R17 K31 R18
0x88440121, // 0073 GETMBR R17 R0 K33
0x8848011E, // 0074 GETMBR R18 R0 K30
0x88482520, // 0075 GETMBR R18 R18 K32
0x90464012, // 0076 SETMBR R17 K32 R18
0x90464012, // 0072 SETMBR R17 K32 R18
0x88440122, // 0073 GETMBR R17 R0 K34
0x8848011F, // 0074 GETMBR R18 R0 K31
0x88482521, // 0075 GETMBR R18 R18 K33
0x90464212, // 0076 SETMBR R17 K33 R18
0xB8460000, // 0077 GETNGBL R17 K0
0x8C442322, // 0078 GETMET R17 R17 K34
0x884C011E, // 0079 GETMBR R19 R0 K30
0x88500121, // 007A GETMBR R20 R0 K33
0x5C541400, // 007B MOVE R21 R10
0x8858010F, // 007C GETMBR R22 R0 K15
0x8C442323, // 0078 GETMET R17 R17 K35
0x5C4C1400, // 0079 MOVE R19 R10
0x88500110, // 007A GETMBR R20 R0 K16
0x8854011F, // 007B GETMBR R21 R0 K31
0x88580122, // 007C GETMBR R22 R0 K34
0x7C440A00, // 007D CALL R17 5
0x7001FFD2, // 007E JMP #0052
0x583C0023, // 007F LDCONST R15 K35
0x583C0024, // 007F LDCONST R15 K36
0xAC3C0200, // 0080 CATCH R15 1 0
0xB0080000, // 0081 RAISE 2 R0 R0
0xB83E0000, // 0082 GETNGBL R15 K0
0x8C3C1F19, // 0083 GETMET R15 R15 K25
0x8C3C1F1A, // 0083 GETMET R15 R15 K26
0x5C440000, // 0084 MOVE R17 R0
0xB84A0000, // 0085 GETNGBL R18 K0
0x88482524, // 0086 GETMBR R18 R18 K36
0x884C010F, // 0087 GETMBR R19 R0 K15
0x88482525, // 0086 GETMBR R18 R18 K37
0x884C0110, // 0087 GETMBR R19 R0 K16
0x7C3C0800, // 0088 CALL R15 4
0x80000000, // 0089 RET 0
})
@ -340,7 +341,7 @@ be_local_closure(lv_signal_bars_get_percentage, /* name */
be_nested_proto(
2, /* nstack */
1, /* argc */
0, /* varg */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
@ -370,14 +371,14 @@ be_local_class(lv_signal_bars,
be_nested_map(9,
( (struct bmapnode*) &(const bmapnode[]) {
{ be_const_key(percentage, 4), be_const_var(0) },
{ be_const_key(p1, 3), be_const_var(1) },
{ be_const_key(p1, 5), be_const_var(1) },
{ be_const_key(p2, -1), be_const_var(2) },
{ be_const_key(area, -1), be_const_var(3) },
{ be_const_key(get_percentage, -1), be_const_closure(lv_signal_bars_get_percentage_closure) },
{ be_const_key(line_dsc, -1), be_const_var(4) },
{ be_const_key(set_percentage, -1), be_const_closure(lv_signal_bars_set_percentage_closure) },
{ be_const_key(area, -1), be_const_var(3) },
{ be_const_key(init, -1), be_const_closure(lv_signal_bars_init_closure) },
{ be_const_key(widget_event, -1), be_const_closure(lv_signal_bars_widget_event_closure) },
{ be_const_key(get_percentage, 5), be_const_closure(lv_signal_bars_get_percentage_closure) },
{ be_const_key(set_percentage, 3), be_const_closure(lv_signal_bars_set_percentage_closure) },
})),
be_str_literal("lv_signal_bars")
);

View File

@ -0,0 +1,25 @@
/********************************************************************
* Tasmota Log Reader class
*
*******************************************************************/
#include "be_constobj.h"
#include "be_mapping.h"
extern uint32_t* tlr_init(void); BE_FUNC_CTYPE_DECLARE(tlr_init, "+_p", "")
extern char* tlr_get_log(uint32_t* idx, int32_t log_level); BE_FUNC_CTYPE_DECLARE(tlr_get_log, "s", ".i")
#include "be_fixed_be_class_tasmota_log_reader.h"
extern "C" void be_load_tasmota_log_reader_class(bvm *vm) {
be_pushntvclass(vm, &be_class_tasmota_log_reader);
be_setglobal(vm, "tasmota_log_reader");
be_pop(vm, 1);
}
/* @const_object_info_begin
class be_class_tasmota_log_reader (scope: global, name: tasmota_log_reader) {
_p, var
init, ctype_func(tlr_init)
get_log, ctype_func(tlr_get_log)
}
@const_object_info_end */

View File

@ -4,7 +4,7 @@
class lv_signal_arcs : lv.obj
var percentage # value to display, range 0..100
var p1, p2, area, line_dsc # instances of objects kept to avoid re-instanciating at each call
var p1, p2, area, arc_dsc # instances of objects kept to avoid re-instanciating at each call
def init(parent)
# init custom widget (don't call super constructor)
@ -15,7 +15,7 @@ class lv_signal_arcs : lv.obj
self.p1 = lv.point()
self.p2 = lv.point()
self.area = lv.area()
self.line_dsc = lv.draw_line_dsc()
self.arc_dsc = lv.draw_arc_dsc()
end
def widget_event(cl, event)
@ -35,19 +35,18 @@ class lv_signal_arcs : lv.obj
#print("inter_bar", inter_bar, "bar", bar, "bar_offset", bar_offset)
if code == lv.EVENT_DRAW_MAIN
var clip_area = lv.area(event.param)
var draw_ctx = lv.draw_ctx(event.param)
# get coordinates of object
self.get_coords(self.area)
var x_ofs = self.area.x1
var y_ofs = self.area.y1
lv.draw_line_dsc_init(self.line_dsc) # initialize lv.draw_line_dsc structure
self.init_draw_line_dsc(lv.PART_MAIN, self.line_dsc) # copy the current values
lv.draw_arc_dsc_init(self.arc_dsc) # initialize lv.draw_line_dsc structure
self.init_draw_arc_dsc(lv.PART_MAIN, self.arc_dsc) # copy the current values
self.line_dsc.round_start = 1
self.line_dsc.round_end = 1
self.line_dsc.width = (bar * 3 + 1) / 4
self.arc_dsc.rounded = 1
self.arc_dsc.width = (bar * 3 + 1) / 4
var on_color = self.get_style_line_color(lv.PART_MAIN | lv.STATE_DEFAULT)
var off_color = self.get_style_bg_color(lv.PART_MAIN | lv.STATE_DEFAULT)
@ -64,12 +63,12 @@ class lv_signal_arcs : lv.obj
self.p1.x = x_ofs + width / 2
self.p1.y = y_ofs + height - 1 - bar_offset
self.line_dsc.color = self.percentage >= 25 ? on_color : off_color
lv.draw_arc(self.p1.x, self.p1.y, 0 * (bar + inter_bar) + bar_offset, 0, 360, clip_area, self.line_dsc)
self.line_dsc.color = self.percentage >= 50 ? on_color : off_color
lv.draw_arc(self.p1.x, self.p1.y, 1 * (bar + inter_bar) + bar_offset - 1, 270 - angle, 270 + angle, clip_area, self.line_dsc)
self.line_dsc.color = self.percentage >= 75 ? on_color : off_color
lv.draw_arc(self.p1.x, self.p1.y, 2 * (bar + inter_bar) + bar_offset - 2, 270 - angle, 270 + angle, clip_area, self.line_dsc)
self.arc_dsc.color = self.percentage >= 25 ? on_color : off_color
lv.draw_arc(draw_ctx, self.arc_dsc, self.p1, 0 * (bar + inter_bar) + bar_offset, 0, 360)
self.arc_dsc.color = self.percentage >= 50 ? on_color : off_color
lv.draw_arc(draw_ctx, self.arc_dsc, self.p1, 1 * (bar + inter_bar) + bar_offset - 1, 270 - angle, 270 + angle)
self.arc_dsc.color = self.percentage >= 75 ? on_color : off_color
lv.draw_arc(draw_ctx, self.arc_dsc, self.p1, 2 * (bar + inter_bar) + bar_offset - 2, 270 - angle, 270 + angle)
#elif mode == lv.DESIGN_DRAW_POST # commented since we don't want a frame around this object
# self.ancestor_design.call(self, clip_area, mode)

View File

@ -33,7 +33,7 @@ class lv_signal_bars : lv.obj
var bar_offset = bar / 2
if code == lv.EVENT_DRAW_MAIN
var clip_area = lv.area(event.param)
var draw_ctx = lv.draw_ctx(event.param)
# get coordinates of object
self.get_coords(self.area)
@ -56,7 +56,7 @@ class lv_signal_bars : lv.obj
self.p1.x = x_ofs + i * (bar + inter_bar) + bar_offset
self.p2.y = y_ofs + ((3 - i) * (height - bar)) / 4 + bar_offset
self.p2.x = self.p1.x
lv.draw_line(self.p1, self.p2, clip_area, self.line_dsc)
lv.draw_line(draw_ctx, self.line_dsc, self.p1, self.p2)
end
lv.event_send(self, lv.EVENT_DRAW_PART_END, self.line_dsc)
end

View File

@ -13,6 +13,7 @@ def init(lv_tasmota)
lv.font_seg7 = lv_tasmota.font_seg7
lv.seg7_font = lv_tasmota.font_seg7
lv.font_embedded = lv_tasmota.font_embedded
lv.load_freetype_font = lv_tasmota.load_freetype_font

View File

@ -27,7 +27,7 @@
#define DARK_COLOR_TEXT lv_color_hex(0xefefef)
#define DARK_COLOR_GREY lv_color_hex(0x2f3237)
#define TRANSITION_TIME LV_THEME_DEFAULT_TRANSITON_TIME
#define TRANSITION_TIME LV_THEME_DEFAULT_TRANSITION_TIME
#define BORDER_WIDTH lv_disp_dpx(theme.disp, 2)
#define OUTLINE_WIDTH lv_disp_dpx(theme.disp, 3)

View File

@ -15,6 +15,7 @@
"+<base/ftsystem.c>",
"+<base/ftinit.c>",
"+<base/ftdebug.c>",
"+<base/ftbitmap.c>",
"+<base/ftbase.c>",

View File

@ -29,6 +29,8 @@ const be_ntv_func_def_t lv_style_func[] = {
{ "set_base_dir", { (const void*) &lv_style_set_base_dir, "", "(lv.lv_style)i" } },
{ "set_bg_color", { (const void*) &lv_style_set_bg_color, "", "(lv.lv_style)(lv.lv_color)" } },
{ "set_bg_color_filtered", { (const void*) &lv_style_set_bg_color_filtered, "", "(lv.lv_style)(lv.lv_color)" } },
{ "set_bg_dither_mode", { (const void*) &lv_style_set_bg_dither_mode, "", "(lv.lv_style)i" } },
{ "set_bg_grad", { (const void*) &lv_style_set_bg_grad, "", "(lv.lv_style)(lv.lv_grad_dsc)" } },
{ "set_bg_grad_color", { (const void*) &lv_style_set_bg_grad_color, "", "(lv.lv_style)(lv.lv_color)" } },
{ "set_bg_grad_color_filtered", { (const void*) &lv_style_set_bg_grad_color_filtered, "", "(lv.lv_style)(lv.lv_color)" } },
{ "set_bg_grad_dir", { (const void*) &lv_style_set_bg_grad_dir, "", "(lv.lv_style)i" } },
@ -216,6 +218,7 @@ const be_ntv_func_def_t lv_obj_func[] = {
{ "get_content_width", { (const void*) &lv_obj_get_content_width, "i", "(lv.lv_obj)" } },
{ "get_coords", { (const void*) &lv_obj_get_coords, "", "(lv.lv_obj)(lv.lv_area)" } },
{ "get_disp", { (const void*) &lv_obj_get_disp, "lv.lv_disp", "(lv.lv_obj)" } },
{ "get_event_user_data", { (const void*) &lv_obj_get_event_user_data, ".", "(lv.lv_obj)^lv_event_cb^" } },
{ "get_group", { (const void*) &lv_obj_get_group, ".", "(lv.lv_obj)" } },
{ "get_height", { (const void*) &lv_obj_get_height, "i", "(lv.lv_obj)" } },
{ "get_index", { (const void*) &lv_obj_get_index, "i", "(lv.lv_obj)" } },
@ -249,6 +252,8 @@ const be_ntv_func_def_t lv_obj_func[] = {
{ "get_style_base_dir", { (const void*) &lv_obj_get_style_base_dir, "i", "(lv.lv_obj)i" } },
{ "get_style_bg_color", { (const void*) &lv_obj_get_style_bg_color, "lv.lv_color", "(lv.lv_obj)i" } },
{ "get_style_bg_color_filtered", { (const void*) &lv_obj_get_style_bg_color_filtered, "lv.lv_color", "(lv.lv_obj)i" } },
{ "get_style_bg_dither_mode", { (const void*) &lv_obj_get_style_bg_dither_mode, "i", "(lv.lv_obj)i" } },
{ "get_style_bg_grad", { (const void*) &lv_obj_get_style_bg_grad, "lv.lv_grad_dsc", "(lv.lv_obj)i" } },
{ "get_style_bg_grad_color", { (const void*) &lv_obj_get_style_bg_grad_color, "lv.lv_color", "(lv.lv_obj)i" } },
{ "get_style_bg_grad_color_filtered", { (const void*) &lv_obj_get_style_bg_grad_color_filtered, "lv.lv_color", "(lv.lv_obj)i" } },
{ "get_style_bg_grad_dir", { (const void*) &lv_obj_get_style_bg_grad_dir, "i", "(lv.lv_obj)i" } },
@ -387,6 +392,7 @@ const be_ntv_func_def_t lv_obj_func[] = {
{ "remove_style", { (const void*) &lv_obj_remove_style, "", "(lv.lv_obj)(lv.lv_style)i" } },
{ "remove_style_all", { (const void*) &lv_obj_remove_style_all, "", "(lv.lv_obj)" } },
{ "scroll_by", { (const void*) &lv_obj_scroll_by, "", "(lv.lv_obj)ii(lv.lv_anim_enable)" } },
{ "scroll_by_bounded", { (const void*) &lv_obj_scroll_by_bounded, "", "(lv.lv_obj)ii(lv.lv_anim_enable)" } },
{ "scroll_to", { (const void*) &lv_obj_scroll_to, "", "(lv.lv_obj)ii(lv.lv_anim_enable)" } },
{ "scroll_to_view", { (const void*) &lv_obj_scroll_to_view, "", "(lv.lv_obj)(lv.lv_anim_enable)" } },
{ "scroll_to_view_recursive", { (const void*) &lv_obj_scroll_to_view_recursive, "", "(lv.lv_obj)(lv.lv_anim_enable)" } },
@ -425,6 +431,8 @@ const be_ntv_func_def_t lv_obj_func[] = {
{ "set_style_base_dir", { (const void*) &lv_obj_set_style_base_dir, "", "(lv.lv_obj)ii" } },
{ "set_style_bg_color", { (const void*) &lv_obj_set_style_bg_color, "", "(lv.lv_obj)(lv.lv_color)i" } },
{ "set_style_bg_color_filtered", { (const void*) &lv_obj_set_style_bg_color_filtered, "", "(lv.lv_obj)(lv.lv_color)i" } },
{ "set_style_bg_dither_mode", { (const void*) &lv_obj_set_style_bg_dither_mode, "", "(lv.lv_obj)ii" } },
{ "set_style_bg_grad", { (const void*) &lv_obj_set_style_bg_grad, "", "(lv.lv_obj)(lv.lv_grad_dsc)i" } },
{ "set_style_bg_grad_color", { (const void*) &lv_obj_set_style_bg_grad_color, "", "(lv.lv_obj)(lv.lv_color)i" } },
{ "set_style_bg_grad_color_filtered", { (const void*) &lv_obj_set_style_bg_grad_color_filtered, "", "(lv.lv_obj)(lv.lv_color)i" } },
{ "set_style_bg_grad_dir", { (const void*) &lv_obj_set_style_bg_grad_dir, "", "(lv.lv_obj)ii" } },
@ -822,6 +830,7 @@ const be_ntv_func_def_t lv_dropdown_func[] = {
{ "get_selected_str", { (const void*) &lv_dropdown_get_selected_str, "", "(lv.lv_obj)si" } },
{ "get_symbol", { (const void*) &lv_dropdown_get_symbol, "s", "(lv.lv_obj)" } },
{ "get_text", { (const void*) &lv_dropdown_get_text, "s", "(lv.lv_obj)" } },
{ "is_open", { (const void*) &lv_dropdown_is_open, "b", "(lv.lv_obj)" } },
{ "open", { (const void*) &lv_dropdown_open, "", "(lv.lv_obj)" } },
{ "set_dir", { (const void*) &lv_dropdown_set_dir, "", "(lv.lv_obj)i" } },
{ "set_options", { (const void*) &lv_dropdown_set_options, "", "(lv.lv_obj)s" } },

View File

@ -53,15 +53,17 @@ const be_ntv_func_def_t lv_func[] = {
{ "color_to_hsv", { (const void*) &lv_color_to_hsv, "i", "(lv.lv_color)" } },
{ "color_white", { (const void*) &lv_color_white, "lv.lv_color", "" } },
{ "dpx", { (const void*) &lv_dpx, "i", "i" } },
{ "draw_arc", { (const void*) &lv_draw_arc, "", "iiiii(lv.lv_area)(lv.lv_draw_arc_dsc)" } },
{ "draw_arc", { (const void*) &lv_draw_arc, "", "(lv.lv_draw_ctx)(lv.lv_draw_arc_dsc)(lv.lv_point)iii" } },
{ "draw_arc_dsc_init", { (const void*) &lv_draw_arc_dsc_init, "", "(lv.lv_draw_arc_dsc)" } },
{ "draw_arc_get_area", { (const void*) &lv_draw_arc_get_area, "", "iiiiiib(lv.lv_area)" } },
{ "draw_img", { (const void*) &lv_draw_img, "", "(lv.lv_area)(lv.lv_area).(lv.lv_draw_img_dsc)" } },
{ "draw_img", { (const void*) &lv_draw_img, "", "(lv.lv_draw_ctx)(lv.lv_draw_img_dsc)(lv.lv_area)." } },
{ "draw_img_decoded", { (const void*) &lv_draw_img_decoded, "", "(lv.lv_draw_ctx)(lv.lv_draw_img_dsc)(lv.lv_area)(lv.uint8)i" } },
{ "draw_img_dsc_init", { (const void*) &lv_draw_img_dsc_init, "", "(lv.lv_draw_img_dsc)" } },
{ "draw_label", { (const void*) &lv_draw_label, "", "(lv.lv_area)(lv.lv_area)(lv.lv_draw_label_dsc)s(lv.lv_draw_label_hint)" } },
{ "draw_init", { (const void*) &lv_draw_init, "", "" } },
{ "draw_label", { (const void*) &lv_draw_label, "", "(lv.lv_draw_ctx)(lv.lv_draw_label_dsc)(lv.lv_area)s(lv.lv_draw_label_hint)" } },
{ "draw_label_dsc_init", { (const void*) &lv_draw_label_dsc_init, "", "(lv.lv_draw_label_dsc)" } },
{ "draw_letter", { (const void*) &lv_draw_letter, "", "(lv.lv_point)(lv.lv_area)(lv.lv_font)i(lv.lv_color)ii" } },
{ "draw_line", { (const void*) &lv_draw_line, "", "(lv.lv_point)(lv.lv_point)(lv.lv_area)(lv.lv_draw_line_dsc)" } },
{ "draw_letter", { (const void*) &lv_draw_letter, "", "(lv.lv_draw_ctx)(lv.lv_draw_label_dsc)(lv.lv_point)i" } },
{ "draw_line", { (const void*) &lv_draw_line, "", "(lv.lv_draw_ctx)(lv.lv_draw_line_dsc)(lv.lv_point)(lv.lv_point)" } },
{ "draw_line_dsc_init", { (const void*) &lv_draw_line_dsc_init, "", "(lv.lv_draw_line_dsc)" } },
{ "draw_mask_add", { (const void*) &lv_draw_mask_add, "i", ".." } },
{ "draw_mask_angle_init", { (const void*) &lv_draw_mask_angle_init, "", "(lv.lv_draw_mask_angle_param)iiii" } },
@ -74,17 +76,20 @@ const be_ntv_func_def_t lv_func[] = {
{ "draw_mask_line_angle_init", { (const void*) &lv_draw_mask_line_angle_init, "", "(lv.lv_draw_mask_line_param)iiii" } },
{ "draw_mask_line_points_init", { (const void*) &lv_draw_mask_line_points_init, "", "(lv.lv_draw_mask_line_param)iiiii" } },
{ "draw_mask_map_init", { (const void*) &lv_draw_mask_map_init, "", "(lv.lv_draw_mask_map_param)(lv.lv_area)(lv.lv_opa)" } },
{ "draw_mask_polygon_init", { (const void*) &lv_draw_mask_polygon_init, "", "(lv.lv_draw_mask_polygon_param)(lv.lv_point)i" } },
{ "draw_mask_radius_init", { (const void*) &lv_draw_mask_radius_init, "", "(lv.lv_draw_mask_radius_param)(lv.lv_area)ib" } },
{ "draw_mask_remove_custom", { (const void*) &lv_draw_mask_remove_custom, ".", "." } },
{ "draw_mask_remove_id", { (const void*) &lv_draw_mask_remove_id, ".", "i" } },
{ "draw_polygon", { (const void*) &lv_draw_polygon, "", "(lv.lv_point_arr)i(lv.lv_area)(lv.lv_draw_rect_dsc)" } },
{ "draw_rect", { (const void*) &lv_draw_rect, "", "(lv.lv_area)(lv.lv_area)(lv.lv_draw_rect_dsc)" } },
{ "draw_polygon", { (const void*) &lv_draw_polygon, "", "(lv.lv_draw_ctx)(lv.lv_draw_rect_dsc)(lv.lv_point_arr)i" } },
{ "draw_rect", { (const void*) &lv_draw_rect, "", "(lv.lv_draw_ctx)(lv.lv_draw_rect_dsc)(lv.lv_area)" } },
{ "draw_rect_dsc_init", { (const void*) &lv_draw_rect_dsc_init, "", "(lv.lv_draw_rect_dsc)" } },
{ "draw_triangle", { (const void*) &lv_draw_triangle, "", "(lv.lv_point_arr)(lv.lv_area)(lv.lv_draw_rect_dsc)" } },
{ "draw_triangle", { (const void*) &lv_draw_triangle, "", "(lv.lv_draw_ctx)(lv.lv_draw_rect_dsc)(lv.lv_point_arr)" } },
{ "event_register_id", { (const void*) &lv_event_register_id, "i", "" } },
{ "event_send", { (const void*) &lv_event_send, "i", "(lv.lv_obj)i." } },
{ "event_set_cover_res", { (const void*) &lv_event_set_cover_res, "", "(lv.lv_event)(lv.lv_cover_res)" } },
{ "event_set_ext_draw_size", { (const void*) &lv_event_set_ext_draw_size, "", "(lv.lv_event)i" } },
{ "event_stop_bubbling", { (const void*) &lv_event_stop_bubbling, "", "(lv.lv_event)" } },
{ "event_stop_processing", { (const void*) &lv_event_stop_processing, "", "(lv.lv_event)" } },
{ "flex_init", { (const void*) &lv_flex_init, "", "" } },
{ "get_hor_res", { (const void*) &lv_get_hor_res, "i", "" } },
{ "get_ts_calibration", { (const void*) &lv_get_ts_calibration, "lv.lv_ts_calibration", "" } },
@ -103,7 +108,7 @@ const be_ntv_func_def_t lv_func[] = {
{ "layout_register", { (const void*) &lv_layout_register, "i", "^lv_layout_update_cb^." } },
{ "obj_class_create_obj", { (const void*) &lv_obj_class_create_obj, "lv.lv_obj", "(lv._lv_obj_class)(lv.lv_obj)" } },
{ "obj_del_anim_ready_cb", { (const void*) &lv_obj_del_anim_ready_cb, "", "(lv.lv_anim)" } },
{ "obj_draw_dsc_init", { (const void*) &lv_obj_draw_dsc_init, "", "(lv.lv_obj_draw_part_dsc)(lv.lv_area)" } },
{ "obj_draw_dsc_init", { (const void*) &lv_obj_draw_dsc_init, "", "(lv.lv_obj_draw_part_dsc)(lv.lv_draw_ctx)" } },
{ "obj_draw_part_check_type", { (const void*) &lv_obj_draw_part_check_type, "b", "(lv.lv_obj_draw_part_dsc)(lv._lv_obj_class)i" } },
{ "obj_enable_style_refresh", { (const void*) &lv_obj_enable_style_refresh, "", "b" } },
{ "obj_event_base", { (const void*) &lv_obj_event_base, "i", "(lv.lv_obj_class)(lv.lv_event)" } },
@ -113,7 +118,11 @@ const be_ntv_func_def_t lv_func[] = {
{ "palette_darken", { (const void*) &lv_palette_darken, "lv.lv_color", "ii" } },
{ "palette_lighten", { (const void*) &lv_palette_lighten, "lv.lv_color", "ii" } },
{ "palette_main", { (const void*) &lv_palette_main, "lv.lv_color", "i" } },
{ "qrcode_create", { (const void*) &lv_qrcode_create, "lv.lv_obj", "(lv.lv_obj)i(lv.lv_color)(lv.lv_color)" } },
{ "qrcode_delete", { (const void*) &lv_qrcode_delete, "", "(lv.lv_obj)" } },
{ "qrcode_update", { (const void*) &lv_qrcode_update, "i", "(lv.lv_obj).i" } },
{ "refr_now", { (const void*) &lv_refr_now, "", "(lv.lv_disp)" } },
{ "refr_obj", { (const void*) &lv_refr_obj, "", "(lv.lv_draw_ctx)(lv.lv_obj)" } },
{ "scr_act", { (const void*) &lv_scr_act, "lv.lv_obj", "" } },
{ "scr_load", { (const void*) &lv_scr_load, "", "(lv.lv_obj)" } },
{ "scr_load_anim", { (const void*) &lv_scr_load_anim, "", "(lv.lv_obj)iiib" } },
@ -188,6 +197,7 @@ const be_const_member_t lv0_constants[] = {
{ "BLEND_MODE_ADDITIVE", be_cconst_int(LV_BLEND_MODE_ADDITIVE) },
{ "BLEND_MODE_MULTIPLY", be_cconst_int(LV_BLEND_MODE_MULTIPLY) },
{ "BLEND_MODE_NORMAL", be_cconst_int(LV_BLEND_MODE_NORMAL) },
{ "BLEND_MODE_REPLACE", be_cconst_int(LV_BLEND_MODE_REPLACE) },
{ "BLEND_MODE_SUBTRACTIVE", be_cconst_int(LV_BLEND_MODE_SUBTRACTIVE) },
{ "BORDER_SIDE_BOTTOM", be_cconst_int(LV_BORDER_SIDE_BOTTOM) },
{ "BORDER_SIDE_FULL", be_cconst_int(LV_BORDER_SIDE_FULL) },
@ -260,6 +270,9 @@ const be_const_member_t lv0_constants[] = {
{ "DISP_ROT_270", be_cconst_int(LV_DISP_ROT_270) },
{ "DISP_ROT_90", be_cconst_int(LV_DISP_ROT_90) },
{ "DISP_ROT_NONE", be_cconst_int(LV_DISP_ROT_NONE) },
{ "DITHER_ERR_DIFF", be_cconst_int(LV_DITHER_ERR_DIFF) },
{ "DITHER_NONE", be_cconst_int(LV_DITHER_NONE) },
{ "DITHER_ORDERED", be_cconst_int(LV_DITHER_ORDERED) },
{ "DRAW_MASK_LINE_SIDE_BOTTOM", be_cconst_int(LV_DRAW_MASK_LINE_SIDE_BOTTOM) },
{ "DRAW_MASK_LINE_SIDE_LEFT", be_cconst_int(LV_DRAW_MASK_LINE_SIDE_LEFT) },
{ "DRAW_MASK_LINE_SIDE_RIGHT", be_cconst_int(LV_DRAW_MASK_LINE_SIDE_RIGHT) },
@ -272,6 +285,7 @@ const be_const_member_t lv0_constants[] = {
{ "DRAW_MASK_TYPE_FADE", be_cconst_int(LV_DRAW_MASK_TYPE_FADE) },
{ "DRAW_MASK_TYPE_LINE", be_cconst_int(LV_DRAW_MASK_TYPE_LINE) },
{ "DRAW_MASK_TYPE_MAP", be_cconst_int(LV_DRAW_MASK_TYPE_MAP) },
{ "DRAW_MASK_TYPE_POLYGON", be_cconst_int(LV_DRAW_MASK_TYPE_POLYGON) },
{ "DRAW_MASK_TYPE_RADIUS", be_cconst_int(LV_DRAW_MASK_TYPE_RADIUS) },
{ "EVENT_ALL", be_cconst_int(LV_EVENT_ALL) },
{ "EVENT_CANCEL", be_cconst_int(LV_EVENT_CANCEL) },
@ -300,6 +314,7 @@ const be_const_member_t lv0_constants[] = {
{ "EVENT_LEAVE", be_cconst_int(LV_EVENT_LEAVE) },
{ "EVENT_LONG_PRESSED", be_cconst_int(LV_EVENT_LONG_PRESSED) },
{ "EVENT_LONG_PRESSED_REPEAT", be_cconst_int(LV_EVENT_LONG_PRESSED_REPEAT) },
{ "EVENT_PREPROCESS", be_cconst_int(LV_EVENT_PREPROCESS) },
{ "EVENT_PRESSED", be_cconst_int(LV_EVENT_PRESSED) },
{ "EVENT_PRESSING", be_cconst_int(LV_EVENT_PRESSING) },
{ "EVENT_PRESS_LOST", be_cconst_int(LV_EVENT_PRESS_LOST) },
@ -420,6 +435,11 @@ const be_const_member_t lv0_constants[] = {
{ "LABEL_LONG_SCROLL_CIRCULAR", be_cconst_int(LV_LABEL_LONG_SCROLL_CIRCULAR) },
{ "LABEL_LONG_WRAP", be_cconst_int(LV_LABEL_LONG_WRAP) },
{ "LED_DRAW_PART_RECTANGLE", be_cconst_int(LV_LED_DRAW_PART_RECTANGLE) },
{ "MENU_HEADER_BOTTOM_FIXED", be_cconst_int(LV_MENU_HEADER_BOTTOM_FIXED) },
{ "MENU_HEADER_TOP_FIXED", be_cconst_int(LV_MENU_HEADER_TOP_FIXED) },
{ "MENU_HEADER_TOP_UNFIXED", be_cconst_int(LV_MENU_HEADER_TOP_UNFIXED) },
{ "MENU_ROOT_BACK_BTN_DISABLED", be_cconst_int(LV_MENU_ROOT_BACK_BTN_DISABLED) },
{ "MENU_ROOT_BACK_BTN_ENABLED", be_cconst_int(LV_MENU_ROOT_BACK_BTN_ENABLED) },
{ "METER_DRAW_PART_ARC", be_cconst_int(LV_METER_DRAW_PART_ARC) },
{ "METER_DRAW_PART_NEEDLE_IMG", be_cconst_int(LV_METER_DRAW_PART_NEEDLE_IMG) },
{ "METER_DRAW_PART_NEEDLE_LINE", be_cconst_int(LV_METER_DRAW_PART_NEEDLE_LINE) },
@ -449,13 +469,17 @@ const be_const_member_t lv0_constants[] = {
{ "OBJ_FLAG_IGNORE_LAYOUT", be_cconst_int(LV_OBJ_FLAG_IGNORE_LAYOUT) },
{ "OBJ_FLAG_LAYOUT_1", be_cconst_int(LV_OBJ_FLAG_LAYOUT_1) },
{ "OBJ_FLAG_LAYOUT_2", be_cconst_int(LV_OBJ_FLAG_LAYOUT_2) },
{ "OBJ_FLAG_OVERFLOW_VISIBLE", be_cconst_int(LV_OBJ_FLAG_OVERFLOW_VISIBLE) },
{ "OBJ_FLAG_PRESS_LOCK", be_cconst_int(LV_OBJ_FLAG_PRESS_LOCK) },
{ "OBJ_FLAG_SCROLLABLE", be_cconst_int(LV_OBJ_FLAG_SCROLLABLE) },
{ "OBJ_FLAG_SCROLL_CHAIN", be_cconst_int(LV_OBJ_FLAG_SCROLL_CHAIN) },
{ "OBJ_FLAG_SCROLL_CHAIN_HOR", be_cconst_int(LV_OBJ_FLAG_SCROLL_CHAIN_HOR) },
{ "OBJ_FLAG_SCROLL_CHAIN_VER", be_cconst_int(LV_OBJ_FLAG_SCROLL_CHAIN_VER) },
{ "OBJ_FLAG_SCROLL_ELASTIC", be_cconst_int(LV_OBJ_FLAG_SCROLL_ELASTIC) },
{ "OBJ_FLAG_SCROLL_MOMENTUM", be_cconst_int(LV_OBJ_FLAG_SCROLL_MOMENTUM) },
{ "OBJ_FLAG_SCROLL_ONE", be_cconst_int(LV_OBJ_FLAG_SCROLL_ONE) },
{ "OBJ_FLAG_SCROLL_ON_FOCUS", be_cconst_int(LV_OBJ_FLAG_SCROLL_ON_FOCUS) },
{ "OBJ_FLAG_SCROLL_WITH_ARROW", be_cconst_int(LV_OBJ_FLAG_SCROLL_WITH_ARROW) },
{ "OBJ_FLAG_SNAPPABLE", be_cconst_int(LV_OBJ_FLAG_SNAPPABLE) },
{ "OBJ_FLAG_USER_1", be_cconst_int(LV_OBJ_FLAG_USER_1) },
{ "OBJ_FLAG_USER_2", be_cconst_int(LV_OBJ_FLAG_USER_2) },
@ -570,6 +594,8 @@ const be_const_member_t lv0_constants[] = {
{ "STYLE_BASE_DIR", be_cconst_int(LV_STYLE_BASE_DIR) },
{ "STYLE_BG_COLOR", be_cconst_int(LV_STYLE_BG_COLOR) },
{ "STYLE_BG_COLOR_FILTERED", be_cconst_int(LV_STYLE_BG_COLOR_FILTERED) },
{ "STYLE_BG_DITHER_MODE", be_cconst_int(LV_STYLE_BG_DITHER_MODE) },
{ "STYLE_BG_GRAD", be_cconst_int(LV_STYLE_BG_GRAD) },
{ "STYLE_BG_GRAD_COLOR", be_cconst_int(LV_STYLE_BG_GRAD_COLOR) },
{ "STYLE_BG_GRAD_COLOR_FILTERED", be_cconst_int(LV_STYLE_BG_GRAD_COLOR_FILTERED) },
{ "STYLE_BG_GRAD_DIR", be_cconst_int(LV_STYLE_BG_GRAD_DIR) },

View File

@ -50,11 +50,11 @@ extern int lvbe_style_set_prop(bvm *vm);
extern int lvbe_style_get_prop(bvm *vm);
extern int lvbe_style_get_prop_inlined(bvm *vm);
extern int lvbe_style_is_empty(bvm *vm);
extern int lvbe_style_set_size(bvm *vm);
extern int lvbe_style_set_pad_all(bvm *vm);
extern int lvbe_style_set_pad_hor(bvm *vm);
extern int lvbe_style_set_pad_ver(bvm *vm);
extern int lvbe_style_set_pad_gap(bvm *vm);
extern int lvbe_style_set_size(bvm *vm);
extern int lvbe_style_set_width(bvm *vm);
extern int lvbe_style_set_min_width(bvm *vm);
extern int lvbe_style_set_max_width(bvm *vm);
@ -76,17 +76,6 @@ extern int lvbe_style_set_pad_left(bvm *vm);
extern int lvbe_style_set_pad_right(bvm *vm);
extern int lvbe_style_set_pad_row(bvm *vm);
extern int lvbe_style_set_pad_column(bvm *vm);
extern int lvbe_style_set_radius(bvm *vm);
extern int lvbe_style_set_clip_corner(bvm *vm);
extern int lvbe_style_set_opa(bvm *vm);
extern int lvbe_style_set_color_filter_dsc(bvm *vm);
extern int lvbe_style_set_color_filter_opa(bvm *vm);
extern int lvbe_style_set_anim_time(bvm *vm);
extern int lvbe_style_set_anim_speed(bvm *vm);
extern int lvbe_style_set_transition(bvm *vm);
extern int lvbe_style_set_blend_mode(bvm *vm);
extern int lvbe_style_set_layout(bvm *vm);
extern int lvbe_style_set_base_dir(bvm *vm);
extern int lvbe_style_set_bg_color(bvm *vm);
extern int lvbe_style_set_bg_color_filtered(bvm *vm);
extern int lvbe_style_set_bg_opa(bvm *vm);
@ -95,6 +84,8 @@ extern int lvbe_style_set_bg_grad_color_filtered(bvm *vm);
extern int lvbe_style_set_bg_grad_dir(bvm *vm);
extern int lvbe_style_set_bg_main_stop(bvm *vm);
extern int lvbe_style_set_bg_grad_stop(bvm *vm);
extern int lvbe_style_set_bg_grad(bvm *vm);
extern int lvbe_style_set_bg_dither_mode(bvm *vm);
extern int lvbe_style_set_bg_img_src(bvm *vm);
extern int lvbe_style_set_bg_img_opa(bvm *vm);
extern int lvbe_style_set_bg_img_recolor(bvm *vm);
@ -107,18 +98,6 @@ extern int lvbe_style_set_border_opa(bvm *vm);
extern int lvbe_style_set_border_width(bvm *vm);
extern int lvbe_style_set_border_side(bvm *vm);
extern int lvbe_style_set_border_post(bvm *vm);
extern int lvbe_style_set_text_color(bvm *vm);
extern int lvbe_style_set_text_color_filtered(bvm *vm);
extern int lvbe_style_set_text_opa(bvm *vm);
extern int lvbe_style_set_text_font(bvm *vm);
extern int lvbe_style_set_text_letter_space(bvm *vm);
extern int lvbe_style_set_text_line_space(bvm *vm);
extern int lvbe_style_set_text_decor(bvm *vm);
extern int lvbe_style_set_text_align(bvm *vm);
extern int lvbe_style_set_img_opa(bvm *vm);
extern int lvbe_style_set_img_recolor(bvm *vm);
extern int lvbe_style_set_img_recolor_filtered(bvm *vm);
extern int lvbe_style_set_img_recolor_opa(bvm *vm);
extern int lvbe_style_set_outline_width(bvm *vm);
extern int lvbe_style_set_outline_color(bvm *vm);
extern int lvbe_style_set_outline_color_filtered(bvm *vm);
@ -131,6 +110,10 @@ extern int lvbe_style_set_shadow_spread(bvm *vm);
extern int lvbe_style_set_shadow_color(bvm *vm);
extern int lvbe_style_set_shadow_color_filtered(bvm *vm);
extern int lvbe_style_set_shadow_opa(bvm *vm);
extern int lvbe_style_set_img_opa(bvm *vm);
extern int lvbe_style_set_img_recolor(bvm *vm);
extern int lvbe_style_set_img_recolor_filtered(bvm *vm);
extern int lvbe_style_set_img_recolor_opa(bvm *vm);
extern int lvbe_style_set_line_width(bvm *vm);
extern int lvbe_style_set_line_dash_width(bvm *vm);
extern int lvbe_style_set_line_dash_gap(bvm *vm);
@ -144,6 +127,25 @@ extern int lvbe_style_set_arc_color(bvm *vm);
extern int lvbe_style_set_arc_color_filtered(bvm *vm);
extern int lvbe_style_set_arc_opa(bvm *vm);
extern int lvbe_style_set_arc_img_src(bvm *vm);
extern int lvbe_style_set_text_color(bvm *vm);
extern int lvbe_style_set_text_color_filtered(bvm *vm);
extern int lvbe_style_set_text_opa(bvm *vm);
extern int lvbe_style_set_text_font(bvm *vm);
extern int lvbe_style_set_text_letter_space(bvm *vm);
extern int lvbe_style_set_text_line_space(bvm *vm);
extern int lvbe_style_set_text_decor(bvm *vm);
extern int lvbe_style_set_text_align(bvm *vm);
extern int lvbe_style_set_radius(bvm *vm);
extern int lvbe_style_set_clip_corner(bvm *vm);
extern int lvbe_style_set_opa(bvm *vm);
extern int lvbe_style_set_color_filter_dsc(bvm *vm);
extern int lvbe_style_set_color_filter_opa(bvm *vm);
extern int lvbe_style_set_anim_time(bvm *vm);
extern int lvbe_style_set_anim_speed(bvm *vm);
extern int lvbe_style_set_transition(bvm *vm);
extern int lvbe_style_set_blend_mode(bvm *vm);
extern int lvbe_style_set_layout(bvm *vm);
extern int lvbe_style_set_base_dir(bvm *vm);
/* `lv_font` external functions definitions */
@ -192,6 +194,7 @@ extern int lvbe_obj_add_event_cb(bvm *vm);
extern int lvbe_obj_remove_event_cb(bvm *vm);
extern int lvbe_obj_remove_event_cb_with_user_data(bvm *vm);
extern int lvbe_obj_remove_event_dsc(bvm *vm);
extern int lvbe_obj_get_event_user_data(bvm *vm);
extern int lvbe_obj_create(bvm *vm);
extern int lvbe_obj_add_flag(bvm *vm);
extern int lvbe_obj_clear_flag(bvm *vm);
@ -242,6 +245,8 @@ extern int lvbe_obj_get_x(bvm *vm);
extern int lvbe_obj_get_x2(bvm *vm);
extern int lvbe_obj_get_y(bvm *vm);
extern int lvbe_obj_get_y2(bvm *vm);
extern int lvbe_obj_get_x_aligned(bvm *vm);
extern int lvbe_obj_get_y_aligned(bvm *vm);
extern int lvbe_obj_get_width(bvm *vm);
extern int lvbe_obj_get_height(bvm *vm);
extern int lvbe_obj_get_content_width(bvm *vm);
@ -276,6 +281,7 @@ extern int lvbe_obj_get_scroll_left(bvm *vm);
extern int lvbe_obj_get_scroll_right(bvm *vm);
extern int lvbe_obj_get_scroll_end(bvm *vm);
extern int lvbe_obj_scroll_by(bvm *vm);
extern int lvbe_obj_scroll_by_bounded(bvm *vm);
extern int lvbe_obj_scroll_to(bvm *vm);
extern int lvbe_obj_scroll_to_x(bvm *vm);
extern int lvbe_obj_scroll_to_y(bvm *vm);
@ -302,8 +308,6 @@ extern int lvbe_obj_set_style_pad_ver(bvm *vm);
extern int lvbe_obj_set_style_pad_gap(bvm *vm);
extern int lvbe_obj_set_style_size(bvm *vm);
extern int lvbe_obj_calculate_style_text_align(bvm *vm);
extern int lvbe_obj_get_x_aligned(bvm *vm);
extern int lvbe_obj_get_y_aligned(bvm *vm);
extern int lvbe_obj_get_style_width(bvm *vm);
extern int lvbe_obj_get_style_min_width(bvm *vm);
extern int lvbe_obj_get_style_max_width(bvm *vm);
@ -325,17 +329,6 @@ extern int lvbe_obj_get_style_pad_left(bvm *vm);
extern int lvbe_obj_get_style_pad_right(bvm *vm);
extern int lvbe_obj_get_style_pad_row(bvm *vm);
extern int lvbe_obj_get_style_pad_column(bvm *vm);
extern int lvbe_obj_get_style_radius(bvm *vm);
extern int lvbe_obj_get_style_clip_corner(bvm *vm);
extern int lvbe_obj_get_style_opa(bvm *vm);
extern int lvbe_obj_get_style_color_filter_dsc(bvm *vm);
extern int lvbe_obj_get_style_color_filter_opa(bvm *vm);
extern int lvbe_obj_get_style_anim_time(bvm *vm);
extern int lvbe_obj_get_style_anim_speed(bvm *vm);
extern int lvbe_obj_get_style_transition(bvm *vm);
extern int lvbe_obj_get_style_blend_mode(bvm *vm);
extern int lvbe_obj_get_style_layout(bvm *vm);
extern int lvbe_obj_get_style_base_dir(bvm *vm);
extern int lvbe_obj_get_style_bg_color(bvm *vm);
extern int lvbe_obj_get_style_bg_color_filtered(bvm *vm);
extern int lvbe_obj_get_style_bg_opa(bvm *vm);
@ -344,6 +337,8 @@ extern int lvbe_obj_get_style_bg_grad_color_filtered(bvm *vm);
extern int lvbe_obj_get_style_bg_grad_dir(bvm *vm);
extern int lvbe_obj_get_style_bg_main_stop(bvm *vm);
extern int lvbe_obj_get_style_bg_grad_stop(bvm *vm);
extern int lvbe_obj_get_style_bg_grad(bvm *vm);
extern int lvbe_obj_get_style_bg_dither_mode(bvm *vm);
extern int lvbe_obj_get_style_bg_img_src(bvm *vm);
extern int lvbe_obj_get_style_bg_img_opa(bvm *vm);
extern int lvbe_obj_get_style_bg_img_recolor(bvm *vm);
@ -356,18 +351,6 @@ extern int lvbe_obj_get_style_border_opa(bvm *vm);
extern int lvbe_obj_get_style_border_width(bvm *vm);
extern int lvbe_obj_get_style_border_side(bvm *vm);
extern int lvbe_obj_get_style_border_post(bvm *vm);
extern int lvbe_obj_get_style_text_color(bvm *vm);
extern int lvbe_obj_get_style_text_color_filtered(bvm *vm);
extern int lvbe_obj_get_style_text_opa(bvm *vm);
extern int lvbe_obj_get_style_text_font(bvm *vm);
extern int lvbe_obj_get_style_text_letter_space(bvm *vm);
extern int lvbe_obj_get_style_text_line_space(bvm *vm);
extern int lvbe_obj_get_style_text_decor(bvm *vm);
extern int lvbe_obj_get_style_text_align(bvm *vm);
extern int lvbe_obj_get_style_img_opa(bvm *vm);
extern int lvbe_obj_get_style_img_recolor(bvm *vm);
extern int lvbe_obj_get_style_img_recolor_filtered(bvm *vm);
extern int lvbe_obj_get_style_img_recolor_opa(bvm *vm);
extern int lvbe_obj_get_style_outline_width(bvm *vm);
extern int lvbe_obj_get_style_outline_color(bvm *vm);
extern int lvbe_obj_get_style_outline_color_filtered(bvm *vm);
@ -380,6 +363,10 @@ extern int lvbe_obj_get_style_shadow_spread(bvm *vm);
extern int lvbe_obj_get_style_shadow_color(bvm *vm);
extern int lvbe_obj_get_style_shadow_color_filtered(bvm *vm);
extern int lvbe_obj_get_style_shadow_opa(bvm *vm);
extern int lvbe_obj_get_style_img_opa(bvm *vm);
extern int lvbe_obj_get_style_img_recolor(bvm *vm);
extern int lvbe_obj_get_style_img_recolor_filtered(bvm *vm);
extern int lvbe_obj_get_style_img_recolor_opa(bvm *vm);
extern int lvbe_obj_get_style_line_width(bvm *vm);
extern int lvbe_obj_get_style_line_dash_width(bvm *vm);
extern int lvbe_obj_get_style_line_dash_gap(bvm *vm);
@ -393,6 +380,25 @@ extern int lvbe_obj_get_style_arc_color(bvm *vm);
extern int lvbe_obj_get_style_arc_color_filtered(bvm *vm);
extern int lvbe_obj_get_style_arc_opa(bvm *vm);
extern int lvbe_obj_get_style_arc_img_src(bvm *vm);
extern int lvbe_obj_get_style_text_color(bvm *vm);
extern int lvbe_obj_get_style_text_color_filtered(bvm *vm);
extern int lvbe_obj_get_style_text_opa(bvm *vm);
extern int lvbe_obj_get_style_text_font(bvm *vm);
extern int lvbe_obj_get_style_text_letter_space(bvm *vm);
extern int lvbe_obj_get_style_text_line_space(bvm *vm);
extern int lvbe_obj_get_style_text_decor(bvm *vm);
extern int lvbe_obj_get_style_text_align(bvm *vm);
extern int lvbe_obj_get_style_radius(bvm *vm);
extern int lvbe_obj_get_style_clip_corner(bvm *vm);
extern int lvbe_obj_get_style_opa(bvm *vm);
extern int lvbe_obj_get_style_color_filter_dsc(bvm *vm);
extern int lvbe_obj_get_style_color_filter_opa(bvm *vm);
extern int lvbe_obj_get_style_anim_time(bvm *vm);
extern int lvbe_obj_get_style_anim_speed(bvm *vm);
extern int lvbe_obj_get_style_transition(bvm *vm);
extern int lvbe_obj_get_style_blend_mode(bvm *vm);
extern int lvbe_obj_get_style_layout(bvm *vm);
extern int lvbe_obj_get_style_base_dir(bvm *vm);
extern int lvbe_obj_set_style_width(bvm *vm);
extern int lvbe_obj_set_style_min_width(bvm *vm);
extern int lvbe_obj_set_style_max_width(bvm *vm);
@ -414,17 +420,6 @@ extern int lvbe_obj_set_style_pad_left(bvm *vm);
extern int lvbe_obj_set_style_pad_right(bvm *vm);
extern int lvbe_obj_set_style_pad_row(bvm *vm);
extern int lvbe_obj_set_style_pad_column(bvm *vm);
extern int lvbe_obj_set_style_radius(bvm *vm);
extern int lvbe_obj_set_style_clip_corner(bvm *vm);
extern int lvbe_obj_set_style_opa(bvm *vm);
extern int lvbe_obj_set_style_color_filter_dsc(bvm *vm);
extern int lvbe_obj_set_style_color_filter_opa(bvm *vm);
extern int lvbe_obj_set_style_anim_time(bvm *vm);
extern int lvbe_obj_set_style_anim_speed(bvm *vm);
extern int lvbe_obj_set_style_transition(bvm *vm);
extern int lvbe_obj_set_style_blend_mode(bvm *vm);
extern int lvbe_obj_set_style_layout(bvm *vm);
extern int lvbe_obj_set_style_base_dir(bvm *vm);
extern int lvbe_obj_set_style_bg_color(bvm *vm);
extern int lvbe_obj_set_style_bg_color_filtered(bvm *vm);
extern int lvbe_obj_set_style_bg_opa(bvm *vm);
@ -433,6 +428,8 @@ extern int lvbe_obj_set_style_bg_grad_color_filtered(bvm *vm);
extern int lvbe_obj_set_style_bg_grad_dir(bvm *vm);
extern int lvbe_obj_set_style_bg_main_stop(bvm *vm);
extern int lvbe_obj_set_style_bg_grad_stop(bvm *vm);
extern int lvbe_obj_set_style_bg_grad(bvm *vm);
extern int lvbe_obj_set_style_bg_dither_mode(bvm *vm);
extern int lvbe_obj_set_style_bg_img_src(bvm *vm);
extern int lvbe_obj_set_style_bg_img_opa(bvm *vm);
extern int lvbe_obj_set_style_bg_img_recolor(bvm *vm);
@ -445,18 +442,6 @@ extern int lvbe_obj_set_style_border_opa(bvm *vm);
extern int lvbe_obj_set_style_border_width(bvm *vm);
extern int lvbe_obj_set_style_border_side(bvm *vm);
extern int lvbe_obj_set_style_border_post(bvm *vm);
extern int lvbe_obj_set_style_text_color(bvm *vm);
extern int lvbe_obj_set_style_text_color_filtered(bvm *vm);
extern int lvbe_obj_set_style_text_opa(bvm *vm);
extern int lvbe_obj_set_style_text_font(bvm *vm);
extern int lvbe_obj_set_style_text_letter_space(bvm *vm);
extern int lvbe_obj_set_style_text_line_space(bvm *vm);
extern int lvbe_obj_set_style_text_decor(bvm *vm);
extern int lvbe_obj_set_style_text_align(bvm *vm);
extern int lvbe_obj_set_style_img_opa(bvm *vm);
extern int lvbe_obj_set_style_img_recolor(bvm *vm);
extern int lvbe_obj_set_style_img_recolor_filtered(bvm *vm);
extern int lvbe_obj_set_style_img_recolor_opa(bvm *vm);
extern int lvbe_obj_set_style_outline_width(bvm *vm);
extern int lvbe_obj_set_style_outline_color(bvm *vm);
extern int lvbe_obj_set_style_outline_color_filtered(bvm *vm);
@ -469,6 +454,10 @@ extern int lvbe_obj_set_style_shadow_spread(bvm *vm);
extern int lvbe_obj_set_style_shadow_color(bvm *vm);
extern int lvbe_obj_set_style_shadow_color_filtered(bvm *vm);
extern int lvbe_obj_set_style_shadow_opa(bvm *vm);
extern int lvbe_obj_set_style_img_opa(bvm *vm);
extern int lvbe_obj_set_style_img_recolor(bvm *vm);
extern int lvbe_obj_set_style_img_recolor_filtered(bvm *vm);
extern int lvbe_obj_set_style_img_recolor_opa(bvm *vm);
extern int lvbe_obj_set_style_line_width(bvm *vm);
extern int lvbe_obj_set_style_line_dash_width(bvm *vm);
extern int lvbe_obj_set_style_line_dash_gap(bvm *vm);
@ -482,6 +471,25 @@ extern int lvbe_obj_set_style_arc_color(bvm *vm);
extern int lvbe_obj_set_style_arc_color_filtered(bvm *vm);
extern int lvbe_obj_set_style_arc_opa(bvm *vm);
extern int lvbe_obj_set_style_arc_img_src(bvm *vm);
extern int lvbe_obj_set_style_text_color(bvm *vm);
extern int lvbe_obj_set_style_text_color_filtered(bvm *vm);
extern int lvbe_obj_set_style_text_opa(bvm *vm);
extern int lvbe_obj_set_style_text_font(bvm *vm);
extern int lvbe_obj_set_style_text_letter_space(bvm *vm);
extern int lvbe_obj_set_style_text_line_space(bvm *vm);
extern int lvbe_obj_set_style_text_decor(bvm *vm);
extern int lvbe_obj_set_style_text_align(bvm *vm);
extern int lvbe_obj_set_style_radius(bvm *vm);
extern int lvbe_obj_set_style_clip_corner(bvm *vm);
extern int lvbe_obj_set_style_opa(bvm *vm);
extern int lvbe_obj_set_style_color_filter_dsc(bvm *vm);
extern int lvbe_obj_set_style_color_filter_opa(bvm *vm);
extern int lvbe_obj_set_style_anim_time(bvm *vm);
extern int lvbe_obj_set_style_anim_speed(bvm *vm);
extern int lvbe_obj_set_style_transition(bvm *vm);
extern int lvbe_obj_set_style_blend_mode(bvm *vm);
extern int lvbe_obj_set_style_layout(bvm *vm);
extern int lvbe_obj_set_style_base_dir(bvm *vm);
extern int lvbe_obj_del(bvm *vm);
extern int lvbe_obj_clean(bvm *vm);
extern int lvbe_obj_del_delayed(bvm *vm);
@ -788,6 +796,7 @@ extern int lvbe_dropdown_get_selected_highlight(bvm *vm);
extern int lvbe_dropdown_get_dir(bvm *vm);
extern int lvbe_dropdown_open(bvm *vm);
extern int lvbe_dropdown_close(bvm *vm);
extern int lvbe_dropdown_is_open(bvm *vm);
/* `lv_label` external functions definitions */
extern int lvbe_label_create(bvm *vm);

View File

@ -173,6 +173,8 @@ LV_EVENT_SIZE_CHANGED
LV_EVENT_STYLE_CHANGED
LV_EVENT_LAYOUT_CHANGED
LV_EVENT_GET_SELF_SIZE
LV_EVENT_PREPROCESS
// File: ../../lvgl/src/core/lv_group.h
LV_KEY_UP
LV_KEY_DOWN
@ -226,8 +228,11 @@ LV_OBJ_FLAG_SCROLLABLE
LV_OBJ_FLAG_SCROLL_ELASTIC
LV_OBJ_FLAG_SCROLL_MOMENTUM
LV_OBJ_FLAG_SCROLL_ONE
LV_OBJ_FLAG_SCROLL_CHAIN_HOR
LV_OBJ_FLAG_SCROLL_CHAIN_VER
LV_OBJ_FLAG_SCROLL_CHAIN
LV_OBJ_FLAG_SCROLL_ON_FOCUS
LV_OBJ_FLAG_SCROLL_WITH_ARROW
LV_OBJ_FLAG_SNAPPABLE
LV_OBJ_FLAG_PRESS_LOCK
LV_OBJ_FLAG_EVENT_BUBBLE
@ -235,6 +240,7 @@ LV_OBJ_FLAG_GESTURE_BUBBLE
LV_OBJ_FLAG_ADV_HITTEST
LV_OBJ_FLAG_IGNORE_LAYOUT
LV_OBJ_FLAG_FLOATING
LV_OBJ_FLAG_OVERFLOW_VISIBLE
LV_OBJ_FLAG_LAYOUT_1
LV_OBJ_FLAG_LAYOUT_2
LV_OBJ_FLAG_WIDGET_1
@ -285,7 +291,6 @@ LV_OBJ_TREE_WALK_END
// File: ../../lvgl/src/core/lv_theme.h
// File: ../../lvgl/src/draw/lv_draw.h
// File: ../../lvgl/src/draw/lv_draw_arc.h
// File: ../../lvgl/src/draw/lv_draw_blend.h
// File: ../../lvgl/src/draw/lv_draw_img.h
// File: ../../lvgl/src/draw/lv_draw_label.h
// File: ../../lvgl/src/draw/lv_draw_line.h
@ -299,6 +304,7 @@ LV_DRAW_MASK_TYPE_ANGLE
LV_DRAW_MASK_TYPE_RADIUS
LV_DRAW_MASK_TYPE_FADE
LV_DRAW_MASK_TYPE_MAP
LV_DRAW_MASK_TYPE_POLYGON
LV_DRAW_MASK_LINE_SIDE_LEFT
LV_DRAW_MASK_LINE_SIDE_RIGHT
@ -404,6 +410,12 @@ LV_LED_DRAW_PART_RECTANGLE
// File: ../../lvgl/src/extra/widgets/list/lv_list.h
// File: ../../lvgl/src/extra/widgets/lv_widgets.h
// File: ../../lvgl/src/extra/widgets/menu/lv_menu.h
LV_MENU_HEADER_TOP_FIXED
LV_MENU_HEADER_TOP_UNFIXED
LV_MENU_HEADER_BOTTOM_FIXED
LV_MENU_ROOT_BACK_BTN_DISABLED
LV_MENU_ROOT_BACK_BTN_ENABLED
// File: ../../lvgl/src/extra/widgets/meter/lv_meter.h
LV_METER_INDICATOR_TYPE_NEEDLE_IMG
LV_METER_INDICATOR_TYPE_NEEDLE_LINE
@ -553,6 +565,7 @@ LV_FS_SEEK_END
// File: ../../lvgl/src/misc/lv_gc.h
// File: ../../lvgl/src/misc/lv_ll.h
// File: ../../lvgl/src/misc/lv_log.h
// File: ../../lvgl/src/misc/lv_lru.h
// File: ../../lvgl/src/misc/lv_math.h
// File: ../../lvgl/src/misc/lv_mem.h
// File: ../../lvgl/src/misc/lv_printf.h
@ -561,6 +574,7 @@ LV_BLEND_MODE_NORMAL
LV_BLEND_MODE_ADDITIVE
LV_BLEND_MODE_SUBTRACTIVE
LV_BLEND_MODE_MULTIPLY
LV_BLEND_MODE_REPLACE
LV_TEXT_DECOR_NONE
LV_TEXT_DECOR_UNDERLINE
@ -578,6 +592,10 @@ LV_GRAD_DIR_NONE
LV_GRAD_DIR_VER
LV_GRAD_DIR_HOR
LV_DITHER_NONE
LV_DITHER_ORDERED
LV_DITHER_ERR_DIFF
LV_STYLE_PROP_INV
LV_STYLE_WIDTH
LV_STYLE_MIN_WIDTH
@ -608,6 +626,8 @@ LV_STYLE_BG_GRAD_COLOR_FILTERED
LV_STYLE_BG_GRAD_DIR
LV_STYLE_BG_MAIN_STOP
LV_STYLE_BG_GRAD_STOP
LV_STYLE_BG_GRAD
LV_STYLE_BG_DITHER_MODE
LV_STYLE_BG_IMG_SRC
LV_STYLE_BG_IMG_OPA
LV_STYLE_BG_IMG_RECOLOR

View File

@ -54,11 +54,14 @@ static inline lv_coord_t lv_disp_dpx(const lv_disp_t * disp, lv_coord_t n)
// ../../lvgl/src/core/lv_event.h
lv_res_t lv_event_send(struct _lv_obj_t * obj, lv_event_code_t event_code, void * param)
lv_res_t lv_obj_event_base(const lv_obj_class_t * class_p, lv_event_t * e)
void lv_event_stop_bubbling(lv_event_t * e)
void lv_event_stop_processing(lv_event_t * e)
uint32_t lv_event_register_id(void)
struct _lv_event_dsc_t * lv_obj_add_event_cb(struct _lv_obj_t * obj, lv_event_cb_t event_cb, lv_event_code_t filter, void * user_data)
bool lv_obj_remove_event_cb(struct _lv_obj_t * obj, lv_event_cb_t event_cb)
bool lv_obj_remove_event_cb_with_user_data(struct _lv_obj_t * obj, lv_event_cb_t event_cb, const void * event_user_data)
bool lv_obj_remove_event_dsc(struct _lv_obj_t * obj, struct _lv_event_dsc_t * event_dsc)
void * lv_obj_get_event_user_data(struct _lv_obj_t * obj, lv_event_cb_t event_cb)
void lv_event_set_ext_draw_size(lv_event_t * e, lv_coord_t size)
void lv_event_set_cover_res(lv_event_t * e, lv_cover_res_t res)
@ -143,7 +146,7 @@ void lv_obj_init_draw_img_dsc(struct _lv_obj_t * obj, uint32_t part, lv_draw_img
void lv_obj_init_draw_line_dsc(struct _lv_obj_t * obj, uint32_t part, lv_draw_line_dsc_t * draw_dsc)
void lv_obj_init_draw_arc_dsc(struct _lv_obj_t * obj, uint32_t part, lv_draw_arc_dsc_t * draw_dsc)
lv_coord_t lv_obj_calculate_ext_draw_size(struct _lv_obj_t * obj, uint32_t part)
void lv_obj_draw_dsc_init(lv_obj_draw_part_dsc_t * dsc, const lv_area_t * clip_area)
void lv_obj_draw_dsc_init(lv_obj_draw_part_dsc_t * dsc, lv_draw_ctx_t * draw_ctx)
bool lv_obj_draw_part_check_type(lv_obj_draw_part_dsc_t * dsc, const struct _lv_obj_class_t * class_p, uint32_t type)
void lv_obj_refresh_ext_draw_size(struct _lv_obj_t * obj)
@ -171,6 +174,8 @@ lv_coord_t lv_obj_get_x(const struct _lv_obj_t * obj)
lv_coord_t lv_obj_get_x2(const struct _lv_obj_t * obj)
lv_coord_t lv_obj_get_y(const struct _lv_obj_t * obj)
lv_coord_t lv_obj_get_y2(const struct _lv_obj_t * obj)
lv_coord_t lv_obj_get_x_aligned(const struct _lv_obj_t * obj)
lv_coord_t lv_obj_get_y_aligned(const struct _lv_obj_t * obj)
lv_coord_t lv_obj_get_width(const struct _lv_obj_t * obj)
lv_coord_t lv_obj_get_height(const struct _lv_obj_t * obj)
lv_coord_t lv_obj_get_content_width(const struct _lv_obj_t * obj)
@ -209,6 +214,7 @@ lv_coord_t lv_obj_get_scroll_left(struct _lv_obj_t * obj)
lv_coord_t lv_obj_get_scroll_right(struct _lv_obj_t * obj)
void lv_obj_get_scroll_end(struct _lv_obj_t * obj, lv_point_t * end)
void lv_obj_scroll_by(struct _lv_obj_t * obj, lv_coord_t x, lv_coord_t y, lv_anim_enable_t anim_en)
void lv_obj_scroll_by_bounded(struct _lv_obj_t * obj, lv_coord_t dx, lv_coord_t dy, lv_anim_enable_t anim_en)
void lv_obj_scroll_to(struct _lv_obj_t * obj, lv_coord_t x, lv_coord_t y, lv_anim_enable_t anim_en)
void lv_obj_scroll_to_x(struct _lv_obj_t * obj, lv_coord_t x, lv_anim_enable_t anim_en)
void lv_obj_scroll_to_y(struct _lv_obj_t * obj, lv_coord_t y, lv_anim_enable_t anim_en)
@ -241,8 +247,6 @@ static inline void lv_obj_set_style_pad_ver(struct _lv_obj_t * obj, lv_coord_t v
static inline void lv_obj_set_style_pad_gap(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
static inline void lv_obj_set_style_size(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
lv_text_align_t lv_obj_calculate_style_text_align(const struct _lv_obj_t * obj, lv_part_t part, const char * txt)
static inline lv_coord_t lv_obj_get_x_aligned(const struct _lv_obj_t * obj)
static inline lv_coord_t lv_obj_get_y_aligned(const struct _lv_obj_t * obj)
// ../../lvgl/src/core/lv_obj_style_gen.h
static inline lv_coord_t lv_obj_get_style_width(const struct _lv_obj_t * obj, uint32_t part)
@ -266,17 +270,6 @@ static inline lv_coord_t lv_obj_get_style_pad_left(const struct _lv_obj_t * obj,
static inline lv_coord_t lv_obj_get_style_pad_right(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_pad_row(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_pad_column(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_radius(const struct _lv_obj_t * obj, uint32_t part)
static inline bool lv_obj_get_style_clip_corner(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline const lv_color_filter_dsc_t * lv_obj_get_style_color_filter_dsc(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_color_filter_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline uint32_t lv_obj_get_style_anim_time(const struct _lv_obj_t * obj, uint32_t part)
static inline uint32_t lv_obj_get_style_anim_speed(const struct _lv_obj_t * obj, uint32_t part)
static inline const lv_style_transition_dsc_t * lv_obj_get_style_transition(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_blend_mode_t lv_obj_get_style_blend_mode(const struct _lv_obj_t * obj, uint32_t part)
static inline uint16_t lv_obj_get_style_layout(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_base_dir_t lv_obj_get_style_base_dir(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_bg_color(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_bg_color_filtered(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_bg_opa(const struct _lv_obj_t * obj, uint32_t part)
@ -285,6 +278,8 @@ static inline lv_color_t lv_obj_get_style_bg_grad_color_filtered(const struct _l
static inline lv_grad_dir_t lv_obj_get_style_bg_grad_dir(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_bg_main_stop(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_bg_grad_stop(const struct _lv_obj_t * obj, uint32_t part)
static inline const lv_grad_dsc_t * lv_obj_get_style_bg_grad(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_dither_mode_t lv_obj_get_style_bg_dither_mode(const struct _lv_obj_t * obj, uint32_t part)
static inline const void * lv_obj_get_style_bg_img_src(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_bg_img_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_bg_img_recolor(const struct _lv_obj_t * obj, uint32_t part)
@ -297,18 +292,6 @@ static inline lv_opa_t lv_obj_get_style_border_opa(const struct _lv_obj_t * obj,
static inline lv_coord_t lv_obj_get_style_border_width(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_border_side_t lv_obj_get_style_border_side(const struct _lv_obj_t * obj, uint32_t part)
static inline bool lv_obj_get_style_border_post(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_text_color(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_text_color_filtered(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_text_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline const lv_font_t * lv_obj_get_style_text_font(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_text_letter_space(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_text_line_space(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_text_decor_t lv_obj_get_style_text_decor(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_text_align_t lv_obj_get_style_text_align(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_img_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_img_recolor(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_img_recolor_filtered(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_img_recolor_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_outline_width(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_outline_color(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_outline_color_filtered(const struct _lv_obj_t * obj, uint32_t part)
@ -321,6 +304,10 @@ static inline lv_coord_t lv_obj_get_style_shadow_spread(const struct _lv_obj_t *
static inline lv_color_t lv_obj_get_style_shadow_color(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_shadow_color_filtered(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_shadow_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_img_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_img_recolor(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_img_recolor_filtered(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_img_recolor_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_line_width(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_line_dash_width(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_line_dash_gap(const struct _lv_obj_t * obj, uint32_t part)
@ -334,6 +321,25 @@ static inline lv_color_t lv_obj_get_style_arc_color(const struct _lv_obj_t * obj
static inline lv_color_t lv_obj_get_style_arc_color_filtered(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_arc_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline const void * lv_obj_get_style_arc_img_src(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_text_color(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_color_t lv_obj_get_style_text_color_filtered(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_text_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline const lv_font_t * lv_obj_get_style_text_font(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_text_letter_space(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_text_line_space(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_text_decor_t lv_obj_get_style_text_decor(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_text_align_t lv_obj_get_style_text_align(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_coord_t lv_obj_get_style_radius(const struct _lv_obj_t * obj, uint32_t part)
static inline bool lv_obj_get_style_clip_corner(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline const lv_color_filter_dsc_t * lv_obj_get_style_color_filter_dsc(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_opa_t lv_obj_get_style_color_filter_opa(const struct _lv_obj_t * obj, uint32_t part)
static inline uint32_t lv_obj_get_style_anim_time(const struct _lv_obj_t * obj, uint32_t part)
static inline uint32_t lv_obj_get_style_anim_speed(const struct _lv_obj_t * obj, uint32_t part)
static inline const lv_style_transition_dsc_t * lv_obj_get_style_transition(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_blend_mode_t lv_obj_get_style_blend_mode(const struct _lv_obj_t * obj, uint32_t part)
static inline uint16_t lv_obj_get_style_layout(const struct _lv_obj_t * obj, uint32_t part)
static inline lv_base_dir_t lv_obj_get_style_base_dir(const struct _lv_obj_t * obj, uint32_t part)
void lv_obj_set_style_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_min_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_max_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
@ -355,17 +361,6 @@ void lv_obj_set_style_pad_left(struct _lv_obj_t * obj, lv_coord_t value, lv_styl
void lv_obj_set_style_pad_right(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_pad_row(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_pad_column(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_radius(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_clip_corner(struct _lv_obj_t * obj, bool value, lv_style_selector_t selector)
void lv_obj_set_style_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_color_filter_dsc(struct _lv_obj_t * obj, const lv_color_filter_dsc_t * value, lv_style_selector_t selector)
void lv_obj_set_style_color_filter_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_anim_time(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector)
void lv_obj_set_style_anim_speed(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector)
void lv_obj_set_style_transition(struct _lv_obj_t * obj, const lv_style_transition_dsc_t * value, lv_style_selector_t selector)
void lv_obj_set_style_blend_mode(struct _lv_obj_t * obj, lv_blend_mode_t value, lv_style_selector_t selector)
void lv_obj_set_style_layout(struct _lv_obj_t * obj, uint16_t value, lv_style_selector_t selector)
void lv_obj_set_style_base_dir(struct _lv_obj_t * obj, lv_base_dir_t value, lv_style_selector_t selector)
void lv_obj_set_style_bg_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_bg_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_bg_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
@ -374,6 +369,8 @@ void lv_obj_set_style_bg_grad_color_filtered(struct _lv_obj_t * obj, lv_color_t
void lv_obj_set_style_bg_grad_dir(struct _lv_obj_t * obj, lv_grad_dir_t value, lv_style_selector_t selector)
void lv_obj_set_style_bg_main_stop(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_bg_grad_stop(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_bg_grad(struct _lv_obj_t * obj, const lv_grad_dsc_t * value, lv_style_selector_t selector)
void lv_obj_set_style_bg_dither_mode(struct _lv_obj_t * obj, lv_dither_mode_t value, lv_style_selector_t selector)
void lv_obj_set_style_bg_img_src(struct _lv_obj_t * obj, const void * value, lv_style_selector_t selector)
void lv_obj_set_style_bg_img_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_bg_img_recolor(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
@ -386,18 +383,6 @@ void lv_obj_set_style_border_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_styl
void lv_obj_set_style_border_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_border_side(struct _lv_obj_t * obj, lv_border_side_t value, lv_style_selector_t selector)
void lv_obj_set_style_border_post(struct _lv_obj_t * obj, bool value, lv_style_selector_t selector)
void lv_obj_set_style_text_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_font(struct _lv_obj_t * obj, const lv_font_t * value, lv_style_selector_t selector)
void lv_obj_set_style_text_letter_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_line_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_decor(struct _lv_obj_t * obj, lv_text_decor_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_align(struct _lv_obj_t * obj, lv_text_align_t value, lv_style_selector_t selector)
void lv_obj_set_style_img_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_img_recolor(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_img_recolor_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_img_recolor_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_outline_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_outline_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_outline_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
@ -410,6 +395,10 @@ void lv_obj_set_style_shadow_spread(struct _lv_obj_t * obj, lv_coord_t value, lv
void lv_obj_set_style_shadow_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_shadow_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_shadow_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_img_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_img_recolor(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_img_recolor_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_img_recolor_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_line_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_line_dash_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_line_dash_gap(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
@ -423,6 +412,25 @@ void lv_obj_set_style_arc_color(struct _lv_obj_t * obj, lv_color_t value, lv_sty
void lv_obj_set_style_arc_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_arc_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_arc_img_src(struct _lv_obj_t * obj, const void * value, lv_style_selector_t selector)
void lv_obj_set_style_text_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_font(struct _lv_obj_t * obj, const lv_font_t * value, lv_style_selector_t selector)
void lv_obj_set_style_text_letter_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_line_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_decor(struct _lv_obj_t * obj, lv_text_decor_t value, lv_style_selector_t selector)
void lv_obj_set_style_text_align(struct _lv_obj_t * obj, lv_text_align_t value, lv_style_selector_t selector)
void lv_obj_set_style_radius(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
void lv_obj_set_style_clip_corner(struct _lv_obj_t * obj, bool value, lv_style_selector_t selector)
void lv_obj_set_style_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_color_filter_dsc(struct _lv_obj_t * obj, const lv_color_filter_dsc_t * value, lv_style_selector_t selector)
void lv_obj_set_style_color_filter_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
void lv_obj_set_style_anim_time(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector)
void lv_obj_set_style_anim_speed(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector)
void lv_obj_set_style_transition(struct _lv_obj_t * obj, const lv_style_transition_dsc_t * value, lv_style_selector_t selector)
void lv_obj_set_style_blend_mode(struct _lv_obj_t * obj, lv_blend_mode_t value, lv_style_selector_t selector)
void lv_obj_set_style_layout(struct _lv_obj_t * obj, uint16_t value, lv_style_selector_t selector)
void lv_obj_set_style_base_dir(struct _lv_obj_t * obj, lv_base_dir_t value, lv_style_selector_t selector)
// ../../lvgl/src/core/lv_obj_tree.h
void lv_obj_del(struct _lv_obj_t * obj)
@ -443,6 +451,7 @@ void lv_obj_tree_walk(struct _lv_obj_t * start_obj, lv_obj_tree_walk_cb_t cb, vo
// ../../lvgl/src/core/lv_refr.h
void lv_refr_now(lv_disp_t * disp)
void lv_refr_obj(lv_draw_ctx_t * draw_ctx, lv_obj_t * obj)
// ../../lvgl/src/core/lv_theme.h
lv_theme_t * lv_theme_get_from_obj(lv_obj_t * obj)
@ -456,34 +465,34 @@ lv_color_t lv_theme_get_color_primary(lv_obj_t * obj)
lv_color_t lv_theme_get_color_secondary(lv_obj_t * obj)
// ../../lvgl/src/draw/lv_draw.h
void lv_draw_init(void)
// ../../lvgl/src/draw/lv_draw_arc.h
void lv_draw_arc_dsc_init(lv_draw_arc_dsc_t * dsc)
void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, uint16_t start_angle, uint16_t end_angle, const lv_area_t * clip_area, const lv_draw_arc_dsc_t * dsc)
void lv_draw_arc(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center, uint16_t radius, uint16_t start_angle, uint16_t end_angle)
void lv_draw_arc_get_area(lv_coord_t x, lv_coord_t y, uint16_t radius, uint16_t start_angle, uint16_t end_angle, lv_coord_t w, bool rounded, lv_area_t * area)
// ../../lvgl/src/draw/lv_draw_blend.h
// ../../lvgl/src/draw/lv_draw_img.h
void lv_draw_img_dsc_init(lv_draw_img_dsc_t * dsc)
void lv_draw_img(const lv_area_t * coords, const lv_area_t * mask, const void * src, const lv_draw_img_dsc_t * dsc)
void lv_draw_img(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc, const lv_area_t * coords, const void * src)
void lv_draw_img_decoded(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc, const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t color_format)
lv_img_src_t lv_img_src_get_type(const void * src)
// ../../lvgl/src/draw/lv_draw_label.h
void lv_draw_label_dsc_init(lv_draw_label_dsc_t * dsc)
void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_draw_label_dsc_t * dsc, const char * txt, lv_draw_label_hint_t * hint)
void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * clip_area, const lv_font_t * font_p, uint32_t letter, lv_color_t color, lv_opa_t opa, lv_blend_mode_t blend_mode)
void lv_draw_label(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords, const char * txt, lv_draw_label_hint_t * hint)
void lv_draw_letter(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos_p, uint32_t letter)
// ../../lvgl/src/draw/lv_draw_line.h
void lv_draw_line(const lv_point_t * point1, const lv_point_t * point2, const lv_area_t * clip, const lv_draw_line_dsc_t * dsc)
void lv_draw_line_dsc_init(lv_draw_line_dsc_t * dsc)
void lv_draw_line(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1, const lv_point_t * point2)
// ../../lvgl/src/draw/lv_draw_mask.h
static inline uint8_t lv_draw_mask_get_cnt(void)
static inline bool lv_draw_mask_is_any(const lv_area_t * a)
int16_t lv_draw_mask_add(void * param, void * custom_id)
lv_draw_mask_res_t lv_draw_mask_apply(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len)
lv_draw_mask_res_t lv_draw_mask_apply_ids(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, const int16_t *ids, int16_t ids_count)
lv_draw_mask_res_t lv_draw_mask_apply_ids(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, const int16_t * ids, int16_t ids_count)
void * lv_draw_mask_remove_id(int16_t id)
void * lv_draw_mask_remove_custom(void * custom_id)
void lv_draw_mask_free_param(void * p)
@ -495,14 +504,15 @@ void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param, lv_coord_t vert
void lv_draw_mask_radius_init(lv_draw_mask_radius_param_t * param, const lv_area_t * rect, lv_coord_t radius, bool inv)
void lv_draw_mask_fade_init(lv_draw_mask_fade_param_t * param, const lv_area_t * coords, lv_opa_t opa_top, lv_coord_t y_top, lv_opa_t opa_bottom, lv_coord_t y_bottom)
void lv_draw_mask_map_init(lv_draw_mask_map_param_t * param, const lv_area_t * coords, const lv_opa_t * map)
void lv_draw_mask_polygon_init(lv_draw_mask_polygon_param_t * param, const lv_point_t * points, uint16_t point_cnt)
// ../../lvgl/src/draw/lv_draw_rect.h
void lv_draw_rect_dsc_init(lv_draw_rect_dsc_t * dsc)
void lv_draw_rect(const lv_area_t * coords, const lv_area_t * clip, const lv_draw_rect_dsc_t * dsc)
void lv_draw_rect(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords)
// ../../lvgl/src/draw/lv_draw_triangle.h
void lv_draw_triangle(const lv_point_t points[], const lv_area_t * clip, const lv_draw_rect_dsc_t * draw_dsc)
void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_area_t * mask, const lv_draw_rect_dsc_t * draw_dsc)
void lv_draw_polygon(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_point_t points[], uint16_t point_cnt)
void lv_draw_triangle(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_point_t points[])
// ../../lvgl/src/draw/lv_img_buf.h
@ -570,6 +580,11 @@ static inline lv_coord_t lv_obj_get_style_grid_cell_y_align(const lv_obj_t * obj
// ../../lvgl/src/extra/layouts/lv_layouts.h
// ../../lvgl/src/extra/libs/qrcode/lv_qrcode.h
lv_obj_t * lv_qrcode_create(lv_obj_t * parent, lv_coord_t size, lv_color_t dark_color, lv_color_t light_color)
lv_res_t lv_qrcode_update(lv_obj_t * qrcode, const void * data, uint32_t data_len)
void lv_qrcode_delete(lv_obj_t * qrcode)
// ../../lvgl/src/extra/themes/default/lv_theme_default.h
lv_theme_t * lv_theme_default_init(lv_disp_t * disp, lv_color_t color_primary, lv_color_t color_secondary, bool dark, const lv_font_t * font)
lv_theme_t * lv_theme_default_get(void)
@ -676,7 +691,7 @@ void lv_spinbox_set_step(lv_obj_t * obj, uint32_t step)
void lv_spinbox_set_range(lv_obj_t * obj, int32_t range_min, int32_t range_max)
void lv_spinbox_set_pos(lv_obj_t * obj, uint8_t pos)
void lv_spinbox_set_digit_step_direction(lv_obj_t * obj, lv_dir_t direction)
bool lv_spinbox_get_rollover(lv_obj_t *obj)
bool lv_spinbox_get_rollover(lv_obj_t * obj)
int32_t lv_spinbox_get_value(lv_obj_t * obj)
int32_t lv_spinbox_get_step(lv_obj_t * obj)
void lv_spinbox_step_next(lv_obj_t * obj)
@ -727,16 +742,16 @@ void lv_style_reset(lv_style_t * style)
lv_style_prop_t lv_style_register_prop(void)
bool lv_style_remove_prop(lv_style_t * style, lv_style_prop_t prop)
void lv_style_set_prop(lv_style_t * style, lv_style_prop_t prop, lv_style_value_t value)
lv_res_t lv_style_get_prop(lv_style_t * style, lv_style_prop_t prop, lv_style_value_t * value)
static inline lv_res_t lv_style_get_prop_inlined(lv_style_t * style, lv_style_prop_t prop, lv_style_value_t * value)
lv_res_t lv_style_get_prop(const lv_style_t * style, lv_style_prop_t prop, lv_style_value_t * value)
static inline lv_res_t lv_style_get_prop_inlined(const lv_style_t * style, lv_style_prop_t prop, lv_style_value_t * value)
void lv_style_transition_dsc_init(lv_style_transition_dsc_t * tr, const lv_style_prop_t props[], lv_anim_path_cb_t path_cb, uint32_t time, uint32_t delay, void * user_data)
lv_style_value_t lv_style_prop_get_default(lv_style_prop_t prop)
bool lv_style_is_empty(const lv_style_t * style)
static inline void lv_style_set_size(lv_style_t * style, lv_coord_t value)
static inline void lv_style_set_pad_all(lv_style_t * style, lv_coord_t value)
static inline void lv_style_set_pad_hor(lv_style_t * style, lv_coord_t value)
static inline void lv_style_set_pad_ver(lv_style_t * style, lv_coord_t value)
static inline void lv_style_set_pad_gap(lv_style_t * style, lv_coord_t value)
static inline void lv_style_set_size(lv_style_t * style, lv_coord_t value)
// ../../lvgl/src/misc/lv_style_gen.h
void lv_style_set_width(lv_style_t * style, lv_coord_t value)
@ -760,17 +775,6 @@ void lv_style_set_pad_left(lv_style_t * style, lv_coord_t value)
void lv_style_set_pad_right(lv_style_t * style, lv_coord_t value)
void lv_style_set_pad_row(lv_style_t * style, lv_coord_t value)
void lv_style_set_pad_column(lv_style_t * style, lv_coord_t value)
void lv_style_set_radius(lv_style_t * style, lv_coord_t value)
void lv_style_set_clip_corner(lv_style_t * style, bool value)
void lv_style_set_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_color_filter_dsc(lv_style_t * style, const lv_color_filter_dsc_t * value)
void lv_style_set_color_filter_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_anim_time(lv_style_t * style, uint32_t value)
void lv_style_set_anim_speed(lv_style_t * style, uint32_t value)
void lv_style_set_transition(lv_style_t * style, const lv_style_transition_dsc_t * value)
void lv_style_set_blend_mode(lv_style_t * style, lv_blend_mode_t value)
void lv_style_set_layout(lv_style_t * style, uint16_t value)
void lv_style_set_base_dir(lv_style_t * style, lv_base_dir_t value)
void lv_style_set_bg_color(lv_style_t * style, lv_color_t value)
void lv_style_set_bg_color_filtered(lv_style_t * style, lv_color_t value)
void lv_style_set_bg_opa(lv_style_t * style, lv_opa_t value)
@ -779,6 +783,8 @@ void lv_style_set_bg_grad_color_filtered(lv_style_t * style, lv_color_t value)
void lv_style_set_bg_grad_dir(lv_style_t * style, lv_grad_dir_t value)
void lv_style_set_bg_main_stop(lv_style_t * style, lv_coord_t value)
void lv_style_set_bg_grad_stop(lv_style_t * style, lv_coord_t value)
void lv_style_set_bg_grad(lv_style_t * style, const lv_grad_dsc_t * value)
void lv_style_set_bg_dither_mode(lv_style_t * style, lv_dither_mode_t value)
void lv_style_set_bg_img_src(lv_style_t * style, const void * value)
void lv_style_set_bg_img_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_bg_img_recolor(lv_style_t * style, lv_color_t value)
@ -791,18 +797,6 @@ void lv_style_set_border_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_border_width(lv_style_t * style, lv_coord_t value)
void lv_style_set_border_side(lv_style_t * style, lv_border_side_t value)
void lv_style_set_border_post(lv_style_t * style, bool value)
void lv_style_set_text_color(lv_style_t * style, lv_color_t value)
void lv_style_set_text_color_filtered(lv_style_t * style, lv_color_t value)
void lv_style_set_text_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_text_font(lv_style_t * style, const lv_font_t * value)
void lv_style_set_text_letter_space(lv_style_t * style, lv_coord_t value)
void lv_style_set_text_line_space(lv_style_t * style, lv_coord_t value)
void lv_style_set_text_decor(lv_style_t * style, lv_text_decor_t value)
void lv_style_set_text_align(lv_style_t * style, lv_text_align_t value)
void lv_style_set_img_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_img_recolor(lv_style_t * style, lv_color_t value)
void lv_style_set_img_recolor_filtered(lv_style_t * style, lv_color_t value)
void lv_style_set_img_recolor_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_outline_width(lv_style_t * style, lv_coord_t value)
void lv_style_set_outline_color(lv_style_t * style, lv_color_t value)
void lv_style_set_outline_color_filtered(lv_style_t * style, lv_color_t value)
@ -815,6 +809,10 @@ void lv_style_set_shadow_spread(lv_style_t * style, lv_coord_t value)
void lv_style_set_shadow_color(lv_style_t * style, lv_color_t value)
void lv_style_set_shadow_color_filtered(lv_style_t * style, lv_color_t value)
void lv_style_set_shadow_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_img_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_img_recolor(lv_style_t * style, lv_color_t value)
void lv_style_set_img_recolor_filtered(lv_style_t * style, lv_color_t value)
void lv_style_set_img_recolor_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_line_width(lv_style_t * style, lv_coord_t value)
void lv_style_set_line_dash_width(lv_style_t * style, lv_coord_t value)
void lv_style_set_line_dash_gap(lv_style_t * style, lv_coord_t value)
@ -828,6 +826,25 @@ void lv_style_set_arc_color(lv_style_t * style, lv_color_t value)
void lv_style_set_arc_color_filtered(lv_style_t * style, lv_color_t value)
void lv_style_set_arc_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_arc_img_src(lv_style_t * style, const void * value)
void lv_style_set_text_color(lv_style_t * style, lv_color_t value)
void lv_style_set_text_color_filtered(lv_style_t * style, lv_color_t value)
void lv_style_set_text_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_text_font(lv_style_t * style, const lv_font_t * value)
void lv_style_set_text_letter_space(lv_style_t * style, lv_coord_t value)
void lv_style_set_text_line_space(lv_style_t * style, lv_coord_t value)
void lv_style_set_text_decor(lv_style_t * style, lv_text_decor_t value)
void lv_style_set_text_align(lv_style_t * style, lv_text_align_t value)
void lv_style_set_radius(lv_style_t * style, lv_coord_t value)
void lv_style_set_clip_corner(lv_style_t * style, bool value)
void lv_style_set_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_color_filter_dsc(lv_style_t * style, const lv_color_filter_dsc_t * value)
void lv_style_set_color_filter_opa(lv_style_t * style, lv_opa_t value)
void lv_style_set_anim_time(lv_style_t * style, uint32_t value)
void lv_style_set_anim_speed(lv_style_t * style, uint32_t value)
void lv_style_set_transition(lv_style_t * style, const lv_style_transition_dsc_t * value)
void lv_style_set_blend_mode(lv_style_t * style, lv_blend_mode_t value)
void lv_style_set_layout(lv_style_t * style, uint16_t value)
void lv_style_set_base_dir(lv_style_t * style, lv_base_dir_t value)
// ../../lvgl/src/widgets/lv_arc.h
lv_obj_t * lv_arc_create(lv_obj_t * parent)
@ -932,6 +949,7 @@ bool lv_dropdown_get_selected_highlight(lv_obj_t * obj)
lv_dir_t lv_dropdown_get_dir(const lv_obj_t * obj)
void lv_dropdown_open(lv_obj_t * dropdown_obj)
void lv_dropdown_close(lv_obj_t * obj)
bool lv_dropdown_is_open(lv_obj_t * obj)
// ../../lvgl/src/widgets/lv_img.h
lv_obj_t * lv_img_create(lv_obj_t * parent)

View File

@ -32,40 +32,66 @@ const be_ctypes_structure_t be_lv_area = {
{ "y2", 6, 0, 0, ctypes_i16, 0 },
}};
const be_ctypes_structure_t be_lv_draw_rect_dsc = {
51, /* size in bytes */
29, /* number of elements */
const be_ctypes_structure_t be_lv_gradient_stop = {
3, /* size in bytes */
2, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[29]) {
(const be_ctypes_structure_item_t[2]) {
{ "color", 0, 0, 0, ctypes_u16, 1 },
{ "frac", 2, 0, 0, ctypes_u8, 0 },
}};
const be_ctypes_structure_t be_lv_grad_dsc = {
9, /* size in bytes */
7, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[7]) {
{ "dir", 8, 0, 3, ctypes_bf, 0 },
{ "dither", 8, 3, 3, ctypes_bf, 0 },
{ "stops_0_color", 0, 0, 0, ctypes_u16, 1 },
{ "stops_0_frac", 2, 0, 0, ctypes_u8, 0 },
{ "stops_1_color", 4, 0, 0, ctypes_u16, 1 },
{ "stops_1_frac", 6, 0, 0, ctypes_u8, 0 },
{ "stops_count", 7, 0, 0, ctypes_u8, 0 },
}};
const be_ctypes_structure_t be_lv_draw_rect_dsc = {
59, /* size in bytes */
32, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[32]) {
{ "bg_color", 4, 0, 0, ctypes_u16, 1 },
{ "bg_grad_color", 6, 0, 0, ctypes_u16, 1 },
{ "bg_grad_color_stop", 9, 0, 0, ctypes_u8, 0 },
{ "bg_grad_dir", 11, 0, 3, ctypes_bf, 0 },
{ "bg_img_opa", 22, 0, 0, ctypes_u8, 0 },
{ "bg_img_recolor", 20, 0, 0, ctypes_u16, 1 },
{ "bg_img_recolor_opa", 23, 0, 0, ctypes_u8, 0 },
{ "bg_img_src", 12, 0, 0, ctypes_ptr32, 0 },
{ "bg_img_symbol_font", 16, 0, 0, ctypes_ptr32, 0 },
{ "bg_img_tiled", 24, 0, 0, ctypes_u8, 0 },
{ "bg_main_color_stop", 8, 0, 0, ctypes_u8, 0 },
{ "bg_opa", 10, 0, 0, ctypes_u8, 0 },
{ "bg_grad_dir", 16, 0, 3, ctypes_bf, 0 },
{ "bg_grad_dither", 16, 3, 3, ctypes_bf, 0 },
{ "bg_grad_stops_0_color", 8, 0, 0, ctypes_u16, 1 },
{ "bg_grad_stops_0_frac", 10, 0, 0, ctypes_u8, 0 },
{ "bg_grad_stops_1_color", 12, 0, 0, ctypes_u16, 1 },
{ "bg_grad_stops_1_frac", 14, 0, 0, ctypes_u8, 0 },
{ "bg_grad_stops_count", 15, 0, 0, ctypes_u8, 0 },
{ "bg_img_opa", 30, 0, 0, ctypes_u8, 0 },
{ "bg_img_recolor", 28, 0, 0, ctypes_u16, 1 },
{ "bg_img_recolor_opa", 31, 0, 0, ctypes_u8, 0 },
{ "bg_img_src", 20, 0, 0, ctypes_ptr32, 0 },
{ "bg_img_symbol_font", 24, 0, 0, ctypes_ptr32, 0 },
{ "bg_img_tiled", 32, 0, 0, ctypes_u8, 0 },
{ "bg_opa", 3, 0, 0, ctypes_u8, 0 },
{ "blend_mode", 2, 0, 0, ctypes_u8, 0 },
{ "border_color", 26, 0, 0, ctypes_u16, 1 },
{ "border_opa", 30, 0, 0, ctypes_u8, 0 },
{ "border_post", 31, 0, 1, ctypes_bf, 0 },
{ "border_side", 31, 1, 5, ctypes_bf, 0 },
{ "border_width", 28, 0, 0, ctypes_i16, 0 },
{ "outline_color", 32, 0, 0, ctypes_u16, 1 },
{ "outline_opa", 38, 0, 0, ctypes_u8, 0 },
{ "outline_pad", 36, 0, 0, ctypes_i16, 0 },
{ "outline_width", 34, 0, 0, ctypes_i16, 0 },
{ "border_color", 34, 0, 0, ctypes_u16, 1 },
{ "border_opa", 38, 0, 0, ctypes_u8, 0 },
{ "border_post", 39, 0, 1, ctypes_bf, 0 },
{ "border_side", 39, 1, 5, ctypes_bf, 0 },
{ "border_width", 36, 0, 0, ctypes_i16, 0 },
{ "outline_color", 40, 0, 0, ctypes_u16, 1 },
{ "outline_opa", 46, 0, 0, ctypes_u8, 0 },
{ "outline_pad", 44, 0, 0, ctypes_i16, 0 },
{ "outline_width", 42, 0, 0, ctypes_i16, 0 },
{ "radius", 0, 0, 0, ctypes_i16, 0 },
{ "shadow_color", 40, 0, 0, ctypes_u16, 1 },
{ "shadow_ofs_x", 44, 0, 0, ctypes_i16, 0 },
{ "shadow_ofs_y", 46, 0, 0, ctypes_i16, 0 },
{ "shadow_opa", 50, 0, 0, ctypes_u8, 0 },
{ "shadow_spread", 48, 0, 0, ctypes_i16, 0 },
{ "shadow_width", 42, 0, 0, ctypes_i16, 0 },
{ "shadow_color", 48, 0, 0, ctypes_u16, 1 },
{ "shadow_ofs_x", 52, 0, 0, ctypes_i16, 0 },
{ "shadow_ofs_y", 54, 0, 0, ctypes_i16, 0 },
{ "shadow_opa", 58, 0, 0, ctypes_u8, 0 },
{ "shadow_spread", 56, 0, 0, ctypes_i16, 0 },
{ "shadow_width", 50, 0, 0, ctypes_i16, 0 },
}};
const be_ctypes_structure_t be_lv_draw_line_dsc = {
@ -84,6 +110,21 @@ const be_ctypes_structure_t be_lv_draw_line_dsc = {
{ "width", 2, 0, 0, ctypes_i16, 0 },
}};
const be_ctypes_structure_t be_lv_draw_arc_dsc = {
14, /* size in bytes */
8, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[8]) {
{ "blend_mode", 13, 0, 2, ctypes_bf, 0 },
{ "color", 0, 0, 0, ctypes_u16, 1 },
{ "end_angle", 6, 0, 0, ctypes_u16, 0 },
{ "img_src", 8, 0, 0, ctypes_ptr32, 0 },
{ "opa", 12, 0, 0, ctypes_u8, 0 },
{ "rounded", 13, 2, 1, ctypes_bf, 0 },
{ "start_angle", 4, 0, 0, ctypes_u16, 0 },
{ "width", 2, 0, 0, ctypes_i16, 0 },
}};
const be_ctypes_structure_t be_lv_draw_img_dsc = {
21, /* size in bytes */
10, /* number of elements */
@ -212,31 +253,40 @@ const be_ctypes_structure_t be_lv_draw_mask_radius_param_cfg = {
{ "rect_y2", 6, 0, 0, ctypes_i16, 0 },
}};
const be_ctypes_structure_t be_lv_sqrt_res = {
4, /* size in bytes */
2, /* number of elements */
const be_ctypes_structure_t be_lv_draw_mask_radius_circle_dsc = {
26, /* size in bytes */
7, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[2]) {
{ "f", 2, 0, 0, ctypes_u16, 0 },
{ "i", 0, 0, 0, ctypes_u16, 0 },
(const be_ctypes_structure_item_t[7]) {
{ "buf", 0, 0, 0, ctypes_ptr32, 0 },
{ "cir_opa", 4, 0, 0, ctypes_ptr32, 0 },
{ "life", 16, 0, 0, ctypes_i32, 0 },
{ "opa_start_on_y", 12, 0, 0, ctypes_ptr32, 0 },
{ "radius", 24, 0, 0, ctypes_i16, 0 },
{ "used_cnt", 20, 0, 0, ctypes_u32, 0 },
{ "x_start_on_y", 8, 0, 0, ctypes_ptr32, 0 },
}};
const be_ctypes_structure_t be_lv_draw_mask_radius_param = {
28, /* size in bytes */
11, /* number of elements */
46, /* size in bytes */
15, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[11]) {
(const be_ctypes_structure_item_t[15]) {
{ "cfg_outer", 18, 0, 1, ctypes_bf, 0 },
{ "cfg_radius", 16, 0, 0, ctypes_i16, 0 },
{ "cfg_rect_x1", 8, 0, 0, ctypes_i16, 0 },
{ "cfg_rect_x2", 12, 0, 0, ctypes_i16, 0 },
{ "cfg_rect_y1", 10, 0, 0, ctypes_i16, 0 },
{ "cfg_rect_y2", 14, 0, 0, ctypes_i16, 0 },
{ "circle_buf", 20, 0, 0, ctypes_ptr32, 0 },
{ "circle_cir_opa", 24, 0, 0, ctypes_ptr32, 0 },
{ "circle_life", 36, 0, 0, ctypes_i32, 0 },
{ "circle_opa_start_on_y", 32, 0, 0, ctypes_ptr32, 0 },
{ "circle_radius", 44, 0, 0, ctypes_i16, 0 },
{ "circle_used_cnt", 40, 0, 0, ctypes_u32, 0 },
{ "circle_x_start_on_y", 28, 0, 0, ctypes_ptr32, 0 },
{ "dsc_cb", 0, 0, 0, ctypes_ptr32, 0 },
{ "dsc_type", 4, 0, 0, ctypes_u8, 0 },
{ "y_prev", 20, 0, 0, ctypes_i32, 0 },
{ "y_prev_x_f", 26, 0, 0, ctypes_u16, 0 },
{ "y_prev_x_i", 24, 0, 0, ctypes_u16, 0 },
}};
const be_ctypes_structure_t be_lv_draw_mask_fade_param_cfg = {
@ -297,6 +347,26 @@ const be_ctypes_structure_t be_lv_draw_mask_map_param = {
{ "dsc_type", 4, 0, 0, ctypes_u8, 0 },
}};
const be_ctypes_structure_t be_lv_draw_mask_polygon_param_cfg = {
6, /* size in bytes */
2, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[2]) {
{ "point_cnt", 4, 0, 0, ctypes_u16, 0 },
{ "points", 0, 0, 0, ctypes_ptr32, 0 },
}};
const be_ctypes_structure_t be_lv_draw_mask_polygon_param = {
14, /* size in bytes */
4, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[4]) {
{ "cfg_point_cnt", 12, 0, 0, ctypes_u16, 0 },
{ "cfg_points", 8, 0, 0, ctypes_ptr32, 0 },
{ "dsc_cb", 0, 0, 0, ctypes_ptr32, 0 },
{ "dsc_type", 4, 0, 0, ctypes_u8, 0 },
}};
const be_ctypes_structure_t be_lv_draw_mask_saved = {
8, /* size in bytes */
2, /* number of elements */
@ -329,10 +399,13 @@ const be_ctypes_structure_t be_lv_meter_scale = {
}};
const be_ctypes_structure_t be_lv_meter_indicator = {
16, /* size in bytes */
5, /* number of elements */
28, /* size in bytes */
8, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[5]) {
(const be_ctypes_structure_item_t[8]) {
{ "data0", 16, 0, 0, ctypes_ptr32, 0 },
{ "data1", 20, 0, 0, ctypes_ptr32, 0 },
{ "data2", 24, 0, 0, ctypes_ptr32, 0 },
{ "end_value", 12, 0, 0, ctypes_i32, 0 },
{ "opa", 5, 0, 0, ctypes_u8, 0 },
{ "scale", 0, 0, 0, ctypes_ptr32, 0 },
@ -432,6 +505,19 @@ const be_ctypes_structure_t be_lv_chart_cursor = {
{ "ser", 8, 0, 0, ctypes_ptr32, 0 },
}};
const be_ctypes_structure_t be_lv_chart_tick_dsc = {
10, /* size in bytes */
6, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[6]) {
{ "draw_size", 4, 0, 0, ctypes_i16, 0 },
{ "label_en", 9, 6, 1, ctypes_bf, 0 },
{ "major_cnt", 7, 7, 15, ctypes_bf, 0 },
{ "major_len", 0, 0, 0, ctypes_i16, 0 },
{ "minor_cnt", 6, 0, 15, ctypes_bf, 0 },
{ "minor_len", 2, 0, 0, ctypes_i16, 0 },
}};
const be_ctypes_structure_t be_lv_obj_class = {
27, /* size in bytes */
10, /* number of elements */
@ -451,14 +537,16 @@ const be_ctypes_structure_t be_lv_obj_class = {
const be_ctypes_structure_t be_lv_event = {
25, /* size in bytes */
7, /* number of elements */
9, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[7]) {
(const be_ctypes_structure_item_t[9]) {
{ "code", 8, 0, 0, ctypes_i32, 0 },
{ "current_target", 4, 0, 0, ctypes_ptr32, 0 },
{ "deleted", 24, 0, 1, ctypes_bf, 0 },
{ "param", 16, 0, 0, ctypes_ptr32, 0 },
{ "prev", 20, 0, 0, ctypes_ptr32, 0 },
{ "stop_bubbling", 24, 2, 1, ctypes_bf, 0 },
{ "stop_processing", 24, 1, 1, ctypes_bf, 0 },
{ "target", 0, 0, 0, ctypes_ptr32, 0 },
{ "user_data", 12, 0, 0, ctypes_ptr32, 0 },
}};
@ -524,6 +612,32 @@ const be_ctypes_structure_t be_lv_timer = {
{ "user_data", 12, 0, 0, ctypes_ptr32, 0 },
}};
const be_ctypes_structure_t be_lv_draw_ctx = {
60, /* size in bytes */
19, /* number of elements */
be_ctypes_instance_mappings,
(const be_ctypes_structure_item_t[19]) {
{ "buf", 0, 0, 0, ctypes_ptr32, 0 },
{ "buf_area_x1", 4, 0, 0, ctypes_i16, 0 },
{ "buf_area_x2", 8, 0, 0, ctypes_i16, 0 },
{ "buf_area_y1", 6, 0, 0, ctypes_i16, 0 },
{ "buf_area_y2", 10, 0, 0, ctypes_i16, 0 },
{ "clip_area_x1", 12, 0, 0, ctypes_i16, 0 },
{ "clip_area_x2", 16, 0, 0, ctypes_i16, 0 },
{ "clip_area_y1", 14, 0, 0, ctypes_i16, 0 },
{ "clip_area_y2", 18, 0, 0, ctypes_i16, 0 },
{ "draw_arc", 24, 0, 0, ctypes_ptr32, 0 },
{ "draw_bg", 48, 0, 0, ctypes_ptr32, 0 },
{ "draw_img", 32, 0, 0, ctypes_ptr32, 0 },
{ "draw_img_decoded", 28, 0, 0, ctypes_ptr32, 0 },
{ "draw_letter", 36, 0, 0, ctypes_ptr32, 0 },
{ "draw_line", 40, 0, 0, ctypes_ptr32, 0 },
{ "draw_polygon", 44, 0, 0, ctypes_ptr32, 0 },
{ "draw_rect", 20, 0, 0, ctypes_ptr32, 0 },
{ "user_data", 56, 0, 0, ctypes_ptr32, 0 },
{ "wait_for_finish", 52, 0, 0, ctypes_ptr32, 0 },
}};
const be_ctypes_structure_t be_lv_ts_calibration = {
12, /* size in bytes */
5, /* number of elements */
@ -544,7 +658,10 @@ static const char * be_ctypes_instance_mappings[] = {
static be_define_ctypes_class(lv_area, &be_lv_area, &be_class_ctypes, "lv_area");
static be_define_ctypes_class(lv_chart_cursor, &be_lv_chart_cursor, &be_class_ctypes, "lv_chart_cursor");
static be_define_ctypes_class(lv_chart_series, &be_lv_chart_series, &be_class_ctypes, "lv_chart_series");
static be_define_ctypes_class(lv_chart_tick_dsc, &be_lv_chart_tick_dsc, &be_class_ctypes, "lv_chart_tick_dsc");
static be_define_ctypes_class(lv_color_filter_dsc, &be_lv_color_filter_dsc, &be_class_ctypes, "lv_color_filter_dsc");
static be_define_ctypes_class(lv_draw_arc_dsc, &be_lv_draw_arc_dsc, &be_class_ctypes, "lv_draw_arc_dsc");
static be_define_ctypes_class(lv_draw_ctx, &be_lv_draw_ctx, &be_class_ctypes, "lv_draw_ctx");
static be_define_ctypes_class(lv_draw_img_dsc, &be_lv_draw_img_dsc, &be_class_ctypes, "lv_draw_img_dsc");
static be_define_ctypes_class(lv_draw_line_dsc, &be_lv_draw_line_dsc, &be_class_ctypes, "lv_draw_line_dsc");
static be_define_ctypes_class(lv_draw_mask_angle_param, &be_lv_draw_mask_angle_param, &be_class_ctypes, "lv_draw_mask_angle_param");
@ -556,11 +673,16 @@ static be_define_ctypes_class(lv_draw_mask_line_param, &be_lv_draw_mask_line_par
static be_define_ctypes_class(lv_draw_mask_line_param_cfg, &be_lv_draw_mask_line_param_cfg, &be_class_ctypes, "lv_draw_mask_line_param_cfg");
static be_define_ctypes_class(lv_draw_mask_map_param, &be_lv_draw_mask_map_param, &be_class_ctypes, "lv_draw_mask_map_param");
static be_define_ctypes_class(lv_draw_mask_map_param_cfg, &be_lv_draw_mask_map_param_cfg, &be_class_ctypes, "lv_draw_mask_map_param_cfg");
static be_define_ctypes_class(lv_draw_mask_polygon_param, &be_lv_draw_mask_polygon_param, &be_class_ctypes, "lv_draw_mask_polygon_param");
static be_define_ctypes_class(lv_draw_mask_polygon_param_cfg, &be_lv_draw_mask_polygon_param_cfg, &be_class_ctypes, "lv_draw_mask_polygon_param_cfg");
static be_define_ctypes_class(lv_draw_mask_radius_circle_dsc, &be_lv_draw_mask_radius_circle_dsc, &be_class_ctypes, "lv_draw_mask_radius_circle_dsc");
static be_define_ctypes_class(lv_draw_mask_radius_param, &be_lv_draw_mask_radius_param, &be_class_ctypes, "lv_draw_mask_radius_param");
static be_define_ctypes_class(lv_draw_mask_radius_param_cfg, &be_lv_draw_mask_radius_param_cfg, &be_class_ctypes, "lv_draw_mask_radius_param_cfg");
static be_define_ctypes_class(lv_draw_mask_saved, &be_lv_draw_mask_saved, &be_class_ctypes, "lv_draw_mask_saved");
static be_define_ctypes_class(lv_draw_rect_dsc, &be_lv_draw_rect_dsc, &be_class_ctypes, "lv_draw_rect_dsc");
static be_define_ctypes_class(lv_event, &be_lv_event, &be_class_ctypes, "lv_event");
static be_define_ctypes_class(lv_grad_dsc, &be_lv_grad_dsc, &be_class_ctypes, "lv_grad_dsc");
static be_define_ctypes_class(lv_gradient_stop, &be_lv_gradient_stop, &be_class_ctypes, "lv_gradient_stop");
static be_define_ctypes_class(lv_img_dsc, &be_lv_img_dsc, &be_class_ctypes, "lv_img_dsc");
static be_define_ctypes_class(lv_img_header, &be_lv_img_header, &be_class_ctypes, "lv_img_header");
static be_define_ctypes_class(lv_meter_indicator, &be_lv_meter_indicator, &be_class_ctypes, "lv_meter_indicator");
@ -571,7 +693,6 @@ static be_define_ctypes_class(lv_meter_indicator_scale_lines, &be_lv_meter_indic
static be_define_ctypes_class(lv_meter_scale, &be_lv_meter_scale, &be_class_ctypes, "lv_meter_scale");
static be_define_ctypes_class(lv_obj_class, &be_lv_obj_class, &be_class_ctypes, "lv_obj_class");
static be_define_ctypes_class(lv_point, &be_lv_point, &be_class_ctypes, "lv_point");
static be_define_ctypes_class(lv_sqrt_res, &be_lv_sqrt_res, &be_class_ctypes, "lv_sqrt_res");
static be_define_ctypes_class(lv_style_transition_dsc, &be_lv_style_transition_dsc, &be_class_ctypes, "lv_style_transition_dsc");
static be_define_ctypes_class(lv_timer, &be_lv_timer, &be_class_ctypes, "lv_timer");
static be_define_ctypes_class(lv_ts_calibration, &be_lv_ts_calibration, &be_class_ctypes, "lv_ts_calibration");
@ -580,7 +701,10 @@ void be_load_ctypes_lvgl_definitions_lib(bvm *vm) {
ctypes_register_class(vm, &be_class_lv_area, &be_lv_area);
ctypes_register_class(vm, &be_class_lv_chart_cursor, &be_lv_chart_cursor);
ctypes_register_class(vm, &be_class_lv_chart_series, &be_lv_chart_series);
ctypes_register_class(vm, &be_class_lv_chart_tick_dsc, &be_lv_chart_tick_dsc);
ctypes_register_class(vm, &be_class_lv_color_filter_dsc, &be_lv_color_filter_dsc);
ctypes_register_class(vm, &be_class_lv_draw_arc_dsc, &be_lv_draw_arc_dsc);
ctypes_register_class(vm, &be_class_lv_draw_ctx, &be_lv_draw_ctx);
ctypes_register_class(vm, &be_class_lv_draw_img_dsc, &be_lv_draw_img_dsc);
ctypes_register_class(vm, &be_class_lv_draw_line_dsc, &be_lv_draw_line_dsc);
ctypes_register_class(vm, &be_class_lv_draw_mask_angle_param, &be_lv_draw_mask_angle_param);
@ -592,11 +716,16 @@ void be_load_ctypes_lvgl_definitions_lib(bvm *vm) {
ctypes_register_class(vm, &be_class_lv_draw_mask_line_param_cfg, &be_lv_draw_mask_line_param_cfg);
ctypes_register_class(vm, &be_class_lv_draw_mask_map_param, &be_lv_draw_mask_map_param);
ctypes_register_class(vm, &be_class_lv_draw_mask_map_param_cfg, &be_lv_draw_mask_map_param_cfg);
ctypes_register_class(vm, &be_class_lv_draw_mask_polygon_param, &be_lv_draw_mask_polygon_param);
ctypes_register_class(vm, &be_class_lv_draw_mask_polygon_param_cfg, &be_lv_draw_mask_polygon_param_cfg);
ctypes_register_class(vm, &be_class_lv_draw_mask_radius_circle_dsc, &be_lv_draw_mask_radius_circle_dsc);
ctypes_register_class(vm, &be_class_lv_draw_mask_radius_param, &be_lv_draw_mask_radius_param);
ctypes_register_class(vm, &be_class_lv_draw_mask_radius_param_cfg, &be_lv_draw_mask_radius_param_cfg);
ctypes_register_class(vm, &be_class_lv_draw_mask_saved, &be_lv_draw_mask_saved);
ctypes_register_class(vm, &be_class_lv_draw_rect_dsc, &be_lv_draw_rect_dsc);
ctypes_register_class(vm, &be_class_lv_event, &be_lv_event);
ctypes_register_class(vm, &be_class_lv_grad_dsc, &be_lv_grad_dsc);
ctypes_register_class(vm, &be_class_lv_gradient_stop, &be_lv_gradient_stop);
ctypes_register_class(vm, &be_class_lv_img_dsc, &be_lv_img_dsc);
ctypes_register_class(vm, &be_class_lv_img_header, &be_lv_img_header);
ctypes_register_class(vm, &be_class_lv_meter_indicator, &be_lv_meter_indicator);
@ -607,7 +736,6 @@ void be_load_ctypes_lvgl_definitions_lib(bvm *vm) {
ctypes_register_class(vm, &be_class_lv_meter_scale, &be_lv_meter_scale);
ctypes_register_class(vm, &be_class_lv_obj_class, &be_lv_obj_class);
ctypes_register_class(vm, &be_class_lv_point, &be_lv_point);
ctypes_register_class(vm, &be_class_lv_sqrt_res, &be_lv_sqrt_res);
ctypes_register_class(vm, &be_class_lv_style_transition_dsc, &be_lv_style_transition_dsc);
ctypes_register_class(vm, &be_class_lv_timer, &be_lv_timer);
ctypes_register_class(vm, &be_class_lv_ts_calibration, &be_lv_ts_calibration);
@ -617,7 +745,10 @@ be_ctypes_class_by_name_t be_ctypes_lvgl_classes[] = {
{ "lv_area", &be_class_lv_area },
{ "lv_chart_cursor", &be_class_lv_chart_cursor },
{ "lv_chart_series", &be_class_lv_chart_series },
{ "lv_chart_tick_dsc", &be_class_lv_chart_tick_dsc },
{ "lv_color_filter_dsc", &be_class_lv_color_filter_dsc },
{ "lv_draw_arc_dsc", &be_class_lv_draw_arc_dsc },
{ "lv_draw_ctx", &be_class_lv_draw_ctx },
{ "lv_draw_img_dsc", &be_class_lv_draw_img_dsc },
{ "lv_draw_line_dsc", &be_class_lv_draw_line_dsc },
{ "lv_draw_mask_angle_param", &be_class_lv_draw_mask_angle_param },
@ -629,11 +760,16 @@ be_ctypes_class_by_name_t be_ctypes_lvgl_classes[] = {
{ "lv_draw_mask_line_param_cfg", &be_class_lv_draw_mask_line_param_cfg },
{ "lv_draw_mask_map_param", &be_class_lv_draw_mask_map_param },
{ "lv_draw_mask_map_param_cfg", &be_class_lv_draw_mask_map_param_cfg },
{ "lv_draw_mask_polygon_param", &be_class_lv_draw_mask_polygon_param },
{ "lv_draw_mask_polygon_param_cfg", &be_class_lv_draw_mask_polygon_param_cfg },
{ "lv_draw_mask_radius_circle_dsc", &be_class_lv_draw_mask_radius_circle_dsc },
{ "lv_draw_mask_radius_param", &be_class_lv_draw_mask_radius_param },
{ "lv_draw_mask_radius_param_cfg", &be_class_lv_draw_mask_radius_param_cfg },
{ "lv_draw_mask_saved", &be_class_lv_draw_mask_saved },
{ "lv_draw_rect_dsc", &be_class_lv_draw_rect_dsc },
{ "lv_event", &be_class_lv_event },
{ "lv_grad_dsc", &be_class_lv_grad_dsc },
{ "lv_gradient_stop", &be_class_lv_gradient_stop },
{ "lv_img_dsc", &be_class_lv_img_dsc },
{ "lv_img_header", &be_class_lv_img_header },
{ "lv_meter_indicator", &be_class_lv_meter_indicator },
@ -644,7 +780,6 @@ be_ctypes_class_by_name_t be_ctypes_lvgl_classes[] = {
{ "lv_meter_scale", &be_class_lv_meter_scale },
{ "lv_obj_class", &be_class_lv_obj_class },
{ "lv_point", &be_class_lv_point },
{ "lv_sqrt_res", &be_class_lv_sqrt_res },
{ "lv_style_transition_dsc", &be_class_lv_style_transition_dsc },
{ "lv_timer", &be_class_lv_timer },
{ "lv_ts_calibration", &be_class_lv_ts_calibration },

View File

@ -34,6 +34,7 @@ uint8_t_11 = ctypes.bf_11
uint8_t = ctypes.u8
int16_t = ctypes.i16
uint16_t = ctypes.u16
uint16_t_15 = ctypes.bf_15
uint16_t_16 = ctypes.bf_16
uint32_t = ctypes.u32
int32_t = ctypes.i32
@ -53,17 +54,31 @@ lv_area = [ # valid LVGL8
]
lv_area = ctypes.structure(lv_area, "lv_area")
lv_draw_rect_dsc = [ # valid LVGL8
#######################################################################
# lv_grad_dsc
lv_gradient_stop = [
[lv_color, "color"],
[uint8_t, "frac"],
]
lv_gradient_stop = ctypes.structure(lv_gradient_stop, "lv_gradient_stop")
lv_grad_dsc = [
[lv_gradient_stop, "stops_0"],
[lv_gradient_stop, "stops_1"],
[uint8_t, "stops_count"],
[uint8_t_3, "dir"],
[uint8_t_3, "dither"],
]
lv_grad_dsc = ctypes.structure(lv_grad_dsc, "lv_grad_dsc")
lv_draw_rect_dsc = [ # valid LVGL8.2
[lv_coord, "radius"],
[lv_blend_mode, "blend_mode"],
#/*Background*/
[lv_color, "bg_color"],
[lv_color, "bg_grad_color"],
[uint8_t, "bg_main_color_stop"],
[uint8_t, "bg_grad_color_stop"],
[lv_opa, "bg_opa"],
[uint8_t_3, "bg_grad_dir"],
[lv_color, "bg_color"],
[lv_grad_dsc, "bg_grad"],
#/*Background img*/
[ptr, "bg_img_src"],
@ -96,7 +111,7 @@ lv_draw_rect_dsc = [ # valid LVGL8
]
lv_draw_rect_dsc = ctypes.structure(lv_draw_rect_dsc, "lv_draw_rect_dsc")
lv_draw_line_dsc = [ # valid LVGL8
lv_draw_line_dsc = [ # valid LVGL8.2
[lv_color, "color"],
[lv_coord, "width"],
[lv_coord, "dash_width"],
@ -109,7 +124,19 @@ lv_draw_line_dsc = [ # valid LVGL8
]
lv_draw_line_dsc = ctypes.structure(lv_draw_line_dsc, "lv_draw_line_dsc")
lv_draw_img_dsc = [ # valid LVGL8
lv_draw_arc_dsc = [ # valid LVGL8.2
[lv_color, "color"],
[lv_coord, "width"],
[uint16_t, "start_angle"],
[uint16_t, "end_angle"],
[ptr, "img_src"],
[lv_opa, "opa"],
[uint8_t_2, "blend_mode"],
[uint8_t_1, "rounded"],
]
lv_draw_arc_dsc = ctypes.structure(lv_draw_arc_dsc, "lv_draw_arc_dsc")
lv_draw_img_dsc = [ # valid LVGL8.2
[uint16_t, "angle"],
[uint16_t, "zoom"],
[lv_point, "pivot"],
@ -130,13 +157,13 @@ lv_draw_mask_xcb = ptr # callback
lv_draw_mask_type = ctypes.u8
lv_draw_mask_line_side = ctypes.u8
lv_draw_mask_common_dsc = [ # valid LVGL8
lv_draw_mask_common_dsc = [ # valid LVGL8.2
[lv_draw_mask_xcb, "cb"],
[lv_draw_mask_type, "type"],
]
lv_draw_mask_common_dsc = ctypes.structure(lv_draw_mask_common_dsc, "lv_draw_mask_common_dsc")
lv_draw_mask_line_param_cfg = [ # valid LVGL8
lv_draw_mask_line_param_cfg = [ # valid LVGL8.2
#/*First point */
[lv_point, "p1"],
@ -148,7 +175,7 @@ lv_draw_mask_line_param_cfg = [ # valid LVGL8
]
lv_draw_mask_line_param_cfg = ctypes.structure(lv_draw_mask_line_param_cfg, "lv_draw_mask_line_param_cfg")
lv_draw_mask_line_param = [ # valid LVGL8
lv_draw_mask_line_param = [ # valid LVGL8.2
#/*The first element must be the common descriptor*/
[lv_draw_mask_common_dsc, "dsc"],
[lv_draw_mask_line_param_cfg, "cfg"],
@ -170,14 +197,14 @@ lv_draw_mask_line_param = [ # valid LVGL8
]
lv_draw_mask_line_param = ctypes.structure(lv_draw_mask_line_param, "lv_draw_mask_line_param")
lv_draw_mask_angle_param_cfg = [ # valid LVGL8
lv_draw_mask_angle_param_cfg = [ # valid LVGL8.2
[lv_point, "vertex_p"],
[lv_coord, "start_angle"],
[lv_coord, "end_angle"],
]
lv_draw_mask_angle_param_cfg = ctypes.structure(lv_draw_mask_angle_param_cfg, "lv_draw_mask_angle_param_cfg")
lv_draw_mask_angle_param = [ # valid LVGL8
lv_draw_mask_angle_param = [ # valid LVGL8.2
#/*The first element must be the common descriptor*/
[lv_draw_mask_common_dsc, "dsc"],
[lv_draw_mask_angle_param_cfg, "cfg"],
@ -189,30 +216,34 @@ lv_draw_mask_angle_param = [ # valid LVGL8
lv_draw_mask_angle_param = ctypes.structure(lv_draw_mask_angle_param, "lv_draw_mask_angle_param")
lv_draw_mask_radius_param_cfg = [ # valid LVGL8
lv_draw_mask_radius_param_cfg = [ # valid LVGL8.2
[lv_area, "rect"],
[lv_coord, "radius"],
[uint8_t_1, "outer"],
]
lv_draw_mask_radius_param_cfg = ctypes.structure(lv_draw_mask_radius_param_cfg, "lv_draw_mask_radius_param_cfg")
lv_sqrt_res = [ # valid LVGL8
[uint16_t, "i"],
[uint16_t, "f"],
lv_draw_mask_radius_circle_dsc = [ # valid LVGL8.2
[ptr, "buf"],
[ptr, "cir_opa"],
[ptr, "x_start_on_y"],
[ptr, "opa_start_on_y"],
[int32_t, "life"],
[uint32_t, "used_cnt"],
[lv_coord, "radius"],
]
lv_sqrt_res = ctypes.structure(lv_sqrt_res, "lv_sqrt_res")
lv_draw_mask_radius_circle_dsc = ctypes.structure(lv_draw_mask_radius_circle_dsc, "lv_draw_mask_radius_circle_dsc")
lv_draw_mask_radius_param = [ # valid LVGL8
lv_draw_mask_radius_param = [ # valid LVGL8.2
#/*The first element must be the common descriptor*/
[lv_draw_mask_common_dsc, "dsc"],
[lv_draw_mask_radius_param_cfg, "cfg"],
[int32_t, "y_prev"],
[lv_sqrt_res, "y_prev_x"],
[lv_draw_mask_radius_circle_dsc, "circle"],
]
lv_draw_mask_radius_param = ctypes.structure(lv_draw_mask_radius_param, "lv_draw_mask_radius_param")
lv_draw_mask_fade_param_cfg = [ # valid LVGL8
lv_draw_mask_fade_param_cfg = [ # valid LVGL8.2
[lv_area, "coords"],
[lv_coord, "y_top"],
[lv_coord, "y_bottom"],
@ -221,7 +252,7 @@ lv_draw_mask_fade_param_cfg = [ # valid LVGL8
]
lv_draw_mask_fade_param_cfg = ctypes.structure(lv_draw_mask_fade_param_cfg, "lv_draw_mask_fade_param_cfg")
lv_draw_mask_fade_param = [ # valid LVGL8
lv_draw_mask_fade_param = [ # valid LVGL8.2
# /*The first element must be the common descriptor*/
[lv_draw_mask_common_dsc, "dsc"],
[lv_draw_mask_fade_param_cfg, "cfg"],
@ -229,20 +260,33 @@ lv_draw_mask_fade_param = [ # valid LVGL8
lv_draw_mask_fade_param = ctypes.structure(lv_draw_mask_fade_param, "lv_draw_mask_fade_param")
lv_draw_mask_map_param_cfg = [ # valid LVGL8
lv_draw_mask_map_param_cfg = [ # valid LVGL8.2
[lv_area, "coords"],
[ptr, "map"],
]
lv_draw_mask_map_param_cfg = ctypes.structure(lv_draw_mask_map_param_cfg, "lv_draw_mask_map_param_cfg")
lv_draw_mask_map_param = [ # valid LVGL8
#/*The first element must be the common descriptor*/
lv_draw_mask_map_param = [ # valid LVGL8.2
[lv_draw_mask_common_dsc, "dsc"],
[lv_draw_mask_map_param_cfg, "cfg"],
]
lv_draw_mask_map_param = ctypes.structure(lv_draw_mask_map_param, "lv_draw_mask_map_param")
lv_draw_mask_saved = [ # valid LVGL8
lv_draw_mask_polygon_param_cfg = [ # valid LVGL8.2
[ptr, "points"],
[uint16_t, "point_cnt"],
]
lv_draw_mask_polygon_param_cfg = ctypes.structure(lv_draw_mask_polygon_param_cfg, "lv_draw_mask_polygon_param_cfg")
lv_draw_mask_polygon_param = [ # valid LVGL8.2
[lv_draw_mask_common_dsc, "dsc"],
[lv_draw_mask_polygon_param_cfg, "cfg"],
]
lv_draw_mask_polygon_param = ctypes.structure(lv_draw_mask_polygon_param, "lv_draw_mask_polygon_param")
lv_draw_mask_saved = [ # valid LVGL8.2
[ptr, "param"],
[ptr, "custom_id"],
]
@ -251,7 +295,7 @@ lv_draw_mask_saved = ctypes.structure(lv_draw_mask_saved, "lv_draw_mask_saved")
# lv_meter
# lv_meter_scale_t
lv_meter_scale = [ # valid LVGL8
lv_meter_scale = [ # valid LVGL8.2
[lv_color, "tick_color"],
[uint16_t, "tick_cnt"],
[uint16_t, "tick_length"],
@ -274,17 +318,21 @@ lv_meter_scale = [ # valid LVGL8
lv_meter_scale = ctypes.structure(lv_meter_scale, "lv_meter_scale")
# lv_meter_indicator_t
lv_meter_indicator = [ # valid LVGL8
lv_meter_indicator = [ # valid LVGL8.2
[ptr, "scale"],
[lv_meter_indicator_type_t, "type"],
[lv_opa, "opa"],
[int32_t, "start_value"],
[int32_t, "end_value"],
# more unions here that we can hardly manage simply
[ptr, "data0"],
[ptr, "data1"],
[ptr, "data2"],
]
lv_meter_indicator = ctypes.structure(lv_meter_indicator, "lv_meter_indicator")
# variants
lv_meter_indicator_needle_img = [ # valid LVGL8
lv_meter_indicator_needle_img = [ # valid LVGL8.2
[ptr, "scale"],
[lv_meter_indicator_type_t, "type"],
[lv_opa, "opa"],
@ -296,7 +344,7 @@ lv_meter_indicator_needle_img = [ # valid LVGL8
]
lv_meter_indicator_needle_img = ctypes.structure(lv_meter_indicator_needle_img, "lv_meter_indicator_needle_img")
lv_meter_indicator_needle_line = [ # valid LVGL8
lv_meter_indicator_needle_line = [ # valid LVGL8.2
[ptr, "scale"],
[lv_meter_indicator_type_t, "type"],
[lv_opa, "opa"],
@ -309,7 +357,7 @@ lv_meter_indicator_needle_line = [ # valid LVGL8
]
lv_meter_indicator_needle_line = ctypes.structure(lv_meter_indicator_needle_line, "lv_meter_indicator_needle_line")
lv_meter_indicator_arc = [ # valid LVGL8
lv_meter_indicator_arc = [ # valid LVGL8.2
[ptr, "scale"],
[lv_meter_indicator_type_t, "type"],
[lv_opa, "opa"],
@ -323,7 +371,7 @@ lv_meter_indicator_arc = [ # valid LVGL8
]
lv_meter_indicator_arc = ctypes.structure(lv_meter_indicator_arc, "lv_meter_indicator_arc")
lv_meter_indicator_scale_lines = [ # valid LVGL8
lv_meter_indicator_scale_lines = [ # valid LVGL8.2
[ptr, "scale"],
[lv_meter_indicator_type_t, "type"],
[lv_opa, "opa"],
@ -337,7 +385,7 @@ lv_meter_indicator_scale_lines = [ # valid LVGL8
]
lv_meter_indicator_scale_lines = ctypes.structure(lv_meter_indicator_scale_lines, "lv_meter_indicator_scale_lines")
lv_chart_series = [
lv_chart_series = [ # valid LVGL8.2
[ptr, "x_points"],
[ptr, "y_points"],
[lv_color, "color"],
@ -350,7 +398,7 @@ lv_chart_series = [
]
lv_chart_series = ctypes.structure(lv_chart_series, "lv_chart_series")
lv_chart_cursor = [
lv_chart_cursor = [ # valid LVGL8.2
[lv_point, "pos"],
[uint16_t, "point_id"],
[lv_color, "color"],
@ -360,6 +408,17 @@ lv_chart_cursor = [
]
lv_chart_cursor = ctypes.structure(lv_chart_cursor, "lv_chart_cursor")
lv_chart_tick_dsc = [ # valid LVGL8.2
[lv_coord, "major_len"],
[lv_coord, "minor_len"],
[lv_coord, "draw_size"],
[uint16_t_15, "minor_cnt"],
[uint16_t_15, "major_cnt"],
[uint8_t_1, "label_en"],
]
lv_chart_tick_dsc = ctypes.structure(lv_chart_tick_dsc, "lv_chart_tick_dsc")
#- --------- class system --------- -#
lv_obj_class_ptr = ptr
lv_obj_ptr = ptr
@ -369,7 +428,7 @@ destructor_cb = ptr # callback
event_cb = ptr # callback
lv_event_code = ctypes.i32
lv_obj_class = [ # valid LVGL8
lv_obj_class = [ # valid LVGL8.2
[lv_obj_class_ptr, "base_class"],
[constructor_cb, "constructor_cb"],
[destructor_cb, "destructor_cb"],
@ -383,7 +442,7 @@ lv_obj_class = [ # valid LVGL8
]
lv_obj_class = ctypes.structure(lv_obj_class, "lv_obj_class")
lv_event = [ # valid LVGL8
lv_event = [ # valid LVGL8.2
[lv_obj_ptr, "target"],
[lv_obj_ptr, "current_target"],
[lv_event_code, "code"],
@ -391,12 +450,14 @@ lv_event = [ # valid LVGL8
[ptr, "param"],
[lv_event_ptr, "prev"],
[uint8_t_1, "deleted"],
[uint8_t_1, "stop_processing"],
[uint8_t_1, "stop_bubbling"],
]
lv_event = ctypes.structure(lv_event, "lv_event")
#######################################################################
# lv_img structures
lv_img_header = [ # valid LVGL8
lv_img_header = [ # valid LVGL8.2
[uint8_t_5, "cf"],
[uint8_t_3, "always_zero"],
[uint8_t_2, "reserved"],
@ -405,9 +466,8 @@ lv_img_header = [ # valid LVGL8
]
lv_img_header = ctypes.structure(lv_img_header, "lv_img_header")
lv_img_dsc = [ # valid LVGL8
lv_img_dsc = [ # valid LVGL8.2
[lv_img_header, "header"],
[uint8_t_5, "cf"],
[uint32_t, "data_size"],
[ptr, "data"],
]
@ -415,7 +475,7 @@ lv_img_dsc = ctypes.structure(lv_img_dsc, "lv_img_dsc")
#######################################################################
# lv_style
lv_style_transition_dsc = [ # valid LVGL8
lv_style_transition_dsc = [ # valid LVGL8.2
[ptr, "props"],
[ptr, "user_data"],
[ptr, "path_xcb"],
@ -433,7 +493,7 @@ lv_style_transition_dsc = ctypes.structure(lv_style_transition_dsc, "lv_style_tr
# ]
# lv_color_hsv = ctypes.structure(lv_color_hsv, "lv_color_hsv")
lv_color_filter_dsc = [ # valid LVGL8
lv_color_filter_dsc = [ # valid LVGL8.2
[ptr, "filter_cb"],
[ptr, "user_data"],
]
@ -441,7 +501,7 @@ lv_color_filter_dsc = ctypes.structure(lv_color_filter_dsc, "lv_color_filter_dsc
#######################################################################
# lv_timer
lv_timer = [ # valid LVGL8
lv_timer = [ # valid LVGL8.2
[uint32_t, "period"],
[uint32_t, "last_run"],
[ptr, "timer_cb"],
@ -451,6 +511,25 @@ lv_timer = [ # valid LVGL8
]
lv_timer = ctypes.structure(lv_timer, "lv_timer")
#######################################################################
# lv_draw_ctc
lv_draw_ctx = [ # valid LVGL8.2
[ptr, "buf"],
[lv_area, "buf_area"],
[lv_area, "clip_area"],
[ptr, "draw_rect"],
[ptr, "draw_arc"],
[ptr, "draw_img_decoded"],
[ptr, "draw_img"],
[ptr, "draw_letter"],
[ptr, "draw_line"],
[ptr, "draw_polygon"],
[ptr, "draw_bg"],
[ptr, "wait_for_finish"],
[ptr, "user_data"],
]
lv_draw_ctx = ctypes.structure(lv_draw_ctx, "lv_draw_ctx")
#######################################################################
# Special structure used to calibrate resistive touchscreens
#######################################################################

View File

@ -102,6 +102,7 @@ return_types = {
"lv_img_size_mode_t": "i",
"lv_palette_t": "i",
"lv_style_prop_t": "i",
"lv_dither_mode_t": "i",
# layouts
"lv_flex_align_t": "i",
"lv_flex_flow_t": "i",
@ -140,6 +141,9 @@ return_types = {
"lv_img_dsc_t *": "lv_img_dsc",
"lv_ts_calibration_t *": "lv_ts_calibration",
"lv_style_transition_dsc_t *": "lv_style_transition_dsc",
"lv_draw_ctx_t *": "lv_draw_ctx",
"_lv_draw_ctx_t *": "lv_draw_ctx",
"lv_grad_dsc_t *": "lv_grad_dsc",
# "lv_color_hsv_t *": "lv_color_hsv",
"lv_color_filter_dsc_t *": "lv_color_filter_dsc",
"lv_timer_t *": "lv_timer",

View File

@ -64,6 +64,7 @@ lv_fun_globs = [
"extra/themes/default/*.h",
"extra/themes/mono/*.h",
"extra/layouts/**/*.h",
"extra/libs/qrcode/lv_qrcode.h",
"core/*.h",
"draw/*.h",
"misc/lv_style_gen.h",
@ -163,6 +164,8 @@ for header_name in headers_names:
"^lv_indev_scroll_",
"^lv_keyboard_def_event_cb", # need to fix conditional include
"^lv_event_get_", # event_getters not needed
"^lv_refr_reset_fps_counter",
"^lv_refr_get_fps_avg",
]:
if re.search(exclude_pattern, fun_name): exclude = True
if exclude: continue
@ -329,7 +332,8 @@ for header_name in headers_names:
# item is ready
exclude = False
for exclude_prefix in ["_", "LV_BIDI_DIR_", "LV_FONT_", "LV_IMG_CF_RESERVED_", "LV_IMG_CF_USER_",
"LV_SIGNAL_", "LV_TEMPL_", "LV_TASK_PRIO_", "LV_THEME_", "LV_KEYBOARD_"]:
"LV_SIGNAL_", "LV_TEMPL_", "LV_TASK_PRIO_", "LV_THEME_", "LV_KEYBOARD_",
"LV_LRU_"]:
if enum_item.startswith(exclude_prefix): exclude = True
if exclude: continue

View File

@ -2,14 +2,6 @@
menu "LVGL configuration"
config LV_ATTRIBUTE_FAST_MEM_USE_IRAM
bool "Set IRAM as LV_ATTRIBUTE_FAST_MEM"
help
Set this option to configure IRAM as LV_ATTRIBUTE_FAST_MEM
config LV_CONF_MINIMAL
bool "LVGL minimal configuration."
# Define CONFIG_LV_CONF_SKIP so we can use LVGL
# without lv_conf.h file, the lv_conf_internal.h and
# lv_conf_kconfig.h files are used instead.
@ -17,8 +9,11 @@ menu "LVGL configuration"
bool
default y
config LV_CONF_MINIMAL
bool "LVGL minimal configuration."
menu "Color settings"
choice
choice LV_COLOR_DEPTH
prompt "Color depth."
default LV_COLOR_DEPTH_16
help
@ -42,7 +37,7 @@ menu "LVGL configuration"
default 32 if LV_COLOR_DEPTH_32
config LV_COLOR_16_SWAP
bool "Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)."
bool "Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)."
depends on LV_COLOR_DEPTH_16
config LV_COLOR_SCREEN_TRANSP
@ -53,6 +48,18 @@ menu "LVGL configuration"
Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to
non LV_OPA_COVER value
config LV_COLOR_MIX_ROUND_OFS
int "Adjust color mix functions rounding"
default 128 if !LV_COLOR_DEPTH_32
default 0 if LV_COLOR_DEPTH_32
range 0 254
help
0: no adjustment, get the integer part of the result (round down)
64: round up from x.75
128: round up from half
192: round up from x.25
254: round up
config LV_COLOR_CHROMA_KEY_HEX
hex "Images pixels with this color will not be drawn (if they are chroma keyed)."
range 0x000000 0xFFFFFF
@ -71,11 +78,24 @@ menu "LVGL configuration"
default 32
depends on !LV_MEM_CUSTOM
config LV_MEM_ADDR
hex "Address for the memory pool instead of allocating it as a normal array"
default 0x0
depends on !LV_MEM_CUSTOM
config LV_MEM_CUSTOM_INCLUDE
string "Header to include for the custom memory function"
default "stdlib.h"
depends on LV_MEM_CUSTOM
config LV_MEM_BUF_MAX_NUM
int "Number of the memory buffer"
default 16
help
Number of the intermediate memory buffer used during rendering and other
internal processing mechanisms. You will see an error log message if
there wasn't enough buffers.
config LV_MEMCPY_MEMSET_STD
bool "Use the standard memcpy and memset instead of LVGL's own functions"
endmenu
@ -92,12 +112,10 @@ menu "LVGL configuration"
default 30
config LV_TICK_CUSTOM
bool
prompt "Use a custom tick source"
bool "Use a custom tick source"
config LV_TICK_CUSTOM_INCLUDE
string
prompt "Header for the system time function"
string "Header for the system time function"
default "Arduino.h"
depends on LV_TICK_CUSTOM
@ -128,6 +146,16 @@ menu "LVGL configuration"
shadow size is `shadow_width + radius`.
Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost.
config LV_CIRCLE_CACHE_SIZE
int "Set number of maximally cached circle data"
depends on LV_DRAW_COMPLEX
default 4
help
The circumference of 1/4 circle are saved for anti-aliasing
radius * 4 bytes are used per circle (the most often used
radiuses are saved).
Set to 0 to disable caching.
config LV_IMG_CACHE_DEF_SIZE
int "Default image cache size. 0 to disable caching."
default 0
@ -139,6 +167,36 @@ menu "LVGL configuration"
save the continuous open/decode of images.
However the opened images might consume additional RAM.
config LV_GRADIENT_MAX_STOPS
int "Number of stops allowed per gradient."
default 2
help
Increase this to allow more stops.
This adds (sizeof(lv_color_t) + 1) bytes per additional stop
config LV_GRAD_CACHE_DEF_SIZE
int "Default gradient buffer size."
default 0
help
When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
If the cache is too small the map will be allocated only while it's required for the drawing.
0 mean no caching.
config LV_DITHER_GRADIENT
bool "Allow dithering the gradients"
help
Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion
config LV_DITHER_ERROR_DIFFUSION
bool "Add support for error diffusion dithering"
depends on LV_DITHER_GRADIENT
help
Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
The increase in memory consumption is (24 bits * object's width)
config LV_DISP_ROT_MAX_BUF
int "Maximum buffer size to allocate for rotation"
default 10240
@ -147,6 +205,9 @@ menu "LVGL configuration"
endmenu
menu "GPU"
config LV_USE_EXTERNAL_RENDERER
bool
config LV_USE_GPU_STM32_DMA2D
bool "Enable STM32 DMA2D (aka Chrom Art) GPU."
config LV_GPU_DMA2D_CMSIS_INCLUDE
@ -171,8 +232,18 @@ menu "LVGL configuration"
selected.
0: lv_gpu_nxp_pxp_init() has to be called manually before
lv_init().
config LV_USE_GPU_NXP_VG_LITE
bool "Use NXP's VG-Lite GPU iMX RTxxx platforms."
config LV_USE_GPU_SDL
bool "Use SDL renderer API"
select LV_USE_EXTERNAL_RENDERER
default n
config LV_GPU_SDL_INCLUDE_PATH
string "include path of SDL header"
depends on LV_USE_GPU_SDL
default "SDL2/SDL.h"
endmenu
menu "Logging"
@ -272,14 +343,69 @@ menu "LVGL configuration"
config LV_USE_ASSERT_OBJ
bool "Check NULL, the object's type and existence (e.g. not deleted). (Slow)."
config LV_ASSERT_HANDLER_INCLUDE
string "Header to include for the custom assert function"
default "assert.h"
endmenu
menu "Others"
config LV_USE_PERF_MONITOR
bool "Show CPU usage and FPS count in the right bottom corner."
bool "Show CPU usage and FPS count."
choice
prompt "Performance monitor position."
depends on LV_USE_PERF_MONITOR
default LV_PERF_MONITOR_ALIGN_BOTTOM_RIGHT
config LV_PERF_MONITOR_ALIGN_TOP_LEFT
bool "Top left"
config LV_PERF_MONITOR_ALIGN_TOP_MID
bool "Top middle"
config LV_PERF_MONITOR_ALIGN_TOP_RIGHT
bool "Top right"
config LV_PERF_MONITOR_ALIGN_BOTTOM_LEFT
bool "Bottom left"
config LV_PERF_MONITOR_ALIGN_BOTTOM_MID
bool "Bottom middle"
config LV_PERF_MONITOR_ALIGN_BOTTOM_RIGHT
bool "Bottom right"
config LV_PERF_MONITOR_ALIGN_LEFT_MID
bool "Left middle"
config LV_PERF_MONITOR_ALIGN_RIGHT_MID
bool "Right middle"
config LV_PERF_MONITOR_ALIGN_BOTTOM_CENTER
bool "Center"
endchoice
config LV_USE_MEM_MONITOR
bool "Show the used memory and the memory fragmentation in the left bottom corner. Requires LV_MEM_CUSTOM = 0"
bool "Show the used memory and the memory fragmentation."
depends on !LV_MEM_CUSTOM
choice
prompt "Memory monitor position."
depends on LV_USE_MEM_MONITOR
default LV_MEM_MONITOR_ALIGN_BOTTOM_LEFT
config LV_MEM_MONITOR_ALIGN_TOP_LEFT
bool "Top left"
config LV_MEM_MONITOR_ALIGN_TOP_MID
bool "Top middle"
config LV_MEM_MONITOR_ALIGN_TOP_RIGHT
bool "Top right"
config LV_MEM_MONITOR_ALIGN_BOTTOM_LEFT
bool "Bottom left"
config LV_MEM_MONITOR_ALIGN_BOTTOM_MID
bool "Bottom middle"
config LV_MEM_MONITOR_ALIGN_BOTTOM_RIGHT
bool "Bottom right"
config LV_MEM_MONITOR_ALIGN_LEFT_MID
bool "Left middle"
config LV_MEM_MONITOR_ALIGN_RIGHT_MID
bool "Right middle"
config LV_MEM_MONITOR_ALIGN_BOTTOM_CENTER
bool "Center"
endchoice
config LV_USE_REFR_DEBUG
bool "Draw random colored rectangles over the redrawn areas."
@ -287,6 +413,11 @@ menu "LVGL configuration"
config LV_SPRINTF_CUSTOM
bool "Change the built-in (v)snprintf functions"
config LV_SPRINTF_INCLUDE
string "Header to include for the custom sprintf function"
depends on LV_SPRINTF_CUSTOM
default "stdio.h"
config LV_SPRINTF_USE_FLOAT
bool "Enable float in built-in (v)snprintf functions"
depends on !LV_SPRINTF_CUSTOM
@ -294,33 +425,32 @@ menu "LVGL configuration"
config LV_USE_USER_DATA
bool "Add a 'user_data' to drivers and objects."
default y
config LV_ENABLE_GC
bool "Enable garbage collector"
config LV_GC_INCLUDE
string "Header to include for the garbage collector related things"
depends on LV_ENABLE_GC
default "gc.h"
endmenu
menu "Compiler settings"
config LV_BIG_ENDIAN_SYSTEM
bool "For big endian systems set to 1"
config LV_ATTRIBUTE_MEM_ALIGN_SIZE
int "Required alignment size for buffers"
default 1
config LV_ATTRIBUTE_FAST_MEM_USE_IRAM
bool "Set IRAM as LV_ATTRIBUTE_FAST_MEM"
help
Set this option to configure IRAM as LV_ATTRIBUTE_FAST_MEM
config LV_USE_LARGE_COORD
bool "Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t"
endmenu
config LV_USE_USER_DATA_FREE
bool "Free the user data field upon object deletion"
depends on LV_USE_USER_DATA
config LV_USER_DATA_FREE_INCLUDE
string "Header for user data free function"
default "something.h"
depends on LV_USE_USER_DATA_FREE
config LV_USER_DATA_FREE
string "Invoking for user data free function. It has the lv_obj_t pointer as single parameter."
default "(user_data_free)"
depends on LV_USE_USER_DATA_FREE
config LV_USE_API_EXTENSION_V6
bool "Use the functions and types from the older (v6) API if possible."
default y if !LV_CONF_MINIMAL
config LV_USE_API_EXTENSION_V7
bool "Use the functions and types from the older (v7) API if possible."
default y if !LV_CONF_MINIMAL
endmenu
menu "Font usage"
@ -369,46 +499,31 @@ menu "LVGL configuration"
config LV_FONT_MONTSERRAT_48
bool "Enable Montserrat 48"
config LV_FONT_MONTSERRAT_12_SUBPX
bool "Enable Montserrat 12 sub-pixel"
config LV_FONT_MONTSERRAT_28_COMPRESSED
bool "Enable Montserrat 28 compressed"
config LV_FONT_DEJAVU_16_PERSIAN_HEBREW
bool "Enable Dejavu 16 Persian, Hebrew, Arabic letters"
config LV_FONT_SIMSUN_16_CJK
bool "Enable Simsun 16 CJK"
config LV_FONT_UNSCII_8
bool "Enable UNSCII 8 (Perfect monospace font)"
default y if LV_CONF_MINIMAL
config LV_FONT_UNSCII_16
bool "Enable UNSCII 16 (Perfect monospace font)"
config LV_FONT_MONTSERRAT12SUBPX
bool "Enable Montserrat 12 sub-pixel"
config LV_FONT_MONTSERRAT28COMPRESSED
bool "Enable Montserrat 28 compressed"
config LV_FONT_DEJAVU_16_PERSIAN_HEBREW
bool "Enable Dejavu 16 Persian, Hebrew, Arabic letters"
config LV_FONT_SIMSUN_16_CJK
bool "Enable Simsun 16 CJK"
config LV_FONT_CUSTOM
bool "Enable the custom font"
config LV_FONT_CUSTOM_DECLARE
string "Header to include for the custom font"
depends on LV_FONT_CUSTOM
endmenu
config LV_FONT_FMT_TXT_LARGE
bool "Enable it if you have fonts with a lot of characters."
help
The limit depends on the font size, font face and bpp
but with > 10,000 characters if you see issues probably you
need to enable it.
config LV_USE_FONT_COMPRESSED
bool "Sets support for compressed fonts."
config LV_USE_FONT_SUBPX
bool "Enable subpixel rendering."
config LV_FONT_SUBPX_BGR
bool "Use BGR instead RGB for sub-pixel rendering."
depends on LV_USE_FONT_SUBPX
help
Set the pixel order of the display.
Important only if "subpx fonts" are used.
With "normal" font it doesn't matter.
choice LV_FONT_DEFAULT
prompt "Select theme default title font"
default LV_FONT_DEFAULT_MONTSERRAT_16 if !LV_CONF_MINIMAL
default LV_FONT_DEFAULT_MONTSERRAT_14 if !LV_CONF_MINIMAL
default LV_FONT_DEFAULT_UNSCII_8 if LV_CONF_MINIMAL
help
Select theme default title font
@ -473,46 +588,46 @@ menu "LVGL configuration"
config LV_FONT_DEFAULT_MONTSERRAT_48
bool "Montserrat 48"
select LV_FONT_MONTSERRAT_48
config LV_FONT_DEFAULT_UNSCII_8
bool "UNSCII 8 (Perfect monospace font)"
select LV_FONT_UNSCII_8
config LV_FONT_DEFAULT_UNSCII_16
bool "UNSCII 16 (Perfect monospace font)"
select LV_FONT_UNSCII_16
config LV_FONT_DEFAULT_MONTSERRAT12SUBPX
config LV_FONT_DEFAULT_MONTSERRAT_12_SUBPX
bool "Montserrat 12 sub-pixel"
select LV_FONT_MONTSERRAT12SUBPX
config LV_FONT_DEFAULT_MONTSERRAT28COMPRESSED
select LV_FONT_MONTSERRAT_12_SUBPX
config LV_FONT_DEFAULT_MONTSERRAT_28_COMPRESSED
bool "Montserrat 28 compressed"
select LV_FONT_MONTSERRAT28COMPRESSED
select LV_FONT_MONTSERRAT_28_COMPRESSED
config LV_FONT_DEFAULT_DEJAVU_16_PERSIAN_HEBREW
bool "Dejavu 16 Persian, Hebrew, Arabic letters"
select LV_FONT_DEJAVU_16_PERSIAN_HEBREW
config LV_FONT_DEFAULT_SIMSUN_16_CJK
bool "Simsun 16 CJK"
select LV_FONT_SIMSUN_16_CJK
config LV_FONT_DEFAULT_UNSCII_8
bool "UNSCII 8 (Perfect monospace font)"
select LV_FONT_UNSCII_8
config LV_FONT_DEFAULT_UNSCII_16
bool "UNSCII 16 (Perfect monospace font)"
select LV_FONT_UNSCII_16
endchoice
endmenu
menu "Themes"
config LV_USE_THEME_DEFAULT
bool "A simple, impressive and very complete theme"
default y
config LV_THEME_DEFAULT_PALETTE_LIGHT
bool "Yes to set light mode, No to set dark mode"
default y
depends on LV_USE_THEME_DEFAULT
config LV_THEME_DEFAULT_GROW
bool "Enable grow on press"
default y
depends on LV_USE_THEME_DEFAULT
config LV_THEME_DEFAULT_TRANSITION_TIME
int "Default transition time in [ms]"
default 80
depends on LV_USE_THEME_DEFAULT
config LV_USE_THEME_BASIC
bool "A very simple theme that is a good starting point for a custom theme"
default y
config LV_FONT_FMT_TXT_LARGE
bool "Enable it if you have fonts with a lot of characters."
help
The limit depends on the font size, font face and bpp
but with > 10,000 characters if you see issues probably you
need to enable it.
config LV_USE_FONT_COMPRESSED
bool "Sets support for compressed fonts."
config LV_USE_FONT_SUBPX
bool "Enable subpixel rendering."
config LV_FONT_SUBPX_BGR
bool "Use BGR instead RGB for sub-pixel rendering."
depends on LV_USE_FONT_SUBPX
help
Set the pixel order of the display.
Important only if "subpx fonts" are used.
With "normal" font it doesn't matter.
endmenu
menu "Text Settings"
@ -604,9 +719,6 @@ menu "LVGL configuration"
config LV_USE_CHECKBOX
bool "Check Box"
default y if !LV_CONF_MINIMAL
config LV_USE_CHART
bool "Chart."
default y if !LV_CONF_MINIMAL
config LV_USE_DROPDOWN
bool "Drop down list. Requires: lv_label."
select LV_USE_LABEL
@ -618,18 +730,17 @@ menu "LVGL configuration"
config LV_USE_LABEL
bool "Label."
default y if !LV_CONF_MINIMAL
config LV_LABEL_TEXT_SEL
config LV_LABEL_TEXT_SELECTION
bool "Enable selecting text of the label."
depends on LV_USE_LABEL
default y
config LV_LABEL_LONG_TXT_HINT
bool "Store extra some info in labels (12 bytes) to speed up drawing of very long texts."
depends on LV_USE_LABEL
default y
config LV_USE_LINE
bool "Line."
default y if !LV_CONF_MINIMAL
config LV_USE_METER
bool "Meter."
default y if !LV_CONF_MINIMAL
config LV_USE_ROLLER
bool "Roller. Requires: lv_label."
select LV_USE_LABEL
@ -643,15 +754,14 @@ menu "LVGL configuration"
select LV_USE_BAR
default y if !LV_CONF_MINIMAL
config LV_USE_SWITCH
bool "Switch. Dependencies: lv_slider."
select LV_USE_SLIDER
bool "Switch."
default y if !LV_CONF_MINIMAL
config LV_USE_TEXTAREA
bool "Text area. Requires: lv_label."
select LV_USE_LABEL
default y if !LV_CONF_MINIMAL
config LV_TEXTAREA_DEF_PWN_SHOW_TIME
int "Text area def. pwn show time [ms]."
config LV_TEXTAREA_DEF_PWD_SHOW_TIME
int "Text area def. pwd show time [ms]."
default 1500
depends on LV_USE_TEXTAREA
config LV_USE_TABLE
@ -659,10 +769,9 @@ menu "LVGL configuration"
default y if !LV_CONF_MINIMAL
endmenu
menu "Extra components"
menu "Extra Widgets"
config LV_USE_ANIMIMG
bool "Anim image."
select LV_USE_IMG
default y if !LV_CONF_MINIMAL
config LV_USE_CALENDAR
bool "Calendar."
@ -672,43 +781,251 @@ menu "LVGL configuration"
depends on LV_USE_CALENDAR
config LV_USE_CALENDAR_HEADER_ARROW
bool "Use calendar header arrow"
depends on LV_USE_CALENDAR
default y
config LV_USE_CALENDAR_HEADER_DROPDOWN
bool "Use calendar header dropdown"
depends on LV_USE_CALENDAR
default y
config LV_USE_CHART
bool "Chart."
default y if !LV_CONF_MINIMAL
config LV_USE_COLORWHEEL
bool "Colorwheel."
default y if !LV_CONF_MINIMAL
config LV_USE_IMGBTN
bool "Imgbtn."
default y if !LV_CONF_MINIMAL
config LV_USE_KEYBOARD
bool "Keyboard."
default y if !LV_CONF_MINIMAL
config LV_USE_LED
bool "LED."
default y if !LV_CONF_MINIMAL
config LV_USE_LIST
bool "List."
default y if !LV_CONF_MINIMAL
config LV_USE_MENU
bool "Menu."
default y if !LV_CONF_MINIMAL
config LV_USE_METER
bool "Meter."
default y if !LV_CONF_MINIMAL
config LV_USE_MSGBOX
bool "Msgbox."
default y if !LV_CONF_MINIMAL
config LV_USE_SPINBOX
bool "Spinbox."
default y if !LV_CONF_MINIMAL
config LV_USE_SPINNER
bool "Spinner."
default y if !LV_CONF_MINIMAL
config LV_USE_TABVIEW
bool "Tabview."
default y if !LV_CONF_MINIMAL
config LV_USE_TILEVIEW
bool "Tileview"
default y if !LV_CONF_MINIMAL
config LV_USE_WIN
bool "Win"
default y if !LV_CONF_MINIMAL
config LV_USE_SPAN
bool "span"
default y if !LV_CONF_MINIMAL
config LV_SPAN_SNIPPET_STACK_SIZE
int "Maximum number of span descriptor"
default 64
depends on LV_USE_SPAN
endmenu
menu "Themes"
config LV_USE_THEME_DEFAULT
bool "A simple, impressive and very complete theme"
default y if !LV_CONF_MINIMAL
config LV_THEME_DEFAULT_DARK
bool "Yes to set dark mode, No to set light mode"
depends on LV_USE_THEME_DEFAULT
config LV_THEME_DEFAULT_GROW
bool "Enable grow on press"
default y
depends on LV_USE_THEME_DEFAULT
config LV_THEME_DEFAULT_TRANSITION_TIME
int "Default transition time in [ms]"
default 80
depends on LV_USE_THEME_DEFAULT
config LV_USE_THEME_BASIC
bool "A very simple theme that is a good starting point for a custom theme"
default y if !LV_CONF_MINIMAL
endmenu
menu "Layouts"
config LV_USE_FLEX
bool "A layout similar to Flexbox in CSS."
default y
default y if !LV_CONF_MINIMAL
config LV_USE_GRID
bool "A layout similar to Grid in CSS."
default y
default y if !LV_CONF_MINIMAL
endmenu
menu "3rd Party Libraries"
config LV_USE_FS_STDIO
bool "File system on top of stdio API"
config LV_FS_STDIO_LETTER
string "Set an upper cased letter on which the drive will accessible (e.g. 'A' i.e. 65 )"
depends on LV_USE_FS_STDIO != 0
config LV_FS_STDIO_PATH
string "Set the working directory"
depends on LV_USE_FS_STDIO != 0
config LV_FS_STDIO_CACHE_SIZE
string ">0 to cache this number of bytes in lv_fs_read()"
depends on LV_USE_FS_STDIO != 0
config LV_USE_FS_POSIX
bool "File system on top of posix API"
config LV_FS_POSIX_LETTER
int "Set an upper cased letter on which the drive will accessible (e.g. 'A' i.e. 65)"
default 0
depends on LV_USE_FS_POSIX != 0
config LV_FS_POSIX_PATH
string "Set the working directory"
depends on LV_USE_FS_POSIX != 0
config LV_FS_POSIX_CACHE_SIZE
int ">0 to cache this number of bytes in lv_fs_read()"
default 0
depends on LV_USE_FS_POSIX != 0
config LV_USE_FS_WIN32
bool "File system on top of Win32 API"
config LV_FS_WIN32_LETTER
int "Set an upper cased letter on which the drive will accessible (e.g. 'A' i.e. 65)"
default 0
depends on LV_USE_FS_WIN32 != 0
config LV_FS_WIN32_PATH
string "Set the working directory"
depends on LV_USE_FS_WIN32 != 0
config LV_FS_WIN32_CACHE_SIZE
int ">0 to cache this number of bytes in lv_fs_read()"
default 0
depends on LV_USE_FS_WIN32 != 0
config LV_USE_FS_FATFS
bool "File system on top of FatFS"
config LV_FS_FATFS_LETTER
int "Set an upper cased letter on which the drive will accessible (e.g. 'A' i.e. 65)"
default 0
depends on LV_USE_FS_FATFS != 0
config LV_FS_FATFS_CACHE_SIZE
int ">0 to cache this number of bytes in lv_fs_read()"
default 0
depends on LV_USE_FS_FATFS != 0
config LV_USE_PNG
bool "PNG decoder library"
config LV_USE_BMP
bool "BMP decoder library"
config LV_USE_SJPG
bool "JPG + split JPG decoder library"
config LV_USE_GIF
bool "GIF decoder library"
config LV_USE_QRCODE
bool "QR code library"
config LV_USE_FREETYPE
bool "FreeType library"
if LV_USE_FREETYPE
menu "FreeType cache config"
config LV_FREETYPE_CACHE_SIZE
int "Memory used by FreeType to cache characters [bytes] (-1: no caching)"
default 16384
if LV_FREETYPE_CACHE_SIZE >= 0
config LV_FREETYPE_SBIT_CACHE
bool "enable sbit cache"
default n
config LV_FREETYPE_CACHE_FT_FACES
int "The maximum number of FT_Face(0: use defaults)"
default 0
config LV_FREETYPE_CACHE_FT_SIZES
int "The maximum number of FT_Size(0: use defaults)"
default 0
endif
endmenu
endif
config LV_USE_RLOTTIE
bool "Lottie library"
config LV_USE_FFMPEG
bool "FFmpeg library"
config LV_FFMPEG_AV_DUMP_FORMAT
bool "Dump av format"
depends on LV_USE_FFMPEG
default n
endmenu
menu "Others"
config LV_USE_SNAPSHOT
bool "Enable API to take snapshot"
default y if !LV_CONF_MINIMAL
config LV_USE_MONKEY
bool "Enable Monkey test"
default n
endmenu
menu "Examples"
config LV_BUILD_EXAMPLES
bool "Enable the examples to be built"
default y if !LV_CONF_MINIMAL
endmenu
menu "Demos"
config LV_USE_DEMO_WIDGETS
bool "Show some widget"
default n
config LV_DEMO_WIDGETS_SLIDESHOW
bool "Enable slide show"
depends on LV_USE_DEMO_WIDGETS
default n
config LV_USE_DEMO_KEYPAD_AND_ENCODER
bool "Demonstrate the usage of encoder and keyboard"
default n
config LV_USE_DEMO_BENCHMARK
bool "Benchmark your system"
default n
config LV_USE_DEMO_STRESS
bool "Stress test for LVGL"
default n
config LV_USE_DEMO_MUSIC
bool "Music player demo"
default n
config LV_DEMO_MUSIC_SQUARE
bool "Enable Square"
depends on LV_USE_DEMO_MUSIC
default n
config LV_DEMO_MUSIC_LANDSCAPE
bool "Enable Landscape"
depends on LV_USE_DEMO_MUSIC
default n
config LV_DEMO_MUSIC_ROUND
bool "Enable Round"
depends on LV_USE_DEMO_MUSIC
default n
config LV_DEMO_MUSIC_LARGE
bool "Enable Large"
depends on LV_USE_DEMO_MUSIC
default n
config LV_DEMO_MUSIC_AUTO_PLAY
bool "Enable Auto play"
depends on LV_USE_DEMO_MUSIC
default n
endmenu
endmenu

View File

@ -16,6 +16,10 @@ LVGL provides everything you need to create an embedded GUI with easy-to-use gra
<a href="https://docs.lvgl.io/master/examples.html">Interactive examples</a>
</h4>
**English** | [中文](./README_zh.md) |
---
#### Table of content
@ -25,7 +29,6 @@ LVGL provides everything you need to create an embedded GUI with easy-to-use gra
- [Services](#services)
- [Contributing](#contributing)
## Overview
### Features
* Powerful [building blocks](https://docs.lvgl.io/master/widgets/index.html): buttons, charts, lists, sliders, images, etc.
@ -39,7 +42,7 @@ LVGL provides everything you need to create an embedded GUI with easy-to-use gra
* Powerful layouts inspired by CSS: [Flexbox](https://docs.lvgl.io/master/layouts/flex.html) and [Grid](https://docs.lvgl.io/master/layouts/grid.html)
* OS, External memory and GPU are supported but not required. (built in support for STM32 DMA2D, and NXP PXP and VGLite)
* Smooth rendering even with a [single frame buffer](https://docs.lvgl.io/master/porting/display.html)
* Written in C and compatibile with C++
* Written in C and compatible with C++
* Micropython Binding exposes [LVGL API in Micropython](https://blog.lvgl.io/2019-02-20/micropython-bindings)
* [Simulator](https://docs.lvgl.io/master/get-started/pc-simulator.html) to develop on PC without embedded hardware
* 100+ simple [Examples](https://github.com/lvgl/lvgl/tree/master/examples)
@ -102,13 +105,14 @@ Just to mention some platforms:
- Nordic NRF52 Bluetooth modules
- Quectel modems
LVGL is also avaiable as:
LVGL is also available as:
- [Arduino library](https://docs.lvgl.io/master/get-started/arduino.html)
- [PlatformIO package](https://platformio.org/lib/show/12440/lvgl)
- [Zephyr library](https://docs.zephyrproject.org/latest/reference/kconfig/CONFIG_LVGL.html)
- [ESP32 component](https://docs.lvgl.io/master/get-started/espressif.html)
- [NXP MCUXpresso component](https://www.nxp.com/design/software/embedded-software/lvgl-open-source-graphics-library:LITTLEVGL-OPEN-SOURCE-GRAPHICS-LIBRARY)
- [NuttX library](https://docs.lvgl.io/master/get-started/nuttx.html)
- [RT-Thread RTOS](https://docs.lvgl.io/master/get-started/rt-thread.html)
## Get started

View File

@ -1,6 +1,6 @@
{
"name": "lvgl",
"version": "8.1.0",
"version": "8.2.0",
"keywords": "graphics, gui, embedded, tft, lvgl",
"description": "Graphics library to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint. It offers anti-aliasing, opacity, and animations using only one frame buffer.",
"repository": {

View File

@ -1,5 +1,5 @@
name=lvgl
version=8.1.0
version=8.2.0
author=kisvegabor
maintainer=kisvegabor,embeddedt,pete-pjb
sentence=Full-featured Graphics Library for Embedded Systems

View File

@ -1,6 +1,6 @@
/**
* @file lv_conf.h
* Configuration file for v8.1.0
* Configuration file for v8.2.0
*/
/*
@ -48,22 +48,22 @@
/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
# define LV_MEM_SIZE (32U * 1024U) /*[bytes]*/
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
#define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
# define LV_MEM_ADR 0 /*0: unused*/
/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
#if LV_MEM_ADR == 0
//#define LV_MEM_POOL_INCLUDE your_alloc_library /* Uncomment if using an external allocator*/
//#define LV_MEM_POOL_ALLOC your_alloc /* Uncomment if using an external allocator*/
#endif
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
#define LV_MEM_ADR 0 /*0: unused*/
/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
#if LV_MEM_ADR == 0
//#define LV_MEM_POOL_INCLUDE your_alloc_library /* Uncomment if using an external allocator*/
//#define LV_MEM_POOL_ALLOC your_alloc /* Uncomment if using an external allocator*/
#endif
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC malloc
# define LV_MEM_CUSTOM_FREE free
# define LV_MEM_CUSTOM_REALLOC realloc
#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
#define LV_MEM_CUSTOM_ALLOC malloc
#define LV_MEM_CUSTOM_FREE free
#define LV_MEM_CUSTOM_REALLOC realloc
#endif /*LV_MEM_CUSTOM*/
/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
@ -87,8 +87,8 @@
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
@ -108,17 +108,16 @@
#define LV_DRAW_COMPLEX 1
#if LV_DRAW_COMPLEX != 0
/*Allow buffering some shadow calculation.
/*Allow buffering some shadow calculation.
*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE 0
#define LV_SHADOW_CACHE_SIZE 0
/* Set number of maximally cached circle data.
/* Set number of maximally cached circle data.
* The circumference of 1/4 circle are saved for anti-aliasing
* radius * 4 bytes are used per circle (the most often used radiuses are saved)
* 0: to disable caching */
#define LV_CIRCLE_CACHE_SIZE 4
#define LV_CIRCLE_CACHE_SIZE 4
#endif /*LV_DRAW_COMPLEX*/
/*Default image cache size. Image caching keeps the images opened.
@ -128,7 +127,30 @@
*0: to disable caching*/
#define LV_IMG_CACHE_DEF_SIZE 0
/*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/
/*Number of stops allowed per gradient. Increase this to allow more stops.
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
#define LV_GRADIENT_MAX_STOPS 2
/*Default gradient buffer size.
*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
*If the cache is too small the map will be allocated only while it's required for the drawing.
*0 mean no caching.*/
#define LV_GRAD_CACHE_DEF_SIZE 0
/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
#define LV_DITHER_GRADIENT 0
#if LV_DITHER_GRADIENT
/*Add support for error diffusion dithering.
*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
*The increase in memory consumption is (24 bits * object's width)*/
#define LV_DITHER_ERROR_DIFFUSION 0
#endif
/*Maximum buffer size to allocate for rotation.
*Only used if software rotation is enabled in the display driver.*/
#define LV_DISP_ROT_MAX_BUF (10*1024)
/*-------------
@ -138,32 +160,33 @@
/*Use STM32's DMA2D (aka Chrom Art) GPU*/
#define LV_USE_GPU_STM32_DMA2D 0
#if LV_USE_GPU_STM32_DMA2D
/*Must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_GPU_DMA2D_CMSIS_INCLUDE
/*Must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_GPU_DMA2D_CMSIS_INCLUDE
#endif
/*Use NXP's PXP GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_PXP 0
#if LV_USE_GPU_NXP_PXP
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
*/
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
#endif
/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_VG_LITE 0
/*Use exnternal renderer*/
#define LV_USE_EXTERNAL_RENDERER 0
/*Use SDL renderer API. Requires LV_USE_EXTERNAL_RENDERER*/
/*Use SDL renderer API*/
#define LV_USE_GPU_SDL 0
#if LV_USE_GPU_SDL
# define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
/*Texture cache size, 8MB by default*/
#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
#endif
/*-------------
@ -174,28 +197,28 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_USE_LOG 0
#if LV_USE_LOG
/*How important log should be added:
/*How important log should be added:
*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
*LV_LOG_LEVEL_INFO Log important events
*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*LV_LOG_LEVEL_USER Only logs added by the user
*LV_LOG_LEVEL_NONE Do not log anything*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/*1: Print the log with 'printf';
/*1: Print the log with 'printf';
*0: User need to register a callback with `lv_log_register_print_cb()`*/
# define LV_LOG_PRINTF 0
#define LV_LOG_PRINTF 0
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
# define LV_LOG_TRACE_MEM 1
# define LV_LOG_TRACE_TIMER 1
# define LV_LOG_TRACE_INDEV 1
# define LV_LOG_TRACE_DISP_REFR 1
# define LV_LOG_TRACE_EVENT 1
# define LV_LOG_TRACE_OBJ_CREATE 1
# define LV_LOG_TRACE_LAYOUT 1
# define LV_LOG_TRACE_ANIM 1
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
#define LV_LOG_TRACE_MEM 1
#define LV_LOG_TRACE_TIMER 1
#define LV_LOG_TRACE_INDEV 1
#define LV_LOG_TRACE_DISP_REFR 1
#define LV_LOG_TRACE_EVENT 1
#define LV_LOG_TRACE_OBJ_CREATE 1
#define LV_LOG_TRACE_LAYOUT 1
#define LV_LOG_TRACE_ANIM 1
#endif /*LV_USE_LOG*/
@ -219,17 +242,17 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
* Others
*-----------*/
/*1: Show CPU usage and FPS count in the right bottom corner*/
/*1: Show CPU usage and FPS count*/
#define LV_USE_PERF_MONITOR 0
#if LV_USE_PERF_MONITOR
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
#endif
/*1: Show the used memory and the memory fragmentation in the left bottom corner
/*1: Show the used memory and the memory fragmentation
* Requires LV_MEM_CUSTOM = 0*/
#define LV_USE_MEM_MONITOR 0
#if LV_USE_PERF_MONITOR
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
#if LV_USE_MEM_MONITOR
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
#endif
/*1: Draw random colored rectangles over the redrawn areas*/
@ -238,11 +261,11 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
# define LV_SPRINTF_INCLUDE <stdio.h>
# define lv_snprintf snprintf
# define lv_vsnprintf vsnprintf
#define LV_SPRINTF_INCLUDE <stdio.h>
#define lv_snprintf snprintf
#define lv_vsnprintf vsnprintf
#else /*LV_SPRINTF_CUSTOM*/
# define LV_SPRINTF_USE_FLOAT 0
#define LV_SPRINTF_USE_FLOAT 0
#endif /*LV_SPRINTF_CUSTOM*/
#define LV_USE_USER_DATA 1
@ -251,7 +274,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
*Used if lvgl is bound to higher level language and the memory is managed by that language*/
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /*LV_ENABLE_GC*/
/*=====================
@ -280,7 +303,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST
/*Complier prefix for a big array declaration in RAM*/
/*Compiler prefix for a big array declaration in RAM*/
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
/*Place performance critical functions into a faster memory (e.g RAM)*/
@ -327,7 +350,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
/*Demonstrate special features*/
#define LV_FONT_MONTSERRAT_12_SUBPX 0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Perisan letters and all their forms*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
/*Pixel perfect monospace fonts*/
@ -353,8 +376,8 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
/*Enable subpixel rendering*/
#define LV_USE_FONT_SUBPX 0
#if LV_USE_FONT_SUBPX
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
#endif
/*=================
@ -369,7 +392,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
*/
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/*If a word is at least this long, will break wherever "prettiest"
@ -392,11 +415,11 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/*Set the default direction. Supported values:
/*Set the default direction. Supported values:
*`LV_BASE_DIR_LTR` Left-to-Right
*`LV_BASE_DIR_RTL` Right-to-Left
*`LV_BASE_DIR_AUTO` detect texts base direction*/
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif
/*Enable Arabic/Persian processing
@ -429,15 +452,15 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL
# define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
# define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
#endif
#define LV_USE_LINE 1
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
#if LV_USE_ROLLER
# define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
#define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
#endif
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
@ -446,7 +469,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
#if LV_USE_TEXTAREA != 0
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
#define LV_USE_TABLE 1
@ -460,16 +483,16 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
*----------*/
#define LV_USE_CALENDAR 1
#if LV_USE_CALENDAR
# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
# if LV_CALENDAR_WEEK_STARTS_MONDAY
# define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
# else
# define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
# endif
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0
#if LV_CALENDAR_WEEK_STARTS_MONDAY
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
#else
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
#endif
# define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
# define LV_USE_CALENDAR_HEADER_ARROW 1
# define LV_USE_CALENDAR_HEADER_DROPDOWN 1
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
#define LV_USE_CALENDAR_HEADER_ARROW 1
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
#endif /*LV_USE_CALENDAR*/
#define LV_USE_CHART 1
@ -484,6 +507,8 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_USE_LIST 1
#define LV_USE_MENU 1
#define LV_USE_METER 1
#define LV_USE_MSGBOX 1
@ -500,8 +525,8 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_USE_SPAN 1
#if LV_USE_SPAN
/*A line text can contain maximum num of span descriptor */
# define LV_SPAN_SNIPPET_STACK_SIZE 64
/*A line text can contain maximum num of span descriptor */
#define LV_SPAN_SNIPPET_STACK_SIZE 64
#endif
/*-----------
@ -512,18 +537,18 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
/*0: Light mode; 1: Dark mode*/
# define LV_THEME_DEFAULT_DARK 0
/*0: Light mode; 1: Dark mode*/
#define LV_THEME_DEFAULT_DARK 0
/*1: Enable grow on press*/
# define LV_THEME_DEFAULT_GROW 1
/*1: Enable grow on press*/
#define LV_THEME_DEFAULT_GROW 1
/*Default transition time in [ms]*/
# define LV_THEME_DEFAULT_TRANSITION_TIME 80
/*Default transition time in [ms]*/
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
#endif /*LV_USE_THEME_DEFAULT*/
/*A very simple theme that is a good starting point for a custom theme*/
#define LV_USE_THEME_BASIC 1
#define LV_USE_THEME_BASIC 1
/*A theme designed for monochrome displays*/
#define LV_USE_THEME_MONO 1
@ -542,18 +567,38 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
* 3rd party libraries
*--------------------*/
/*File system interfaces for common APIs
*To enable set a driver letter for that API*/
#define LV_USE_FS_STDIO '\0' /*Uses fopen, fread, etc*/
//#define LV_FS_STDIO_PATH "/home/john/" /*Set the working directory. If commented it will be "./" */
/*File system interfaces for common APIs */
#define LV_USE_FS_POSIX '\0' /*Uses open, read, etc*/
//#define LV_FS_POSIX_PATH "/home/john/" /*Set the working directory. If commented it will be "./" */
/*API for fopen, fread, etc*/
#define LV_USE_FS_STDIO 0
#if LV_USE_FS_STDIO
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
#define LV_USE_FS_WIN32 '\0' /*Uses CreateFile, ReadFile, etc*/
//#define LV_FS_WIN32_PATH "C:\\Users\\john\\" /*Set the working directory. If commented it will be ".\\" */
/*API for open, read, etc*/
#define LV_USE_FS_POSIX 0
#if LV_USE_FS_POSIX
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
#define LV_USE_FS_FATFS '\0' /*Uses f_open, f_read, etc*/
/*API for CreateFile, ReadFile, etc*/
#define LV_USE_FS_WIN32 0
#if LV_USE_FS_WIN32
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
#define LV_USE_FS_FATFS 0
#if LV_USE_FS_FATFS
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*PNG decoder library*/
#define LV_USE_PNG 0
@ -574,20 +619,43 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
/*FreeType library*/
#define LV_USE_FREETYPE 0
#if LV_USE_FREETYPE
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
# define LV_FREETYPE_CACHE_SIZE (16 * 1024)
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
#if LV_FREETYPE_CACHE_SIZE >= 0
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
/* if font size >= 256, must be configured as image cache */
#define LV_FREETYPE_SBIT_CACHE 0
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
/* (0:use system defaults) */
#define LV_FREETYPE_CACHE_FT_FACES 0
#define LV_FREETYPE_CACHE_FT_SIZES 0
#endif
#endif
/*Rlottie library*/
#define LV_USE_RLOTTIE 0
/*FFmpeg library for image decoding and playing videos
*Supports all major image formats so do not enable other image decoder with it*/
#define LV_USE_FFMPEG 0
#if LV_USE_FFMPEG
/*Dump input information to stderr*/
#define LV_FFMPEG_AV_DUMP_FORMAT 0
#endif
/*-----------
* Others
*----------*/
/*1: Enable API to take snapshot for object*/
#define LV_USE_SNAPSHOT 1
#define LV_USE_SNAPSHOT 0
/*1: Enable Monkey test*/
#define LV_USE_MONKEY 0
/*1: Enable grid navigation*/
#define LV_USE_GRIDNAV 0
/*==================
* EXAMPLES
@ -596,6 +664,35 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES 1
/*===================
* DEMO USAGE
====================*/
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
#define LV_USE_DEMO_WIDGETS 0
#if LV_USE_DEMO_WIDGETS
#define LV_DEMO_WIDGETS_SLIDESHOW 0
#endif
/*Demonstrate the usage of encoder and keyboard*/
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
/*Benchmark your system*/
#define LV_USE_DEMO_BENCHMARK 0
/*Stress test for LVGL*/
#define LV_USE_DEMO_STRESS 0
/*Music player demo*/
#define LV_USE_DEMO_MUSIC 0
#if LV_USE_DEMO_MUSIC
# define LV_DEMO_MUSIC_SQUARE 0
# define LV_DEMO_MUSIC_LANDSCAPE 0
# define LV_DEMO_MUSIC_ROUND 0
# define LV_DEMO_MUSIC_LARGE 0
# define LV_DEMO_MUSIC_AUTO_PLAY 0
#endif
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/

View File

@ -14,7 +14,7 @@ extern "C" {
* CURRENT VERSION OF LVGL
***************************/
#define LVGL_VERSION_MAJOR 8
#define LVGL_VERSION_MINOR 1
#define LVGL_VERSION_MINOR 2
#define LVGL_VERSION_PATCH 0
#define LVGL_VERSION_INFO ""

View File

@ -1,9 +1,10 @@
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/demos/lv_demos.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/examples/examples.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/extra/extra.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/core/lv_core.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/lv_draw.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/sw/lv_draw_sw.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/font/lv_font.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/gpu/lv_gpu.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/hal/lv_hal.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/misc/lv_misc.mk
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/widgets/lv_widgets.mk

View File

@ -62,10 +62,11 @@ lv_res_t lv_event_send(lv_obj_t * obj, lv_event_code_t event_code, void * param)
e.user_data = NULL;
e.param = param;
e.deleted = 0;
e.stop_bubbling = 0;
e.stop_processing = 0;
/*Build a simple linked list from the objects used in the events
*It's important to know if an this object was deleted by a nested event
*It's important to know if this object was deleted by a nested event
*called from this `event_cb`.*/
e.prev = event_head;
event_head = &e;
@ -86,7 +87,7 @@ lv_res_t lv_obj_event_base(const lv_obj_class_t * class_p, lv_event_t * e)
if(class_p == NULL) base = e->current_target->class_p;
else base = class_p->base_class;
/*Find a base in which Call the ancestor's event handler_cb is set*/
/*Find a base in which call the ancestor's event handler_cb if set*/
while(base && base->event_cb == NULL) base = base->base_class;
if(base == NULL) return LV_RES_OK;
@ -116,7 +117,7 @@ lv_obj_t * lv_event_get_current_target(lv_event_t * e)
lv_event_code_t lv_event_get_code(lv_event_t * e)
{
return e->code;
return e->code & ~LV_EVENT_PREPROCESS;
}
void * lv_event_get_param(lv_event_t * e)
@ -129,6 +130,16 @@ void * lv_event_get_user_data(lv_event_t * e)
return e->user_data;
}
void lv_event_stop_bubbling(lv_event_t * e)
{
e->stop_bubbling = 1;
}
void lv_event_stop_processing(lv_event_t * e)
{
e->stop_processing = 1;
}
uint32_t lv_event_register_id(void)
{
@ -240,6 +251,18 @@ bool lv_obj_remove_event_dsc(lv_obj_t * obj, struct _lv_event_dsc_t * event_dsc)
return false;
}
void * lv_obj_get_event_user_data(struct _lv_obj_t * obj, lv_event_cb_t event_cb)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
if(obj->spec_attr == NULL) return false;
int32_t i = 0;
for(i = 0; i < obj->spec_attr->event_dsc_cnt; i++) {
if(event_cb == obj->spec_attr->event_dsc[i].cb) return obj->spec_attr->event_dsc[i].user_data;
}
return NULL;
}
lv_indev_t * lv_event_get_indev(lv_event_t * e)
{
@ -279,7 +302,7 @@ lv_obj_draw_part_dsc_t * lv_event_get_draw_part_dsc(lv_event_t * e)
}
}
const lv_area_t * lv_event_get_clip_area(lv_event_t * e)
lv_draw_ctx_t * lv_event_get_draw_ctx(lv_event_t * e)
{
if(e->code == LV_EVENT_DRAW_MAIN ||
e->code == LV_EVENT_DRAW_MAIN_BEGIN ||
@ -408,18 +431,22 @@ static lv_res_t event_send_core(lv_event_t * e)
lv_indev_t * indev_act = lv_indev_get_act();
if(indev_act) {
if(indev_act->driver->feedback_cb) indev_act->driver->feedback_cb(indev_act->driver, e->code);
if(e->stop_processing) return LV_RES_OK;
if(e->deleted) return LV_RES_INV;
}
lv_event_dsc_t * event_dsc = lv_obj_get_event_dsc(e->current_target, 0);
lv_res_t res = LV_RES_OK;
res = lv_obj_event_base(NULL, e);
lv_event_dsc_t * event_dsc = res == LV_RES_INV ? NULL : lv_obj_get_event_dsc(e->current_target, 0);
uint32_t i = 0;
while(event_dsc && res == LV_RES_OK) {
if(event_dsc->cb && (event_dsc->filter == LV_EVENT_ALL || event_dsc->filter == e->code)) {
if(event_dsc->cb && ((event_dsc->filter & LV_EVENT_PREPROCESS) == LV_EVENT_PREPROCESS)
&& (event_dsc->filter == (LV_EVENT_ALL | LV_EVENT_PREPROCESS) ||
(event_dsc->filter & ~LV_EVENT_PREPROCESS) == e->code)) {
e->user_data = event_dsc->user_data;
event_dsc->cb(e);
if(e->stop_processing) return LV_RES_OK;
/*Stop if the object is deleted*/
if(e->deleted) return LV_RES_INV;
}
@ -428,12 +455,30 @@ static lv_res_t event_send_core(lv_event_t * e)
event_dsc = lv_obj_get_event_dsc(e->current_target, i);
}
if(res == LV_RES_OK && e->current_target->parent && event_is_bubbled(e))
{
res = lv_obj_event_base(NULL, e);
event_dsc = res == LV_RES_INV ? NULL : lv_obj_get_event_dsc(e->current_target, 0);
i = 0;
while(event_dsc && res == LV_RES_OK) {
if(event_dsc->cb && ((event_dsc->filter & LV_EVENT_PREPROCESS) == 0)
&& (event_dsc->filter == LV_EVENT_ALL || event_dsc->filter == e->code)) {
e->user_data = event_dsc->user_data;
event_dsc->cb(e);
if(e->stop_processing) return LV_RES_OK;
/*Stop if the object is deleted*/
if(e->deleted) return LV_RES_INV;
}
i++;
event_dsc = lv_obj_get_event_dsc(e->current_target, i);
}
if(res == LV_RES_OK && e->current_target->parent && event_is_bubbled(e)) {
e->current_target = e->current_target->parent;
res = event_send_core(e);
if(res != LV_RES_OK) return LV_RES_INV;
}
return res;
@ -441,6 +486,8 @@ static lv_res_t event_send_core(lv_event_t * e)
static bool event_is_bubbled(lv_event_t * e)
{
if(e->stop_bubbling) return false;
/*Event codes that always bubble*/
switch(e->code) {
case LV_EVENT_CHILD_CREATED:

View File

@ -1,5 +1,5 @@
/**
* @file lv_templ.h
* @file lv_event.h
*
*/
@ -84,7 +84,11 @@ typedef enum {
LV_EVENT_LAYOUT_CHANGED, /**< The children position has changed due to a layout recalculation*/
LV_EVENT_GET_SELF_SIZE, /**< Get the internal size of a widget*/
_LV_EVENT_LAST /** Number of default events*/
_LV_EVENT_LAST, /** Number of default events*/
LV_EVENT_PREPROCESS = 0x80, /** This is a flag that can be set with an event so it's processed
before the class default event processing */
} lv_event_code_t;
typedef struct _lv_event_t {
@ -95,6 +99,8 @@ typedef struct _lv_event_t {
void * param;
struct _lv_event_t * prev;
uint8_t deleted : 1;
uint8_t stop_processing : 1;
uint8_t stop_bubbling : 1;
} lv_event_t;
/**
@ -143,7 +149,7 @@ lv_res_t lv_event_send(struct _lv_obj_t * obj, lv_event_code_t event_code, void
* Used by the widgets internally to call the ancestor widget types's event handler
* @param class_p pointer to the class of the widget (NOT the ancestor class)
* @param e pointer to the event descriptor
* @return LV_RES_OK: the taget object was not deleted in the event; LV_RES_INV: it was deleted in the event_code
* @return LV_RES_OK: the target object was not deleted in the event; LV_RES_INV: it was deleted in the event_code
*/
lv_res_t lv_obj_event_base(const lv_obj_class_t * class_p, lv_event_t * e);
@ -183,6 +189,19 @@ void * lv_event_get_param(lv_event_t * e);
*/
void * lv_event_get_user_data(lv_event_t * e);
/**
* Stop the event from bubbling.
* This is only valid when called in the middle of an event processing chain.
* @param e pointer to the event descriptor
*/
void lv_event_stop_bubbling(lv_event_t * e);
/**
* Stop processing this event.
* This is only valid when called in the middle of an event processing chain.
* @param e pointer to the event descriptor
*/
void lv_event_stop_processing(lv_event_t * e);
/**
* Register a new, custom event ID.
@ -221,7 +240,7 @@ struct _lv_event_dsc_t * lv_obj_add_event_cb(struct _lv_obj_t * obj, lv_event_cb
/**
* Remove an event handler function for an object.
* @param obj pointer to an object
* @param event_cb the event function to remove, or `NULL` to remove the the firstly added event callback
* @param event_cb the event function to remove, or `NULL` to remove the firstly added event callback
* @return true if any event handlers were removed
*/
bool lv_obj_remove_event_cb(struct _lv_obj_t * obj, lv_event_cb_t event_cb);
@ -237,7 +256,7 @@ bool lv_obj_remove_event_cb_with_user_data(struct _lv_obj_t * obj, lv_event_cb_t
const void * event_user_data);
/**
* DEPRACTED because doesn't work if multiple event handlers are added to an object.
* DEPRECATED because doesn't work if multiple event handlers are added to an object.
* Remove an event handler function for an object.
* @param obj pointer to an object
* @param event_dsc pointer to an event descriptor to remove (returned by ::lv_obj_add_event_cb)
@ -245,6 +264,14 @@ bool lv_obj_remove_event_cb_with_user_data(struct _lv_obj_t * obj, lv_event_cb_t
*/
bool lv_obj_remove_event_dsc(struct _lv_obj_t * obj, struct _lv_event_dsc_t * event_dsc);
/**
* The user data of an event object event callback. Always the first match with `event_cb` will be returned.
* @param obj pointer to an object
* @param event_cb the event function
* @return the user_data
*/
void * lv_obj_get_event_user_data(struct _lv_obj_t * obj, lv_event_cb_t event_cb);
/**
* Get the input device passed as parameter to indev related events.
* @param e pointer to an event
@ -260,12 +287,12 @@ lv_indev_t * lv_event_get_indev(lv_event_t * e);
lv_obj_draw_part_dsc_t * lv_event_get_draw_part_dsc(lv_event_t * e);
/**
* Get the clip area passed as parameter to draw events events.
* Get the draw context which should be the first parameter of the draw functions.
* Namely: `LV_EVENT_DRAW_MAIN/POST`, `LV_EVENT_DRAW_MAIN/POST_BEGIN`, `LV_EVENT_DRAW_MAIN/POST_END`
* @param e pointer to an event
* @return the clip area to use during drawing or NULL if called on an unrelated event
* @return pointer to a draw context or NULL if called on an unrelated event
*/
const lv_area_t * lv_event_get_clip_area(lv_event_t * e);
lv_draw_ctx_t * lv_event_get_draw_ctx(lv_event_t * e);
/**
* Get the old area of the object before its size was changed. Can be used in `LV_EVENT_SIZE_CHANGED`

View File

@ -82,6 +82,15 @@ void lv_group_del(lv_group_t * group)
if((*obj)->spec_attr)(*obj)->spec_attr->group_p = NULL;
}
/*Remove the group from any indev devices */
lv_indev_t * indev = lv_indev_get_next(NULL);
while(indev) {
if(indev->group == group) {
lv_indev_set_group(indev, NULL);
}
indev = lv_indev_get_next(indev);
}
_lv_ll_clear(&(group->obj_ll));
_lv_ll_remove(&LV_GC_ROOT(_lv_group_ll), group);
lv_mem_free(group);

View File

@ -290,32 +290,27 @@ lv_obj_t * lv_indev_search_obj(lv_obj_t * obj, lv_point_t * point)
{
lv_obj_t * found_p = NULL;
/*If the point is on this object check its children too*/
if(lv_obj_hit_test(obj, point)) {
/*If this obj is hidden the children are hidden too so return immediately*/
if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return NULL;
bool hit_test_ok = lv_obj_hit_test(obj, point);
/*If the point is on this object or has overflow visible check its children too*/
if(_lv_area_is_point_on(&obj->coords, point, 0) || lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) {
int32_t i;
uint32_t child_cnt = lv_obj_get_child_cnt(obj);
/*If a child matches use it*/
for(i = child_cnt - 1; i >= 0; i--) {
lv_obj_t * child = obj->spec_attr->children[i];
found_p = lv_indev_search_obj(child, point);
/*If a child was found then break*/
if(found_p != NULL) break;
}
/*If then the children was not ok, and this obj is clickable
* and it or its parent is not hidden then save this object*/
if(found_p == NULL && lv_obj_has_flag(obj, LV_OBJ_FLAG_CLICKABLE)) {
lv_obj_t * hidden_i = obj;
while(hidden_i != NULL) {
if(lv_obj_has_flag(hidden_i, LV_OBJ_FLAG_HIDDEN) == true) break;
hidden_i = lv_obj_get_parent(hidden_i);
}
/*No parent found with hidden == true*/
if(hidden_i == NULL && (lv_obj_get_state(obj) & LV_STATE_DISABLED) == false) found_p = obj;
if(found_p) return found_p;
}
}
return found_p;
/*If not return earlier for a clicked child and this obj's hittest was ok use it
*else return NULL*/
if(hit_test_ok) return obj;
else return NULL;
}
/**********************
@ -345,12 +340,18 @@ static void indev_pointer_proc(lv_indev_t * i, lv_indev_data_t * data)
}
/*Simple sanity check*/
if(data->point.x < 0) LV_LOG_WARN("X is %d which is smaller than zero", data->point.x);
if(data->point.x >= lv_disp_get_hor_res(i->driver->disp)) LV_LOG_WARN("X is %d which is greater than hor. res",
data->point.x);
if(data->point.y < 0) LV_LOG_WARN("Y is %d which is smaller than zero", data->point.y);
if(data->point.y >= lv_disp_get_ver_res(i->driver->disp)) LV_LOG_WARN("Y is %d which is greater than hor. res",
data->point.y);
if(data->point.x < 0) {
LV_LOG_WARN("X is %d which is smaller than zero", data->point.x);
}
if(data->point.x >= lv_disp_get_hor_res(i->driver->disp)) {
LV_LOG_WARN("X is %d which is greater than hor. res", data->point.x);
}
if(data->point.y < 0) {
LV_LOG_WARN("Y is %d which is smaller than zero", data->point.y);
}
if(data->point.y >= lv_disp_get_ver_res(i->driver->disp)) {
LV_LOG_WARN("Y is %d which is greater than ver. res", data->point.y);
}
/*Move the cursor if set and moved*/
if(i->cursor != NULL &&
@ -723,7 +724,7 @@ static void indev_encoder_proc(lv_indev_t * i, lv_indev_data_t * data)
}
/**
* Process new points from a input device. indev->state.pressed has to be set
* Process new points from an input device. indev->state.pressed has to be set
* @param indev pointer to an input device state
* @param x x coordinate of the next point
* @param y y coordinate of the next point
@ -994,8 +995,7 @@ static void indev_click_focus(_lv_indev_proc_t * proc)
{
/*Handle click focus*/
if(lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_CLICK_FOCUSABLE) == false ||
proc->types.pointer.last_pressed == indev_obj_act)
{
proc->types.pointer.last_pressed == indev_obj_act) {
return;
}
@ -1058,7 +1058,7 @@ static void indev_click_focus(_lv_indev_proc_t * proc)
/**
* Handle the gesture of indev_proc_p->types.pointer.act_obj
* @param indev pointer to a input device state
* @param indev pointer to an input device state
*/
void indev_gesture(_lv_indev_proc_t * proc)
{

View File

@ -31,7 +31,7 @@ extern "C" {
/**
* Called periodically to read the input devices
* @param param pointer to and input device to read
* @param timer pointer to a timer to read
*/
void lv_indev_read_timer_cb(lv_timer_t * timer);

View File

@ -254,13 +254,6 @@ static lv_obj_t * find_scroll_obj(_lv_indev_proc_t * proc)
* 4. If can be scrolled on the current axis (hor/ver) save it as candidate (at least show an elastic scroll effect)
* 5. Use the last candidate. Always the "deepest" parent or the object from point 3*/
lv_obj_t * obj_act = proc->types.pointer.act_obj;
while(obj_act) {
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLLABLE) == false) {
/*If this object don't want to chain the scroll ot the parent stop searching*/
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLL_CHAIN) == false) break;
obj_act = lv_obj_get_parent(obj_act);
continue;
}
/*Decide if it's a horizontal or vertical scroll*/
bool hor_en = false;
@ -272,6 +265,16 @@ static lv_obj_t * find_scroll_obj(_lv_indev_proc_t * proc)
ver_en = true;
}
while(obj_act) {
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLLABLE) == false) {
/*If this object don't want to chain the scroll to the parent stop searching*/
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLL_CHAIN_HOR) == false && hor_en) break;
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLL_CHAIN_VER) == false && ver_en) break;
obj_act = lv_obj_get_parent(obj_act);
continue;
}
/*Consider both up-down or left/right scrollable according to the current direction*/
bool up_en = ver_en;
bool down_en = ver_en;
@ -323,8 +326,9 @@ static lv_obj_t * find_scroll_obj(_lv_indev_proc_t * proc)
break;
}
/*If this object don't want to chain the scroll ot the parent stop searching*/
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLL_CHAIN) == false) break;
/*If this object don't want to chain the scroll to the parent stop searching*/
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLL_CHAIN_HOR) == false && hor_en) break;
if(lv_obj_has_flag(obj_act, LV_OBJ_FLAG_SCROLL_CHAIN_VER) == false && ver_en) break;
/*Try the parent*/
obj_act = lv_obj_get_parent(obj_act);

View File

@ -27,7 +27,7 @@
#include <string.h>
#if LV_USE_GPU_STM32_DMA2D
#include "../gpu/lv_gpu_stm32_dma2d.h"
#include "../draw/stm32_dma2d/lv_gpu_stm32_dma2d.h"
#endif
#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
@ -35,10 +35,6 @@
#include "../gpu/lv_gpu_nxp_pxp_osa.h"
#endif
#if LV_USE_GPU_SDL
#include "../gpu/lv_gpu_sdl.h"
#endif
/*********************
* DEFINES
*********************/
@ -59,7 +55,7 @@ static void lv_obj_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj);
static void lv_obj_destructor(const lv_obj_class_t * class_p, lv_obj_t * obj);
static void lv_obj_draw(lv_event_t * e);
static void lv_obj_event(const lv_obj_class_t * class_p, lv_event_t * e);
static void draw_scrollbar(lv_obj_t * obj, const lv_area_t * clip_area);
static void draw_scrollbar(lv_obj_t * obj, lv_draw_ctx_t * draw_ctx);
static lv_res_t scrollbar_init_draw_dsc(lv_obj_t * obj, lv_draw_rect_dsc_t * dsc);
static bool obj_valid_child(const lv_obj_t * parent, const lv_obj_t * obj_to_find);
static void lv_obj_set_state(lv_obj_t * obj, lv_state_t new_state);
@ -114,9 +110,11 @@ void lv_init(void)
_lv_group_init();
lv_draw_init();
#if LV_USE_GPU_STM32_DMA2D
/*Initialize DMA2D GPU*/
lv_gpu_stm32_dma2d_init();
lv_draw_stm32_dma2d_init();
#endif
#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
@ -125,9 +123,6 @@ void lv_init(void)
for(; ;) ;
}
#endif
#if LV_USE_GPU_SDL
lv_gpu_sdl_init();
#endif
_lv_obj_style_init();
_lv_ll_init(&LV_GC_ROOT(_lv_disp_ll), sizeof(lv_disp_t));
@ -145,7 +140,7 @@ void lv_init(void)
uint8_t * txt_u8 = (uint8_t *)txt;
if(txt_u8[0] != 0xc3 || txt_u8[1] != 0x81 || txt_u8[2] != 0x00) {
LV_LOG_WARN("The strings has no UTF-8 encoding. Non-ASCII characters won't be displayed.");
LV_LOG_WARN("The strings have no UTF-8 encoding. Non-ASCII characters won't be displayed.");
}
uint32_t endianess_test = 0x11223344;
@ -174,7 +169,7 @@ void lv_init(void)
#endif
#if LV_LOG_LEVEL == LV_LOG_LEVEL_TRACE
LV_LOG_WARN("Log level is set the Trace which makes LVGL much slower");
LV_LOG_WARN("Log level is set to 'Trace' which makes LVGL much slower");
#endif
lv_extra_init();
@ -184,13 +179,10 @@ void lv_init(void)
LV_LOG_TRACE("finished");
}
#if LV_ENABLE_GC || !LV_MEM_CUSTOM || LV_USE_GPU_SDL
#if LV_ENABLE_GC || !LV_MEM_CUSTOM
void lv_deinit(void)
{
#if LV_USE_GPU_SDL
lv_gpu_sdl_deinit();
#endif
_lv_gc_clear_roots();
lv_disp_set_default(NULL);
@ -237,6 +229,7 @@ void lv_obj_add_flag(lv_obj_t * obj, lv_obj_flag_t f)
if((was_on_layout != lv_obj_is_layout_positioned(obj)) || (f & (LV_OBJ_FLAG_LAYOUT_1 | LV_OBJ_FLAG_LAYOUT_2))) {
lv_obj_mark_layout_as_dirty(lv_obj_get_parent(obj));
lv_obj_mark_layout_as_dirty(obj);
}
if(f & LV_OBJ_FLAG_SCROLLABLE) {
@ -265,6 +258,7 @@ void lv_obj_clear_flag(lv_obj_t * obj, lv_obj_flag_t f)
lv_obj_invalidate(obj);
if(lv_obj_is_layout_positioned(obj)) {
lv_obj_mark_layout_as_dirty(lv_obj_get_parent(obj));
lv_obj_mark_layout_as_dirty(obj);
}
}
@ -423,6 +417,7 @@ static void lv_obj_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj)
obj->flags |= LV_OBJ_FLAG_SCROLLABLE;
obj->flags |= LV_OBJ_FLAG_SCROLL_ELASTIC;
obj->flags |= LV_OBJ_FLAG_SCROLL_MOMENTUM;
obj->flags |= LV_OBJ_FLAG_SCROLL_WITH_ARROW;
if(parent) obj->flags |= LV_OBJ_FLAG_GESTURE_BUBBLE;
LV_TRACE_OBJ_CREATE("finished");
@ -509,7 +504,7 @@ static void lv_obj_draw(lv_event_t * e)
}
else if(code == LV_EVENT_DRAW_MAIN) {
const lv_area_t * clip_area = lv_event_get_param(e);
lv_draw_ctx_t * draw_ctx = lv_event_get_draw_ctx(e);
lv_draw_rect_dsc_t draw_dsc;
lv_draw_rect_dsc_init(&draw_dsc);
/*If the border is drawn later disable loading its properties*/
@ -518,7 +513,6 @@ static void lv_obj_draw(lv_event_t * e)
}
lv_obj_init_draw_rect_dsc(obj, LV_PART_MAIN, &draw_dsc);
lv_coord_t w = lv_obj_get_style_transform_width(obj, LV_PART_MAIN);
lv_coord_t h = lv_obj_get_style_transform_height(obj, LV_PART_MAIN);
lv_area_t coords;
@ -529,7 +523,7 @@ static void lv_obj_draw(lv_event_t * e)
coords.y2 += h;
lv_obj_draw_part_dsc_t part_dsc;
lv_obj_draw_dsc_init(&part_dsc, clip_area);
lv_obj_draw_dsc_init(&part_dsc, draw_ctx);
part_dsc.class_p = MY_CLASS;
part_dsc.type = LV_OBJ_DRAW_PART_RECTANGLE;
part_dsc.rect_dsc = &draw_dsc;
@ -537,26 +531,42 @@ static void lv_obj_draw(lv_event_t * e)
part_dsc.part = LV_PART_MAIN;
lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc);
lv_draw_rect(&coords, clip_area, &draw_dsc);
lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc);
#if LV_DRAW_COMPLEX
if(lv_obj_get_style_clip_corner(obj, LV_PART_MAIN)) {
/*If the radius is 0 the parent's coordinates will clip anyway*/
lv_coord_t r = lv_obj_get_style_radius(obj, LV_PART_MAIN);
if(r != 0) {
lv_draw_mask_radius_param_t * mp = lv_mem_buf_get(sizeof(lv_draw_mask_radius_param_t));
lv_draw_mask_radius_init(mp, &obj->coords, r, false);
/*Add the mask and use `obj+8` as custom id. Don't use `obj` directly because it might be used by the user*/
lv_draw_mask_add(mp, obj + 8);
}
/*With clip corner enabled draw the bg img separately to make it clipped*/
bool clip_corner = (lv_obj_get_style_clip_corner(obj, LV_PART_MAIN) && draw_dsc.radius != 0) ? true : false;
const void * bg_img_src = draw_dsc.bg_img_src;
if(clip_corner) {
draw_dsc.bg_img_src = NULL;
}
#endif
lv_draw_rect(draw_ctx, &draw_dsc, &coords);
#if LV_DRAW_COMPLEX
if(clip_corner) {
lv_draw_mask_radius_param_t * mp = lv_mem_buf_get(sizeof(lv_draw_mask_radius_param_t));
lv_draw_mask_radius_init(mp, &obj->coords, draw_dsc.radius, false);
/*Add the mask and use `obj+8` as custom id. Don't use `obj` directly because it might be used by the user*/
lv_draw_mask_add(mp, obj + 8);
if(bg_img_src) {
draw_dsc.bg_opa = LV_OPA_TRANSP;
draw_dsc.border_opa = LV_OPA_TRANSP;
draw_dsc.outline_opa = LV_OPA_TRANSP;
draw_dsc.shadow_opa = LV_OPA_TRANSP;
draw_dsc.bg_img_src = bg_img_src;
lv_draw_rect(draw_ctx, &draw_dsc, &coords);
}
}
#endif
lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc);
}
else if(code == LV_EVENT_DRAW_POST) {
const lv_area_t * clip_area = lv_event_get_param(e);
draw_scrollbar(obj, clip_area);
lv_draw_ctx_t * draw_ctx = lv_event_get_draw_ctx(e);
draw_scrollbar(obj, draw_ctx);
#if LV_DRAW_COMPLEX
if(lv_obj_get_style_clip_corner(obj, LV_PART_MAIN)) {
@ -573,9 +583,9 @@ static void lv_obj_draw(lv_event_t * e)
lv_draw_rect_dsc_t draw_dsc;
lv_draw_rect_dsc_init(&draw_dsc);
draw_dsc.bg_opa = LV_OPA_TRANSP;
draw_dsc.bg_img_opa = LV_OPA_TRANSP;
draw_dsc.outline_opa = LV_OPA_TRANSP;
draw_dsc.shadow_opa = LV_OPA_TRANSP;
draw_dsc.bg_img_opa = LV_OPA_TRANSP;
lv_obj_init_draw_rect_dsc(obj, LV_PART_MAIN, &draw_dsc);
lv_coord_t w = lv_obj_get_style_transform_width(obj, LV_PART_MAIN);
@ -588,7 +598,7 @@ static void lv_obj_draw(lv_event_t * e)
coords.y2 += h;
lv_obj_draw_part_dsc_t part_dsc;
lv_obj_draw_dsc_init(&part_dsc, clip_area);
lv_obj_draw_dsc_init(&part_dsc, draw_ctx);
part_dsc.class_p = MY_CLASS;
part_dsc.type = LV_OBJ_DRAW_PART_BORDER_POST;
part_dsc.rect_dsc = &draw_dsc;
@ -596,13 +606,13 @@ static void lv_obj_draw(lv_event_t * e)
part_dsc.part = LV_PART_MAIN;
lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc);
lv_draw_rect(&coords, clip_area, &draw_dsc);
lv_draw_rect(draw_ctx, &draw_dsc, &coords);
lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc);
}
}
}
static void draw_scrollbar(lv_obj_t * obj, const lv_area_t * clip_area)
static void draw_scrollbar(lv_obj_t * obj, lv_draw_ctx_t * draw_ctx)
{
lv_area_t hor_area;
@ -616,7 +626,7 @@ static void draw_scrollbar(lv_obj_t * obj, const lv_area_t * clip_area)
if(sb_res != LV_RES_OK) return;
lv_obj_draw_part_dsc_t part_dsc;
lv_obj_draw_dsc_init(&part_dsc, clip_area);
lv_obj_draw_dsc_init(&part_dsc, draw_ctx);
part_dsc.class_p = MY_CLASS;
part_dsc.type = LV_OBJ_DRAW_PART_SCROLLBAR;
part_dsc.rect_dsc = &draw_dsc;
@ -625,13 +635,14 @@ static void draw_scrollbar(lv_obj_t * obj, const lv_area_t * clip_area)
if(lv_area_get_size(&hor_area) > 0) {
part_dsc.draw_area = &hor_area;
lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc);
lv_draw_rect(&hor_area, clip_area, &draw_dsc);
lv_draw_rect(draw_ctx, &draw_dsc, &hor_area);
lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc);
}
if(lv_area_get_size(&ver_area) > 0) {
part_dsc.draw_area = &ver_area;
lv_event_send(obj, LV_EVENT_DRAW_PART_BEGIN, &part_dsc);
lv_draw_rect(&ver_area, clip_area, &draw_dsc);
part_dsc.draw_area = &ver_area;
lv_draw_rect(draw_ctx, &draw_dsc, &ver_area);
lv_event_send(obj, LV_EVENT_DRAW_PART_END, &part_dsc);
}
}
@ -699,7 +710,7 @@ static void lv_obj_event(const lv_obj_class_t * class_p, lv_event_t * e)
LV_UNUSED(class_p);
lv_event_code_t code = lv_event_get_code(e);
lv_obj_t * obj = lv_event_get_target(e);
lv_obj_t * obj = lv_event_get_current_target(e);
if(code == LV_EVENT_PRESSED) {
lv_obj_add_state(obj, LV_STATE_PRESSED);
}
@ -741,7 +752,7 @@ static void lv_obj_event(const lv_obj_class_t * class_p, lv_event_t * e)
if(res != LV_RES_OK) return;
}
}
else if(lv_obj_has_flag(obj, LV_OBJ_FLAG_SCROLLABLE) && !lv_obj_is_editable(obj)) {
else if(lv_obj_has_flag(obj, LV_OBJ_FLAG_SCROLLABLE | LV_OBJ_FLAG_SCROLL_WITH_ARROW) && !lv_obj_is_editable(obj)) {
/*scroll by keypad or encoder*/
lv_anim_enable_t anim_enable = LV_ANIM_OFF;
lv_coord_t sl = lv_obj_get_scroll_left(obj);

View File

@ -95,15 +95,19 @@ enum {
LV_OBJ_FLAG_SCROLL_ELASTIC = (1L << 5), /**< Allow scrolling inside but with slower speed*/
LV_OBJ_FLAG_SCROLL_MOMENTUM = (1L << 6), /**< Make the object scroll further when "thrown"*/
LV_OBJ_FLAG_SCROLL_ONE = (1L << 7), /**< Allow scrolling only one snappable children*/
LV_OBJ_FLAG_SCROLL_CHAIN = (1L << 8), /**< Allow propagating the scroll to a parent*/
LV_OBJ_FLAG_SCROLL_ON_FOCUS = (1L << 9), /**< Automatically scroll object to make it visible when focused*/
LV_OBJ_FLAG_SNAPPABLE = (1L << 10), /**< If scroll snap is enabled on the parent it can snap to this object*/
LV_OBJ_FLAG_PRESS_LOCK = (1L << 11), /**< Keep the object pressed even if the press slid from the object*/
LV_OBJ_FLAG_EVENT_BUBBLE = (1L << 12), /**< Propagate the events to the parent too*/
LV_OBJ_FLAG_GESTURE_BUBBLE = (1L << 13), /**< Propagate the gestures to the parent*/
LV_OBJ_FLAG_ADV_HITTEST = (1L << 14), /**< Allow performing more accurate hit (click) test. E.g. consider rounded corners.*/
LV_OBJ_FLAG_IGNORE_LAYOUT = (1L << 15), /**< Make the object position-able by the layouts*/
LV_OBJ_FLAG_FLOATING = (1L << 16), /**< Do not scroll the object when the parent scrolls and ignore layout*/
LV_OBJ_FLAG_SCROLL_CHAIN_HOR = (1L << 8), /**< Allow propagating the horizontal scroll to a parent*/
LV_OBJ_FLAG_SCROLL_CHAIN_VER = (1L << 9), /**< Allow propagating the vertical scroll to a parent*/
LV_OBJ_FLAG_SCROLL_CHAIN = (LV_OBJ_FLAG_SCROLL_CHAIN_HOR | LV_OBJ_FLAG_SCROLL_CHAIN_VER),
LV_OBJ_FLAG_SCROLL_ON_FOCUS = (1L << 10), /**< Automatically scroll object to make it visible when focused*/
LV_OBJ_FLAG_SCROLL_WITH_ARROW = (1L << 11), /**< Allow scrolling the focused object with arrow keys*/
LV_OBJ_FLAG_SNAPPABLE = (1L << 12), /**< If scroll snap is enabled on the parent it can snap to this object*/
LV_OBJ_FLAG_PRESS_LOCK = (1L << 13), /**< Keep the object pressed even if the press slid from the object*/
LV_OBJ_FLAG_EVENT_BUBBLE = (1L << 14), /**< Propagate the events to the parent too*/
LV_OBJ_FLAG_GESTURE_BUBBLE = (1L << 15), /**< Propagate the gestures to the parent*/
LV_OBJ_FLAG_ADV_HITTEST = (1L << 16), /**< Allow performing more accurate hit (click) test. E.g. consider rounded corners.*/
LV_OBJ_FLAG_IGNORE_LAYOUT = (1L << 17), /**< Make the object position-able by the layouts*/
LV_OBJ_FLAG_FLOATING = (1L << 18), /**< Do not scroll the object when the parent scrolls and ignore layout*/
LV_OBJ_FLAG_OVERFLOW_VISIBLE = (1L << 19), /**< Do not clip the children's content to the parent's boundary*/
LV_OBJ_FLAG_LAYOUT_1 = (1L << 23), /**< Custom flag, free to use by layouts*/
LV_OBJ_FLAG_LAYOUT_2 = (1L << 24), /**< Custom flag, free to use by layouts*/
@ -114,7 +118,10 @@ enum {
LV_OBJ_FLAG_USER_2 = (1L << 28), /**< Custom flag, free to use by user*/
LV_OBJ_FLAG_USER_3 = (1L << 29), /**< Custom flag, free to use by user*/
LV_OBJ_FLAG_USER_4 = (1L << 30), /**< Custom flag, free to use by user*/
};
typedef uint32_t lv_obj_flag_t;
/**
@ -193,7 +200,7 @@ typedef struct _lv_obj_t {
*/
void lv_init(void);
#if LV_ENABLE_GC || !LV_MEM_CUSTOM || LV_USE_GPU_SDL
#if LV_ENABLE_GC || !LV_MEM_CUSTOM
/**
* Deinit the 'lv' library
@ -378,10 +385,11 @@ static inline lv_coord_t lv_obj_dpx(const lv_obj_t * obj, lv_coord_t n)
#if LV_USE_ASSERT_OBJ
# define LV_ASSERT_OBJ(obj_p, obj_class) \
do { \
LV_ASSERT_MSG(obj_p != NULL, "The object is NULL"); \
LV_ASSERT_MSG(lv_obj_has_class(obj_p, obj_class) == true, "Incompatible object type."); \
LV_ASSERT_MSG(lv_obj_is_valid(obj_p) == true, "The object is invalid, deleted or corrupted?");
LV_ASSERT_MSG(lv_obj_is_valid(obj_p) == true, "The object is invalid, deleted or corrupted?"); \
} while(0)
# else
# define LV_ASSERT_OBJ(obj_p, obj_class) do{}while(0)
#endif

View File

@ -55,7 +55,7 @@ lv_obj_t * lv_obj_class_create_obj(const lv_obj_class_t * class_p, lv_obj_t * pa
LV_TRACE_OBJ_CREATE("creating a screen");
lv_disp_t * disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("No display created to so far. No place to assign the new screen");
LV_LOG_WARN("No display created yet. No place to assign the new screen");
return NULL;
}

View File

@ -58,11 +58,19 @@ void lv_obj_init_draw_rect_dsc(lv_obj_t * obj, uint32_t part, lv_draw_rect_dsc_t
draw_dsc->bg_opa = lv_obj_get_style_bg_opa(obj, part);
if(draw_dsc->bg_opa > LV_OPA_MIN) {
draw_dsc->bg_color = lv_obj_get_style_bg_color_filtered(obj, part);
draw_dsc->bg_grad_dir = lv_obj_get_style_bg_grad_dir(obj, part);
if(draw_dsc->bg_grad_dir != LV_GRAD_DIR_NONE) {
draw_dsc->bg_grad_color = lv_obj_get_style_bg_grad_color_filtered(obj, part);
draw_dsc->bg_main_color_stop = lv_obj_get_style_bg_main_stop(obj, part);
draw_dsc->bg_grad_color_stop = lv_obj_get_style_bg_grad_stop(obj, part);
const lv_grad_dsc_t * grad = lv_obj_get_style_bg_grad(obj, part);
if(grad && grad->dir != LV_GRAD_DIR_NONE) {
lv_memcpy(&draw_dsc->bg_grad, grad, sizeof(*grad));
}
else {
draw_dsc->bg_grad.dir = lv_obj_get_style_bg_grad_dir(obj, part);
if(draw_dsc->bg_grad.dir != LV_GRAD_DIR_NONE) {
draw_dsc->bg_grad.stops[0].color = lv_obj_get_style_bg_color_filtered(obj, part);
draw_dsc->bg_grad.stops[1].color = lv_obj_get_style_bg_grad_color_filtered(obj, part);
draw_dsc->bg_grad.stops[0].frac = lv_obj_get_style_bg_main_stop(obj, part);
draw_dsc->bg_grad.stops[1].frac = lv_obj_get_style_bg_grad_stop(obj, part);
}
draw_dsc->bg_grad.dither = lv_obj_get_style_bg_dither_mode(obj, part);
}
}
}
@ -128,6 +136,7 @@ void lv_obj_init_draw_rect_dsc(lv_obj_t * obj, uint32_t part, lv_draw_rect_dsc_t
if(opa < LV_OPA_MAX) {
draw_dsc->bg_opa = (uint16_t)((uint16_t)draw_dsc->bg_opa * opa) >> 8;
draw_dsc->bg_img_opa = (uint16_t)((uint16_t)draw_dsc->bg_img_opa * opa) >> 8;
draw_dsc->border_opa = (uint16_t)((uint16_t)draw_dsc->border_opa * opa) >> 8;
draw_dsc->shadow_opa = (uint16_t)((uint16_t)draw_dsc->shadow_opa * opa) >> 8;
draw_dsc->outline_opa = (uint16_t)((uint16_t)draw_dsc->outline_opa * opa) >> 8;
@ -322,10 +331,10 @@ lv_coord_t lv_obj_calculate_ext_draw_size(lv_obj_t * obj, uint32_t part)
return s;
}
void lv_obj_draw_dsc_init(lv_obj_draw_part_dsc_t * dsc, const lv_area_t * clip_area)
void lv_obj_draw_dsc_init(lv_obj_draw_part_dsc_t * dsc, lv_draw_ctx_t * draw_ctx)
{
lv_memset_00(dsc, sizeof(lv_obj_draw_part_dsc_t));
dsc->clip_area = clip_area;
dsc->draw_ctx = draw_ctx;
}
bool lv_obj_draw_part_check_type(lv_obj_draw_part_dsc_t * dsc, const lv_obj_class_t * class_p, uint32_t type)

View File

@ -34,7 +34,7 @@ typedef enum {
} lv_cover_res_t;
typedef struct {
const lv_area_t * clip_area; /**< The current clip area, required if you need to draw something in the event*/
lv_draw_ctx_t * draw_ctx; /**< Draw context*/
const struct _lv_obj_class_t * class_p; /**< The class that sent the event */
uint32_t type; /**< The type if part being draw. Element of `lv_<name>_draw_part_type_t` */
lv_area_t * draw_area; /**< The area of the part being drawn*/
@ -125,9 +125,9 @@ lv_coord_t lv_obj_calculate_ext_draw_size(struct _lv_obj_t * obj, uint32_t part)
/**
* Initialize a draw descriptor used in events.
* @param dsc pointer to a descriptor. Later it should be passed as parameter to an `LV_EEVNT_DRAW_PART_BEGIN/END` event.
* @param clip_area the current clip area of the drawing
* @param draw the current draw context. (usually returned by `lv_event_get_draw_ctx(e)`)
*/
void lv_obj_draw_dsc_init(lv_obj_draw_part_dsc_t * dsc, const lv_area_t * clip_area);
void lv_obj_draw_dsc_init(lv_obj_draw_part_dsc_t * dsc, lv_draw_ctx_t * draw_ctx);
/**
* Check the type obj a part draw descriptor

View File

@ -202,7 +202,7 @@ bool lv_obj_refr_size(lv_obj_t * obj)
lv_obj_readjust_scroll(obj, LV_ANIM_OFF);
/*If the object was out of the parent invalidate the new scrollbar area too.
*If it wasn't out of the parent but out now, also invalidate the srollbars*/
*If it wasn't out of the parent but out now, also invalidate the scrollbars*/
bool on2 = _lv_area_is_in(&obj->coords, &parent_fit_area, 0);
if(on1 || (!on1 && on2)) lv_obj_scrollbar_invalidate(parent);
@ -292,7 +292,7 @@ void lv_obj_mark_layout_as_dirty(lv_obj_t * obj)
/*Make the display refreshing*/
lv_disp_t * disp = lv_obj_get_disp(scr);
lv_timer_resume(disp->refr_timer);
if(disp->refr_timer) lv_timer_resume(disp->refr_timer);
}
void lv_obj_update_layout(const lv_obj_t * obj)
@ -538,6 +538,17 @@ lv_coord_t lv_obj_get_y2(const lv_obj_t * obj)
return lv_obj_get_y(obj) + lv_obj_get_height(obj);
}
lv_coord_t lv_obj_get_x_aligned(const lv_obj_t * obj)
{
return lv_obj_get_style_x(obj, LV_PART_MAIN);
}
lv_coord_t lv_obj_get_y_aligned(const lv_obj_t * obj)
{
return lv_obj_get_style_y(obj, LV_PART_MAIN);
}
lv_coord_t lv_obj_get_width(const lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
@ -796,6 +807,12 @@ void lv_obj_invalidate(const lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
/*If the object has overflow visible it can be drawn anywhere on its parent
*It needs to be checked recursively*/
while(lv_obj_get_parent(obj) && lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) {
obj = lv_obj_get_parent(obj);
}
/*Truncate the area to the object*/
lv_area_t obj_coords;
lv_coord_t ext_size = _lv_obj_get_ext_draw_size(obj);
@ -813,7 +830,7 @@ bool lv_obj_area_is_visible(const lv_obj_t * obj, lv_area_t * area)
{
if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return false;
/*Invalidate the object only if it belongs to the current or previous'*/
/*Invalidate the object only if it belongs to the current or previous or one of the layers'*/
lv_obj_t * obj_scr = lv_obj_get_screen(obj);
lv_disp_t * disp = lv_obj_get_disp(obj_scr);
if(obj_scr != lv_disp_get_scr_act(disp) &&
@ -824,6 +841,7 @@ bool lv_obj_area_is_visible(const lv_obj_t * obj, lv_area_t * area)
}
/*Truncate the area to the object*/
if(!lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) {
lv_area_t obj_coords;
lv_coord_t ext_size = _lv_obj_get_ext_draw_size(obj);
lv_area_copy(&obj_coords, &obj->coords);
@ -832,18 +850,20 @@ bool lv_obj_area_is_visible(const lv_obj_t * obj, lv_area_t * area)
obj_coords.x2 += ext_size;
obj_coords.y2 += ext_size;
bool is_common;
is_common = _lv_area_intersect(area, area, &obj_coords);
if(is_common == false) return false; /*The area is not on the object*/
/*The area is not on the object*/
if(!_lv_area_intersect(area, area, &obj_coords)) return false;
}
/*Truncate recursively to the parents*/
lv_obj_t * par = lv_obj_get_parent(obj);
while(par != NULL) {
is_common = _lv_area_intersect(area, area, &par->coords);
if(is_common == false) return false; /*If no common parts with parent break;*/
if(lv_obj_has_flag(par, LV_OBJ_FLAG_HIDDEN)) return
false; /*If the parent is hidden then the child is hidden and won't be drawn*/
/*If the parent is hidden then the child is hidden and won't be drawn*/
if(lv_obj_has_flag(par, LV_OBJ_FLAG_HIDDEN)) return false;
/*Truncate to the parent and if no common parts break*/
if(!lv_obj_has_flag(par, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) {
if(!_lv_area_intersect(area, area, &par->coords)) return false;
}
par = lv_obj_get_parent(par);
}
@ -888,6 +908,9 @@ void lv_obj_get_click_area(const lv_obj_t * obj, lv_area_t * area)
bool lv_obj_hit_test(lv_obj_t * obj, const lv_point_t * point)
{
if(!lv_obj_has_flag(obj, LV_OBJ_FLAG_CLICKABLE)) return false;
if(lv_obj_has_state(obj, LV_STATE_DISABLED)) return false;
lv_area_t a;
lv_obj_get_click_area(obj, &a);
bool res = _lv_area_is_point_on(&a, point, 0);
@ -957,11 +980,12 @@ static lv_coord_t calc_content_width(lv_obj_t * obj)
default:
/* Consider other cases only if x=0 and use the width of the object.
* With x!=0 circular dependency could occur. */
if(lv_obj_get_style_y(child, 0) == 0) {
child_res = LV_MAX(child_res, lv_area_get_width(&child->coords));
if(lv_obj_get_style_x(child, 0) == 0) {
child_res = LV_MAX(child_res, lv_area_get_width(&child->coords) + pad_right);
}
}
} else {
}
else {
child_res = LV_MAX(child_res, obj->coords.x2 - child->coords.x1 + 1);
}
}
@ -989,10 +1013,11 @@ static lv_coord_t calc_content_width(lv_obj_t * obj)
/* Consider other cases only if x=0 and use the width of the object.
* With x!=0 circular dependency could occur. */
if(lv_obj_get_style_y(child, 0) == 0) {
child_res = LV_MAX(child_res, lv_area_get_width(&child->coords));
child_res = LV_MAX(child_res, lv_area_get_width(&child->coords) + pad_left);
}
}
} else {
}
else {
child_res = LV_MAX(child_res, child->coords.x2 - obj->coords.x1 + 1);
}
}
@ -1039,11 +1064,12 @@ static lv_coord_t calc_content_height(lv_obj_t * obj)
/* Consider other cases only if y=0 and use the height of the object.
* With y!=0 circular dependency could occur. */
if(lv_obj_get_style_y(child, 0) == 0) {
child_res = LV_MAX(child_res, lv_area_get_height(&child->coords));
child_res = LV_MAX(child_res, lv_area_get_height(&child->coords) + pad_top);
}
break;
}
} else {
}
else {
child_res = LV_MAX(child_res, child->coords.y2 - obj->coords.y1 + 1);
}
}
@ -1051,7 +1077,8 @@ static lv_coord_t calc_content_height(lv_obj_t * obj)
if(child_res != LV_COORD_MIN) {
child_res += pad_bottom;
return LV_MAX(child_res, self_h);
} else {
}
else {
return self_h;
}

View File

@ -35,24 +35,36 @@ typedef struct {
**********************/
/**
* Set the relative the position of an object (relative to the parent's top left corner)
* Set the position of an object relative to the set alignment.
* @param obj pointer to an object
* @param x new distance from the left side of the parent plus the parent's left padding
* @param y new distance from the top side of the parent plus the parent's right padding
* @param x new x coordinate
* @param y new y coordinate
* @note With default alignment it's the distance from the top left corner
* @note E.g. LV_ALIGN_CENTER alignment it's the offset from the center of the parent
* @note The position is interpreted on the content area of the parent
* @note The values can be set in pixel or in percentage of parent size with `lv_pct(v)`
*/
void lv_obj_set_pos(struct _lv_obj_t * obj, lv_coord_t x, lv_coord_t y);
/**
* Set the x coordinate of a object
* Set the x coordinate of an object
* @param obj pointer to an object
* @param x new distance from the left side from the parent plus the parent's left padding
* @param x new x coordinate
* @note With default alignment it's the distance from the top left corner
* @note E.g. LV_ALIGN_CENTER alignment it's the offset from the center of the parent
* @note The position is interpreted on the content area of the parent
* @note The values can be set in pixel or in percentage of parent size with `lv_pct(v)`
*/
void lv_obj_set_x(struct _lv_obj_t * obj, lv_coord_t x);
/**
* Set the y coordinate of a object
* Set the y coordinate of an object
* @param obj pointer to an object
* @param y new distance from the top of the parent plus the parent's top padding
* @param y new y coordinate
* @note With default alignment it's the distance from the top left corner
* @note E.g. LV_ALIGN_CENTER alignment it's the offset from the center of the parent
* @note The position is interpreted on the content area of the parent
* @note The values can be set in pixel or in percentage of parent size with `lv_pct(v)`
*/
void lv_obj_set_y(struct _lv_obj_t * obj, lv_coord_t y);
@ -141,7 +153,7 @@ void lv_obj_mark_layout_as_dirty(struct _lv_obj_t * obj);
void lv_obj_update_layout(const struct _lv_obj_t * obj);
/**
* Regsiter a new layout
* Register a new layout
* @param cb the layout update callback
* @param user_data custom data that will be passed to `cb`
* @return the ID of the new layout
@ -245,6 +257,20 @@ lv_coord_t lv_obj_get_y(const struct _lv_obj_t * obj);
*/
lv_coord_t lv_obj_get_y2(const struct _lv_obj_t * obj);
/**
* Get the actually set x coordinate of object, i.e. the offset form the set alignment
* @param obj pointer to an object
* @return the set x coordinate
*/
lv_coord_t lv_obj_get_x_aligned(const struct _lv_obj_t * obj);
/**
* Get the actually set y coordinate of object, i.e. the offset form the set alignment
* @param obj pointer to an object
* @return the set y coordinate
*/
lv_coord_t lv_obj_get_y_aligned(const struct _lv_obj_t * obj);
/**
* Get the width of an object
* @param obj pointer to an object

View File

@ -252,9 +252,58 @@ void lv_obj_get_scroll_end(struct _lv_obj_t * obj, lv_point_t * end)
* Other functions
*====================*/
void lv_obj_scroll_by(lv_obj_t * obj, lv_coord_t x, lv_coord_t y, lv_anim_enable_t anim_en)
void lv_obj_scroll_by_bounded(lv_obj_t * obj, lv_coord_t dx, lv_coord_t dy, lv_anim_enable_t anim_en)
{
if(x == 0 && y == 0) return;
if(dx == 0 && dy == 0) return;
/*We need to know the final sizes for bound check*/
lv_obj_update_layout(obj);
/*Don't let scroll more then naturally possible by the size of the content*/
lv_coord_t x_current = -lv_obj_get_scroll_x(obj);
lv_coord_t x_bounded = x_current + dx;
if(lv_obj_get_style_base_dir(obj, LV_PART_MAIN) != LV_BASE_DIR_RTL) {
if(x_bounded > 0) x_bounded = 0;
if(x_bounded < 0) {
lv_coord_t scroll_max = lv_obj_get_scroll_left(obj) + lv_obj_get_scroll_right(obj);
if(scroll_max < 0) scroll_max = 0;
if(x_bounded < -scroll_max) x_bounded = -scroll_max;
}
}
else {
if(x_bounded < 0) x_bounded = 0;
if(x_bounded > 0) {
lv_coord_t scroll_max = lv_obj_get_scroll_left(obj) + lv_obj_get_scroll_right(obj);
if(scroll_max < 0) scroll_max = 0;
if(x_bounded > scroll_max) x_bounded = scroll_max;
}
}
/*Don't let scroll more then naturally possible by the size of the content*/
lv_coord_t y_current = -lv_obj_get_scroll_y(obj);
lv_coord_t y_bounded = y_current + dy;
if(y_bounded > 0) y_bounded = 0;
if(y_bounded < 0) {
lv_coord_t scroll_max = lv_obj_get_scroll_top(obj) + lv_obj_get_scroll_bottom(obj);
if(scroll_max < 0) scroll_max = 0;
if(y_bounded < -scroll_max) y_bounded = -scroll_max;
}
dx = x_bounded - x_current;
dy = y_bounded - y_current;
if(dx || dy) {
lv_obj_scroll_by(obj, dx, dy, anim_en);
}
}
void lv_obj_scroll_by(lv_obj_t * obj, lv_coord_t dx, lv_coord_t dy, lv_anim_enable_t anim_en)
{
if(dx == 0 && dy == 0) return;
if(anim_en == LV_ANIM_ON) {
lv_disp_t * d = lv_obj_get_disp(obj);
lv_anim_t a;
@ -262,13 +311,13 @@ void lv_obj_scroll_by(lv_obj_t * obj, lv_coord_t x, lv_coord_t y, lv_anim_enable
lv_anim_set_var(&a, obj);
lv_anim_set_ready_cb(&a, scroll_anim_ready_cb);
if(x) {
uint32_t t = lv_anim_speed_to_time((lv_disp_get_hor_res(d) * 2) >> 2, 0, x);
if(dx) {
uint32_t t = lv_anim_speed_to_time((lv_disp_get_hor_res(d) * 2) >> 2, 0, dx);
if(t < SCROLL_ANIM_TIME_MIN) t = SCROLL_ANIM_TIME_MIN;
if(t > SCROLL_ANIM_TIME_MAX) t = SCROLL_ANIM_TIME_MAX;
lv_anim_set_time(&a, t);
lv_coord_t sx = lv_obj_get_scroll_x(obj);
lv_anim_set_values(&a, -sx, -sx + x);
lv_anim_set_values(&a, -sx, -sx + dx);
lv_anim_set_exec_cb(&a, scroll_x_anim);
lv_anim_set_path_cb(&a, lv_anim_path_ease_out);
@ -278,13 +327,13 @@ void lv_obj_scroll_by(lv_obj_t * obj, lv_coord_t x, lv_coord_t y, lv_anim_enable
lv_anim_start(&a);
}
if(y) {
uint32_t t = lv_anim_speed_to_time((lv_disp_get_ver_res(d) * 2) >> 2, 0, y);
if(dy) {
uint32_t t = lv_anim_speed_to_time((lv_disp_get_ver_res(d) * 2) >> 2, 0, dy);
if(t < SCROLL_ANIM_TIME_MIN) t = SCROLL_ANIM_TIME_MIN;
if(t > SCROLL_ANIM_TIME_MAX) t = SCROLL_ANIM_TIME_MAX;
lv_anim_set_time(&a, t);
lv_coord_t sy = lv_obj_get_scroll_y(obj);
lv_anim_set_values(&a, -sy, -sy + y);
lv_anim_set_values(&a, -sy, -sy + dy);
lv_anim_set_exec_cb(&a, scroll_y_anim);
lv_anim_set_path_cb(&a, lv_anim_path_ease_out);
@ -298,7 +347,7 @@ void lv_obj_scroll_by(lv_obj_t * obj, lv_coord_t x, lv_coord_t y, lv_anim_enable
/*Remove pending animations*/
bool y_del = lv_anim_del(obj, scroll_y_anim);
bool x_del = lv_anim_del(obj, scroll_x_anim);
scroll_by_raw(obj, x, y);
scroll_by_raw(obj, dx, dy);
if(y_del || x_del) {
lv_res_t res;
res = lv_event_send(obj, LV_EVENT_SCROLL_END, NULL);
@ -317,48 +366,20 @@ void lv_obj_scroll_to_x(lv_obj_t * obj, lv_coord_t x, lv_anim_enable_t anim_en)
{
lv_anim_del(obj, scroll_x_anim);
/*Don't let scroll more then naturally possible by the size of the content*/
if(lv_obj_get_style_base_dir(obj, LV_PART_MAIN) != LV_BASE_DIR_RTL) {
if(x < 0) x = 0;
if(x > 0) {
lv_coord_t scroll_max = lv_obj_get_scroll_left(obj) + lv_obj_get_scroll_right(obj);
if(scroll_max < 0) scroll_max = 0;
if(x > scroll_max) x = scroll_max;
}
}
else {
if(x > 0) x = 0;
if(x < 0) {
lv_coord_t scroll_max = lv_obj_get_scroll_left(obj) + lv_obj_get_scroll_right(obj);
if(scroll_max < 0) scroll_max = 0;
if(x < -scroll_max) x = -scroll_max;
}
}
lv_coord_t scroll_x = lv_obj_get_scroll_x(obj);
lv_coord_t diff = -x + scroll_x;
lv_obj_scroll_by(obj, diff, 0, anim_en);
lv_obj_scroll_by_bounded(obj, diff, 0, anim_en);
}
void lv_obj_scroll_to_y(lv_obj_t * obj, lv_coord_t y, lv_anim_enable_t anim_en)
{
lv_anim_del(obj, scroll_y_anim);
/*Don't let scroll more then naturally possible by the size of the content*/
if(y < 0) y = 0;
if(y > 0) {
lv_coord_t scroll_max = lv_obj_get_scroll_top(obj) + lv_obj_get_scroll_bottom(obj);
if(scroll_max < 0) scroll_max = 0;
if(y > scroll_max) y = scroll_max;
}
lv_coord_t scroll_y = lv_obj_get_scroll_y(obj);
lv_coord_t diff = -y + scroll_y;
lv_obj_scroll_by(obj, 0, diff, anim_en);
lv_obj_scroll_by_bounded(obj, 0, diff, anim_en);
}
void lv_obj_scroll_to_view(lv_obj_t * obj, lv_anim_enable_t anim_en)
@ -452,15 +473,18 @@ void lv_obj_get_scrollbar_area(lv_obj_t * obj, lv_area_t * hor_area, lv_area_t *
bool rtl = lv_obj_get_style_base_dir(obj, LV_PART_SCROLLBAR) == LV_BASE_DIR_RTL ? true : false;
lv_coord_t end_space = lv_obj_get_style_pad_top(obj, LV_PART_SCROLLBAR);
lv_coord_t side_space = lv_obj_get_style_pad_right(obj, LV_PART_SCROLLBAR);
lv_coord_t top_space = lv_obj_get_style_pad_top(obj, LV_PART_SCROLLBAR);
lv_coord_t bottom_space = lv_obj_get_style_pad_bottom(obj, LV_PART_SCROLLBAR);
lv_coord_t left_space = lv_obj_get_style_pad_left(obj, LV_PART_SCROLLBAR);
lv_coord_t right_space = lv_obj_get_style_pad_right(obj, LV_PART_SCROLLBAR);
lv_coord_t tickness = lv_obj_get_style_width(obj, LV_PART_SCROLLBAR);
lv_coord_t obj_h = lv_obj_get_height(obj);
lv_coord_t obj_w = lv_obj_get_width(obj);
lv_coord_t ver_reg_space = ver_draw ? tickness + side_space : 0;
lv_coord_t hor_req_space = hor_draw ? tickness + side_space : 0;
/*Space required for the vertical and horizontal scrollbars*/
lv_coord_t ver_reg_space = ver_draw ? tickness : 0;
lv_coord_t hor_req_space = hor_draw ? tickness : 0;
lv_coord_t rem;
if(lv_obj_get_style_bg_opa(obj, LV_PART_SCROLLBAR) < LV_OPA_MIN &&
@ -468,42 +492,46 @@ void lv_obj_get_scrollbar_area(lv_obj_t * obj, lv_area_t * hor_area, lv_area_t *
return;
}
/*Draw horizontal scrollbar if the mode is ON or can be scrolled in this direction*/
/*Draw vertical scrollbar if the mode is ON or can be scrolled in this direction*/
lv_coord_t content_h = obj_h + st + sb;
if(ver_draw && content_h) {
ver_area->y1 = obj->coords.y1;
ver_area->y2 = obj->coords.y2;
if(rtl) {
ver_area->x1 = obj->coords.x1 + side_space;
ver_area->x1 = obj->coords.x1 + left_space;
ver_area->x2 = ver_area->x1 + tickness - 1;
}
else {
ver_area->x2 = obj->coords.x2 - side_space;
ver_area->x2 = obj->coords.x2 - right_space;
ver_area->x1 = ver_area->x2 - tickness + 1;
}
lv_coord_t sb_h = ((obj_h - end_space * 2 - hor_req_space) * obj_h) / content_h;
lv_coord_t sb_h = ((obj_h - top_space - bottom_space - hor_req_space) * obj_h) / content_h;
sb_h = LV_MAX(sb_h, SCROLLBAR_MIN_SIZE);
rem = (obj_h - end_space * 2 - hor_req_space) -
rem = (obj_h - top_space - bottom_space - hor_req_space) -
sb_h; /*Remaining size from the scrollbar track that is not the scrollbar itself*/
lv_coord_t scroll_h = content_h - obj_h; /*The size of the content which can be really scrolled*/
if(scroll_h <= 0) {
ver_area->y1 = obj->coords.y1 + end_space;
ver_area->y2 = obj->coords.y2 - end_space - hor_req_space - 1;
ver_area->y1 = obj->coords.y1 + top_space;
ver_area->y2 = obj->coords.y2 - bottom_space - hor_req_space - 1;
}
else {
lv_coord_t sb_y = (rem * sb) / scroll_h;
sb_y = rem - sb_y;
ver_area->y1 = obj->coords.y1 + sb_y + end_space;
ver_area->y1 = obj->coords.y1 + sb_y + top_space;
ver_area->y2 = ver_area->y1 + sb_h - 1;
if(ver_area->y1 < obj->coords.y1 + end_space) {
ver_area->y1 = obj->coords.y1 + end_space;
if(ver_area->y1 + SCROLLBAR_MIN_SIZE > ver_area->y2)ver_area->y2 = ver_area->y1 + SCROLLBAR_MIN_SIZE;
if(ver_area->y1 < obj->coords.y1 + top_space) {
ver_area->y1 = obj->coords.y1 + top_space;
if(ver_area->y1 + SCROLLBAR_MIN_SIZE > ver_area->y2) {
ver_area->y2 = ver_area->y1 + SCROLLBAR_MIN_SIZE;
}
}
if(ver_area->y2 > obj->coords.y2 - hor_req_space - bottom_space) {
ver_area->y2 = obj->coords.y2 - hor_req_space - bottom_space;
if(ver_area->y2 - SCROLLBAR_MIN_SIZE < ver_area->y1) {
ver_area->y1 = ver_area->y2 - SCROLLBAR_MIN_SIZE;
}
if(ver_area->y2 > obj->coords.y2 - hor_req_space - end_space) {
ver_area->y2 = obj->coords.y2 - hor_req_space - end_space;
if(ver_area->y2 - SCROLLBAR_MIN_SIZE < ver_area->y1)ver_area->y1 = ver_area->y2 - SCROLLBAR_MIN_SIZE;
}
}
}
@ -511,24 +539,24 @@ void lv_obj_get_scrollbar_area(lv_obj_t * obj, lv_area_t * hor_area, lv_area_t *
/*Draw horizontal scrollbar if the mode is ON or can be scrolled in this direction*/
lv_coord_t content_w = obj_w + sl + sr;
if(hor_draw && content_w) {
hor_area->y2 = obj->coords.y2 - side_space;
hor_area->y2 = obj->coords.y2 - bottom_space;
hor_area->y1 = hor_area->y2 - tickness + 1;
hor_area->x1 = obj->coords.x1;
hor_area->x2 = obj->coords.x2;
lv_coord_t sb_w = ((obj_w - end_space * 2 - ver_reg_space) * obj_w) / content_w;
lv_coord_t sb_w = ((obj_w - left_space - right_space - ver_reg_space) * obj_w) / content_w;
sb_w = LV_MAX(sb_w, SCROLLBAR_MIN_SIZE);
rem = (obj_w - end_space * 2 - ver_reg_space) -
rem = (obj_w - left_space - right_space - ver_reg_space) -
sb_w; /*Remaining size from the scrollbar track that is not the scrollbar itself*/
lv_coord_t scroll_w = content_w - obj_w; /*The size of the content which can be really scrolled*/
if(scroll_w <= 0) {
if(rtl) {
hor_area->x1 = obj->coords.x1 + end_space + ver_reg_space - 1;
hor_area->x2 = obj->coords.x2 - end_space;
hor_area->x1 = obj->coords.x1 + left_space + ver_reg_space - 1;
hor_area->x2 = obj->coords.x2 - right_space;
}
else {
hor_area->x1 = obj->coords.x1 + end_space;
hor_area->x2 = obj->coords.x2 - end_space - ver_reg_space - 1;
hor_area->x1 = obj->coords.x1 + left_space;
hor_area->x2 = obj->coords.x2 - right_space - ver_reg_space - 1;
}
}
else {
@ -536,27 +564,35 @@ void lv_obj_get_scrollbar_area(lv_obj_t * obj, lv_area_t * hor_area, lv_area_t *
sb_x = rem - sb_x;
if(rtl) {
hor_area->x1 = obj->coords.x1 + sb_x + end_space + ver_reg_space;
hor_area->x1 = obj->coords.x1 + sb_x + left_space + ver_reg_space;
hor_area->x2 = hor_area->x1 + sb_w - 1;
if(hor_area->x1 < obj->coords.x1 + end_space + ver_reg_space) {
hor_area->x1 = obj->coords.x1 + end_space + ver_reg_space;
if(hor_area->x1 + SCROLLBAR_MIN_SIZE > hor_area->x2) hor_area->x2 = hor_area->x1 + SCROLLBAR_MIN_SIZE;
if(hor_area->x1 < obj->coords.x1 + left_space + ver_reg_space) {
hor_area->x1 = obj->coords.x1 + left_space + ver_reg_space;
if(hor_area->x1 + SCROLLBAR_MIN_SIZE > hor_area->x2) {
hor_area->x2 = hor_area->x1 + SCROLLBAR_MIN_SIZE;
}
}
if(hor_area->x2 > obj->coords.x2 - right_space) {
hor_area->x2 = obj->coords.x2 - right_space;
if(hor_area->x2 - SCROLLBAR_MIN_SIZE < hor_area->x1) {
hor_area->x1 = hor_area->x2 - SCROLLBAR_MIN_SIZE;
}
if(hor_area->x2 > obj->coords.x2 - end_space) {
hor_area->x2 = obj->coords.x2 - end_space;
if(hor_area->x2 - SCROLLBAR_MIN_SIZE < hor_area->x1) hor_area->x1 = hor_area->x2 - SCROLLBAR_MIN_SIZE;
}
}
else {
hor_area->x1 = obj->coords.x1 + sb_x + end_space;
hor_area->x1 = obj->coords.x1 + sb_x + left_space;
hor_area->x2 = hor_area->x1 + sb_w - 1;
if(hor_area->x1 < obj->coords.x1 + end_space) {
hor_area->x1 = obj->coords.x1 + end_space;
if(hor_area->x1 + SCROLLBAR_MIN_SIZE > hor_area->x2) hor_area->x2 = hor_area->x1 + SCROLLBAR_MIN_SIZE;
if(hor_area->x1 < obj->coords.x1 + left_space) {
hor_area->x1 = obj->coords.x1 + left_space;
if(hor_area->x1 + SCROLLBAR_MIN_SIZE > hor_area->x2) {
hor_area->x2 = hor_area->x1 + SCROLLBAR_MIN_SIZE;
}
}
if(hor_area->x2 > obj->coords.x2 - ver_reg_space - right_space) {
hor_area->x2 = obj->coords.x2 - ver_reg_space - right_space;
if(hor_area->x2 - SCROLLBAR_MIN_SIZE < hor_area->x1) {
hor_area->x1 = hor_area->x2 - SCROLLBAR_MIN_SIZE;
}
if(hor_area->x2 > obj->coords.x2 - ver_reg_space - end_space) {
hor_area->x2 = obj->coords.x2 - ver_reg_space - end_space;
if(hor_area->x2 - SCROLLBAR_MIN_SIZE < hor_area->x1) hor_area->x1 = hor_area->x2 - SCROLLBAR_MIN_SIZE;
}
}
}

View File

@ -183,17 +183,27 @@ void lv_obj_get_scroll_end(struct _lv_obj_t * obj, lv_point_t * end);
*====================*/
/**
*
* Scroll by a given amount of pixels
* @param obj pointer to an object to scroll
* @param x pixels to scroll horizontally
* @param y pixels to scroll vertically
* @param dx pixels to scroll horizontally
* @param dy pixels to scroll vertically
* @param anim_en LV_ANIM_ON: scroll with animation; LV_ANIM_OFF: scroll immediately
* @note > 0 value means scroll right/bottom (show the more content on the right/bottom)
* @note
* @note e.g. dy = -20 means scroll down 20 px
*/
void lv_obj_scroll_by(struct _lv_obj_t * obj, lv_coord_t x, lv_coord_t y, lv_anim_enable_t anim_en);
/**
* Scroll by a given amount of pixels.
* `dx` and `dy` will be limited internally to allow scrolling only on the content area.
* @param obj pointer to an object to scroll
* @param dx pixels to scroll horizontally
* @param dy pixels to scroll vertically
* @param anim_en LV_ANIM_ON: scroll with animation; LV_ANIM_OFF: scroll immediately
* @note e.g. dy = -20 means scroll down 20 px
*/
void lv_obj_scroll_by_bounded(struct _lv_obj_t * obj, lv_coord_t dx, lv_coord_t dy, lv_anim_enable_t anim_en);
/**
* Scroll to a given coordinate on an object.
* `x` and `y` will be limited internally to allow scrolling only on the content area.

View File

@ -422,7 +422,7 @@ void lv_obj_fade_in(lv_obj_t * obj, uint32_t time, uint32_t delay)
lv_anim_t a;
lv_anim_init(&a);
lv_anim_set_var(&a, obj);
lv_anim_set_values(&a, LV_OPA_TRANSP, LV_OPA_COVER);
lv_anim_set_values(&a, 0, LV_OPA_COVER);
lv_anim_set_exec_cb(&a, fade_anim_cb);
lv_anim_set_ready_cb(&a, fade_in_anim_ready);
lv_anim_set_time(&a, time);
@ -435,7 +435,7 @@ void lv_obj_fade_out(lv_obj_t * obj, uint32_t time, uint32_t delay)
lv_anim_t a;
lv_anim_init(&a);
lv_anim_set_var(&a, obj);
lv_anim_set_values(&a, LV_OPA_COVER, LV_OPA_TRANSP);
lv_anim_set_values(&a, lv_obj_get_style_opa(obj, 0), LV_OPA_TRANSP);
lv_anim_set_exec_cb(&a, fade_anim_cb);
lv_anim_set_time(&a, time);
lv_anim_set_delay(&a, delay);
@ -469,8 +469,7 @@ lv_text_align_t lv_obj_calculate_style_text_align(const struct _lv_obj_t * obj,
* Get the local style of an object for a given part and for a given state.
* If the local style for the part-state pair doesn't exist allocate and return it.
* @param obj pointer to an object
* @param part the part in whose local style to get
* @param state the state in whose local style to get
* @param selector OR-ed value of parts and state for which the style should be get
* @return pointer to the local style
*/
static lv_style_t * get_local_style(lv_obj_t * obj, lv_style_selector_t selector)
@ -506,8 +505,7 @@ static lv_style_t * get_local_style(lv_obj_t * obj, lv_style_selector_t selecto
* Get the transition style of an object for a given part and for a given state.
* If the transition style for the part-state pair doesn't exist allocate and return it.
* @param obj pointer to an object
* @param part the part in whose local style to get
* @param state the state in whose local style to get
* @param selector OR-ed value of parts and state for which the style should be get
* @return pointer to the transition style
*/
static _lv_obj_style_t * get_trans_style(lv_obj_t * obj, lv_style_selector_t selector)

View File

@ -133,10 +133,9 @@ lv_style_value_t lv_obj_get_style_prop(const struct _lv_obj_t * obj, lv_part_t p
/**
* Set local style property on an object's part and state.
* @param obj pointer to an object
* @param part a part to which the property should be added
* @param state a state to which the property should be added
* @param prop the property
* @param value value of the property. The correct element should be set according to the type of the property
* @param selector OR-ed value of parts and state for which the style should be set
*/
void lv_obj_set_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t prop, lv_style_value_t value,
lv_style_selector_t selector);
@ -147,9 +146,8 @@ lv_res_t lv_obj_get_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t pro
/**
* Remove a local style property from a part of an object with a given state.
* @param obj pointer to an object
* @param part the part of the object which style property should be removed.
* @param state the state from which the property should be removed.
* @param prop a style property to remove.
* @param selector OR-ed value of parts and state for which the style should be removed
* @return true the property was found and removed; false: the property was not found
*/
bool lv_obj_remove_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t prop, lv_style_selector_t selector);
@ -230,15 +228,6 @@ static inline void lv_obj_set_style_size(struct _lv_obj_t * obj, lv_coord_t val
lv_text_align_t lv_obj_calculate_style_text_align(const struct _lv_obj_t * obj, lv_part_t part, const char * txt);
static inline lv_coord_t lv_obj_get_x_aligned(const struct _lv_obj_t * obj)
{
return lv_obj_get_style_x(obj, LV_PART_MAIN);
}
static inline lv_coord_t lv_obj_get_y_aligned(const struct _lv_obj_t * obj)
{
return lv_obj_get_style_y(obj, LV_PART_MAIN);
}
/**********************
* MACROS
@ -248,4 +237,4 @@ static inline lv_coord_t lv_obj_get_y_aligned(const struct _lv_obj_t * obj)
} /*extern "C"*/
#endif
#endif /*LV_TEMPL_H*/
#endif /*LV_OBJ_STYLE_H*/

View File

@ -1,4 +1,5 @@
#include "lv_obj.h"
void lv_obj_set_style_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
@ -167,94 +168,6 @@ void lv_obj_set_style_pad_column(struct _lv_obj_t * obj, lv_coord_t value, lv_st
lv_obj_set_local_style_prop(obj, LV_STYLE_PAD_COLUMN, v, selector);
}
void lv_obj_set_style_radius(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_RADIUS, v, selector);
}
void lv_obj_set_style_clip_corner(struct _lv_obj_t * obj, bool value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_CLIP_CORNER, v, selector);
}
void lv_obj_set_style_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_OPA, v, selector);
}
void lv_obj_set_style_color_filter_dsc(struct _lv_obj_t * obj, const lv_color_filter_dsc_t * value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.ptr = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_COLOR_FILTER_DSC, v, selector);
}
void lv_obj_set_style_color_filter_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_COLOR_FILTER_OPA, v, selector);
}
void lv_obj_set_style_anim_time(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_ANIM_TIME, v, selector);
}
void lv_obj_set_style_anim_speed(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_ANIM_SPEED, v, selector);
}
void lv_obj_set_style_transition(struct _lv_obj_t * obj, const lv_style_transition_dsc_t * value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.ptr = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TRANSITION, v, selector);
}
void lv_obj_set_style_blend_mode(struct _lv_obj_t * obj, lv_blend_mode_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_BLEND_MODE, v, selector);
}
void lv_obj_set_style_layout(struct _lv_obj_t * obj, uint16_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_LAYOUT, v, selector);
}
void lv_obj_set_style_base_dir(struct _lv_obj_t * obj, lv_base_dir_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_BASE_DIR, v, selector);
}
void lv_obj_set_style_bg_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
@ -319,6 +232,22 @@ void lv_obj_set_style_bg_grad_stop(struct _lv_obj_t * obj, lv_coord_t value, lv_
lv_obj_set_local_style_prop(obj, LV_STYLE_BG_GRAD_STOP, v, selector);
}
void lv_obj_set_style_bg_grad(struct _lv_obj_t * obj, const lv_grad_dsc_t * value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.ptr = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_BG_GRAD, v, selector);
}
void lv_obj_set_style_bg_dither_mode(struct _lv_obj_t * obj, lv_dither_mode_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_BG_DITHER_MODE, v, selector);
}
void lv_obj_set_style_bg_img_src(struct _lv_obj_t * obj, const void * value, lv_style_selector_t selector)
{
lv_style_value_t v = {
@ -415,102 +344,6 @@ void lv_obj_set_style_border_post(struct _lv_obj_t * obj, bool value, lv_style_s
lv_obj_set_local_style_prop(obj, LV_STYLE_BORDER_POST, v, selector);
}
void lv_obj_set_style_text_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.color = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_COLOR, v, selector);
}
void lv_obj_set_style_text_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.color = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_COLOR_FILTERED, v, selector);
}
void lv_obj_set_style_text_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_OPA, v, selector);
}
void lv_obj_set_style_text_font(struct _lv_obj_t * obj, const lv_font_t * value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.ptr = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_FONT, v, selector);
}
void lv_obj_set_style_text_letter_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_LETTER_SPACE, v, selector);
}
void lv_obj_set_style_text_line_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_LINE_SPACE, v, selector);
}
void lv_obj_set_style_text_decor(struct _lv_obj_t * obj, lv_text_decor_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_DECOR, v, selector);
}
void lv_obj_set_style_text_align(struct _lv_obj_t * obj, lv_text_align_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_ALIGN, v, selector);
}
void lv_obj_set_style_img_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_IMG_OPA, v, selector);
}
void lv_obj_set_style_img_recolor(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.color = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_IMG_RECOLOR, v, selector);
}
void lv_obj_set_style_img_recolor_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.color = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_IMG_RECOLOR_FILTERED, v, selector);
}
void lv_obj_set_style_img_recolor_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_IMG_RECOLOR_OPA, v, selector);
}
void lv_obj_set_style_outline_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
@ -607,6 +440,38 @@ void lv_obj_set_style_shadow_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_styl
lv_obj_set_local_style_prop(obj, LV_STYLE_SHADOW_OPA, v, selector);
}
void lv_obj_set_style_img_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_IMG_OPA, v, selector);
}
void lv_obj_set_style_img_recolor(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.color = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_IMG_RECOLOR, v, selector);
}
void lv_obj_set_style_img_recolor_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.color = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_IMG_RECOLOR_FILTERED, v, selector);
}
void lv_obj_set_style_img_recolor_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_IMG_RECOLOR_OPA, v, selector);
}
void lv_obj_set_style_line_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
@ -711,3 +576,156 @@ void lv_obj_set_style_arc_img_src(struct _lv_obj_t * obj, const void * value, lv
lv_obj_set_local_style_prop(obj, LV_STYLE_ARC_IMG_SRC, v, selector);
}
void lv_obj_set_style_text_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.color = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_COLOR, v, selector);
}
void lv_obj_set_style_text_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.color = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_COLOR_FILTERED, v, selector);
}
void lv_obj_set_style_text_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_OPA, v, selector);
}
void lv_obj_set_style_text_font(struct _lv_obj_t * obj, const lv_font_t * value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.ptr = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_FONT, v, selector);
}
void lv_obj_set_style_text_letter_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_LETTER_SPACE, v, selector);
}
void lv_obj_set_style_text_line_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_LINE_SPACE, v, selector);
}
void lv_obj_set_style_text_decor(struct _lv_obj_t * obj, lv_text_decor_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_DECOR, v, selector);
}
void lv_obj_set_style_text_align(struct _lv_obj_t * obj, lv_text_align_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TEXT_ALIGN, v, selector);
}
void lv_obj_set_style_radius(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_RADIUS, v, selector);
}
void lv_obj_set_style_clip_corner(struct _lv_obj_t * obj, bool value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_CLIP_CORNER, v, selector);
}
void lv_obj_set_style_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_OPA, v, selector);
}
void lv_obj_set_style_color_filter_dsc(struct _lv_obj_t * obj, const lv_color_filter_dsc_t * value,
lv_style_selector_t selector)
{
lv_style_value_t v = {
.ptr = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_COLOR_FILTER_DSC, v, selector);
}
void lv_obj_set_style_color_filter_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_COLOR_FILTER_OPA, v, selector);
}
void lv_obj_set_style_anim_time(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_ANIM_TIME, v, selector);
}
void lv_obj_set_style_anim_speed(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_ANIM_SPEED, v, selector);
}
void lv_obj_set_style_transition(struct _lv_obj_t * obj, const lv_style_transition_dsc_t * value,
lv_style_selector_t selector)
{
lv_style_value_t v = {
.ptr = value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_TRANSITION, v, selector);
}
void lv_obj_set_style_blend_mode(struct _lv_obj_t * obj, lv_blend_mode_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_BLEND_MODE, v, selector);
}
void lv_obj_set_style_layout(struct _lv_obj_t * obj, uint16_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_LAYOUT, v, selector);
}
void lv_obj_set_style_base_dir(struct _lv_obj_t * obj, lv_base_dir_t value, lv_style_selector_t selector)
{
lv_style_value_t v = {
.num = (int32_t)value
};
lv_obj_set_local_style_prop(obj, LV_STYLE_BASE_DIR, v, selector);
}

View File

@ -124,72 +124,6 @@ static inline lv_coord_t lv_obj_get_style_pad_column(const struct _lv_obj_t * ob
return (lv_coord_t)v.num;
}
static inline lv_coord_t lv_obj_get_style_radius(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_RADIUS);
return (lv_coord_t)v.num;
}
static inline bool lv_obj_get_style_clip_corner(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_CLIP_CORNER);
return (bool)v.num;
}
static inline lv_opa_t lv_obj_get_style_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_OPA);
return (lv_opa_t)v.num;
}
static inline const lv_color_filter_dsc_t * lv_obj_get_style_color_filter_dsc(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_COLOR_FILTER_DSC);
return (const lv_color_filter_dsc_t *)v.ptr;
}
static inline lv_opa_t lv_obj_get_style_color_filter_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_COLOR_FILTER_OPA);
return (lv_opa_t)v.num;
}
static inline uint32_t lv_obj_get_style_anim_time(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_ANIM_TIME);
return (uint32_t)v.num;
}
static inline uint32_t lv_obj_get_style_anim_speed(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_ANIM_SPEED);
return (uint32_t)v.num;
}
static inline const lv_style_transition_dsc_t * lv_obj_get_style_transition(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TRANSITION);
return (const lv_style_transition_dsc_t *)v.ptr;
}
static inline lv_blend_mode_t lv_obj_get_style_blend_mode(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_BLEND_MODE);
return (lv_blend_mode_t)v.num;
}
static inline uint16_t lv_obj_get_style_layout(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_LAYOUT);
return (uint16_t)v.num;
}
static inline lv_base_dir_t lv_obj_get_style_base_dir(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_BASE_DIR);
return (lv_base_dir_t)v.num;
}
static inline lv_color_t lv_obj_get_style_bg_color(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_BG_COLOR);
@ -238,6 +172,18 @@ static inline lv_coord_t lv_obj_get_style_bg_grad_stop(const struct _lv_obj_t *
return (lv_coord_t)v.num;
}
static inline const lv_grad_dsc_t * lv_obj_get_style_bg_grad(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_BG_GRAD);
return (const lv_grad_dsc_t *)v.ptr;
}
static inline lv_dither_mode_t lv_obj_get_style_bg_dither_mode(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_BG_DITHER_MODE);
return (lv_dither_mode_t)v.num;
}
static inline const void * lv_obj_get_style_bg_img_src(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_BG_IMG_SRC);
@ -310,78 +256,6 @@ static inline bool lv_obj_get_style_border_post(const struct _lv_obj_t * obj, ui
return (bool)v.num;
}
static inline lv_color_t lv_obj_get_style_text_color(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_COLOR);
return v.color;
}
static inline lv_color_t lv_obj_get_style_text_color_filtered(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_COLOR_FILTERED);
return v.color;
}
static inline lv_opa_t lv_obj_get_style_text_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_OPA);
return (lv_opa_t)v.num;
}
static inline const lv_font_t * lv_obj_get_style_text_font(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_FONT);
return (const lv_font_t *)v.ptr;
}
static inline lv_coord_t lv_obj_get_style_text_letter_space(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_LETTER_SPACE);
return (lv_coord_t)v.num;
}
static inline lv_coord_t lv_obj_get_style_text_line_space(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_LINE_SPACE);
return (lv_coord_t)v.num;
}
static inline lv_text_decor_t lv_obj_get_style_text_decor(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_DECOR);
return (lv_text_decor_t)v.num;
}
static inline lv_text_align_t lv_obj_get_style_text_align(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_ALIGN);
return (lv_text_align_t)v.num;
}
static inline lv_opa_t lv_obj_get_style_img_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_IMG_OPA);
return (lv_opa_t)v.num;
}
static inline lv_color_t lv_obj_get_style_img_recolor(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_IMG_RECOLOR);
return v.color;
}
static inline lv_color_t lv_obj_get_style_img_recolor_filtered(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_IMG_RECOLOR_FILTERED);
return v.color;
}
static inline lv_opa_t lv_obj_get_style_img_recolor_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_IMG_RECOLOR_OPA);
return (lv_opa_t)v.num;
}
static inline lv_coord_t lv_obj_get_style_outline_width(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_OUTLINE_WIDTH);
@ -454,6 +328,30 @@ static inline lv_opa_t lv_obj_get_style_shadow_opa(const struct _lv_obj_t * obj,
return (lv_opa_t)v.num;
}
static inline lv_opa_t lv_obj_get_style_img_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_IMG_OPA);
return (lv_opa_t)v.num;
}
static inline lv_color_t lv_obj_get_style_img_recolor(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_IMG_RECOLOR);
return v.color;
}
static inline lv_color_t lv_obj_get_style_img_recolor_filtered(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_IMG_RECOLOR_FILTERED);
return v.color;
}
static inline lv_opa_t lv_obj_get_style_img_recolor_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_IMG_RECOLOR_OPA);
return (lv_opa_t)v.num;
}
static inline lv_coord_t lv_obj_get_style_line_width(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_LINE_WIDTH);
@ -532,6 +430,121 @@ static inline const void * lv_obj_get_style_arc_img_src(const struct _lv_obj_t *
return (const void *)v.ptr;
}
static inline lv_color_t lv_obj_get_style_text_color(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_COLOR);
return v.color;
}
static inline lv_color_t lv_obj_get_style_text_color_filtered(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_COLOR_FILTERED);
return v.color;
}
static inline lv_opa_t lv_obj_get_style_text_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_OPA);
return (lv_opa_t)v.num;
}
static inline const lv_font_t * lv_obj_get_style_text_font(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_FONT);
return (const lv_font_t *)v.ptr;
}
static inline lv_coord_t lv_obj_get_style_text_letter_space(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_LETTER_SPACE);
return (lv_coord_t)v.num;
}
static inline lv_coord_t lv_obj_get_style_text_line_space(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_LINE_SPACE);
return (lv_coord_t)v.num;
}
static inline lv_text_decor_t lv_obj_get_style_text_decor(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_DECOR);
return (lv_text_decor_t)v.num;
}
static inline lv_text_align_t lv_obj_get_style_text_align(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TEXT_ALIGN);
return (lv_text_align_t)v.num;
}
static inline lv_coord_t lv_obj_get_style_radius(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_RADIUS);
return (lv_coord_t)v.num;
}
static inline bool lv_obj_get_style_clip_corner(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_CLIP_CORNER);
return (bool)v.num;
}
static inline lv_opa_t lv_obj_get_style_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_OPA);
return (lv_opa_t)v.num;
}
static inline const lv_color_filter_dsc_t * lv_obj_get_style_color_filter_dsc(const struct _lv_obj_t * obj,
uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_COLOR_FILTER_DSC);
return (const lv_color_filter_dsc_t *)v.ptr;
}
static inline lv_opa_t lv_obj_get_style_color_filter_opa(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_COLOR_FILTER_OPA);
return (lv_opa_t)v.num;
}
static inline uint32_t lv_obj_get_style_anim_time(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_ANIM_TIME);
return (uint32_t)v.num;
}
static inline uint32_t lv_obj_get_style_anim_speed(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_ANIM_SPEED);
return (uint32_t)v.num;
}
static inline const lv_style_transition_dsc_t * lv_obj_get_style_transition(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_TRANSITION);
return (const lv_style_transition_dsc_t *)v.ptr;
}
static inline lv_blend_mode_t lv_obj_get_style_blend_mode(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_BLEND_MODE);
return (lv_blend_mode_t)v.num;
}
static inline uint16_t lv_obj_get_style_layout(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_LAYOUT);
return (uint16_t)v.num;
}
static inline lv_base_dir_t lv_obj_get_style_base_dir(const struct _lv_obj_t * obj, uint32_t part)
{
lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_BASE_DIR);
return (lv_base_dir_t)v.num;
}
void lv_obj_set_style_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_min_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_max_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
@ -553,17 +566,6 @@ void lv_obj_set_style_pad_left(struct _lv_obj_t * obj, lv_coord_t value, lv_styl
void lv_obj_set_style_pad_right(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_pad_row(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_pad_column(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_radius(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_clip_corner(struct _lv_obj_t * obj, bool value, lv_style_selector_t selector);
void lv_obj_set_style_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_color_filter_dsc(struct _lv_obj_t * obj, const lv_color_filter_dsc_t * value, lv_style_selector_t selector);
void lv_obj_set_style_color_filter_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_anim_time(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector);
void lv_obj_set_style_anim_speed(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector);
void lv_obj_set_style_transition(struct _lv_obj_t * obj, const lv_style_transition_dsc_t * value, lv_style_selector_t selector);
void lv_obj_set_style_blend_mode(struct _lv_obj_t * obj, lv_blend_mode_t value, lv_style_selector_t selector);
void lv_obj_set_style_layout(struct _lv_obj_t * obj, uint16_t value, lv_style_selector_t selector);
void lv_obj_set_style_base_dir(struct _lv_obj_t * obj, lv_base_dir_t value, lv_style_selector_t selector);
void lv_obj_set_style_bg_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_bg_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_bg_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
@ -572,6 +574,8 @@ void lv_obj_set_style_bg_grad_color_filtered(struct _lv_obj_t * obj, lv_color_t
void lv_obj_set_style_bg_grad_dir(struct _lv_obj_t * obj, lv_grad_dir_t value, lv_style_selector_t selector);
void lv_obj_set_style_bg_main_stop(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_bg_grad_stop(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_bg_grad(struct _lv_obj_t * obj, const lv_grad_dsc_t * value, lv_style_selector_t selector);
void lv_obj_set_style_bg_dither_mode(struct _lv_obj_t * obj, lv_dither_mode_t value, lv_style_selector_t selector);
void lv_obj_set_style_bg_img_src(struct _lv_obj_t * obj, const void * value, lv_style_selector_t selector);
void lv_obj_set_style_bg_img_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_bg_img_recolor(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
@ -584,18 +588,6 @@ void lv_obj_set_style_border_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_styl
void lv_obj_set_style_border_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_border_side(struct _lv_obj_t * obj, lv_border_side_t value, lv_style_selector_t selector);
void lv_obj_set_style_border_post(struct _lv_obj_t * obj, bool value, lv_style_selector_t selector);
void lv_obj_set_style_text_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_font(struct _lv_obj_t * obj, const lv_font_t * value, lv_style_selector_t selector);
void lv_obj_set_style_text_letter_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_line_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_decor(struct _lv_obj_t * obj, lv_text_decor_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_align(struct _lv_obj_t * obj, lv_text_align_t value, lv_style_selector_t selector);
void lv_obj_set_style_img_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_img_recolor(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_img_recolor_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_img_recolor_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_outline_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_outline_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_outline_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
@ -608,6 +600,10 @@ void lv_obj_set_style_shadow_spread(struct _lv_obj_t * obj, lv_coord_t value, lv
void lv_obj_set_style_shadow_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_shadow_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_shadow_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_img_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_img_recolor(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_img_recolor_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_img_recolor_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_line_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_line_dash_width(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_line_dash_gap(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
@ -621,3 +617,24 @@ void lv_obj_set_style_arc_color(struct _lv_obj_t * obj, lv_color_t value, lv_sty
void lv_obj_set_style_arc_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_arc_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_arc_img_src(struct _lv_obj_t * obj, const void * value, lv_style_selector_t selector);
void lv_obj_set_style_text_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_color_filtered(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_font(struct _lv_obj_t * obj, const lv_font_t * value, lv_style_selector_t selector);
void lv_obj_set_style_text_letter_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_line_space(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_decor(struct _lv_obj_t * obj, lv_text_decor_t value, lv_style_selector_t selector);
void lv_obj_set_style_text_align(struct _lv_obj_t * obj, lv_text_align_t value, lv_style_selector_t selector);
void lv_obj_set_style_radius(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector);
void lv_obj_set_style_clip_corner(struct _lv_obj_t * obj, bool value, lv_style_selector_t selector);
void lv_obj_set_style_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_color_filter_dsc(struct _lv_obj_t * obj, const lv_color_filter_dsc_t * value,
lv_style_selector_t selector);
void lv_obj_set_style_color_filter_opa(struct _lv_obj_t * obj, lv_opa_t value, lv_style_selector_t selector);
void lv_obj_set_style_anim_time(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector);
void lv_obj_set_style_anim_speed(struct _lv_obj_t * obj, uint32_t value, lv_style_selector_t selector);
void lv_obj_set_style_transition(struct _lv_obj_t * obj, const lv_style_transition_dsc_t * value,
lv_style_selector_t selector);
void lv_obj_set_style_blend_mode(struct _lv_obj_t * obj, lv_blend_mode_t value, lv_style_selector_t selector);
void lv_obj_set_style_layout(struct _lv_obj_t * obj, uint16_t value, lv_style_selector_t selector);
void lv_obj_set_style_base_dir(struct _lv_obj_t * obj, lv_base_dir_t value, lv_style_selector_t selector);

View File

@ -172,6 +172,8 @@ void lv_obj_set_parent(lv_obj_t * obj, lv_obj_t * parent)
obj->parent = parent;
/*Notify the original parent because one of its children is lost*/
lv_obj_readjust_scroll(old_parent, LV_ANIM_OFF);
lv_obj_scrollbar_invalidate(old_parent);
lv_event_send(old_parent, LV_EVENT_CHILD_CHANGED, obj);
lv_event_send(old_parent, LV_EVENT_CHILD_DELETED, NULL);
@ -188,6 +190,10 @@ void lv_obj_move_to_index(lv_obj_t * obj, int32_t index)
{
LV_ASSERT_OBJ(obj, MY_CLASS);
if(index < 0) {
index = lv_obj_get_child_cnt(lv_obj_get_parent(obj)) + index;
}
const int32_t old_index = lv_obj_get_index(obj);
lv_obj_t * parent = lv_obj_get_parent(obj);

View File

@ -97,8 +97,8 @@ void lv_obj_swap(struct _lv_obj_t * obj1, struct _lv_obj_t * obj2);
* moves the object to the given index in its parent.
* When used in listboxes, it can be used to sort the listbox items.
* @param obj pointer to the object to be moved.
* @param index new index in parent.
* @note to move to the foreground: lv_obj_move_to_index(obj, 0)
* @param index new index in parent. -1 to count from the back
* @note to move to the background: lv_obj_move_to_index(obj, 0)
* @note to move forward (up): lv_obj_move_to_index(obj, lv_obj_get_index(obj) - 1)
*/
void lv_obj_move_to_index(struct _lv_obj_t * obj, int32_t index);

View File

@ -29,6 +29,23 @@
/**********************
* TYPEDEFS
**********************/
typedef struct {
uint32_t perf_last_time;
uint32_t elaps_sum;
uint32_t frame_cnt;
uint32_t fps_sum_cnt;
uint32_t fps_sum_all;
#if LV_USE_LABEL
lv_obj_t * perf_label;
#endif
} perf_monitor_t;
typedef struct {
uint32_t mem_last_time;
#if LV_USE_LABEL
lv_obj_t * mem_label;
#endif
} mem_monitor_t;
/**********************
* STATIC PROTOTYPES
@ -36,21 +53,32 @@
static void lv_refr_join_area(void);
static void lv_refr_areas(void);
static void lv_refr_area(const lv_area_t * area_p);
static void lv_refr_area_part(const lv_area_t * area_p);
static void lv_refr_area_part(lv_draw_ctx_t * draw_ctx);
static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj);
static void lv_refr_obj_and_children(lv_obj_t * top_p, const lv_area_t * mask_p);
static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p);
static void draw_buf_flush(void);
static void lv_refr_obj_and_children(lv_draw_ctx_t * draw_ctx, lv_obj_t * top_obj);
static uint32_t get_max_row(lv_disp_t * disp, lv_coord_t area_w, lv_coord_t area_h);
static void draw_buf_flush(lv_disp_t * disp);
static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p);
#if LV_USE_PERF_MONITOR
static void perf_monitor_init(perf_monitor_t * perf_monitor);
#endif
#if LV_USE_MEM_MONITOR
static void mem_monitor_init(mem_monitor_t * mem_monitor);
#endif
/**********************
* STATIC VARIABLES
**********************/
static uint32_t px_num;
static lv_disp_t * disp_refr; /*Display being refreshed*/
#if LV_USE_PERF_MONITOR
static uint32_t fps_sum_cnt;
static uint32_t fps_sum_all;
static perf_monitor_t perf_monitor;
#endif
#if LV_USE_MEM_MONITOR
static mem_monitor_t mem_monitor;
#endif
/**********************
@ -71,33 +99,98 @@ static lv_disp_t * disp_refr; /*Display being refreshed*/
*/
void _lv_refr_init(void)
{
/*Nothing to do*/
#if LV_USE_PERF_MONITOR
perf_monitor_init(&perf_monitor);
#endif
#if LV_USE_MEM_MONITOR
mem_monitor_init(&mem_monitor);
#endif
}
/**
* Redraw the invalidated areas now.
* Normally the redrawing is periodically executed in `lv_timer_handler` but a long blocking process
* can prevent the call of `lv_timer_handler`. In this case if the GUI is updated in the process
* (e.g. progress bar) this function can be called when the screen should be updated.
* @param disp pointer to display to refresh. NULL to refresh all displays.
*/
void lv_refr_now(lv_disp_t * disp)
{
lv_anim_refr_now();
if(disp) {
_lv_disp_refr_timer(disp->refr_timer);
if(disp->refr_timer) _lv_disp_refr_timer(disp->refr_timer);
}
else {
lv_disp_t * d;
d = lv_disp_get_next(NULL);
while(d) {
_lv_disp_refr_timer(d->refr_timer);
if(d->refr_timer) _lv_disp_refr_timer(d->refr_timer);
d = lv_disp_get_next(d);
}
}
}
void lv_refr_obj(lv_draw_ctx_t * draw_ctx, lv_obj_t * obj)
{
/*Do not refresh hidden objects*/
if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return;
const lv_area_t * clip_area_ori = draw_ctx->clip_area;
lv_area_t clip_coords_for_obj;
/*Truncate the clip area to `obj size + ext size` area*/
lv_area_t obj_coords_ext;
lv_obj_get_coords(obj, &obj_coords_ext);
lv_coord_t ext_draw_size = _lv_obj_get_ext_draw_size(obj);
lv_area_increase(&obj_coords_ext, ext_draw_size, ext_draw_size);
if(!_lv_area_intersect(&clip_coords_for_obj, clip_area_ori, &obj_coords_ext)) return;
draw_ctx->clip_area = &clip_coords_for_obj;
/*Draw the object*/
lv_event_send(obj, LV_EVENT_DRAW_MAIN_BEGIN, draw_ctx);
lv_event_send(obj, LV_EVENT_DRAW_MAIN, draw_ctx);
lv_event_send(obj, LV_EVENT_DRAW_MAIN_END, draw_ctx);
#if LV_USE_REFR_DEBUG
lv_color_t debug_color = lv_color_make(lv_rand(0, 0xFF), lv_rand(0, 0xFF), lv_rand(0, 0xFF));
lv_draw_rect_dsc_t draw_dsc;
lv_draw_rect_dsc_init(&draw_dsc);
draw_dsc.bg_color.full = debug_color.full;
draw_dsc.bg_opa = LV_OPA_20;
draw_dsc.border_width = 1;
draw_dsc.border_opa = LV_OPA_30;
draw_dsc.border_color = debug_color;
lv_draw_rect(draw_ctx, &draw_dsc, &obj_coords_ext);
#endif
/*With overflow visible keep the previous clip area to let the children visible out of this object too
*With not overflow visible limit the clip are to the object's coordinates to clip the children*/
bool refr_children = true;
lv_area_t clip_coords_for_children;
if(lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) {
clip_coords_for_children = *clip_area_ori;
}
else {
if(!_lv_area_intersect(&clip_coords_for_children, clip_area_ori, &obj->coords)) {
refr_children = false;
}
}
if(refr_children) {
draw_ctx->clip_area = &clip_coords_for_children;
uint32_t i;
uint32_t child_cnt = lv_obj_get_child_cnt(obj);
for(i = 0; i < child_cnt; i++) {
lv_obj_t * child = obj->spec_attr->children[i];
lv_refr_obj(draw_ctx, child);
}
}
draw_ctx->clip_area = &clip_coords_for_obj;
/*If all the children are redrawn make 'post draw' draw*/
lv_event_send(obj, LV_EVENT_DRAW_POST_BEGIN, draw_ctx);
lv_event_send(obj, LV_EVENT_DRAW_POST, draw_ctx);
lv_event_send(obj, LV_EVENT_DRAW_POST_END, draw_ctx);
draw_ctx->clip_area = clip_area_ori;
}
/**
* Invalidate an area on display to redraw it
* @param area_p pointer to area which should be invalidated (NULL: delete the invalidated areas)
@ -131,7 +224,7 @@ void _lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p)
if(disp->driver->full_refresh) {
disp->inv_areas[0] = scr_area;
disp->inv_p = 1;
lv_timer_resume(disp->refr_timer);
if(disp->refr_timer) lv_timer_resume(disp->refr_timer);
return;
}
@ -152,7 +245,7 @@ void _lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p)
lv_area_copy(&disp->inv_areas[disp->inv_p], &scr_area);
}
disp->inv_p++;
lv_timer_resume(disp->refr_timer);
if(disp->refr_timer) lv_timer_resume(disp->refr_timer);
}
/**
@ -186,8 +279,8 @@ void _lv_disp_refr_timer(lv_timer_t * tmr)
uint32_t start = lv_tick_get();
volatile uint32_t elaps = 0;
if(tmr) {
disp_refr = tmr->user_data;
#if LV_USE_PERF_MONITOR == 0 && LV_USE_MEM_MONITOR == 0
/**
* Ensure the timer does not run again automatically.
@ -195,6 +288,10 @@ void _lv_disp_refr_timer(lv_timer_t * tmr)
*/
lv_timer_pause(tmr);
#endif
}
else {
disp_refr = lv_disp_get_default();
}
/*Refresh the screen's layout if required*/
lv_obj_update_layout(disp_refr->act_scr);
@ -218,7 +315,10 @@ void _lv_disp_refr_timer(lv_timer_t * tmr)
/*If refresh happened ...*/
if(disp_refr->inv_p != 0) {
if(disp_refr->driver->full_refresh) {
draw_buf_flush();
lv_area_t disp_area;
lv_area_set(&disp_area, 0, 0, lv_disp_get_hor_res(disp_refr) - 1, lv_disp_get_ver_res(disp_refr) - 1);
disp_refr->driver->draw_ctx->buf_area = &disp_area;
draw_buf_flush(disp_refr);
}
/*Clean up*/
@ -241,7 +341,7 @@ void _lv_disp_refr_timer(lv_timer_t * tmr)
#endif
#if LV_USE_PERF_MONITOR && LV_USE_LABEL
static lv_obj_t * perf_label = NULL;
lv_obj_t * perf_label = perf_monitor.perf_label;
if(perf_label == NULL) {
perf_label = lv_label_create(lv_layer_sys());
lv_obj_set_style_bg_opa(perf_label, LV_OPA_50, 0);
@ -254,38 +354,44 @@ void _lv_disp_refr_timer(lv_timer_t * tmr)
lv_obj_set_style_text_align(perf_label, LV_TEXT_ALIGN_RIGHT, 0);
lv_label_set_text(perf_label, "?");
lv_obj_align(perf_label, LV_USE_PERF_MONITOR_POS, 0, 0);
perf_monitor.perf_label = perf_label;
}
static uint32_t perf_last_time = 0;
static uint32_t elaps_sum = 0;
static uint32_t frame_cnt = 0;
if(lv_tick_elaps(perf_last_time) < 300) {
if(lv_tick_elaps(perf_monitor.perf_last_time) < 300) {
if(px_num > 5000) {
elaps_sum += elaps;
frame_cnt ++;
perf_monitor.elaps_sum += elaps;
perf_monitor.frame_cnt ++;
}
}
else {
perf_last_time = lv_tick_get();
perf_monitor.perf_last_time = lv_tick_get();
uint32_t fps_limit = 1000 / disp_refr->refr_timer->period;
unsigned int fps;
uint32_t fps;
if(elaps_sum == 0) elaps_sum = 1;
if(frame_cnt == 0) fps = fps_limit;
else fps = (1000 * frame_cnt) / elaps_sum;
elaps_sum = 0;
frame_cnt = 0;
if(fps > fps_limit) fps = fps_limit;
if(perf_monitor.elaps_sum == 0) {
perf_monitor.elaps_sum = 1;
}
if(perf_monitor.frame_cnt == 0) {
fps = fps_limit;
}
else {
fps = (1000 * perf_monitor.frame_cnt) / perf_monitor.elaps_sum;
}
perf_monitor.elaps_sum = 0;
perf_monitor.frame_cnt = 0;
if(fps > fps_limit) {
fps = fps_limit;
}
fps_sum_all += fps;
fps_sum_cnt ++;
unsigned int cpu = 100 - lv_timer_get_idle();
lv_label_set_text_fmt(perf_label, "%u FPS\n%u%% CPU", fps, cpu);
perf_monitor.fps_sum_all += fps;
perf_monitor.fps_sum_cnt ++;
uint32_t cpu = 100 - lv_timer_get_idle();
lv_label_set_text_fmt(perf_label, "%"LV_PRIu32" FPS\n%"LV_PRIu32"%% CPU", fps, cpu);
}
#endif
#if LV_USE_MEM_MONITOR && LV_MEM_CUSTOM == 0 && LV_USE_LABEL
static lv_obj_t * mem_label = NULL;
lv_obj_t * mem_label = mem_monitor.mem_label;
if(mem_label == NULL) {
mem_label = lv_label_create(lv_layer_sys());
lv_obj_set_style_bg_opa(mem_label, LV_OPA_50, 0);
@ -297,11 +403,11 @@ void _lv_disp_refr_timer(lv_timer_t * tmr)
lv_obj_set_style_pad_right(mem_label, 3, 0);
lv_label_set_text(mem_label, "?");
lv_obj_align(mem_label, LV_USE_MEM_MONITOR_POS, 0, 0);
mem_monitor.mem_label = mem_label;
}
static uint32_t mem_last_time = 0;
if(lv_tick_elaps(mem_last_time) > 300) {
mem_last_time = lv_tick_get();
if(lv_tick_elaps(mem_monitor.mem_last_time) > 300) {
mem_monitor.mem_last_time = lv_tick_get();
lv_mem_monitor_t mon;
lv_mem_monitor(&mon);
uint32_t used_size = mon.total_size - mon.free_size;;
@ -317,12 +423,22 @@ void _lv_disp_refr_timer(lv_timer_t * tmr)
}
#if LV_USE_PERF_MONITOR
void lv_refr_reset_fps_counter(void)
{
perf_monitor.fps_sum_all = 0;
perf_monitor.fps_sum_cnt = 0;
}
uint32_t lv_refr_get_fps_avg(void)
{
return fps_sum_all / fps_sum_cnt;
if(perf_monitor.fps_sum_cnt == 0) {
return 0;
}
return perf_monitor.fps_sum_all / perf_monitor.fps_sum_cnt;
}
#endif
/**********************
* STATIC FUNCTIONS
**********************/
@ -405,104 +521,72 @@ static void lv_refr_areas(void)
*/
static void lv_refr_area(const lv_area_t * area_p)
{
lv_draw_ctx_t * draw_ctx = disp_refr->driver->draw_ctx;
draw_ctx->buf = disp_refr->driver->draw_buf->buf_act;
/*With full refresh just redraw directly into the buffer*/
/*In direct mode draw directly on the absolute coordinates of the buffer*/
if(disp_refr->driver->full_refresh || disp_refr->driver->direct_mode) {
lv_area_t disp_area;
lv_area_set(&disp_area, 0, 0, lv_disp_get_hor_res(disp_refr) - 1, lv_disp_get_ver_res(disp_refr) - 1);
draw_ctx->buf_area = &disp_area;
if(disp_refr->driver->full_refresh) {
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
draw_buf->area.x1 = 0;
draw_buf->area.x2 = lv_disp_get_hor_res(disp_refr) - 1;
draw_buf->area.y1 = 0;
draw_buf->area.y2 = lv_disp_get_ver_res(disp_refr) - 1;
disp_refr->driver->draw_buf->last_part = 1;
lv_refr_area_part(area_p);
draw_ctx->clip_area = &disp_area;
lv_refr_area_part(draw_ctx);
}
else {
disp_refr->driver->draw_buf->last_part = disp_refr->driver->draw_buf->last_area;
draw_ctx->clip_area = area_p;
lv_refr_area_part(draw_ctx);
}
return;
}
/*Normal refresh: draw the area in parts*/
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
/*Calculate the max row num*/
lv_coord_t w = lv_area_get_width(area_p);
lv_coord_t h = lv_area_get_height(area_p);
lv_coord_t y2 = area_p->y2 >= lv_disp_get_ver_res(disp_refr) ?
lv_disp_get_ver_res(disp_refr) - 1 : area_p->y2;
int32_t max_row = (uint32_t)draw_buf->size / w;
int32_t max_row = get_max_row(disp_refr, w, h);
if(max_row > h) max_row = h;
/*Round down the lines of draw_buf if rounding is added*/
if(disp_refr->driver->rounder_cb) {
lv_area_t tmp;
tmp.x1 = 0;
tmp.x2 = 0;
tmp.y1 = 0;
lv_coord_t h_tmp = max_row;
do {
tmp.y2 = h_tmp - 1;
disp_refr->driver->rounder_cb(disp_refr->driver, &tmp);
/*If this height fits into `max_row` then fine*/
if(lv_area_get_height(&tmp) <= max_row) break;
/*Decrement the height of the area until it fits into `max_row` after rounding*/
h_tmp--;
} while(h_tmp > 0);
if(h_tmp <= 0) {
LV_LOG_WARN("Can't set draw_buf height using the round function. (Wrong round_cb or to "
"small draw_buf)");
return;
}
else {
max_row = tmp.y2 + 1;
}
}
/*In direct mode draw directly on the absolute coordinates of the buffer*/
if(disp_refr->driver->direct_mode) {
draw_buf->area.x1 = 0;
draw_buf->area.x2 = lv_disp_get_hor_res(disp_refr) - 1;
draw_buf->area.y1 = 0;
draw_buf->area.y2 = lv_disp_get_ver_res(disp_refr) - 1;
disp_refr->driver->draw_buf->last_part = disp_refr->driver->draw_buf->last_area;
lv_refr_area_part(area_p);
}
/*Else assume the buffer starts at the given area*/
else {
/*Always use the full row*/
lv_coord_t row;
lv_coord_t row_last = 0;
lv_area_t sub_area;
for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) {
/*Calc. the next y coordinates of draw_buf*/
draw_buf->area.x1 = area_p->x1;
draw_buf->area.x2 = area_p->x2;
draw_buf->area.y1 = row;
draw_buf->area.y2 = row + max_row - 1;
if(draw_buf->area.y2 > y2) draw_buf->area.y2 = y2;
row_last = draw_buf->area.y2;
sub_area.x1 = area_p->x1;
sub_area.x2 = area_p->x2;
sub_area.y1 = row;
sub_area.y2 = row + max_row - 1;
draw_ctx->buf_area = &sub_area;
draw_ctx->clip_area = &sub_area;
draw_ctx->buf = disp_refr->driver->draw_buf->buf_act;
if(sub_area.y2 > y2) sub_area.y2 = y2;
row_last = sub_area.y2;
if(y2 == row_last) disp_refr->driver->draw_buf->last_part = 1;
lv_refr_area_part(area_p);
lv_refr_area_part(draw_ctx);
}
/*If the last y coordinates are not handled yet ...*/
if(y2 != row_last) {
/*Calc. the next y coordinates of draw_buf*/
draw_buf->area.x1 = area_p->x1;
draw_buf->area.x2 = area_p->x2;
draw_buf->area.y1 = row;
draw_buf->area.y2 = y2;
sub_area.x1 = area_p->x1;
sub_area.x2 = area_p->x2;
sub_area.y1 = row;
sub_area.y2 = y2;
draw_ctx->buf_area = &sub_area;
draw_ctx->clip_area = &sub_area;
draw_ctx->buf = disp_refr->driver->draw_buf->buf_act;
disp_refr->driver->draw_buf->last_part = 1;
lv_refr_area_part(area_p);
}
lv_refr_area_part(draw_ctx);
}
}
/**
* Refresh a part of an area which is on the actual Virtual Display Buffer
* @param area_p pointer to an area to refresh
*/
static void lv_refr_area_part(const lv_area_t * area_p)
static void lv_refr_area_part(lv_draw_ctx_t * draw_ctx)
{
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
@ -517,32 +601,34 @@ static void lv_refr_area_part(const lv_area_t * area_p)
lv_obj_t * top_act_scr = NULL;
lv_obj_t * top_prev_scr = NULL;
/*Get the new mask from the original area and the act. draw_buf
It will be a part of 'area_p'*/
lv_area_t start_mask;
_lv_area_intersect(&start_mask, area_p, &draw_buf->area);
/*Get the most top object which is not covered by others*/
top_act_scr = lv_refr_get_top_obj(&start_mask, lv_disp_get_scr_act(disp_refr));
top_act_scr = lv_refr_get_top_obj(draw_ctx->buf_area, lv_disp_get_scr_act(disp_refr));
if(disp_refr->prev_scr) {
top_prev_scr = lv_refr_get_top_obj(&start_mask, disp_refr->prev_scr);
top_prev_scr = lv_refr_get_top_obj(draw_ctx->buf_area, disp_refr->prev_scr);
}
/*Draw a display background if there is no top object*/
if(top_act_scr == NULL && top_prev_scr == NULL) {
if(disp_refr->bg_fn) {
disp_refr->bg_fn(&start_mask);
} else if(disp_refr->bg_img) {
lv_draw_img_dsc_t dsc;
lv_draw_img_dsc_init(&dsc);
dsc.opa = disp_refr->bg_opa;
if(draw_ctx->draw_bg) {
lv_draw_rect_dsc_t dsc;
lv_draw_rect_dsc_init(&dsc);
dsc.bg_img_src = disp_refr->bg_img;
dsc.bg_img_opa = disp_refr->bg_opa;
dsc.bg_color = disp_refr->bg_color;
dsc.bg_opa = disp_refr->bg_opa;
draw_ctx->draw_bg(draw_ctx, &dsc, draw_ctx->buf_area);
}
else if(disp_refr->bg_img) {
lv_img_header_t header;
lv_res_t res;
res = lv_img_decoder_get_info(disp_refr->bg_img, &header);
if(res == LV_RES_OK) {
lv_area_t a;
lv_area_set(&a, 0, 0, header.w - 1, header.h - 1);
lv_draw_img(&a, &start_mask, disp_refr->bg_img, &dsc);
lv_draw_img_dsc_t dsc;
lv_draw_img_dsc_init(&dsc);
dsc.opa = disp_refr->bg_opa;
lv_draw_img(draw_ctx, &dsc, &a, disp_refr->bg_img);
}
else {
LV_LOG_WARN("Can't draw the background image");
@ -553,35 +639,26 @@ static void lv_refr_area_part(const lv_area_t * area_p)
lv_draw_rect_dsc_init(&dsc);
dsc.bg_color = disp_refr->bg_color;
dsc.bg_opa = disp_refr->bg_opa;
lv_draw_rect(&start_mask, &start_mask, &dsc);
lv_draw_rect(draw_ctx, &dsc, draw_ctx->buf_area);
}
}
/*Refresh the previous screen if any*/
if(disp_refr->prev_scr) {
/*Get the most top object which is not covered by others*/
if(top_prev_scr == NULL) {
top_prev_scr = disp_refr->prev_scr;
}
/*Do the refreshing from the top object*/
lv_refr_obj_and_children(top_prev_scr, &start_mask);
if(top_prev_scr == NULL) top_prev_scr = disp_refr->prev_scr;
lv_refr_obj_and_children(draw_ctx, top_prev_scr);
}
if(top_act_scr == NULL) {
top_act_scr = disp_refr->act_scr;
}
/*Do the refreshing from the top object*/
lv_refr_obj_and_children(top_act_scr, &start_mask);
if(top_act_scr == NULL) top_act_scr = disp_refr->act_scr;
lv_refr_obj_and_children(draw_ctx, top_act_scr);
/*Also refresh top and sys layer unconditionally*/
lv_refr_obj_and_children(lv_disp_get_layer_top(disp_refr), &start_mask);
lv_refr_obj_and_children(lv_disp_get_layer_sys(disp_refr), &start_mask);
lv_refr_obj_and_children(draw_ctx, lv_disp_get_layer_top(disp_refr));
lv_refr_obj_and_children(draw_ctx, lv_disp_get_layer_sys(disp_refr));
/*In true double buffered mode flush only once when all areas were rendered.
*In normal mode flush after every area*/
if(disp_refr->driver->full_refresh == false) {
draw_buf_flush();
draw_buf_flush(disp_refr);
}
}
@ -595,7 +672,7 @@ static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj)
{
lv_obj_t * found_p = NULL;
/*If this object is fully cover the draw area check the children too*/
/*If this object is fully cover the draw area then check the children too*/
if(_lv_area_is_in(area_p, &obj->coords, 0) && lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN) == false) {
lv_cover_check_info_t info;
info.res = LV_COVER_RES_COVER;
@ -631,127 +708,88 @@ static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj)
* @param top_p pointer to an objects. Start the drawing from it.
* @param mask_p pointer to an area, the objects will be drawn only here
*/
static void lv_refr_obj_and_children(lv_obj_t * top_p, const lv_area_t * mask_p)
static void lv_refr_obj_and_children(lv_draw_ctx_t * draw_ctx, lv_obj_t * top_obj)
{
/*Normally always will be a top_obj (at least the screen)
*but in special cases (e.g. if the screen has alpha) it won't.
*In this case use the screen directly*/
if(top_p == NULL) top_p = lv_disp_get_scr_act(disp_refr);
if(top_p == NULL) return; /*Shouldn't happen*/
if(top_obj == NULL) top_obj = lv_disp_get_scr_act(disp_refr);
if(top_obj == NULL) return; /*Shouldn't happen*/
/*Refresh the top object and its children*/
lv_refr_obj(top_p, mask_p);
lv_refr_obj(draw_ctx, top_obj);
/*Draw the 'younger' sibling objects because they can be on top_obj*/
lv_obj_t * par;
lv_obj_t * border_p = top_p;
lv_obj_t * parent;
lv_obj_t * border_p = top_obj;
par = lv_obj_get_parent(top_p);
parent = lv_obj_get_parent(top_obj);
/*Do until not reach the screen*/
while(par != NULL) {
while(parent != NULL) {
bool go = false;
uint32_t i;
uint32_t child_cnt = lv_obj_get_child_cnt(par);
uint32_t child_cnt = lv_obj_get_child_cnt(parent);
for(i = 0; i < child_cnt; i++) {
lv_obj_t * child = par->spec_attr->children[i];
lv_obj_t * child = parent->spec_attr->children[i];
if(!go) {
if(child == border_p) go = true;
}
else {
/*Refresh the objects*/
lv_refr_obj(child, mask_p);
lv_refr_obj(draw_ctx, child);
}
}
/*Call the post draw draw function of the parents of the to object*/
lv_event_send(par, LV_EVENT_DRAW_POST_BEGIN, (void *)mask_p);
lv_event_send(par, LV_EVENT_DRAW_POST, (void *)mask_p);
lv_event_send(par, LV_EVENT_DRAW_POST_END, (void *)mask_p);
lv_event_send(parent, LV_EVENT_DRAW_POST_BEGIN, (void *)draw_ctx);
lv_event_send(parent, LV_EVENT_DRAW_POST, (void *)draw_ctx);
lv_event_send(parent, LV_EVENT_DRAW_POST_END, (void *)draw_ctx);
/*The new border will be the last parents,
*so the 'younger' brothers of parent will be refreshed*/
border_p = par;
border_p = parent;
/*Go a level deeper*/
par = lv_obj_get_parent(par);
parent = lv_obj_get_parent(parent);
}
}
/**
* Refresh an object an all of its children. (Called recursively)
* @param obj pointer to an object to refresh
* @param mask_ori_p pointer to an area, the objects will be drawn only here
*/
static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
static uint32_t get_max_row(lv_disp_t * disp, lv_coord_t area_w, lv_coord_t area_h)
{
/*Do not refresh hidden objects*/
if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return;
int32_t max_row = (uint32_t)disp->driver->draw_buf->size / area_w;
bool union_ok; /*Store the return value of area_union*/
/*Truncate the original mask to the coordinates of the parent
*because the parent and its children are visible only here*/
lv_area_t obj_mask;
lv_area_t obj_ext_mask;
lv_area_t obj_area;
lv_coord_t ext_size = _lv_obj_get_ext_draw_size(obj);
lv_obj_get_coords(obj, &obj_area);
obj_area.x1 -= ext_size;
obj_area.y1 -= ext_size;
obj_area.x2 += ext_size;
obj_area.y2 += ext_size;
union_ok = _lv_area_intersect(&obj_ext_mask, mask_ori_p, &obj_area);
if(max_row > area_h) max_row = area_h;
/*Draw the parent and its children only if they ore on 'mask_parent'*/
if(union_ok != false) {
/*Redraw the object*/
lv_event_send(obj, LV_EVENT_DRAW_MAIN_BEGIN, &obj_ext_mask);
lv_event_send(obj, LV_EVENT_DRAW_MAIN, &obj_ext_mask);
lv_event_send(obj, LV_EVENT_DRAW_MAIN_END, &obj_ext_mask);
/*Round down the lines of draw_buf if rounding is added*/
if(disp_refr->driver->rounder_cb) {
lv_area_t tmp;
tmp.x1 = 0;
tmp.x2 = 0;
tmp.y1 = 0;
#if LV_USE_REFR_DEBUG
lv_color_t debug_color = lv_color_make(lv_rand(0, 0xFF), lv_rand(0, 0xFF), lv_rand(0, 0xFF));
lv_draw_rect_dsc_t draw_dsc;
lv_draw_rect_dsc_init(&draw_dsc);
draw_dsc.bg_color.full = debug_color.full;
draw_dsc.bg_opa = LV_OPA_20;
draw_dsc.border_width = 1;
draw_dsc.border_opa = LV_OPA_30;
draw_dsc.border_color = debug_color;
lv_draw_rect(&obj_ext_mask, &obj_ext_mask, &draw_dsc);
#endif
/*Create a new 'obj_mask' without 'ext_size' because the children can't be visible there*/
lv_obj_get_coords(obj, &obj_area);
union_ok = _lv_area_intersect(&obj_mask, mask_ori_p, &obj_area);
if(union_ok != false) {
lv_area_t mask_child; /*Mask from obj and its child*/
lv_area_t child_area;
uint32_t i;
uint32_t child_cnt = lv_obj_get_child_cnt(obj);
for(i = 0; i < child_cnt; i++) {
lv_obj_t * child = obj->spec_attr->children[i];
lv_obj_get_coords(child, &child_area);
ext_size = _lv_obj_get_ext_draw_size(child);
child_area.x1 -= ext_size;
child_area.y1 -= ext_size;
child_area.x2 += ext_size;
child_area.y2 += ext_size;
/*Get the union (common parts) of original mask (from obj)
*and its child*/
union_ok = _lv_area_intersect(&mask_child, &obj_mask, &child_area);
lv_coord_t h_tmp = max_row;
do {
tmp.y2 = h_tmp - 1;
disp_refr->driver->rounder_cb(disp_refr->driver, &tmp);
/*If the parent and the child has common area then refresh the child*/
if(union_ok) {
/*Refresh the next children*/
lv_refr_obj(child, &mask_child);
}
/*If this height fits into `max_row` then fine*/
if(lv_area_get_height(&tmp) <= max_row) break;
/*Decrement the height of the area until it fits into `max_row` after rounding*/
h_tmp--;
} while(h_tmp > 0);
if(h_tmp <= 0) {
LV_LOG_WARN("Can't set draw_buf height using the round function. (Wrong round_cb or to "
"small draw_buf)");
return 0;
}
else {
max_row = tmp.y2 + 1;
}
}
/*If all the children are redrawn make 'post draw' draw*/
lv_event_send(obj, LV_EVENT_DRAW_POST_BEGIN, &obj_ext_mask);
lv_event_send(obj, LV_EVENT_DRAW_POST, &obj_ext_mask);
lv_event_send(obj, LV_EVENT_DRAW_POST_END, &obj_ext_mask);
}
return max_row;
}
static void draw_buf_rotate_180(lv_disp_drv_t * drv, lv_area_t * area, lv_color_t * color_p)
@ -934,14 +972,13 @@ static void draw_buf_rotate(lv_area_t * area, lv_color_t * color_p)
/**
* Flush the content of the draw buffer
*/
static void draw_buf_flush(void)
static void draw_buf_flush(lv_disp_t * disp)
{
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
lv_color_t * color_p = draw_buf->buf_act;
/*Flush the rendered content to the display*/
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
if(disp->driver->gpu_wait_cb) disp->driver->gpu_wait_cb(disp->driver);
lv_draw_ctx_t * draw_ctx = disp->driver->draw_ctx;
if(draw_ctx->wait_for_finish) draw_ctx->wait_for_finish(draw_ctx);
/* In double buffered mode wait until the other buffer is freed
* and driver is ready to receive the new buffer */
@ -956,16 +993,19 @@ static void draw_buf_flush(void)
if(disp_refr->driver->draw_buf->last_area && disp_refr->driver->draw_buf->last_part) draw_buf->flushing_last = 1;
else draw_buf->flushing_last = 0;
bool flushing_last = draw_buf->flushing_last;
if(disp->driver->flush_cb) {
/*Rotate the buffer to the display's native orientation if necessary*/
if(disp->driver->rotated != LV_DISP_ROT_NONE && disp->driver->sw_rotate) {
draw_buf_rotate(&draw_buf->area, draw_buf->buf_act);
draw_buf_rotate(draw_ctx->buf_area, draw_ctx->buf);
}
else {
call_flush_cb(disp->driver, &draw_buf->area, color_p);
call_flush_cb(disp->driver, draw_ctx->buf_area, draw_ctx->buf);
}
}
if(draw_buf->buf1 && draw_buf->buf2) {
/*If there are 2 buffers swap them. With direct mode swap only on the last area*/
if(draw_buf->buf1 && draw_buf->buf2 && (!disp->driver->direct_mode || flushing_last)) {
if(draw_buf->buf_act == draw_buf->buf1)
draw_buf->buf_act = draw_buf->buf2;
else
@ -987,3 +1027,26 @@ static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_
drv->flush_cb(drv, &offset_area, color_p);
}
#if LV_USE_PERF_MONITOR
static void perf_monitor_init(perf_monitor_t * _perf_monitor)
{
LV_ASSERT_NULL(_perf_monitor);
_perf_monitor->elaps_sum = 0;
_perf_monitor->fps_sum_all = 0;
_perf_monitor->fps_sum_cnt = 0;
_perf_monitor->frame_cnt = 0;
_perf_monitor->perf_last_time = 0;
_perf_monitor->perf_label = NULL;
}
#endif
#if LV_USE_MEM_MONITOR
static void mem_monitor_init(mem_monitor_t * _mem_monitor)
{
LV_ASSERT_NULL(_mem_monitor);
_mem_monitor->mem_last_time = 0;
_mem_monitor->mem_label = NULL;
}
#endif

View File

@ -56,6 +56,13 @@ void _lv_refr_init(void);
*/
void lv_refr_now(lv_disp_t * disp);
/**
* Redrawn on object an all its children using the passed draw context
* @param draw pointer to an initialized draw context
* @param obj the start object from the redraw should start
*/
void lv_refr_obj(lv_draw_ctx_t * draw_ctx, lv_obj_t * obj);
/**
* Invalidate an area on display to redraw it
* @param area_p pointer to area which should be invalidated (NULL: delete the invalidated areas)
@ -80,7 +87,12 @@ void _lv_refr_set_disp_refreshing(lv_disp_t * disp);
#if LV_USE_PERF_MONITOR
/**
* Get the average FPS since start up
* Reset FPS counter
*/
void lv_refr_reset_fps_counter(void);
/**
* Get the average FPS
* @return the average FPS
*/
uint32_t lv_refr_get_fps_avg(void);

View File

@ -47,7 +47,7 @@ typedef struct _lv_theme_t {
/**
* Get the theme assigned to the display of the object
* @param obj pointer to object
* @param obj pointer to a theme object
* @return the theme of the object's display (can be NULL)
*/
lv_theme_t * lv_theme_get_from_obj(lv_obj_t * obj);
@ -77,29 +77,34 @@ void lv_theme_set_apply_cb(lv_theme_t * theme, lv_theme_apply_cb_t apply_cb);
/**
* Get the small font of the theme
* @param obj pointer to an object
* @return pointer to the font
*/
const lv_font_t * lv_theme_get_font_small(lv_obj_t * obj);
/**
* Get the normal font of the theme
* @param obj pointer to an object
* @return pointer to the font
*/
const lv_font_t * lv_theme_get_font_normal(lv_obj_t * obj);
/**
* Get the subtitle font of the theme
* @param obj pointer to an object
* @return pointer to the font
*/
const lv_font_t * lv_theme_get_font_large(lv_obj_t * obj);
/**
* Get the primary color of the theme
* @param obj pointer to an object
* @return the color
*/
lv_color_t lv_theme_get_color_primary(lv_obj_t * obj);
/**
* Get the secondary color of the theme
* @param obj pointer to an object
* @return the color
*/
lv_color_t lv_theme_get_color_secondary(lv_obj_t * obj);

View File

@ -1,20 +1,13 @@
/**
* @file lv_gpu_sdl.c
* @file lv_draw.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "lv_gpu_sdl.h"
#include "sdl/lv_gpu_sdl_utils.h"
#include "sdl/lv_gpu_sdl_texture_cache.h"
#include "lv_draw.h"
#include "sw/lv_draw_sw.h"
/*********************
* DEFINES
@ -32,6 +25,10 @@
* STATIC VARIABLES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
@ -40,20 +37,17 @@
* GLOBAL FUNCTIONS
**********************/
void lv_gpu_sdl_init()
void lv_draw_init(void)
{
_lv_gpu_sdl_utils_init();
_lv_gpu_sdl_texture_cache_init();
// backend_head = NULL;
// lv_draw_sw_init();
//
//#if LV_USE_GPU_STM32_DMA2D == 0
// lv_gpu_stm32_dma2d_init();
//#endif
}
void lv_gpu_sdl_deinit()
{
_lv_gpu_sdl_texture_cache_deinit();
_lv_gpu_sdl_utils_deinit();
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif /*LV_USE_GPU_SDL*/

View File

@ -26,7 +26,6 @@ extern "C" {
#include "lv_draw_line.h"
#include "lv_draw_triangle.h"
#include "lv_draw_arc.h"
#include "lv_draw_blend.h"
#include "lv_draw_mask.h"
/*********************
@ -37,10 +36,72 @@ extern "C" {
* TYPEDEFS
**********************/
typedef struct {
void * user_data;
} lv_draw_mask_t;
typedef struct _lv_draw_ctx_t {
/**
* Pointer to a buffer to draw into
*/
void * buf;
/**
* The position and size of `buf` (absolute coordinates)
*/
lv_area_t * buf_area;
/**
* The current clip area with absolute coordinates, always the same or smaller than `buf_area`
*/
const lv_area_t * clip_area;
void (*draw_rect)(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
void (*draw_arc)(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
uint16_t radius, uint16_t start_angle, uint16_t end_angle);
void (*draw_img_decoded)(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t color_format);
lv_res_t (*draw_img)(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * draw_dsc,
const lv_area_t * coords, const void * src);
void (*draw_letter)(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos_p,
uint32_t letter);
void (*draw_line)(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1,
const lv_point_t * point2);
void (*draw_polygon)(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc,
const lv_point_t * points, uint16_t point_cnt);
/**
* Replace the buffer with a rect without decoration like radius or borders
*/
void (*draw_bg)(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_area_t * coords);
/**
* Wait until all background operations are finished. (E.g. GPU operations)
*/
void (*wait_for_finish)(struct _lv_draw_ctx_t * draw);
#if LV_USE_USER_DATA
void * user_data;
#endif
} lv_draw_ctx_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_draw_init(void);
/**********************
* GLOBAL VARIABLES
**********************/

View File

@ -1,5 +1,5 @@
CSRCS += lv_draw_arc.c
CSRCS += lv_draw_blend.c
CSRCS += lv_draw.c
CSRCS += lv_draw_img.c
CSRCS += lv_draw_label.c
CSRCS += lv_draw_line.c
@ -14,3 +14,5 @@ DEPPATH += --dep-path $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw
VPATH += :$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw
CFLAGS += "-I$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw"
include $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/sdl/lv_draw_sdl.mk

View File

@ -6,46 +6,20 @@
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
#include "lv_draw_arc.h"
#include "lv_draw_rect.h"
#include "lv_draw_mask.h"
#include "../misc/lv_math.h"
#include "../misc/lv_log.h"
#include "../misc/lv_mem.h"
/*********************
* DEFINES
*********************/
#define SPLIT_RADIUS_LIMIT 10 /*With radius greater than this the arc will drawn in quarters. A quarter is drawn only if there is arc in it*/
#define SPLIT_ANGLE_GAP_LIMIT 60 /*With small gaps in the arc don't bother with splitting because there is nothing to skip.*/
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_coord_t center_x;
lv_coord_t center_y;
lv_coord_t radius;
uint16_t start_angle;
uint16_t end_angle;
uint16_t start_quarter;
uint16_t end_quarter;
lv_coord_t width;
lv_draw_rect_dsc_t * draw_dsc;
const lv_area_t * draw_area;
const lv_area_t * clip_area;
} quarter_draw_dsc_t;
/**********************
* STATIC PROTOTYPES
**********************/
#if LV_DRAW_COMPLEX
static void draw_quarter_0(quarter_draw_dsc_t * q);
static void draw_quarter_1(quarter_draw_dsc_t * q);
static void draw_quarter_2(quarter_draw_dsc_t * q);
static void draw_quarter_3(quarter_draw_dsc_t * q);
static void get_rounded_area(int16_t angle, lv_coord_t radius, uint8_t thickness, lv_area_t * res_area);
#endif /*LV_DRAW_COMPLEX*/
/**********************
* STATIC VARIABLES
@ -59,7 +33,7 @@ typedef struct {
* GLOBAL FUNCTIONS
**********************/
LV_ATTRIBUTE_FAST_MEM void lv_draw_arc_dsc_init(lv_draw_arc_dsc_t * dsc)
void lv_draw_arc_dsc_init(lv_draw_arc_dsc_t * dsc)
{
lv_memset_00(dsc, sizeof(lv_draw_arc_dsc_t));
dsc->width = 1;
@ -67,155 +41,17 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_arc_dsc_init(lv_draw_arc_dsc_t * dsc)
dsc->color = lv_color_black();
}
void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, uint16_t start_angle, uint16_t end_angle,
const lv_area_t * clip_area, const lv_draw_arc_dsc_t * dsc)
void lv_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center, uint16_t radius,
uint16_t start_angle, uint16_t end_angle)
{
#if LV_DRAW_COMPLEX
if(dsc->opa <= LV_OPA_MIN) return;
if(dsc->width == 0) return;
if(start_angle == end_angle) return;
lv_coord_t width = dsc->width;
if(width > radius) width = radius;
draw_ctx->draw_arc(draw_ctx, dsc, center, radius, start_angle, end_angle);
lv_draw_rect_dsc_t cir_dsc;
lv_draw_rect_dsc_init(&cir_dsc);
cir_dsc.blend_mode = dsc->blend_mode;
if(dsc->img_src) {
cir_dsc.bg_opa = LV_OPA_TRANSP;
cir_dsc.bg_img_src = dsc->img_src;
cir_dsc.bg_img_opa = dsc->opa;
}
else {
cir_dsc.bg_opa = dsc->opa;
cir_dsc.bg_color = dsc->color;
}
lv_area_t area_out;
area_out.x1 = center_x - radius;
area_out.y1 = center_y - radius;
area_out.x2 = center_x + radius - 1; /*-1 because the center already belongs to the left/bottom part*/
area_out.y2 = center_y + radius - 1;
lv_area_t area_in;
lv_area_copy(&area_in, &area_out);
area_in.x1 += dsc->width;
area_in.y1 += dsc->width;
area_in.x2 -= dsc->width;
area_in.y2 -= dsc->width;
/*Create inner the mask*/
int16_t mask_in_id = LV_MASK_ID_INV;
lv_draw_mask_radius_param_t mask_in_param;
if(lv_area_get_width(&area_in) > 0 && lv_area_get_height(&area_in) > 0) {
lv_draw_mask_radius_init(&mask_in_param, &area_in, LV_RADIUS_CIRCLE, true);
mask_in_id = lv_draw_mask_add(&mask_in_param, NULL);
}
lv_draw_mask_radius_param_t mask_out_param;
lv_draw_mask_radius_init(&mask_out_param, &area_out, LV_RADIUS_CIRCLE, false);
int16_t mask_out_id = lv_draw_mask_add(&mask_out_param, NULL);
/*Draw a full ring*/
if(start_angle + 360 == end_angle || start_angle == end_angle + 360) {
cir_dsc.radius = LV_RADIUS_CIRCLE;
lv_draw_rect(&area_out, clip_area, &cir_dsc);
lv_draw_mask_remove_id(mask_out_id);
if(mask_in_id != LV_MASK_ID_INV) lv_draw_mask_remove_id(mask_in_id);
return;
}
while(start_angle >= 360) start_angle -= 360;
while(end_angle >= 360) end_angle -= 360;
lv_draw_mask_angle_param_t mask_angle_param;
lv_draw_mask_angle_init(&mask_angle_param, center_x, center_y, start_angle, end_angle);
int16_t mask_angle_id = lv_draw_mask_add(&mask_angle_param, NULL);
int32_t angle_gap;
if(end_angle > start_angle) {
angle_gap = 360 - (end_angle - start_angle);
}
else {
angle_gap = start_angle - end_angle;
}
if(angle_gap > SPLIT_ANGLE_GAP_LIMIT && radius > SPLIT_RADIUS_LIMIT) {
/*Handle each quarter individually and skip which is empty*/
quarter_draw_dsc_t q_dsc;
q_dsc.center_x = center_x;
q_dsc.center_y = center_y;
q_dsc.radius = radius;
q_dsc.start_angle = start_angle;
q_dsc.end_angle = end_angle;
q_dsc.start_quarter = (start_angle / 90) & 0x3;
q_dsc.end_quarter = (end_angle / 90) & 0x3;
q_dsc.width = width;
q_dsc.draw_dsc = &cir_dsc;
q_dsc.draw_area = &area_out;
q_dsc.clip_area = clip_area;
draw_quarter_0(&q_dsc);
draw_quarter_1(&q_dsc);
draw_quarter_2(&q_dsc);
draw_quarter_3(&q_dsc);
}
else {
lv_draw_rect(&area_out, clip_area, &cir_dsc);
}
lv_draw_mask_free_param(&mask_angle_param);
lv_draw_mask_free_param(&mask_out_param);
lv_draw_mask_free_param(&mask_in_param);
lv_draw_mask_remove_id(mask_angle_id);
lv_draw_mask_remove_id(mask_out_id);
if(mask_in_id != LV_MASK_ID_INV) lv_draw_mask_remove_id(mask_in_id);
if(dsc->rounded) {
lv_draw_mask_radius_param_t mask_end_param;
lv_area_t round_area;
get_rounded_area(start_angle, radius, width, &round_area);
round_area.x1 += center_x;
round_area.x2 += center_x;
round_area.y1 += center_y;
round_area.y2 += center_y;
lv_area_t clip_area2;
if(_lv_area_intersect(&clip_area2, clip_area, &round_area)) {
lv_draw_mask_radius_init(&mask_end_param, &round_area, LV_RADIUS_CIRCLE, false);
int16_t mask_end_id = lv_draw_mask_add(&mask_end_param, NULL);
lv_draw_rect(&area_out, &clip_area2, &cir_dsc);
lv_draw_mask_remove_id(mask_end_id);
lv_draw_mask_free_param(&mask_end_param);
}
get_rounded_area(end_angle, radius, width, &round_area);
round_area.x1 += center_x;
round_area.x2 += center_x;
round_area.y1 += center_y;
round_area.y2 += center_y;
if(_lv_area_intersect(&clip_area2, clip_area, &round_area)) {
lv_draw_mask_radius_init(&mask_end_param, &round_area, LV_RADIUS_CIRCLE, false);
int16_t mask_end_id = lv_draw_mask_add(&mask_end_param, NULL);
lv_draw_rect(&area_out, &clip_area2, &cir_dsc);
lv_draw_mask_remove_id(mask_end_id);
lv_draw_mask_free_param(&mask_end_param);
}
}
#else
LV_LOG_WARN("Can't draw arc with LV_DRAW_COMPLEX == 0");
LV_UNUSED(center_x);
LV_UNUSED(center_y);
LV_UNUSED(radius);
LV_UNUSED(start_angle);
LV_UNUSED(end_angle);
LV_UNUSED(clip_area);
LV_UNUSED(dsc);
#endif /*LV_DRAW_COMPLEX*/
// const lv_draw_backend_t * backend = lv_draw_backend_get();
// backend->draw_arc(center_x, center_y, radius, start_angle, end_angle, clip_area, dsc);
}
void lv_draw_arc_get_area(lv_coord_t x, lv_coord_t y, uint16_t radius, uint16_t start_angle, uint16_t end_angle,
@ -314,256 +150,3 @@ void lv_draw_arc_get_area(lv_coord_t x, lv_coord_t y, uint16_t radius, uint16_t
/**********************
* STATIC FUNCTIONS
**********************/
#if LV_DRAW_COMPLEX
static void draw_quarter_0(quarter_draw_dsc_t * q)
{
lv_area_t quarter_area;
if(q->start_quarter == 0 && q->end_quarter == 0 && q->start_angle < q->end_angle) {
/*Small arc here*/
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->start_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->end_angle) * q->radius) >> LV_TRIGO_SHIFT);
quarter_area.x1 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
else if(q->start_quarter == 0 || q->end_quarter == 0) {
/*Start and/or end arcs here*/
if(q->start_quarter == 0) {
quarter_area.x1 = q->center_x;
quarter_area.y2 = q->center_y + q->radius;
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->start_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
if(q->end_quarter == 0) {
quarter_area.x2 = q->center_x + q->radius;
quarter_area.y1 = q->center_y;
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->end_angle) * q->radius) >> LV_TRIGO_SHIFT);
quarter_area.x1 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
}
else if((q->start_quarter == q->end_quarter && q->start_quarter != 0 && q->end_angle < q->start_angle) ||
(q->start_quarter == 2 && q->end_quarter == 1) ||
(q->start_quarter == 3 && q->end_quarter == 2) ||
(q->start_quarter == 3 && q->end_quarter == 1)) {
/*Arc crosses here*/
quarter_area.x1 = q->center_x;
quarter_area.y1 = q->center_y;
quarter_area.x2 = q->center_x + q->radius;
quarter_area.y2 = q->center_y + q->radius;
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
}
static void draw_quarter_1(quarter_draw_dsc_t * q)
{
lv_area_t quarter_area;
if(q->start_quarter == 1 && q->end_quarter == 1 && q->start_angle < q->end_angle) {
/*Small arc here*/
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->start_angle + 90) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->end_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.x1 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
else if(q->start_quarter == 1 || q->end_quarter == 1) {
/*Start and/or end arcs here*/
if(q->start_quarter == 1) {
quarter_area.x1 = q->center_x - q->radius;
quarter_area.y1 = q->center_y;
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->start_angle + 90) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
if(q->end_quarter == 1) {
quarter_area.x2 = q->center_x - 1;
quarter_area.y2 = q->center_y + q->radius;
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->end_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.x1 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
}
else if((q->start_quarter == q->end_quarter && q->start_quarter != 1 && q->end_angle < q->start_angle) ||
(q->start_quarter == 0 && q->end_quarter == 2) ||
(q->start_quarter == 0 && q->end_quarter == 3) ||
(q->start_quarter == 3 && q->end_quarter == 2)) {
/*Arc crosses here*/
quarter_area.x1 = q->center_x - q->radius;
quarter_area.y1 = q->center_y;
quarter_area.x2 = q->center_x - 1;
quarter_area.y2 = q->center_y + q->radius;
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
}
static void draw_quarter_2(quarter_draw_dsc_t * q)
{
lv_area_t quarter_area;
if(q->start_quarter == 2 && q->end_quarter == 2 && q->start_angle < q->end_angle) {
/*Small arc here*/
quarter_area.x1 = q->center_x + ((lv_trigo_sin(q->start_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->end_angle) * q->radius) >> LV_TRIGO_SHIFT);
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
else if(q->start_quarter == 2 || q->end_quarter == 2) {
/*Start and/or end arcs here*/
if(q->start_quarter == 2) {
quarter_area.x2 = q->center_x - 1;
quarter_area.y1 = q->center_y - q->radius;
quarter_area.x1 = q->center_x + ((lv_trigo_sin(q->start_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
if(q->end_quarter == 2) {
quarter_area.x1 = q->center_x - q->radius;
quarter_area.y2 = q->center_y - 1;
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->end_angle) * (q->radius)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
}
else if((q->start_quarter == q->end_quarter && q->start_quarter != 2 && q->end_angle < q->start_angle) ||
(q->start_quarter == 0 && q->end_quarter == 3) ||
(q->start_quarter == 1 && q->end_quarter == 3) ||
(q->start_quarter == 1 && q->end_quarter == 0)) {
/*Arc crosses here*/
quarter_area.x1 = q->center_x - q->radius;
quarter_area.y1 = q->center_y - q->radius;
quarter_area.x2 = q->center_x - 1;
quarter_area.y2 = q->center_y - 1;
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
}
static void draw_quarter_3(quarter_draw_dsc_t * q)
{
lv_area_t quarter_area;
if(q->start_quarter == 3 && q->end_quarter == 3 && q->start_angle < q->end_angle) {
/*Small arc here*/
quarter_area.x1 = q->center_x + ((lv_trigo_sin(q->start_angle + 90) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->end_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
else if(q->start_quarter == 3 || q->end_quarter == 3) {
/*Start and/or end arcs here*/
if(q->start_quarter == 3) {
quarter_area.x2 = q->center_x + q->radius;
quarter_area.y2 = q->center_y - 1;
quarter_area.x1 = q->center_x + ((lv_trigo_sin(q->start_angle + 90) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
if(q->end_quarter == 3) {
quarter_area.x1 = q->center_x;
quarter_area.y1 = q->center_y - q->radius;
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->end_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
}
else if((q->start_quarter == q->end_quarter && q->start_quarter != 3 && q->end_angle < q->start_angle) ||
(q->start_quarter == 2 && q->end_quarter == 0) ||
(q->start_quarter == 1 && q->end_quarter == 0) ||
(q->start_quarter == 2 && q->end_quarter == 1)) {
/*Arc crosses here*/
quarter_area.x1 = q->center_x;
quarter_area.y1 = q->center_y - q->radius;
quarter_area.x2 = q->center_x + q->radius;
quarter_area.y2 = q->center_y - 1;
bool ok = _lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
}
}
static void get_rounded_area(int16_t angle, lv_coord_t radius, uint8_t thickness, lv_area_t * res_area)
{
const uint8_t ps = 8;
const uint8_t pa = 127;
int32_t thick_half = thickness / 2;
uint8_t thick_corr = (thickness & 0x01) ? 0 : 1;
int32_t cir_x;
int32_t cir_y;
cir_x = ((radius - thick_half) * lv_trigo_sin(90 - angle)) >> (LV_TRIGO_SHIFT - ps);
cir_y = ((radius - thick_half) * lv_trigo_sin(angle)) >> (LV_TRIGO_SHIFT - ps);
/*Actually the center of the pixel need to be calculated so apply 1/2 px offset*/
if(cir_x > 0) {
cir_x = (cir_x - pa) >> ps;
res_area->x1 = cir_x - thick_half + thick_corr;
res_area->x2 = cir_x + thick_half;
}
else {
cir_x = (cir_x + pa) >> ps;
res_area->x1 = cir_x - thick_half;
res_area->x2 = cir_x + thick_half - thick_corr;
}
if(cir_y > 0) {
cir_y = (cir_y - pa) >> ps;
res_area->y1 = cir_y - thick_half + thick_corr;
res_area->y2 = cir_y + thick_half;
}
else {
cir_y = (cir_y + pa) >> ps;
res_area->y1 = cir_y - thick_half;
res_area->y2 = cir_y + thick_half - thick_corr;
}
}
#endif /*LV_DRAW_COMPLEX*/

View File

@ -13,7 +13,10 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#include "lv_draw_line.h"
#include "../lv_conf_internal.h"
#include "../misc/lv_color.h"
#include "../misc/lv_area.h"
#include "../misc/lv_style.h"
/*********************
* DEFINES
@ -25,17 +28,21 @@ extern "C" {
typedef struct {
lv_color_t color;
lv_coord_t width;
uint16_t start_angle;
uint16_t end_angle;
const void * img_src;
lv_opa_t opa;
lv_blend_mode_t blend_mode : 2;
uint8_t rounded : 1;
} lv_draw_arc_dsc_t;
struct _lv_draw_ctx_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
LV_ATTRIBUTE_FAST_MEM void lv_draw_arc_dsc_init(lv_draw_arc_dsc_t * dsc);
void lv_draw_arc_dsc_init(lv_draw_arc_dsc_t * dsc);
/**
* Draw an arc. (Can draw pie too with great thickness.)
@ -48,8 +55,8 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_arc_dsc_init(lv_draw_arc_dsc_t * dsc);
* @param clip_area the arc will be drawn only in this area
* @param dsc pointer to an initialized `lv_draw_line_dsc_t` variable
*/
void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, uint16_t start_angle, uint16_t end_angle,
const lv_area_t * clip_area, const lv_draw_arc_dsc_t * dsc);
void lv_draw_arc(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
uint16_t radius, uint16_t start_angle, uint16_t end_angle);
/**
* Get an area the should be invalidated when the arcs angle changed between start_angle and end_ange
@ -73,4 +80,4 @@ void lv_draw_arc_get_area(lv_coord_t x, lv_coord_t y, uint16_t radius, uint16_t
} /*extern "C"*/
#endif
#endif /*LV_DRAW_ARC*/
#endif /*LV_DRAW_ARC_H*/

File diff suppressed because it is too large Load Diff

View File

@ -1,50 +0,0 @@
/**
* @file lv_draw_blend.h
*
*/
#ifndef LV_DRAW_BLEND_H
#define LV_DRAW_BLEND_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../misc/lv_color.h"
#include "../misc/lv_area.h"
#include "../misc/lv_style.h"
#include "lv_draw_mask.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
//! @cond Doxygen_Suppress
LV_ATTRIBUTE_FAST_MEM void _lv_blend_fill(const lv_area_t * clip_area, const lv_area_t * fill_area, lv_color_t color,
lv_opa_t * mask, lv_draw_mask_res_t mask_res, lv_opa_t opa, lv_blend_mode_t mode);
LV_ATTRIBUTE_FAST_MEM void _lv_blend_map(const lv_area_t * clip_area, const lv_area_t * map_area,
const lv_color_t * map_buf,
lv_opa_t * mask, lv_draw_mask_res_t mask_res, lv_opa_t opa, lv_blend_mode_t mode);
//! @endcond
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_BLEND_H*/

View File

@ -13,11 +13,6 @@
#include "../core/lv_refr.h"
#include "../misc/lv_mem.h"
#include "../misc/lv_math.h"
#if LV_USE_GPU_STM32_DMA2D
#include "../gpu/lv_gpu_stm32_dma2d.h"
#elif LV_USE_GPU_NXP_PXP
#include "../gpu/lv_gpu_nxp_pxp.h"
#endif
/*********************
* DEFINES
@ -30,19 +25,11 @@
/**********************
* STATIC PROTOTYPES
**********************/
#if LV_USE_EXTERNAL_RENDERER == 0
LV_ATTRIBUTE_FAST_MEM static lv_res_t lv_img_draw_core(const lv_area_t * coords, const lv_area_t * clip_area,
const void * src,
const lv_draw_img_dsc_t * draw_dsc);
LV_ATTRIBUTE_FAST_MEM static lv_res_t decode_and_draw(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * draw_dsc,
const lv_area_t * coords, const void * src);
LV_ATTRIBUTE_FAST_MEM static void lv_draw_map(const lv_area_t * map_area, const lv_area_t * clip_area,
const uint8_t * map_p,
const lv_draw_img_dsc_t * draw_dsc,
bool chroma_key, bool alpha_byte);
static void show_error(const lv_area_t * coords, const lv_area_t * clip_area, const char * msg);
static void show_error(lv_draw_ctx_t * draw_ctx, const lv_area_t * coords, const char * msg);
static void draw_cleanup(_lv_img_cache_entry_t * cache);
#endif
/**********************
* STATIC VARIABLES
@ -65,7 +52,6 @@ void lv_draw_img_dsc_init(lv_draw_img_dsc_t * dsc)
dsc->antialias = LV_COLOR_DEPTH > 8 ? 1 : 0;
}
#if LV_USE_EXTERNAL_RENDERER == 0
/**
* Draw an image
* @param coords the coordinates of the image
@ -73,26 +59,30 @@ void lv_draw_img_dsc_init(lv_draw_img_dsc_t * dsc)
* @param src pointer to a lv_color_t array which contains the pixels of the image
* @param dsc pointer to an initialized `lv_draw_img_dsc_t` variable
*/
void lv_draw_img(const lv_area_t * coords, const lv_area_t * mask, const void * src, const lv_draw_img_dsc_t * dsc)
void lv_draw_img(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc, const lv_area_t * coords, const void * src)
{
if(src == NULL) {
LV_LOG_WARN("Image draw: src is NULL");
show_error(coords, mask, "No\ndata");
show_error(draw_ctx, coords, "No\ndata");
return;
}
if(dsc->opa <= LV_OPA_MIN) return;
lv_res_t res;
res = lv_img_draw_core(coords, mask, src, dsc);
if(draw_ctx->draw_img) {
res = draw_ctx->draw_img(draw_ctx, dsc, coords, src);
}
else {
res = decode_and_draw(draw_ctx, dsc, coords, src);
}
if(res == LV_RES_INV) {
LV_LOG_WARN("Image draw error");
show_error(coords, mask, "No\ndata");
show_error(draw_ctx, coords, "No\ndata");
return;
}
}
#endif //LV_USE_GPU_SDL_RENDER
/**
* Get the pixel size of a color format in bits
@ -151,10 +141,6 @@ bool lv_img_cf_is_chroma_keyed(lv_img_cf_t cf)
switch(cf) {
case LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED:
case LV_IMG_CF_RAW_CHROMA_KEYED:
case LV_IMG_CF_INDEXED_1BIT:
case LV_IMG_CF_INDEXED_2BIT:
case LV_IMG_CF_INDEXED_4BIT:
case LV_IMG_CF_INDEXED_8BIT:
is_chroma_keyed = true;
break;
@ -229,14 +215,20 @@ lv_img_src_t lv_img_src_get_type(const void * src)
return img_src_type;
}
void lv_draw_img_decoded(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t color_format)
{
if(draw_ctx->draw_img_decoded == NULL) return;
draw_ctx->draw_img_decoded(draw_ctx, dsc, coords, map_p, color_format);
}
/**********************
* STATIC FUNCTIONS
**********************/
#if LV_USE_EXTERNAL_RENDERER == 0
LV_ATTRIBUTE_FAST_MEM static lv_res_t lv_img_draw_core(const lv_area_t * coords, const lv_area_t * clip_area,
const void * src,
const lv_draw_img_dsc_t * draw_dsc)
LV_ATTRIBUTE_FAST_MEM static lv_res_t decode_and_draw(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * draw_dsc,
const lv_area_t * coords, const void * src)
{
if(draw_dsc->opa <= LV_OPA_MIN) return LV_RES_OK;
@ -244,13 +236,16 @@ LV_ATTRIBUTE_FAST_MEM static lv_res_t lv_img_draw_core(const lv_area_t * coords,
if(cdsc == NULL) return LV_RES_INV;
bool chroma_keyed = lv_img_cf_is_chroma_keyed(cdsc->dec_dsc.header.cf);
bool alpha_byte = lv_img_cf_has_alpha(cdsc->dec_dsc.header.cf);
lv_img_cf_t cf;
if(lv_img_cf_is_chroma_keyed(cdsc->dec_dsc.header.cf)) cf = LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED;
else if(lv_img_cf_has_alpha(cdsc->dec_dsc.header.cf)) cf = LV_IMG_CF_TRUE_COLOR_ALPHA;
else cf = LV_IMG_CF_TRUE_COLOR;
if(cdsc->dec_dsc.error_msg != NULL) {
LV_LOG_WARN("Image draw error");
show_error(coords, clip_area, cdsc->dec_dsc.error_msg);
show_error(draw_ctx, coords, cdsc->dec_dsc.error_msg);
}
/*The decoder could open the image and gave the entire uncompressed image.
*Just draw it!*/
@ -269,22 +264,25 @@ LV_ATTRIBUTE_FAST_MEM static lv_res_t lv_img_draw_core(const lv_area_t * coords,
map_area_rot.y2 += coords->y1;
}
lv_area_t mask_com; /*Common area of mask and coords*/
lv_area_t clip_com; /*Common area of mask and coords*/
bool union_ok;
union_ok = _lv_area_intersect(&mask_com, clip_area, &map_area_rot);
union_ok = _lv_area_intersect(&clip_com, draw_ctx->clip_area, &map_area_rot);
/*Out of mask. There is nothing to draw so the image is drawn successfully.*/
if(union_ok == false) {
draw_cleanup(cdsc);
return LV_RES_OK;
}
lv_draw_map(coords, &mask_com, cdsc->dec_dsc.img_data, draw_dsc, chroma_keyed, alpha_byte);
const lv_area_t * clip_area_ori = draw_ctx->clip_area;
draw_ctx->clip_area = &clip_com;
lv_draw_img_decoded(draw_ctx, draw_dsc, coords, cdsc->dec_dsc.img_data, cf);
draw_ctx->clip_area = clip_area_ori;
}
/*The whole uncompressed image is not available. Try to read it line-by-line*/
else {
lv_area_t mask_com; /*Common area of mask and coords*/
bool union_ok;
union_ok = _lv_area_intersect(&mask_com, clip_area, coords);
union_ok = _lv_area_intersect(&mask_com, draw_ctx->clip_area, coords);
/*Out of mask. There is nothing to draw so the image is drawn successfully.*/
if(union_ok == false) {
draw_cleanup(cdsc);
@ -296,6 +294,7 @@ LV_ATTRIBUTE_FAST_MEM static lv_res_t lv_img_draw_core(const lv_area_t * coords,
uint8_t * buf = lv_mem_buf_get(lv_area_get_width(&mask_com) *
LV_IMG_PX_SIZE_ALPHA_BYTE); /*+1 because of the possible alpha byte*/
const lv_area_t * clip_area_ori = draw_ctx->clip_area;
lv_area_t line;
lv_area_copy(&line, &mask_com);
lv_area_set_height(&line, 1);
@ -305,7 +304,7 @@ LV_ATTRIBUTE_FAST_MEM static lv_res_t lv_img_draw_core(const lv_area_t * coords,
lv_res_t read_res;
for(row = mask_com.y1; row <= mask_com.y2; row++) {
lv_area_t mask_line;
union_ok = _lv_area_intersect(&mask_line, clip_area, &line);
union_ok = _lv_area_intersect(&mask_line, clip_area_ori, &line);
if(union_ok == false) continue;
read_res = lv_img_decoder_read_line(&cdsc->dec_dsc, x, y, width, buf);
@ -314,14 +313,17 @@ LV_ATTRIBUTE_FAST_MEM static lv_res_t lv_img_draw_core(const lv_area_t * coords,
LV_LOG_WARN("Image draw can't read the line");
lv_mem_buf_release(buf);
draw_cleanup(cdsc);
draw_ctx->clip_area = clip_area_ori;
return LV_RES_INV;
}
lv_draw_map(&line, &mask_line, buf, draw_dsc, chroma_keyed, alpha_byte);
draw_ctx->clip_area = &mask_line;
lv_draw_img_decoded(draw_ctx, draw_dsc, &line, buf, cf);
line.y1++;
line.y2++;
y++;
}
draw_ctx->clip_area = clip_area_ori;
lv_mem_buf_release(buf);
}
@ -329,330 +331,17 @@ LV_ATTRIBUTE_FAST_MEM static lv_res_t lv_img_draw_core(const lv_area_t * coords,
return LV_RES_OK;
}
/**
* Draw a color map to the display (image)
* @param map_area coordinates the color map
* @param clip_area the map will drawn only on this area (truncated to draw_buf area)
* @param map_p pointer to a lv_color_t array
* @param draw_dsc pointer to an initialized `lv_draw_img_dsc_t` variable
* @param chroma_key true: enable transparency of LV_IMG_LV_COLOR_TRANSP color pixels
* @param alpha_byte true: extra alpha byte is inserted for every pixel
*/
LV_ATTRIBUTE_FAST_MEM static void lv_draw_map(const lv_area_t * map_area, const lv_area_t * clip_area,
const uint8_t * map_p,
const lv_draw_img_dsc_t * draw_dsc,
bool chroma_key, bool alpha_byte)
{
/*Use the clip area as draw area*/
lv_area_t draw_area;
lv_area_copy(&draw_area, clip_area);
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp);
const lv_area_t * disp_area = &draw_buf->area;
/*Now `draw_area` has absolute coordinates.
*Make it relative to `disp_area` to simplify draw to `disp_buf`*/
draw_area.x1 -= disp_area->x1;
draw_area.y1 -= disp_area->y1;
draw_area.x2 -= disp_area->x1;
draw_area.y2 -= disp_area->y1;
bool mask_any = lv_draw_mask_is_any(clip_area);
/*The simplest case just copy the pixels into the draw_buf*/
if(!mask_any && draw_dsc->angle == 0 && draw_dsc->zoom == LV_IMG_ZOOM_NONE &&
chroma_key == false && alpha_byte == false && draw_dsc->recolor_opa == LV_OPA_TRANSP) {
_lv_blend_map(clip_area, map_area, (lv_color_t *)map_p, NULL, LV_DRAW_MASK_RES_FULL_COVER, draw_dsc->opa,
draw_dsc->blend_mode);
}
#if LV_USE_GPU_NXP_PXP
/*Simple case without masking and transformations*/
else if(!mask_any && draw_dsc->angle == 0 && draw_dsc->zoom == LV_IMG_ZOOM_NONE && alpha_byte == false &&
chroma_key == true && draw_dsc->recolor_opa == LV_OPA_TRANSP) { /*copy with color keying (+ alpha)*/
lv_gpu_nxp_pxp_enable_color_key();
_lv_blend_map(clip_area, map_area, (lv_color_t *)map_p, NULL, LV_DRAW_MASK_RES_FULL_COVER, draw_dsc->opa,
draw_dsc->blend_mode);
lv_gpu_nxp_pxp_disable_color_key();
}
else if(!mask_any && draw_dsc->angle == 0 && draw_dsc->zoom == LV_IMG_ZOOM_NONE && alpha_byte == false &&
chroma_key == false && draw_dsc->recolor_opa != LV_OPA_TRANSP) { /*copy with recolor (+ alpha)*/
lv_gpu_nxp_pxp_enable_recolor(draw_dsc->recolor, draw_dsc->recolor_opa);
_lv_blend_map(clip_area, map_area, (lv_color_t *)map_p, NULL, LV_DRAW_MASK_RES_FULL_COVER, draw_dsc->opa,
draw_dsc->blend_mode);
lv_gpu_nxp_pxp_disable_recolor();
}
#endif
/*In the other cases every pixel need to be checked one-by-one*/
else {
//#if LV_DRAW_COMPLEX
/*The pixel size in byte is different if an alpha byte is added too*/
uint8_t px_size_byte = alpha_byte ? LV_IMG_PX_SIZE_ALPHA_BYTE : sizeof(lv_color_t);
/*Go to the first displayed pixel of the map*/
int32_t map_w = lv_area_get_width(map_area);
const uint8_t * map_buf_tmp = map_p;
map_buf_tmp += map_w * (draw_area.y1 - (map_area->y1 - disp_area->y1)) * px_size_byte;
map_buf_tmp += (draw_area.x1 - (map_area->x1 - disp_area->x1)) * px_size_byte;
lv_color_t c;
lv_color_t chroma_keyed_color = LV_COLOR_CHROMA_KEY;
uint32_t px_i = 0;
const uint8_t * map_px;
lv_coord_t draw_area_h = lv_area_get_height(&draw_area);
lv_coord_t draw_area_w = lv_area_get_width(&draw_area);
lv_area_t blend_area;
blend_area.x1 = draw_area.x1 + disp_area->x1;
blend_area.x2 = blend_area.x1 + draw_area_w - 1;
blend_area.y1 = disp_area->y1 + draw_area.y1;
blend_area.y2 = blend_area.y1;
bool transform = draw_dsc->angle != 0 || draw_dsc->zoom != LV_IMG_ZOOM_NONE ? true : false;
/*Simple ARGB image. Handle it as special case because it's very common*/
if(!mask_any && !transform && !chroma_key && draw_dsc->recolor_opa == LV_OPA_TRANSP && alpha_byte) {
#if LV_USE_GPU_STM32_DMA2D && LV_COLOR_DEPTH == 32
/*Blend ARGB images directly*/
if(lv_area_get_size(&draw_area) > 240) {
int32_t disp_w = lv_area_get_width(disp_area);
lv_color_t * disp_buf = draw_buf->buf_act;
lv_color_t * disp_buf_first = disp_buf + disp_w * draw_area.y1 + draw_area.x1;
lv_gpu_stm32_dma2d_blend(disp_buf_first, disp_w, (const lv_color_t *)map_buf_tmp, draw_dsc->opa, map_w, draw_area_w,
draw_area_h);
return;
}
#endif
uint32_t hor_res = (uint32_t) lv_disp_get_hor_res(disp);
uint32_t mask_buf_size = lv_area_get_size(&draw_area) > (uint32_t) hor_res ? hor_res : lv_area_get_size(&draw_area);
lv_color_t * map2 = lv_mem_buf_get(mask_buf_size * sizeof(lv_color_t));
lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
int32_t x;
int32_t y;
for(y = 0; y < draw_area_h; y++) {
map_px = map_buf_tmp;
for(x = 0; x < draw_area_w; x++, map_px += px_size_byte, px_i++) {
lv_opa_t px_opa = map_px[LV_IMG_PX_SIZE_ALPHA_BYTE - 1];
mask_buf[px_i] = px_opa;
if(px_opa) {
#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
map2[px_i].full = map_px[0];
#elif LV_COLOR_DEPTH == 16
map2[px_i].full = map_px[0] + (map_px[1] << 8);
#elif LV_COLOR_DEPTH == 32
map2[px_i].full = *((uint32_t *)map_px);
#endif
}
#if LV_COLOR_DEPTH == 32
map2[px_i].ch.alpha = 0xFF;
#endif
}
map_buf_tmp += map_w * px_size_byte;
if(px_i + draw_area_w < mask_buf_size) {
blend_area.y2 ++;
}
else {
_lv_blend_map(clip_area, &blend_area, map2, mask_buf, LV_DRAW_MASK_RES_CHANGED, draw_dsc->opa, draw_dsc->blend_mode);
blend_area.y1 = blend_area.y2 + 1;
blend_area.y2 = blend_area.y1;
px_i = 0;
}
}
/*Flush the last part*/
if(blend_area.y1 != blend_area.y2) {
blend_area.y2--;
_lv_blend_map(clip_area, &blend_area, map2, mask_buf, LV_DRAW_MASK_RES_CHANGED, draw_dsc->opa, draw_dsc->blend_mode);
}
lv_mem_buf_release(mask_buf);
lv_mem_buf_release(map2);
}
/*Most complicated case: transform or other mask or chroma keyed*/
else {
/*Build the image and a mask line-by-line*/
uint32_t hor_res = (uint32_t) lv_disp_get_hor_res(disp);
uint32_t mask_buf_size = lv_area_get_size(&draw_area) > hor_res ? hor_res : lv_area_get_size(&draw_area);
lv_color_t * map2 = lv_mem_buf_get(mask_buf_size * sizeof(lv_color_t));
lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
#if LV_DRAW_COMPLEX
lv_img_transform_dsc_t trans_dsc;
lv_memset_00(&trans_dsc, sizeof(lv_img_transform_dsc_t));
if(transform) {
lv_img_cf_t cf = LV_IMG_CF_TRUE_COLOR;
if(alpha_byte) cf = LV_IMG_CF_TRUE_COLOR_ALPHA;
else if(chroma_key) cf = LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED;
trans_dsc.cfg.angle = draw_dsc->angle;
trans_dsc.cfg.zoom = draw_dsc->zoom;
trans_dsc.cfg.src = map_p;
trans_dsc.cfg.src_w = map_w;
trans_dsc.cfg.src_h = lv_area_get_height(map_area);;
trans_dsc.cfg.cf = cf;
trans_dsc.cfg.pivot_x = draw_dsc->pivot.x;
trans_dsc.cfg.pivot_y = draw_dsc->pivot.y;
trans_dsc.cfg.color = draw_dsc->recolor;
trans_dsc.cfg.antialias = draw_dsc->antialias;
_lv_img_buf_transform_init(&trans_dsc);
}
#endif
uint16_t recolor_premult[3] = {0};
lv_opa_t recolor_opa_inv = 255 - draw_dsc->recolor_opa;
if(draw_dsc->recolor_opa != 0) {
lv_color_premult(draw_dsc->recolor, draw_dsc->recolor_opa, recolor_premult);
}
lv_draw_mask_res_t mask_res;
mask_res = (alpha_byte || chroma_key || draw_dsc->angle ||
draw_dsc->zoom != LV_IMG_ZOOM_NONE) ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
/*Prepare the `mask_buf`if there are other masks*/
if(mask_any) {
lv_memset_ff(mask_buf, mask_buf_size);
}
int32_t x;
int32_t y;
#if LV_DRAW_COMPLEX
int32_t rot_y = disp_area->y1 + draw_area.y1 - map_area->y1;
#endif
for(y = 0; y < draw_area_h; y++) {
map_px = map_buf_tmp;
#if LV_DRAW_COMPLEX
uint32_t px_i_start = px_i;
int32_t rot_x = disp_area->x1 + draw_area.x1 - map_area->x1;
#endif
for(x = 0; x < draw_area_w; x++, map_px += px_size_byte, px_i++) {
#if LV_DRAW_COMPLEX
if(transform) {
/*Transform*/
bool ret;
ret = _lv_img_buf_transform(&trans_dsc, rot_x + x, rot_y + y);
if(ret == false) {
mask_buf[px_i] = LV_OPA_TRANSP;
continue;
}
else {
mask_buf[px_i] = trans_dsc.res.opa;
c.full = trans_dsc.res.color.full;
}
}
/*No transform*/
else
#endif
{
if(alpha_byte) {
lv_opa_t px_opa = map_px[LV_IMG_PX_SIZE_ALPHA_BYTE - 1];
mask_buf[px_i] = px_opa;
if(px_opa == 0) {
#if LV_COLOR_DEPTH == 32
map2[px_i].full = 0;
#endif
continue;
}
}
else {
mask_buf[px_i] = 0xFF;
}
#if LV_COLOR_DEPTH == 1
c.full = map_px[0];
#elif LV_COLOR_DEPTH == 8
c.full = map_px[0];
#elif LV_COLOR_DEPTH == 16
c.full = map_px[0] + (map_px[1] << 8);
#elif LV_COLOR_DEPTH == 32
c.full = *((uint32_t *)map_px);
c.ch.alpha = 0xFF;
#endif
if(chroma_key) {
if(c.full == chroma_keyed_color.full) {
mask_buf[px_i] = LV_OPA_TRANSP;
#if LV_COLOR_DEPTH == 32
map2[px_i].full = 0;
#endif
continue;
}
}
}
if(draw_dsc->recolor_opa != 0) {
c = lv_color_mix_premult(recolor_premult, c, recolor_opa_inv);
}
map2[px_i].full = c.full;
}
#if LV_DRAW_COMPLEX
/*Apply the masks if any*/
if(mask_any) {
lv_draw_mask_res_t mask_res_sub;
mask_res_sub = lv_draw_mask_apply(mask_buf + px_i_start, draw_area.x1 + draw_buf->area.x1,
y + draw_area.y1 + draw_buf->area.y1,
draw_area_w);
if(mask_res_sub == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(mask_buf + px_i_start, draw_area_w);
mask_res = LV_DRAW_MASK_RES_CHANGED;
}
else if(mask_res_sub == LV_DRAW_MASK_RES_CHANGED) {
mask_res = LV_DRAW_MASK_RES_CHANGED;
}
}
#endif
map_buf_tmp += map_w * px_size_byte;
if(px_i + draw_area_w < mask_buf_size) {
blend_area.y2 ++;
}
else {
_lv_blend_map(clip_area, &blend_area, map2, mask_buf, mask_res, draw_dsc->opa, draw_dsc->blend_mode);
blend_area.y1 = blend_area.y2 + 1;
blend_area.y2 = blend_area.y1;
px_i = 0;
mask_res = (alpha_byte || chroma_key || draw_dsc->angle ||
draw_dsc->zoom != LV_IMG_ZOOM_NONE) ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
/*Prepare the `mask_buf`if there are other masks*/
if(mask_any) {
lv_memset_ff(mask_buf, mask_buf_size);
}
}
}
/*Flush the last part*/
if(blend_area.y1 != blend_area.y2) {
blend_area.y2--;
_lv_blend_map(clip_area, &blend_area, map2, mask_buf, mask_res, draw_dsc->opa, draw_dsc->blend_mode);
}
lv_mem_buf_release(mask_buf);
lv_mem_buf_release(map2);
}
}
}
static void show_error(const lv_area_t * coords, const lv_area_t * clip_area, const char * msg)
static void show_error(lv_draw_ctx_t * draw_ctx, const lv_area_t * coords, const char * msg)
{
lv_draw_rect_dsc_t rect_dsc;
lv_draw_rect_dsc_init(&rect_dsc);
rect_dsc.bg_color = lv_color_white();
lv_draw_rect(coords, clip_area, &rect_dsc);
lv_draw_rect(draw_ctx, &rect_dsc, coords);
lv_draw_label_dsc_t label_dsc;
lv_draw_label_dsc_init(&label_dsc);
lv_draw_label(coords, clip_area, &label_dsc, msg, NULL);
lv_draw_label(draw_ctx, &label_dsc, coords, msg, NULL);
}
static void draw_cleanup(_lv_img_cache_entry_t * cache)
@ -664,5 +353,3 @@ static void draw_cleanup(_lv_img_cache_entry_t * cache)
LV_UNUSED(cache);
#endif
}
#endif //LV_USE_GPU_SDL_RENDER

View File

@ -15,7 +15,7 @@ extern "C" {
*********************/
#include "lv_img_decoder.h"
#include "lv_img_buf.h"
#include "lv_draw_blend.h"
#include "../misc/lv_style.h"
/*********************
* DEFINES
@ -45,6 +45,8 @@ typedef struct {
uint8_t antialias : 1;
} lv_draw_img_dsc_t;
struct _lv_draw_ctx_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
@ -57,7 +59,12 @@ void lv_draw_img_dsc_init(lv_draw_img_dsc_t * dsc);
* @param src pointer to a lv_color_t array which contains the pixels of the image
* @param dsc pointer to an initialized `lv_draw_img_dsc_t` variable
*/
void lv_draw_img(const lv_area_t * coords, const lv_area_t * mask, const void * src, const lv_draw_img_dsc_t * dsc);
void lv_draw_img(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc, const lv_area_t * coords,
const void * src);
void lv_draw_img_decoded(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * dsc,
const lv_area_t * coords, const uint8_t * map_p, lv_img_cf_t color_format);
/**
* Get the type of an image source

View File

@ -6,6 +6,7 @@
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
#include "lv_draw_label.h"
#include "../misc/lv_math.h"
#include "../hal/lv_hal_disp.h"
@ -13,9 +14,6 @@
#include "../misc/lv_bidi.h"
#include "../misc/lv_assert.h"
#if LV_USE_GPU_SDL
#include "../gpu/lv_gpu_sdl.h"
#endif
/*********************
* DEFINES
*********************/
@ -36,17 +34,6 @@ typedef uint8_t cmd_state_t;
* STATIC PROTOTYPES
**********************/
#if LV_USE_EXTERNAL_RENDERER == 0
LV_ATTRIBUTE_FAST_MEM static void draw_letter_normal(lv_coord_t pos_x, lv_coord_t pos_y, lv_font_glyph_dsc_t * g,
const lv_area_t * clip_area,
const uint8_t * map_p, lv_color_t color, lv_opa_t opa, lv_blend_mode_t blend_mode);
#if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX
static void draw_letter_subpx(lv_coord_t pos_x, lv_coord_t pos_y, lv_font_glyph_dsc_t * g, const lv_area_t * clip_area,
const uint8_t * map_p, lv_color_t color, lv_opa_t opa, lv_blend_mode_t blend_mode);
#endif /*LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX*/
#endif /*LV_USE_EXTERNAL_RENDERER*/
static uint8_t hex_char_to_num(char hex);
/**********************
@ -57,37 +44,6 @@ static uint8_t hex_char_to_num(char hex);
* GLOBAL VARIABLES
**********************/
const uint8_t _lv_bpp1_opa_table[2] = {0, 255}; /*Opacity mapping with bpp = 1 (Just for compatibility)*/
const uint8_t _lv_bpp2_opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
const uint8_t _lv_bpp3_opa_table[8] = {0, 36, 73, 109, /*Opacity mapping with bpp = 3*/
146, 182, 219, 255
};
const uint8_t _lv_bpp4_opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/
68, 85, 102, 119,
136, 153, 170, 187,
204, 221, 238, 255
};
const uint8_t _lv_bpp8_opa_table[256] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239,
240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
};
/**********************
* MACROS
**********************/
@ -96,7 +52,7 @@ const uint8_t _lv_bpp8_opa_table[256] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 1
* GLOBAL FUNCTIONS
**********************/
LV_ATTRIBUTE_FAST_MEM void lv_draw_label_dsc_init(lv_draw_label_dsc_t * dsc)
void lv_draw_label_dsc_init(lv_draw_label_dsc_t * dsc)
{
lv_memset_00(dsc, sizeof(lv_draw_label_dsc_t));
dsc->opa = LV_OPA_COVER;
@ -118,13 +74,22 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label_dsc_init(lv_draw_label_dsc_t * dsc)
* @param hint pointer to a `lv_draw_label_hint_t` variable.
* It is managed by the draw to speed up the drawing of very long texts (thousands of lines).
*/
LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask,
const lv_draw_label_dsc_t * dsc,
const char * txt,
lv_draw_label_hint_t * hint)
LV_ATTRIBUTE_FAST_MEM void lv_draw_label(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords, const char * txt, lv_draw_label_hint_t * hint)
{
if(dsc->opa <= LV_OPA_MIN) return;
if(dsc->font == NULL) {
LV_LOG_WARN("dsc->font == NULL");
return;
}
if(draw_ctx->draw_letter == NULL) {
LV_LOG_WARN("draw->draw_letter == NULL (there is no function to draw letters)");
return;
}
lv_draw_label_dsc_t dsc_mod = *dsc;
const lv_font_t * font = dsc->font;
int32_t w;
@ -133,7 +98,7 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
return;
lv_area_t clipped_area;
bool clip_ok = _lv_area_intersect(&clipped_area, coords, mask);
bool clip_ok = _lv_area_intersect(&clipped_area, coords, draw_ctx->clip_area);
if(!clip_ok) return;
lv_text_align_t align = dsc->align;
@ -146,7 +111,7 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
w = lv_area_get_width(coords);
}
else {
/*If EXAPND is enabled then not limit the text's width to the object's width*/
/*If EXPAND is enabled then not limit the text's width to the object's width*/
lv_point_t p;
lv_txt_get_size(&p, txt, dsc->font, dsc->letter_space, dsc->line_space, LV_COORD_MAX,
dsc->flag);
@ -186,13 +151,13 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
pos.y += hint->y;
}
uint32_t line_end = line_start + _lv_txt_get_next_line(&txt[line_start], font, dsc->letter_space, w, dsc->flag);
uint32_t line_end = line_start + _lv_txt_get_next_line(&txt[line_start], font, dsc->letter_space, w, NULL, dsc->flag);
/*Go the first visible line*/
while(pos.y + line_height_font < mask->y1) {
while(pos.y + line_height_font < draw_ctx->clip_area->y1) {
/*Go to next line*/
line_start = line_end;
line_end += _lv_txt_get_next_line(&txt[line_start], font, dsc->letter_space, w, dsc->flag);
line_end += _lv_txt_get_next_line(&txt[line_start], font, dsc->letter_space, w, NULL, dsc->flag);
pos.y += line_height;
/*Save at the threshold coordinate*/
@ -217,9 +182,6 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
line_width = lv_txt_get_width(&txt[line_start], line_end - line_start, font, dsc->letter_space, dsc->flag);
pos.x += lv_area_get_width(coords) - line_width;
}
lv_opa_t opa = dsc->opa;
uint32_t sel_start = dsc->sel_start;
uint32_t sel_end = dsc->sel_end;
if(sel_start > sel_end) {
@ -241,6 +203,7 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
uint32_t i;
uint32_t par_start = 0;
lv_color_t recolor;
lv_color_t color = lv_color_black();
int32_t letter_w;
lv_draw_rect_dsc_t draw_dsc_sel;
@ -317,7 +280,7 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
}
}
lv_color_t color = dsc->color;
color = dsc->color;
if(cmd_state == CMD_STATE_IN) color = recolor;
@ -330,12 +293,13 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
sel_coords.y1 = pos.y;
sel_coords.x2 = pos.x + letter_w + dsc->letter_space - 1;
sel_coords.y2 = pos.y + line_height - 1;
lv_draw_rect(&sel_coords, mask, &draw_dsc_sel);
lv_draw_rect(draw_ctx, &draw_dsc_sel, &sel_coords);
color = dsc->sel_color;
}
}
lv_draw_letter(&pos, mask, font, letter, color, opa, dsc->blend_mode);
dsc_mod.color = color;
lv_draw_letter(draw_ctx, &dsc_mod, &pos, letter);
if(letter_w > 0) {
pos.x += letter_w + dsc->letter_space;
@ -349,7 +313,8 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
p1.y = pos.y + (dsc->font->line_height / 2) + line_dsc.width / 2;
p2.x = pos.x;
p2.y = p1.y;
lv_draw_line(&p1, &p2, mask, &line_dsc);
line_dsc.color = color;
lv_draw_line(draw_ctx, &line_dsc, &p1, &p2);
}
if(dsc->decor & LV_TEXT_DECOR_UNDERLINE) {
@ -359,7 +324,8 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
p1.y = pos.y + dsc->font->line_height - dsc->font->base_line - font->underline_position;
p2.x = pos.x;
p2.y = p1.y;
lv_draw_line(&p1, &p2, mask, &line_dsc);
line_dsc.color = color;
lv_draw_line(draw_ctx, &line_dsc, &p1, &p2);
}
#if LV_USE_BIDI
@ -368,7 +334,7 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
#endif
/*Go to next line*/
line_start = line_end;
line_end += _lv_txt_get_next_line(&txt[line_start], font, dsc->letter_space, w, dsc->flag);
line_end += _lv_txt_get_next_line(&txt[line_start], font, dsc->letter_space, w, NULL, dsc->flag);
pos.x = coords->x1;
/*Align to middle*/
@ -389,450 +355,23 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area
/*Go the next line position*/
pos.y += line_height;
if(pos.y > mask->y2) return;
if(pos.y > draw_ctx->clip_area->y2) return;
}
LV_ASSERT_MEM_INTEGRITY();
}
#if LV_USE_EXTERNAL_RENDERER == 0
void lv_draw_letter(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos_p,
uint32_t letter)
{
draw_ctx->draw_letter(draw_ctx, dsc, pos_p, letter);
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Draw a letter in the Virtual Display Buffer
* @param pos_p left-top coordinate of the latter
* @param mask_p the letter will be drawn only on this area (truncated to draw_buf area)
* @param font_p pointer to font
* @param letter a letter to draw
* @param color color of letter
* @param opa opacity of letter (0..255)
*/
LV_ATTRIBUTE_FAST_MEM void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * clip_area,
const lv_font_t * font_p,
uint32_t letter,
lv_color_t color, lv_opa_t opa, lv_blend_mode_t blend_mode)
{
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
if(font_p == NULL) {
LV_LOG_WARN("lv_draw_letter: font is NULL");
return;
}
lv_font_glyph_dsc_t g;
bool g_ret = lv_font_get_glyph_dsc(font_p, &g, letter, '\0');
if(g_ret == false) {
/*Add warning if the dsc is not found
*but do not print warning for non printable ASCII chars (e.g. '\n')*/
if(letter >= 0x20 &&
letter != 0xf8ff && /*LV_SYMBOL_DUMMY*/
letter != 0x200c) { /*ZERO WIDTH NON-JOINER*/
LV_LOG_WARN("lv_draw_letter: glyph dsc. not found for U+%X", (unsigned int)letter);
}
return;
}
/*Don't draw anything if the character is empty. E.g. space*/
if((g.box_h == 0) || (g.box_w == 0)) return;
int32_t pos_x = pos_p->x + g.ofs_x;
int32_t pos_y = pos_p->y + (font_p->line_height - font_p->base_line) - g.box_h - g.ofs_y;
/*If the letter is completely out of mask don't draw it*/
if(pos_x + g.box_w < clip_area->x1 ||
pos_x > clip_area->x2 ||
pos_y + g.box_h < clip_area->y1 ||
pos_y > clip_area->y2) {
return;
}
const uint8_t * map_p = lv_font_get_glyph_bitmap(font_p, letter);
if(map_p == NULL) {
LV_LOG_WARN("lv_draw_letter: character's bitmap not found");
return;
}
if(font_p->subpx) {
#if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX
draw_letter_subpx(pos_x, pos_y, &g, clip_area, map_p, color, opa, blend_mode);
#else
LV_LOG_WARN("Can't draw sub-pixel rendered letter because LV_USE_FONT_SUBPX == 0 in lv_conf.h");
#endif
}
else {
draw_letter_normal(pos_x, pos_y, &g, clip_area, map_p, color, opa, blend_mode);
}
}
LV_ATTRIBUTE_FAST_MEM static void draw_letter_normal(lv_coord_t pos_x, lv_coord_t pos_y, lv_font_glyph_dsc_t * g,
const lv_area_t * clip_area,
const uint8_t * map_p, lv_color_t color, lv_opa_t opa, lv_blend_mode_t blend_mode)
{
const uint8_t * bpp_opa_table_p;
uint32_t bitmask_init;
uint32_t bitmask;
uint32_t bpp = g->bpp;
uint32_t shades;
if(bpp == 3) bpp = 4;
switch(bpp) {
case 1:
bpp_opa_table_p = _lv_bpp1_opa_table;
bitmask_init = 0x80;
shades = 2;
break;
case 2:
bpp_opa_table_p = _lv_bpp2_opa_table;
bitmask_init = 0xC0;
shades = 4;
break;
case 4:
bpp_opa_table_p = _lv_bpp4_opa_table;
bitmask_init = 0xF0;
shades = 16;
break;
case 8:
bpp_opa_table_p = _lv_bpp8_opa_table;
bitmask_init = 0xFF;
shades = 256;
break; /*No opa table, pixel value will be used directly*/
default:
LV_LOG_WARN("lv_draw_letter: invalid bpp");
return; /*Invalid bpp. Can't render the letter*/
}
static lv_opa_t opa_table[256];
static lv_opa_t prev_opa = LV_OPA_TRANSP;
static uint32_t prev_bpp = 0;
if(opa < LV_OPA_MAX) {
if(prev_opa != opa || prev_bpp != bpp) {
uint32_t i;
for(i = 0; i < shades; i++) {
opa_table[i] = bpp_opa_table_p[i] == LV_OPA_COVER ? opa : ((bpp_opa_table_p[i] * opa) >> 8);
}
}
bpp_opa_table_p = opa_table;
prev_opa = opa;
prev_bpp = bpp;
}
int32_t col, row;
int32_t box_w = g->box_w;
int32_t box_h = g->box_h;
int32_t width_bit = box_w * bpp; /*Letter width in bits*/
/*Calculate the col/row start/end on the map*/
int32_t col_start = pos_x >= clip_area->x1 ? 0 : clip_area->x1 - pos_x;
int32_t col_end = pos_x + box_w <= clip_area->x2 ? box_w : clip_area->x2 - pos_x + 1;
int32_t row_start = pos_y >= clip_area->y1 ? 0 : clip_area->y1 - pos_y;
int32_t row_end = pos_y + box_h <= clip_area->y2 ? box_h : clip_area->y2 - pos_y + 1;
/*Move on the map too*/
uint32_t bit_ofs = (row_start * width_bit) + (col_start * bpp);
map_p += bit_ofs >> 3;
uint8_t letter_px;
uint32_t col_bit;
col_bit = bit_ofs & 0x7; /*"& 0x7" equals to "% 8" just faster*/
lv_coord_t hor_res = lv_disp_get_hor_res(_lv_refr_get_disp_refreshing());
uint32_t mask_buf_size = box_w * box_h > hor_res ? hor_res : box_w * box_h;
lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
int32_t mask_p = 0;
lv_area_t fill_area;
fill_area.x1 = col_start + pos_x;
fill_area.x2 = col_end + pos_x - 1;
fill_area.y1 = row_start + pos_y;
fill_area.y2 = fill_area.y1;
#if LV_DRAW_COMPLEX
bool mask_any = lv_draw_mask_is_any(&fill_area);
#endif
uint32_t col_bit_max = 8 - bpp;
uint32_t col_bit_row_ofs = (box_w + col_start - col_end) * bpp;
for(row = row_start ; row < row_end; row++) {
#if LV_DRAW_COMPLEX
int32_t mask_p_start = mask_p;
#endif
bitmask = bitmask_init >> col_bit;
for(col = col_start; col < col_end; col++) {
/*Load the pixel's opacity into the mask*/
letter_px = (*map_p & bitmask) >> (col_bit_max - col_bit);
if(letter_px) {
mask_buf[mask_p] = bpp_opa_table_p[letter_px];
}
else {
mask_buf[mask_p] = 0;
}
/*Go to the next column*/
if(col_bit < col_bit_max) {
col_bit += bpp;
bitmask = bitmask >> bpp;
}
else {
col_bit = 0;
bitmask = bitmask_init;
map_p++;
}
/*Next mask byte*/
mask_p++;
}
#if LV_DRAW_COMPLEX
/*Apply masks if any*/
if(mask_any) {
lv_draw_mask_res_t mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2,
lv_area_get_width(&fill_area));
if(mask_res == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(mask_buf + mask_p_start, lv_area_get_width(&fill_area));
}
}
#endif
if((uint32_t) mask_p + (col_end - col_start) < mask_buf_size) {
fill_area.y2 ++;
}
else {
_lv_blend_fill(clip_area, &fill_area,
color, mask_buf, LV_DRAW_MASK_RES_CHANGED, LV_OPA_COVER,
blend_mode);
fill_area.y1 = fill_area.y2 + 1;
fill_area.y2 = fill_area.y1;
mask_p = 0;
}
col_bit += col_bit_row_ofs;
map_p += (col_bit >> 3);
col_bit = col_bit & 0x7;
}
/*Flush the last part*/
if(fill_area.y1 != fill_area.y2) {
fill_area.y2--;
_lv_blend_fill(clip_area, &fill_area,
color, mask_buf, LV_DRAW_MASK_RES_CHANGED, LV_OPA_COVER,
blend_mode);
mask_p = 0;
}
lv_mem_buf_release(mask_buf);
}
#if LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX
static void draw_letter_subpx(lv_coord_t pos_x, lv_coord_t pos_y, lv_font_glyph_dsc_t * g, const lv_area_t * clip_area,
const uint8_t * map_p, lv_color_t color, lv_opa_t opa, lv_blend_mode_t blend_mode)
{
const uint8_t * bpp_opa_table;
uint32_t bitmask_init;
uint32_t bitmask;
uint32_t bpp = g->bpp;
if(bpp == 3) bpp = 4;
switch(bpp) {
case 1:
bpp_opa_table = _lv_bpp1_opa_table;
bitmask_init = 0x80;
break;
case 2:
bpp_opa_table = _lv_bpp2_opa_table;
bitmask_init = 0xC0;
break;
case 4:
bpp_opa_table = _lv_bpp4_opa_table;
bitmask_init = 0xF0;
break;
case 8:
bpp_opa_table = _lv_bpp8_opa_table;
bitmask_init = 0xFF;
break; /*No opa table, pixel value will be used directly*/
default:
LV_LOG_WARN("lv_draw_letter: invalid bpp not found");
return; /*Invalid bpp. Can't render the letter*/
}
int32_t col, row;
int32_t box_w = g->box_w;
int32_t box_h = g->box_h;
int32_t width_bit = box_w * bpp; /*Letter width in bits*/
/*Calculate the col/row start/end on the map*/
int32_t col_start = pos_x >= clip_area->x1 ? 0 : (clip_area->x1 - pos_x) * 3;
int32_t col_end = pos_x + box_w / 3 <= clip_area->x2 ? box_w : (clip_area->x2 - pos_x + 1) * 3;
int32_t row_start = pos_y >= clip_area->y1 ? 0 : clip_area->y1 - pos_y;
int32_t row_end = pos_y + box_h <= clip_area->y2 ? box_h : clip_area->y2 - pos_y + 1;
/*Move on the map too*/
int32_t bit_ofs = (row_start * width_bit) + (col_start * bpp);
map_p += bit_ofs >> 3;
uint8_t letter_px;
lv_opa_t px_opa;
int32_t col_bit;
col_bit = bit_ofs & 0x7; /*"& 0x7" equals to "% 8" just faster*/
lv_area_t map_area;
map_area.x1 = col_start / 3 + pos_x;
map_area.x2 = col_end / 3 + pos_x - 1;
map_area.y1 = row_start + pos_y;
map_area.y2 = map_area.y1;
if(map_area.x2 <= map_area.x1) return;
int32_t mask_buf_size = box_w * box_h > _LV_MASK_BUF_MAX_SIZE ? _LV_MASK_BUF_MAX_SIZE : g->box_w * g->box_h;
lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
int32_t mask_p = 0;
lv_color_t * color_buf = lv_mem_buf_get(mask_buf_size * sizeof(lv_color_t));
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp);
int32_t disp_buf_width = lv_area_get_width(&draw_buf->area);
lv_color_t * disp_buf_buf_tmp = draw_buf->buf_act;
/*Set a pointer on draw_buf to the first pixel of the letter*/
disp_buf_buf_tmp += ((pos_y - draw_buf->area.y1) * disp_buf_width) + pos_x - draw_buf->area.x1;
/*If the letter is partially out of mask the move there on draw_buf*/
disp_buf_buf_tmp += (row_start * disp_buf_width) + col_start / 3;
bool mask_any = lv_draw_mask_is_any(&map_area);
uint8_t font_rgb[3];
#if LV_COLOR_16_SWAP == 0
uint8_t txt_rgb[3] = {color.ch.red, color.ch.green, color.ch.blue};
#else
uint8_t txt_rgb[3] = {color.ch.red, (color.ch.green_h << 3) + color.ch.green_l, color.ch.blue};
#endif
for(row = row_start ; row < row_end; row++) {
uint32_t subpx_cnt = 0;
bitmask = bitmask_init >> col_bit;
int32_t mask_p_start = mask_p;
for(col = col_start; col < col_end; col++) {
/*Load the pixel's opacity into the mask*/
letter_px = (*map_p & bitmask) >> (8 - col_bit - bpp);
if(letter_px != 0) {
if(opa == LV_OPA_COVER) {
px_opa = bpp == 8 ? letter_px : bpp_opa_table[letter_px];
}
else {
px_opa = bpp == 8 ? (uint32_t)((uint32_t)letter_px * opa) >> 8
: (uint32_t)((uint32_t)bpp_opa_table[letter_px] * opa) >> 8;
}
}
else {
px_opa = 0;
}
font_rgb[subpx_cnt] = px_opa;
subpx_cnt ++;
if(subpx_cnt == 3) {
subpx_cnt = 0;
lv_color_t res_color;
#if LV_COLOR_16_SWAP == 0
uint8_t bg_rgb[3] = {disp_buf_buf_tmp->ch.red, disp_buf_buf_tmp->ch.green, disp_buf_buf_tmp->ch.blue};
#else
uint8_t bg_rgb[3] = {disp_buf_buf_tmp->ch.red,
(disp_buf_buf_tmp->ch.green_h << 3) + disp_buf_buf_tmp->ch.green_l,
disp_buf_buf_tmp->ch.blue
};
#endif
#if LV_FONT_SUBPX_BGR
res_color.ch.blue = (uint32_t)((uint32_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
res_color.ch.red = (uint32_t)((uint32_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
#else
res_color.ch.red = (uint32_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
res_color.ch.blue = (uint32_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
#endif
#if LV_COLOR_16_SWAP == 0
res_color.ch.green = (uint32_t)((uint32_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
#else
uint8_t green = (uint32_t)((uint32_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
res_color.ch.green_h = green >> 3;
res_color.ch.green_l = green & 0x7;
#endif
#if LV_COLOR_DEPTH == 32
res_color.ch.alpha = 0xff;
#endif
if(font_rgb[0] == 0 && font_rgb[1] == 0 && font_rgb[2] == 0) mask_buf[mask_p] = LV_OPA_TRANSP;
else mask_buf[mask_p] = LV_OPA_COVER;
color_buf[mask_p] = res_color;
/*Next mask byte*/
mask_p++;
disp_buf_buf_tmp++;
}
/*Go to the next column*/
if(col_bit < (int32_t)(8 - bpp)) {
col_bit += bpp;
bitmask = bitmask >> bpp;
}
else {
col_bit = 0;
bitmask = bitmask_init;
map_p++;
}
}
/*Apply masks if any*/
if(mask_any) {
lv_draw_mask_res_t mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, map_area.x1, map_area.y2,
lv_area_get_width(&map_area));
if(mask_res == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(mask_buf + mask_p_start, lv_area_get_width(&map_area));
}
}
if((int32_t) mask_p + (col_end - col_start) < mask_buf_size) {
map_area.y2 ++;
}
else {
_lv_blend_map(clip_area, &map_area, color_buf, mask_buf, LV_DRAW_MASK_RES_CHANGED, opa, blend_mode);
map_area.y1 = map_area.y2 + 1;
map_area.y2 = map_area.y1;
mask_p = 0;
}
col_bit += ((box_w - col_end) + col_start) * bpp;
map_p += (col_bit >> 3);
col_bit = col_bit & 0x7;
/*Next row in draw_buf*/
disp_buf_buf_tmp += disp_buf_width - (col_end - col_start) / 3;
}
/*Flush the last part*/
if(map_area.y1 != map_area.y2) {
map_area.y2--;
_lv_blend_map(clip_area, &map_area, color_buf, mask_buf, LV_DRAW_MASK_RES_CHANGED, opa, blend_mode);
}
lv_mem_buf_release(mask_buf);
lv_mem_buf_release(color_buf);
}
#endif /*LV_DRAW_COMPLEX && LV_USE_FONT_SUBPX*/
#endif /*LV_USE_EXTERNAL_RENDERER*/
/**
* Convert a hexadecimal characters to a number (0..15)
* @param hex Pointer to a hexadecimal character (0..9, A..F)

View File

@ -13,10 +13,10 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#include "lv_draw_blend.h"
#include "../misc/lv_bidi.h"
#include "../misc/lv_txt.h"
#include "../misc/lv_color.h"
#include "../misc/lv_style.h"
/*********************
* DEFINES
@ -63,12 +63,11 @@ typedef struct _lv_draw_label_hint_t {
int32_t coord_y;
} lv_draw_label_hint_t;
struct _lv_draw_ctx_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
//! @cond Doxygen_Suppress
LV_ATTRIBUTE_FAST_MEM void lv_draw_label_dsc_init(lv_draw_label_dsc_t * dsc);
/**
@ -80,22 +79,15 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_label_dsc_init(lv_draw_label_dsc_t * dsc);
* @param hint pointer to a `lv_draw_label_hint_t` variable.
* It is managed by the draw to speed up the drawing of very long texts (thousands of lines).
*/
LV_ATTRIBUTE_FAST_MEM void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask,
const lv_draw_label_dsc_t * dsc,
const char * txt, lv_draw_label_hint_t * hint);
LV_ATTRIBUTE_FAST_MEM void lv_draw_label(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords, const char * txt, lv_draw_label_hint_t * hint);
void lv_draw_letter(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos_p,
uint32_t letter);
LV_ATTRIBUTE_FAST_MEM void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * clip_area,
const lv_font_t * font_p,
uint32_t letter, lv_color_t color, lv_opa_t opa, lv_blend_mode_t blend_mode);
//! @endcond
/***********************
* GLOBAL VARIABLES
***********************/
extern const uint8_t _lv_bpp2_opa_table[];
extern const uint8_t _lv_bpp3_opa_table[];
extern const uint8_t _lv_bpp1_opa_table[];
extern const uint8_t _lv_bpp4_opa_table[];
extern const uint8_t _lv_bpp8_opa_table[];
/**********************
* MACROS

View File

@ -7,8 +7,6 @@
* INCLUDES
*********************/
#include <stdbool.h>
#include "lv_draw_mask.h"
#include "lv_draw_blend.h"
#include "../core/lv_refr.h"
#include "../misc/lv_math.h"
@ -24,16 +22,6 @@
* STATIC PROTOTYPES
**********************/
LV_ATTRIBUTE_FAST_MEM static void draw_line_skew(const lv_point_t * point1, const lv_point_t * point2,
const lv_area_t * clip,
const lv_draw_line_dsc_t * dsc);
LV_ATTRIBUTE_FAST_MEM static void draw_line_hor(const lv_point_t * point1, const lv_point_t * point2,
const lv_area_t * clip,
const lv_draw_line_dsc_t * dsc);
LV_ATTRIBUTE_FAST_MEM static void draw_line_ver(const lv_point_t * point1, const lv_point_t * point2,
const lv_area_t * clip,
const lv_draw_line_dsc_t * dsc);
/**********************
* STATIC VARIABLES
**********************/
@ -54,442 +42,15 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_line_dsc_init(lv_draw_line_dsc_t * dsc)
dsc->color = lv_color_black();
}
/**
* Draw a line
* @param point1 first point of the line
* @param point2 second point of the line
* @param clip the line will be drawn only in this area
* @param dsc pointer to an initialized `lv_draw_line_dsc_t` variable
*/
LV_ATTRIBUTE_FAST_MEM void lv_draw_line(const lv_point_t * point1, const lv_point_t * point2, const lv_area_t * clip,
const lv_draw_line_dsc_t * dsc)
LV_ATTRIBUTE_FAST_MEM void lv_draw_line(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc,
const lv_point_t * point1, const lv_point_t * point2)
{
if(dsc->width == 0) return;
if(dsc->opa <= LV_OPA_MIN) return;
if(point1->x == point2->x && point1->y == point2->y) return;
lv_area_t clip_line;
clip_line.x1 = LV_MIN(point1->x, point2->x) - dsc->width / 2;
clip_line.x2 = LV_MAX(point1->x, point2->x) + dsc->width / 2;
clip_line.y1 = LV_MIN(point1->y, point2->y) - dsc->width / 2;
clip_line.y2 = LV_MAX(point1->y, point2->y) + dsc->width / 2;
bool is_common;
is_common = _lv_area_intersect(&clip_line, &clip_line, clip);
if(!is_common) return;
if(point1->y == point2->y) draw_line_hor(point1, point2, &clip_line, dsc);
else if(point1->x == point2->x) draw_line_ver(point1, point2, &clip_line, dsc);
else draw_line_skew(point1, point2, &clip_line, dsc);
if(dsc->round_end || dsc->round_start) {
lv_draw_rect_dsc_t cir_dsc;
lv_draw_rect_dsc_init(&cir_dsc);
cir_dsc.bg_color = dsc->color;
cir_dsc.radius = LV_RADIUS_CIRCLE;
cir_dsc.bg_opa = dsc->opa;
int32_t r = (dsc->width >> 1);
int32_t r_corr = (dsc->width & 1) ? 0 : 1;
lv_area_t cir_area;
if(dsc->round_start) {
cir_area.x1 = point1->x - r;
cir_area.y1 = point1->y - r;
cir_area.x2 = point1->x + r - r_corr;
cir_area.y2 = point1->y + r - r_corr ;
lv_draw_rect(&cir_area, clip, &cir_dsc);
}
if(dsc->round_end) {
cir_area.x1 = point2->x - r;
cir_area.y1 = point2->y - r;
cir_area.x2 = point2->x + r - r_corr;
cir_area.y2 = point2->y + r - r_corr ;
lv_draw_rect(&cir_area, clip, &cir_dsc);
}
}
draw_ctx->draw_line(draw_ctx, dsc, point1, point2);
}
/**********************
* STATIC FUNCTIONS
**********************/
LV_ATTRIBUTE_FAST_MEM static void draw_line_hor(const lv_point_t * point1, const lv_point_t * point2,
const lv_area_t * clip,
const lv_draw_line_dsc_t * dsc)
{
lv_opa_t opa = dsc->opa;
int32_t w = dsc->width - 1;
int32_t w_half0 = w >> 1;
int32_t w_half1 = w_half0 + (w & 0x1); /*Compensate rounding error*/
lv_area_t draw_area;
draw_area.x1 = LV_MIN(point1->x, point2->x);
draw_area.x2 = LV_MAX(point1->x, point2->x) - 1;
draw_area.y1 = point1->y - w_half1;
draw_area.y2 = point1->y + w_half0;
bool dashed = dsc->dash_gap && dsc->dash_width ? true : false;
bool simple_mode = true;
if(lv_draw_mask_is_any(&draw_area)) simple_mode = false;
else if(dashed) simple_mode = false;
/*If there is no mask then simply draw a rectangle*/
if(simple_mode) {
_lv_blend_fill(clip, &draw_area,
dsc->color, NULL, LV_DRAW_MASK_RES_FULL_COVER, opa,
dsc->blend_mode);
}
#if LV_DRAW_COMPLEX
/*If there other mask apply it*/
else {
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp);
const lv_area_t * disp_area = &draw_buf->area;
/*Get clipped fill area which is the real draw area.
*It is always the same or inside `fill_area`*/
bool is_common;
is_common = _lv_area_intersect(&draw_area, clip, &draw_area);
if(!is_common) return;
/*Now `draw_area` has absolute coordinates.
*Make it relative to `disp_area` to simplify draw to `disp_buf`*/
draw_area.x1 -= disp_area->x1;
draw_area.y1 -= disp_area->y1;
draw_area.x2 -= disp_area->x1;
draw_area.y2 -= disp_area->y1;
int32_t draw_area_w = lv_area_get_width(&draw_area);
lv_area_t fill_area;
fill_area.x1 = draw_area.x1 + disp_area->x1;
fill_area.x2 = draw_area.x2 + disp_area->x1;
fill_area.y1 = draw_area.y1 + disp_area->y1;
fill_area.y2 = fill_area.y1;
lv_coord_t dash_start = 0;
if(dashed) {
dash_start = (draw_buf->area.x1 + draw_area.x1) % (dsc->dash_gap + dsc->dash_width);
}
lv_opa_t * mask_buf = lv_mem_buf_get(draw_area_w);
int32_t h;
for(h = draw_area.y1; h <= draw_area.y2; h++) {
lv_memset_ff(mask_buf, draw_area_w);
lv_draw_mask_res_t mask_res = lv_draw_mask_apply(mask_buf, draw_buf->area.x1 + draw_area.x1, draw_buf->area.y1 + h,
draw_area_w);
if(dashed) {
if(mask_res != LV_DRAW_MASK_RES_TRANSP) {
lv_coord_t dash_cnt = dash_start;
lv_coord_t i;
for(i = 0; i < draw_area_w; i++, dash_cnt++) {
if(dash_cnt <= dsc->dash_width) {
int16_t diff = dsc->dash_width - dash_cnt;
i += diff;
dash_cnt += diff;
}
else if(dash_cnt >= dsc->dash_gap + dsc->dash_width) {
dash_cnt = 0;
}
else {
mask_buf[i] = 0x00;
}
}
mask_res = LV_DRAW_MASK_RES_CHANGED;
}
}
_lv_blend_fill(clip, &fill_area,
dsc->color, mask_buf, mask_res, dsc->opa,
dsc->blend_mode);
fill_area.y1++;
fill_area.y2++;
}
lv_mem_buf_release(mask_buf);
}
#endif /*LV_DRAW_COMPLEX*/
}
LV_ATTRIBUTE_FAST_MEM static void draw_line_ver(const lv_point_t * point1, const lv_point_t * point2,
const lv_area_t * clip,
const lv_draw_line_dsc_t * dsc)
{
lv_opa_t opa = dsc->opa;
int32_t w = dsc->width - 1;
int32_t w_half0 = w >> 1;
int32_t w_half1 = w_half0 + (w & 0x1); /*Compensate rounding error*/
lv_area_t draw_area;
draw_area.x1 = point1->x - w_half1;
draw_area.x2 = point1->x + w_half0;
draw_area.y1 = LV_MIN(point1->y, point2->y);
draw_area.y2 = LV_MAX(point1->y, point2->y) - 1;
bool dashed = dsc->dash_gap && dsc->dash_width ? true : false;
bool simple_mode = true;
if(lv_draw_mask_is_any(&draw_area)) simple_mode = false;
else if(dashed) simple_mode = false;
/*If there is no mask then simply draw a rectangle*/
if(simple_mode) {
_lv_blend_fill(clip, &draw_area,
dsc->color, NULL, LV_DRAW_MASK_RES_FULL_COVER, opa,
dsc->blend_mode);
}
#if LV_DRAW_COMPLEX
/*If there other mask apply it*/
else {
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp);
const lv_area_t * disp_area = &draw_buf->area;
/*Get clipped fill area which is the real draw area.
*It is always the same or inside `fill_area`*/
bool is_common;
is_common = _lv_area_intersect(&draw_area, clip, &draw_area);
if(!is_common) return;
/*Now `draw_area` has absolute coordinates.
*Make it relative to `disp_area` to simplify draw to `disp_buf`*/
draw_area.x1 -= draw_buf->area.x1;
draw_area.y1 -= draw_buf->area.y1;
draw_area.x2 -= draw_buf->area.x1;
draw_area.y2 -= draw_buf->area.y1;
int32_t draw_area_w = lv_area_get_width(&draw_area);
lv_area_t fill_area;
fill_area.x1 = draw_area.x1 + disp_area->x1;
fill_area.x2 = draw_area.x2 + disp_area->x1;
fill_area.y1 = draw_area.y1 + disp_area->y1;
fill_area.y2 = fill_area.y1;
lv_opa_t * mask_buf = lv_mem_buf_get(draw_area_w);
lv_coord_t dash_start = 0;
if(dashed) {
dash_start = (draw_buf->area.y1 + draw_area.y1) % (dsc->dash_gap + dsc->dash_width);
}
lv_coord_t dash_cnt = dash_start;
int32_t h;
for(h = draw_area.y1; h <= draw_area.y2; h++) {
lv_memset_ff(mask_buf, draw_area_w);
lv_draw_mask_res_t mask_res = lv_draw_mask_apply(mask_buf, draw_buf->area.x1 + draw_area.x1, draw_buf->area.y1 + h,
draw_area_w);
if(dashed) {
if(mask_res != LV_DRAW_MASK_RES_TRANSP) {
if(dash_cnt > dsc->dash_width) {
mask_res = LV_DRAW_MASK_RES_TRANSP;
}
if(dash_cnt >= dsc->dash_gap + dsc->dash_width) {
dash_cnt = 0;
}
}
dash_cnt ++;
}
_lv_blend_fill(clip, &fill_area,
dsc->color, mask_buf, mask_res, dsc->opa,
LV_BLEND_MODE_NORMAL);
fill_area.y1++;
fill_area.y2++;
}
lv_mem_buf_release(mask_buf);
}
#endif /*LV_DRAW_COMPLEX*/
}
LV_ATTRIBUTE_FAST_MEM static void draw_line_skew(const lv_point_t * point1, const lv_point_t * point2,
const lv_area_t * clip,
const lv_draw_line_dsc_t * dsc)
{
#if LV_DRAW_COMPLEX
/*Keep the great y in p1*/
lv_point_t p1;
lv_point_t p2;
if(point1->y < point2->y) {
p1.y = point1->y;
p2.y = point2->y;
p1.x = point1->x;
p2.x = point2->x;
}
else {
p1.y = point2->y;
p2.y = point1->y;
p1.x = point2->x;
p2.x = point1->x;
}
int32_t xdiff = p2.x - p1.x;
int32_t ydiff = p2.y - p1.y;
bool flat = LV_ABS(xdiff) > LV_ABS(ydiff) ? true : false;
static const uint8_t wcorr[] = {
128, 128, 128, 129, 129, 130, 130, 131,
132, 133, 134, 135, 137, 138, 140, 141,
143, 145, 147, 149, 151, 153, 155, 158,
160, 162, 165, 167, 170, 173, 175, 178,
181,
};
int32_t w = dsc->width;
int32_t wcorr_i = 0;
if(flat) wcorr_i = (LV_ABS(ydiff) << 5) / LV_ABS(xdiff);
else wcorr_i = (LV_ABS(xdiff) << 5) / LV_ABS(ydiff);
w = (w * wcorr[wcorr_i] + 63) >> 7; /*+ 63 for rounding*/
int32_t w_half0 = w >> 1;
int32_t w_half1 = w_half0 + (w & 0x1); /*Compensate rounding error*/
lv_area_t draw_area;
draw_area.x1 = LV_MIN(p1.x, p2.x) - w;
draw_area.x2 = LV_MAX(p1.x, p2.x) + w;
draw_area.y1 = LV_MIN(p1.y, p2.y) - w;
draw_area.y2 = LV_MAX(p1.y, p2.y) + w;
/*Get the union of `coords` and `clip`*/
/*`clip` is already truncated to the `draw_buf` size
*in 'lv_refr_area' function*/
bool is_common = _lv_area_intersect(&draw_area, &draw_area, clip);
if(is_common == false) return;
lv_draw_mask_line_param_t mask_left_param;
lv_draw_mask_line_param_t mask_right_param;
lv_draw_mask_line_param_t mask_top_param;
lv_draw_mask_line_param_t mask_bottom_param;
if(flat) {
if(xdiff > 0) {
lv_draw_mask_line_points_init(&mask_left_param, p1.x, p1.y - w_half0, p2.x, p2.y - w_half0,
LV_DRAW_MASK_LINE_SIDE_LEFT);
lv_draw_mask_line_points_init(&mask_right_param, p1.x, p1.y + w_half1, p2.x, p2.y + w_half1,
LV_DRAW_MASK_LINE_SIDE_RIGHT);
}
else {
lv_draw_mask_line_points_init(&mask_left_param, p1.x, p1.y + w_half1, p2.x, p2.y + w_half1,
LV_DRAW_MASK_LINE_SIDE_LEFT);
lv_draw_mask_line_points_init(&mask_right_param, p1.x, p1.y - w_half0, p2.x, p2.y - w_half0,
LV_DRAW_MASK_LINE_SIDE_RIGHT);
}
}
else {
lv_draw_mask_line_points_init(&mask_left_param, p1.x + w_half1, p1.y, p2.x + w_half1, p2.y,
LV_DRAW_MASK_LINE_SIDE_LEFT);
lv_draw_mask_line_points_init(&mask_right_param, p1.x - w_half0, p1.y, p2.x - w_half0, p2.y,
LV_DRAW_MASK_LINE_SIDE_RIGHT);
}
/*Use the normal vector for the endings*/
int16_t mask_left_id = lv_draw_mask_add(&mask_left_param, NULL);
int16_t mask_right_id = lv_draw_mask_add(&mask_right_param, NULL);
int16_t mask_top_id = LV_MASK_ID_INV;
int16_t mask_bottom_id = LV_MASK_ID_INV;
if(!dsc->raw_end) {
lv_draw_mask_line_points_init(&mask_top_param, p1.x, p1.y, p1.x - ydiff, p1.y + xdiff, LV_DRAW_MASK_LINE_SIDE_BOTTOM);
lv_draw_mask_line_points_init(&mask_bottom_param, p2.x, p2.y, p2.x - ydiff, p2.y + xdiff, LV_DRAW_MASK_LINE_SIDE_TOP);
mask_top_id = lv_draw_mask_add(&mask_top_param, NULL);
mask_bottom_id = lv_draw_mask_add(&mask_bottom_param, NULL);
}
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp);
const lv_area_t * disp_area = &draw_buf->area;
/*Store the coordinates of the `draw_a` relative to the draw_buf*/
draw_area.x1 -= disp_area->x1;
draw_area.y1 -= disp_area->y1;
draw_area.x2 -= disp_area->x1;
draw_area.y2 -= disp_area->y1;
/*The real draw area is around the line.
*It's easy to calculate with steep lines, but the area can be very wide with very flat lines.
*So deal with it only with steep lines.*/
int32_t draw_area_w = lv_area_get_width(&draw_area);
/*Draw the background line by line*/
int32_t h;
uint32_t hor_res = (uint32_t)lv_disp_get_hor_res(disp);
size_t mask_buf_size = LV_MIN(lv_area_get_size(&draw_area), hor_res);
lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
lv_area_t fill_area;
fill_area.x1 = draw_area.x1 + disp_area->x1;
fill_area.x2 = draw_area.x2 + disp_area->x1;
fill_area.y1 = draw_area.y1 + disp_area->y1;
fill_area.y2 = fill_area.y1;
int32_t x = draw_buf->area.x1 + draw_area.x1;
uint32_t mask_p = 0;
lv_memset_ff(mask_buf, mask_buf_size);
/*Fill the first row with 'color'*/
for(h = draw_area.y1 + disp_area->y1; h <= draw_area.y2 + disp_area->y1; h++) {
lv_draw_mask_res_t mask_res = lv_draw_mask_apply(&mask_buf[mask_p], x, h, draw_area_w);
if(mask_res == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(&mask_buf[mask_p], draw_area_w);
}
mask_p += draw_area_w;
if((uint32_t) mask_p + draw_area_w < mask_buf_size) {
fill_area.y2 ++;
}
else {
_lv_blend_fill(&fill_area, clip,
dsc->color, mask_buf, LV_DRAW_MASK_RES_CHANGED, dsc->opa,
dsc->blend_mode);
fill_area.y1 = fill_area.y2 + 1;
fill_area.y2 = fill_area.y1;
mask_p = 0;
lv_memset_ff(mask_buf, mask_buf_size);
}
}
/*Flush the last part*/
if(fill_area.y1 != fill_area.y2) {
fill_area.y2--;
_lv_blend_fill(&fill_area, clip,
dsc->color, mask_buf, LV_DRAW_MASK_RES_CHANGED, dsc->opa,
dsc->blend_mode);
}
lv_mem_buf_release(mask_buf);
lv_draw_mask_free_param(&mask_left_param);
lv_draw_mask_free_param(&mask_right_param);
if(mask_top_id != LV_MASK_ID_INV) lv_draw_mask_free_param(&mask_top_param);
if(mask_bottom_id != LV_MASK_ID_INV) lv_draw_mask_free_param(&mask_bottom_param);
lv_draw_mask_remove_id(mask_left_id);
lv_draw_mask_remove_id(mask_right_id);
lv_draw_mask_remove_id(mask_top_id);
lv_draw_mask_remove_id(mask_bottom_id);
#else
LV_UNUSED(point1);
LV_UNUSED(point2);
LV_UNUSED(clip);
LV_UNUSED(dsc);
LV_LOG_WARN("Can't draw skewed line with LV_DRAW_COMPLEX == 0");
#endif /*LV_DRAW_COMPLEX*/
}

View File

@ -13,7 +13,10 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#include "lv_draw_blend.h"
#include "../lv_conf_internal.h"
#include "../misc/lv_color.h"
#include "../misc/lv_area.h"
#include "../misc/lv_style.h"
/*********************
* DEFINES
@ -34,11 +37,14 @@ typedef struct {
uint8_t raw_end : 1; /*Do not bother with perpendicular line ending if it's not visible for any reason*/
} lv_draw_line_dsc_t;
struct _lv_draw_ctx_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
//! @cond Doxygen_Suppress
LV_ATTRIBUTE_FAST_MEM void lv_draw_line_dsc_init(lv_draw_line_dsc_t * dsc);
/**
* Draw a line
* @param point1 first point of the line
@ -46,12 +52,9 @@ typedef struct {
* @param clip the line will be drawn only in this area
* @param dsc pointer to an initialized `lv_draw_line_dsc_t` variable
*/
LV_ATTRIBUTE_FAST_MEM void lv_draw_line(const lv_point_t * point1, const lv_point_t * point2, const lv_area_t * clip,
const lv_draw_line_dsc_t * dsc);
void lv_draw_line(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1,
const lv_point_t * point2);
LV_ATTRIBUTE_FAST_MEM void lv_draw_line_dsc_init(lv_draw_line_dsc_t * dsc);
//! @endcond
/**********************
* MACROS

View File

@ -6,7 +6,7 @@
/*********************
* INCLUDES
*********************/
#include "lv_draw_mask.h"
#include "lv_draw.h"
#if LV_DRAW_COMPLEX
#include "../misc/lv_math.h"
#include "../misc/lv_log.h"
@ -41,6 +41,9 @@ LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_fade(lv_opa_t * mas
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_map(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_map_param_t * param);
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_polygon(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_polygon_param_t * param);
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_flat(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
lv_coord_t len,
@ -140,16 +143,16 @@ LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply(lv_opa_t * mask_buf,
* - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line
*/
LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply_ids(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
lv_coord_t len, const int16_t *ids, int16_t ids_count)
lv_coord_t len, const int16_t * ids, int16_t ids_count)
{
bool changed = false;
_lv_draw_mask_common_dsc_t * dsc;
for (int i = 0; i < ids_count; i++) {
for(int i = 0; i < ids_count; i++) {
int16_t id = ids[i];
if (id == LV_MASK_ID_INV) continue;
if(id == LV_MASK_ID_INV) continue;
dsc = LV_GC_ROOT(_lv_draw_mask_list[id]).param;
if (!dsc) continue;
if(!dsc) continue;
lv_draw_mask_res_t res = LV_DRAW_MASK_RES_FULL_COVER;
res = dsc->cb(mask_buf, abs_x, abs_y, len, dsc);
if(res == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP;
@ -219,6 +222,10 @@ void lv_draw_mask_free_param(void * p)
}
}
}
else if(pdsc->type == LV_DRAW_MASK_TYPE_POLYGON) {
lv_draw_mask_polygon_param_t * poly_p = (lv_draw_mask_polygon_param_t *) p;
lv_mem_free(poly_p->cfg.points);
}
}
void _lv_draw_mask_cleanup(void)
@ -462,7 +469,7 @@ void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param, lv_coord_t vert
/**
* Initialize a fade mask.
* @param param param pointer to a `lv_draw_mask_param_t` to initialize
* @param param pointer to an `lv_draw_mask_radius_param_t` to initialize
* @param rect coordinates of the rectangle to affect (absolute coordinates)
* @param radius radius of the rectangle
* @param inv true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle
@ -471,9 +478,9 @@ void lv_draw_mask_radius_init(lv_draw_mask_radius_param_t * param, const lv_area
{
lv_coord_t w = lv_area_get_width(rect);
lv_coord_t h = lv_area_get_height(rect);
if(radius < 0) radius = 0;
int32_t short_side = LV_MIN(w, h);
if(radius > short_side >> 1) radius = short_side >> 1;
if(radius < 0) radius = 0;
lv_area_copy(&param->cfg.rect, rect);
param->cfg.radius = radius;
@ -560,6 +567,31 @@ void lv_draw_mask_map_init(lv_draw_mask_map_param_t * param, const lv_area_t * c
param->dsc.type = LV_DRAW_MASK_TYPE_MAP;
}
void lv_draw_mask_polygon_init(lv_draw_mask_polygon_param_t * param, const lv_point_t * points, uint16_t point_cnt)
{
/*Join adjacent points if they are on the same coordinate*/
lv_point_t * p = lv_mem_alloc(point_cnt * sizeof(lv_point_t));
if(p == NULL) return;
uint16_t i;
uint16_t pcnt = 0;
p[0] = points[0];
for(i = 0; i < point_cnt - 1; i++) {
if(points[i].x != points[i + 1].x || points[i].y != points[i + 1].y) {
p[pcnt] = points[i];
pcnt++;
}
}
/*The first and the last points are also adjacent*/
if(points[0].x != points[point_cnt - 1].x || points[0].y != points[point_cnt - 1].y) {
p[pcnt] = points[point_cnt - 1];
pcnt++;
}
param->cfg.points = p;
param->cfg.point_cnt = pcnt;
param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_polygon;
param->dsc.type = LV_DRAW_MASK_TYPE_POLYGON;
}
/**********************
* STATIC FUNCTIONS
**********************/
@ -1218,6 +1250,79 @@ LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_map(lv_opa_t * mask
return LV_DRAW_MASK_RES_CHANGED;
}
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_polygon(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_polygon_param_t * param)
{
uint16_t i;
struct {
lv_point_t p1;
lv_point_t p2;
} lines[2], tmp;
uint16_t line_cnt = 0;
lv_memset_00(&lines, sizeof(lines));
int psign_prev = 0;
for(i = 0; i < param->cfg.point_cnt; i++) {
lv_point_t p1 = param->cfg.points[i];
lv_point_t p2 = param->cfg.points[i + 1 < param->cfg.point_cnt ? i + 1 : 0];
int pdiff = p1.y - p2.y, psign = pdiff / LV_ABS(pdiff);
if(pdiff > 0) {
if(abs_y > p1.y || abs_y < p2.y) continue;
lines[line_cnt].p1 = p2;
lines[line_cnt].p2 = p1;
}
else {
if(abs_y < p1.y || abs_y > p2.y) continue;
lines[line_cnt].p1 = p1;
lines[line_cnt].p2 = p2;
}
if(psign_prev && psign_prev == psign) continue;
psign_prev = psign;
line_cnt++;
if(line_cnt == 2) break;
}
if(line_cnt != 2) return LV_DRAW_MASK_RES_TRANSP;
if(lines[0].p1.x > lines[1].p1.x || lines[0].p2.x > lines[1].p2.x) {
tmp = lines[0];
lines[0] = lines[1];
lines[1] = tmp;
}
lv_draw_mask_line_param_t line_p;
lv_draw_mask_line_points_init(&line_p, lines[0].p1.x, lines[0].p1.y, lines[0].p2.x, lines[0].p2.y,
LV_DRAW_MASK_LINE_SIDE_RIGHT);
if(line_p.steep == 0 && line_p.flat) {
lv_coord_t x1 = LV_MIN(lines[0].p1.x, lines[0].p2.x);
lv_coord_t x2 = LV_MAX(lines[0].p1.x, lines[0].p2.x);
for(i = 0; i < len; i++) {
mask_buf[i] = mask_mix(mask_buf[i], (abs_x + i >= x1 && abs_x + i <= x2) * 0xFF);
}
lv_draw_mask_free_param(&line_p);
return LV_DRAW_MASK_RES_CHANGED;
}
lv_draw_mask_res_t res1 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &line_p);
lv_draw_mask_free_param(&line_p);
if(res1 == LV_DRAW_MASK_RES_TRANSP) {
return LV_DRAW_MASK_RES_TRANSP;
}
lv_draw_mask_line_points_init(&line_p, lines[1].p1.x, lines[1].p1.y, lines[1].p2.x, lines[1].p2.y,
LV_DRAW_MASK_LINE_SIDE_LEFT);
if(line_p.steep == 0 && line_p.flat) {
lv_coord_t x1 = LV_MIN(lines[1].p1.x, lines[1].p2.x);
lv_coord_t x2 = LV_MAX(lines[1].p1.x, lines[1].p2.x);
for(i = 0; i < len; i++) {
mask_buf[i] = mask_mix(mask_buf[i], (abs_x + i >= x1 && abs_x + i <= x2) * 0xFF);
}
lv_draw_mask_free_param(&line_p);
return LV_DRAW_MASK_RES_CHANGED;
}
lv_draw_mask_res_t res2 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &line_p);
lv_draw_mask_free_param(&line_p);
if(res2 == LV_DRAW_MASK_RES_TRANSP) {
return LV_DRAW_MASK_RES_TRANSP;
}
if(res1 == LV_DRAW_MASK_RES_CHANGED || res2 == LV_DRAW_MASK_RES_CHANGED) return LV_DRAW_MASK_RES_CHANGED;
return res1;
}
/**
* Initialize the circle drawing
* @param c pointer to a point. The coordinates will be calculated here

View File

@ -25,9 +25,6 @@ extern "C" {
#define LV_MASK_ID_INV (-1)
#if LV_DRAW_COMPLEX
# define _LV_MASK_MAX_NUM 16
# ifndef _LV_MASK_BUF_MAX_SIZE
# define _LV_MASK_BUF_MAX_SIZE 2048 /*Should be >= than the max hor res*/
# endif
#else
# define _LV_MASK_MAX_NUM 1
#endif
@ -76,6 +73,7 @@ enum {
LV_DRAW_MASK_TYPE_RADIUS,
LV_DRAW_MASK_TYPE_FADE,
LV_DRAW_MASK_TYPE_MAP,
LV_DRAW_MASK_TYPE_POLYGON,
};
typedef uint8_t lv_draw_mask_type_t;
@ -207,6 +205,16 @@ typedef struct _lv_draw_mask_map_param_t {
} cfg;
} lv_draw_mask_map_param_t;
typedef struct {
/*The first element must be the common descriptor*/
_lv_draw_mask_common_dsc_t dsc;
struct {
lv_point_t * points;
uint16_t point_cnt;
} cfg;
} lv_draw_mask_polygon_param_t;
/**********************
* GLOBAL PROTOTYPES
@ -250,7 +258,7 @@ LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply(lv_opa_t * mask_buf,
* - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line
*/
LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply_ids(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
lv_coord_t len, const int16_t *ids, int16_t ids_count);
lv_coord_t len, const int16_t * ids, int16_t ids_count);
//! @endcond
@ -343,7 +351,7 @@ void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param, lv_coord_t vert
/**
* Initialize a fade mask.
* @param param param pointer to a `lv_draw_mask_param_t` to initialize
* @param param pointer to an `lv_draw_mask_radius_param_t` to initialize
* @param rect coordinates of the rectangle to affect (absolute coordinates)
* @param radius radius of the rectangle
* @param inv true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle
@ -371,6 +379,8 @@ void lv_draw_mask_fade_init(lv_draw_mask_fade_param_t * param, const lv_area_t *
*/
void lv_draw_mask_map_init(lv_draw_mask_map_param_t * param, const lv_area_t * coords, const lv_opa_t * map);
void lv_draw_mask_polygon_init(lv_draw_mask_polygon_param_t * param, const lv_point_t * points, uint16_t point_cnt);
#endif /*LV_DRAW_COMPLEX*/
/**********************

File diff suppressed because it is too large Load Diff

View File

@ -13,8 +13,11 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#include "lv_draw_blend.h"
#include "../font/lv_font.h"
#include "../lv_conf_internal.h"
#include "../misc/lv_color.h"
#include "../misc/lv_area.h"
#include "../misc/lv_style.h"
#include "sw/lv_draw_sw_gradient.h"
/*********************
* DEFINES
@ -22,7 +25,6 @@ extern "C" {
#define LV_RADIUS_CIRCLE 0x7FFF /**< A very big radius to always draw as circle*/
LV_EXPORT_CONST_INT(LV_RADIUS_CIRCLE);
/**********************
* TYPEDEFS
**********************/
@ -32,12 +34,15 @@ typedef struct {
lv_blend_mode_t blend_mode;
/*Background*/
lv_color_t bg_color;
lv_color_t bg_grad_color;
uint8_t bg_main_color_stop;
uint8_t bg_grad_color_stop;
lv_opa_t bg_opa;
lv_grad_dir_t bg_grad_dir : 3;
#if __STDC_VERSION__ >= 201112L
union {
#endif
lv_color_t bg_color; /**< First element of a gradient is a color, so it maps well here*/
lv_grad_dsc_t bg_grad;
#if __STDC_VERSION__ >= 201112L
};
#endif
/*Background img*/
const void * bg_img_src;
@ -69,13 +74,14 @@ typedef struct {
lv_opa_t shadow_opa;
} lv_draw_rect_dsc_t;
struct _lv_draw_ctx_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
LV_ATTRIBUTE_FAST_MEM void lv_draw_rect_dsc_init(lv_draw_rect_dsc_t * dsc);
//! @endcond
/**
* Draw a rectangle
@ -83,15 +89,7 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_rect_dsc_init(lv_draw_rect_dsc_t * dsc);
* @param clip the rectangle will be drawn only in this area
* @param dsc pointer to an initialized `lv_draw_rect_dsc_t` variable
*/
void lv_draw_rect(const lv_area_t * coords, const lv_area_t * clip, const lv_draw_rect_dsc_t * dsc);
/**
* Draw a pixel
* @param point the coordinates of the point to draw
* @param mask the pixel will be drawn only in this mask
* @param style pointer to a style
*/
//void lv_draw_px(const lv_point_t * point, const lv_area_t * clip_area, const lv_style_t * style);
void lv_draw_rect(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
/**********************
* MACROS

View File

@ -6,6 +6,7 @@
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
#include "lv_draw_triangle.h"
#include "../misc/lv_math.h"
#include "../misc/lv_mem.h"
@ -34,181 +35,16 @@
* GLOBAL FUNCTIONS
**********************/
/**
* Draw a triangle
* @param points pointer to an array with 3 points
* @param clip_area the triangle will be drawn only in this area
* @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable
*/
void lv_draw_triangle(const lv_point_t points[], const lv_area_t * clip_area, const lv_draw_rect_dsc_t * draw_dsc)
void lv_draw_polygon(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_point_t points[],
uint16_t point_cnt)
{
#if LV_DRAW_COMPLEX
lv_draw_polygon(points, 3, clip_area, draw_dsc);
#else
LV_UNUSED(points);
LV_UNUSED(clip_area);
LV_UNUSED(draw_dsc);
LV_LOG_WARN("Can't draw triangle with LV_DRAW_COMPLEX == 0");
#endif /*LV_DRAW_COMPLEX*/
draw_ctx->draw_polygon(draw_ctx, draw_dsc, points, point_cnt);
}
/**
* Draw a polygon. Only convex polygons are supported
* @param points an array of points
* @param point_cnt number of points
* @param clip_area polygon will be drawn only in this area
* @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable
*/
void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_area_t * clip_area,
const lv_draw_rect_dsc_t * draw_dsc)
void lv_draw_triangle(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_point_t points[])
{
#if LV_DRAW_COMPLEX
if(point_cnt < 3) return;
if(points == NULL) return;
/*Join adjacent points if they are on the same coordinate*/
lv_point_t * p = lv_mem_buf_get(point_cnt * sizeof(lv_point_t));
if(p == NULL) return;
uint16_t i;
uint16_t pcnt = 0;
p[0] = points[0];
for(i = 0; i < point_cnt - 1; i++) {
if(points[i].x != points[i + 1].x || points[i].y != points[i + 1].y) {
p[pcnt] = points[i];
pcnt++;
}
}
/*The first and the last points are also adjacent*/
if(points[0].x != points[point_cnt - 1].x || points[0].y != points[point_cnt - 1].y) {
p[pcnt] = points[point_cnt - 1];
pcnt++;
}
point_cnt = pcnt;
if(point_cnt < 3) {
lv_mem_buf_release(p);
return;
}
lv_area_t poly_coords = {.x1 = LV_COORD_MAX, .y1 = LV_COORD_MAX, .x2 = LV_COORD_MIN, .y2 = LV_COORD_MIN};
for(i = 0; i < point_cnt; i++) {
poly_coords.x1 = LV_MIN(poly_coords.x1, p[i].x);
poly_coords.y1 = LV_MIN(poly_coords.y1, p[i].y);
poly_coords.x2 = LV_MAX(poly_coords.x2, p[i].x);
poly_coords.y2 = LV_MAX(poly_coords.y2, p[i].y);
}
bool is_common;
lv_area_t poly_mask;
is_common = _lv_area_intersect(&poly_mask, &poly_coords, clip_area);
if(!is_common) {
lv_mem_buf_release(p);
return;
}
/*Find the lowest point*/
lv_coord_t y_min = p[0].y;
int16_t y_min_i = 0;
for(i = 1; i < point_cnt; i++) {
if(p[i].y < y_min) {
y_min = p[i].y;
y_min_i = i;
}
}
lv_draw_mask_line_param_t * mp = lv_mem_buf_get(sizeof(lv_draw_mask_line_param_t) * point_cnt);
lv_draw_mask_line_param_t * mp_next = mp;
int32_t i_prev_left = y_min_i;
int32_t i_prev_right = y_min_i;
int32_t i_next_left;
int32_t i_next_right;
uint32_t mask_cnt = 0;
/*Get the index of the left and right points*/
i_next_left = y_min_i - 1;
if(i_next_left < 0) i_next_left = point_cnt + i_next_left;
i_next_right = y_min_i + 1;
if(i_next_right > point_cnt - 1) i_next_right = 0;
/**
* Check if the order of points is inverted or not.
* The normal case is when the left point is on `y_min_i - 1`
* Explanation:
* if angle(p_left) < angle(p_right) -> inverted
* dy_left/dx_left < dy_right/dx_right
* dy_left * dx_right < dy_right * dx_left
*/
lv_coord_t dxl = p[i_next_left].x - p[y_min_i].x;
lv_coord_t dxr = p[i_next_right].x - p[y_min_i].x;
lv_coord_t dyl = p[i_next_left].y - p[y_min_i].y;
lv_coord_t dyr = p[i_next_right].y - p[y_min_i].y;
bool inv = false;
if(dyl * dxr < dyr * dxl) inv = true;
do {
if(!inv) {
i_next_left = i_prev_left - 1;
if(i_next_left < 0) i_next_left = point_cnt + i_next_left;
i_next_right = i_prev_right + 1;
if(i_next_right > point_cnt - 1) i_next_right = 0;
}
else {
i_next_left = i_prev_left + 1;
if(i_next_left > point_cnt - 1) i_next_left = 0;
i_next_right = i_prev_right - 1;
if(i_next_right < 0) i_next_right = point_cnt + i_next_right;
}
if(p[i_next_left].y >= p[i_prev_left].y) {
if(p[i_next_left].y != p[i_prev_left].y &&
p[i_next_left].x != p[i_prev_left].x) {
lv_draw_mask_line_points_init(mp_next, p[i_prev_left].x, p[i_prev_left].y,
p[i_next_left].x, p[i_next_left].y,
LV_DRAW_MASK_LINE_SIDE_RIGHT);
lv_draw_mask_add(mp_next, mp);
mp_next++;
}
mask_cnt++;
i_prev_left = i_next_left;
}
if(mask_cnt == point_cnt) break;
if(p[i_next_right].y >= p[i_prev_right].y) {
if(p[i_next_right].y != p[i_prev_right].y &&
p[i_next_right].x != p[i_prev_right].x) {
lv_draw_mask_line_points_init(mp_next, p[i_prev_right].x, p[i_prev_right].y,
p[i_next_right].x, p[i_next_right].y,
LV_DRAW_MASK_LINE_SIDE_LEFT);
lv_draw_mask_add(mp_next, mp);
mp_next++;
}
mask_cnt++;
i_prev_right = i_next_right;
}
} while(mask_cnt < point_cnt);
lv_draw_rect(&poly_coords, clip_area, draw_dsc);
lv_draw_mask_remove_custom(mp);
lv_mem_buf_release(mp);
lv_mem_buf_release(p);
#else
LV_UNUSED(points);
LV_UNUSED(point_cnt);
LV_UNUSED(clip_area);
LV_UNUSED(draw_dsc);
LV_LOG_WARN("Can't draw polygon with LV_DRAW_COMPLEX == 0");
#endif /*LV_DRAW_COMPLEX*/
draw_ctx->draw_polygon(draw_ctx, draw_dsc, points, 3);
}
/**********************

View File

@ -27,24 +27,10 @@ extern "C" {
* GLOBAL PROTOTYPES
**********************/
/**
* Draw a triangle
* @param points pointer to an array with 3 points
* @param clip_area the triangle will be drawn only in this area
* @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable
*/
void lv_draw_triangle(const lv_point_t points[], const lv_area_t * clip, const lv_draw_rect_dsc_t * draw_dsc);
/**
* Draw a polygon. Only convex polygons are supported.
* @param points an array of points
* @param point_cnt number of points
* @param clip_area polygon will be drawn only in this area
* @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable
*/
void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_area_t * mask,
const lv_draw_rect_dsc_t * draw_dsc);
void lv_draw_polygon(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_point_t points[],
uint16_t point_cnt);
void lv_draw_triangle(struct _lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_point_t points[]);
/**********************
* MACROS
**********************/

View File

@ -31,12 +31,10 @@
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include "lv_gpu_nxp_pxp.h"
#if LV_USE_GPU_NXP_PXP
#include "lvgl.h"
#include "lv_gpu_nxp_pxp.h"
#include "../misc/lv_mem.h"
#include "../misc/lv_log.h"

View File

@ -38,6 +38,10 @@ extern "C" {
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_NXP_PXP
#include "../misc/lv_area.h"
#include "../misc/lv_color.h"
@ -180,6 +184,8 @@ void lv_gpu_nxp_pxp_disable_recolor(void);
* STATIC FUNCTIONS
**********************/
#endif /*LV_USE_GPU_NXP_PXP*/
#ifdef __cplusplus
} /*extern "C"*/
#endif

View File

@ -31,10 +31,10 @@
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include "lv_gpu_nxp_pxp_osa.h"
#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
#include "../misc/lv_log.h"
#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
#include "lv_gpu_nxp_pxp.h"
#include "fsl_pxp.h"

View File

@ -34,7 +34,7 @@
extern "C" {
#endif
#include "../lv_conf_internal.h"
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
extern lv_nxp_pxp_cfg_t pxp_default_cfg;

View File

@ -31,12 +31,11 @@
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include "lv_gpu_nxp_vglite.h"
#if LV_USE_GPU_NXP_VG_LITE
#include "lvgl.h"
#include "lv_gpu_nxp_vglite.h"
#include "../misc/lv_log.h"
#include "fsl_cache.h"
#include "vg_lite.h"

View File

@ -37,7 +37,9 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#include "misc/lv_area.h"
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_NXP_VG_LITE
/*********************
* DEFINES
@ -134,6 +136,8 @@ lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv
*/
lv_res_t lv_gpu_nxp_vglite_blit(lv_gpu_nxp_vglite_blit_info_t * blit);
#endif /*LV_USE_GPU_NXP_VG_LITE*/
#ifdef __cplusplus
} /*extern "C"*/
#endif

View File

@ -18,11 +18,11 @@ such as OpenGL.
## Notices for files
### `lv_gpu_sdl_stack_blur.c`
### `lv_draw_sdl_stack_blur.c`
Contains modified code from [android-stackblur](https://github.com/kikoso/android-stackblur) project.
Apache License 2.0
### `lv_gpu_sdl_lru.c`/`lv_gpu_sdl_lru.h`
### `lv_draw_sdl_lru.c`/`lv_draw_sdl_lru.h`
Contains modified code from [C-LRU-Cache](https://github.com/willcannings/C-LRU-Cache) project. No license defined.

View File

@ -0,0 +1,98 @@
/**
* @file lv_draw_sdl.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "lv_draw_sdl.h"
#include "lv_draw_sdl_utils.h"
#include "lv_draw_sdl_texture_cache.h"
/*********************
* DEFINES
*********************/
void lv_draw_sdl_draw_rect(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
lv_res_t lv_draw_sdl_img_core(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * draw_dsc,
const lv_area_t * coords, const void * src);
void lv_draw_sdl_draw_letter(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos_p,
uint32_t letter);
void lv_draw_sdl_draw_line(lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1,
const lv_point_t * point2);
void lv_draw_sdl_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
uint16_t radius, uint16_t start_angle, uint16_t end_angle);
void lv_draw_sdl_polygon(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_point_t * points,
uint16_t point_cnt);
void lv_draw_sdl_draw_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords);
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sdl_init_ctx(lv_disp_drv_t * disp_drv, lv_draw_ctx_t * draw_ctx)
{
_lv_draw_sdl_utils_init();
lv_memset_00(draw_ctx, sizeof(lv_draw_sdl_ctx_t));
draw_ctx->draw_rect = lv_draw_sdl_draw_rect;
draw_ctx->draw_img = lv_draw_sdl_img_core;
draw_ctx->draw_letter = lv_draw_sdl_draw_letter;
draw_ctx->draw_line = lv_draw_sdl_draw_line;
draw_ctx->draw_arc = lv_draw_sdl_draw_arc;
draw_ctx->draw_polygon = lv_draw_sdl_polygon;
draw_ctx->draw_bg = lv_draw_sdl_draw_bg;
lv_draw_sdl_ctx_t * draw_ctx_sdl = (lv_draw_sdl_ctx_t *) draw_ctx;
draw_ctx_sdl->renderer = ((lv_draw_sdl_drv_param_t *) disp_drv->user_data)->renderer;
draw_ctx_sdl->internals = lv_mem_alloc(sizeof(lv_draw_sdl_context_internals_t));
lv_memset_00(draw_ctx_sdl->internals, sizeof(lv_draw_sdl_context_internals_t));
lv_draw_sdl_texture_cache_init(draw_ctx_sdl);
}
void lv_draw_sdl_deinit_ctx(lv_disp_drv_t * disp_drv, lv_draw_ctx_t * draw_ctx)
{
lv_draw_sdl_ctx_t * draw_ctx_sdl = (lv_draw_sdl_ctx_t *) draw_ctx;
lv_draw_sdl_texture_cache_deinit(draw_ctx_sdl);
lv_mem_free(draw_ctx_sdl->internals);
_lv_draw_sdl_utils_deinit();
}
SDL_Texture * lv_draw_sdl_create_screen_texture(SDL_Renderer * renderer, lv_coord_t hor, lv_coord_t ver)
{
SDL_Texture * texture = SDL_CreateTexture(renderer, LV_DRAW_SDL_TEXTURE_FORMAT, SDL_TEXTUREACCESS_TARGET, hor, ver);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
return texture;
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif /*LV_USE_GPU_SDL*/

View File

@ -0,0 +1,96 @@
/**
* @file lv_draw_sdl.h
*
*/
#ifndef LV_DRAW_SDL_H
#define LV_DRAW_SDL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include LV_GPU_SDL_INCLUDE_PATH
#include "../lv_draw.h"
#include "../../core/lv_disp.h"
/*********************
* DEFINES
*********************/
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
#define LV_DRAW_SDL_TEXTURE_FORMAT SDL_PIXELFORMAT_ARGB8888
#else
#define LV_DRAW_SDL_TEXTURE_FORMAT SDL_PIXELFORMAT_RGBA8888
#endif
/**********************
* TYPEDEFS
**********************/
struct lv_draw_sdl_context_internals_t;
typedef struct {
/**
* Render for display driver
*/
SDL_Renderer * renderer;
void * user_data;
} lv_draw_sdl_drv_param_t;
typedef struct {
lv_draw_ctx_t base_draw;
SDL_Renderer * renderer;
struct lv_draw_sdl_context_internals_t * internals;
} lv_draw_sdl_ctx_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_draw_sdl_init_ctx(lv_disp_drv_t * disp_drv, lv_draw_ctx_t * draw_ctx);
/**
* @brief Free caches
*
*/
void lv_draw_sdl_deinit_ctx(lv_disp_drv_t * disp_drv, lv_draw_ctx_t * draw_ctx);
SDL_Texture * lv_draw_sdl_create_screen_texture(SDL_Renderer * renderer, lv_coord_t hor, lv_coord_t ver);
/*======================
* Add/remove functions
*=====================*/
/*=====================
* Setter functions
*====================*/
/*=====================
* Getter functions
*====================*/
/*=====================
* Other functions
*====================*/
/**********************
* MACROS
**********************/
#endif /*LV_USE_GPU_SDL*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_SDL_H*/

View File

@ -0,0 +1,18 @@
CSRCS += lv_draw_sdl.c
CSRCS += lv_draw_sdl_arc.c
CSRCS += lv_draw_sdl_bg.c
CSRCS += lv_draw_sdl_composite.c
CSRCS += lv_draw_sdl_img.c
CSRCS += lv_draw_sdl_label.c
CSRCS += lv_draw_sdl_line.c
CSRCS += lv_draw_sdl_mask.c
CSRCS += lv_draw_sdl_polygon.c
CSRCS += lv_draw_sdl_rect.c
CSRCS += lv_draw_sdl_stack_blur.c
CSRCS += lv_draw_sdl_texture_cache.c
CSRCS += lv_draw_sdl_utils.c
DEPPATH += --dep-path $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/sdl
VPATH += :$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/sdl
CFLAGS += "-I$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/sdl"

View File

@ -0,0 +1,238 @@
/**
* @file lv_draw_sdl_arc.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "lv_draw_sdl.h"
#include "lv_draw_sdl_utils.h"
#include "lv_draw_sdl_texture_cache.h"
#include "lv_draw_sdl_composite.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
static void dump_masks(SDL_Texture * texture, const lv_area_t * coords, const int16_t * ids, int16_t ids_count,
const int16_t * caps);
static void get_cap_area(int16_t angle, lv_coord_t thickness, uint16_t radius, const lv_point_t * center,
lv_area_t * out);
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sdl_draw_arc(lv_draw_ctx_t * draw_ctx, const lv_draw_arc_dsc_t * dsc, const lv_point_t * center,
uint16_t radius, uint16_t start_angle, uint16_t end_angle)
{
lv_draw_sdl_ctx_t * ctx = (lv_draw_sdl_ctx_t *) draw_ctx;
lv_area_t area_out;
area_out.x1 = center->x - radius;
area_out.y1 = center->y - radius;
area_out.x2 = center->x + radius - 1; /*-1 because the center already belongs to the left/bottom part*/
area_out.y2 = center->y + radius - 1;
lv_area_t draw_area;
if(!_lv_area_intersect(&draw_area, &area_out, draw_ctx->clip_area)) {
return;
}
lv_area_t area_in;
lv_area_copy(&area_in, &area_out);
area_in.x1 += dsc->width;
area_in.y1 += dsc->width;
area_in.x2 -= dsc->width;
area_in.y2 -= dsc->width;
while(start_angle >= 360) start_angle -= 360;
while(end_angle >= 360) end_angle -= 360;
int16_t mask_ids[3] = {LV_MASK_ID_INV, LV_MASK_ID_INV, LV_MASK_ID_INV}, mask_ids_count = 1;
int16_t cap_ids[2] = {LV_MASK_ID_INV, LV_MASK_ID_INV};
lv_draw_mask_radius_param_t mask_out_param;
lv_draw_mask_radius_init(&mask_out_param, &area_out, LV_RADIUS_CIRCLE, false);
mask_ids[0] = lv_draw_mask_add(&mask_out_param, NULL);
lv_draw_mask_radius_param_t mask_in_param;
if(lv_area_get_width(&area_in) > 0 && lv_area_get_height(&area_in) > 0) {
lv_draw_mask_radius_init(&mask_in_param, &area_in, LV_RADIUS_CIRCLE, true);
mask_ids[1] = lv_draw_mask_add(&mask_in_param, NULL);
mask_ids_count++;
}
lv_draw_mask_angle_param_t mask_angle_param;
if((start_angle - end_angle) % 360) {
lv_draw_mask_angle_init(&mask_angle_param, center->x, center->y, start_angle, end_angle);
mask_ids[2] = lv_draw_mask_add(&mask_angle_param, NULL);
mask_ids_count++;
}
lv_draw_mask_radius_param_t cap_start_param, cap_end_param;
if(mask_ids_count == 3 && dsc->rounded) {
lv_area_t start_area, end_area;
get_cap_area((int16_t) start_angle, dsc->width, radius, center, &start_area);
get_cap_area((int16_t) end_angle, dsc->width, radius, center, &end_area);
lv_draw_mask_radius_init(&cap_start_param, &start_area, dsc->width / 2, false);
cap_ids[0] = lv_draw_mask_add(&cap_start_param, NULL);
lv_draw_mask_radius_init(&cap_end_param, &end_area, dsc->width / 2, false);
cap_ids[1] = lv_draw_mask_add(&cap_end_param, NULL);
}
lv_coord_t w = lv_area_get_width(&draw_area), h = lv_area_get_height(&draw_area);
SDL_Texture * texture = lv_draw_sdl_composite_texture_obtain(ctx, LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_STREAM1, w, h);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
dump_masks(texture, &draw_area, mask_ids, mask_ids_count, cap_ids[0] != LV_MASK_ID_INV ? cap_ids : NULL);
lv_draw_mask_remove_id(mask_ids[0]);
lv_draw_mask_free_param(&mask_out_param);
if(mask_ids_count > 1) {
lv_draw_mask_remove_id(mask_ids[1]);
lv_draw_mask_free_param(&mask_in_param);
}
if(mask_ids_count > 2) {
lv_draw_mask_remove_id(mask_ids[2]);
lv_draw_mask_free_param(&mask_angle_param);
}
if(cap_ids[0] != LV_MASK_ID_INV) {
lv_draw_mask_remove_id(cap_ids[0]);
lv_draw_mask_remove_id(cap_ids[1]);
lv_draw_mask_free_param(&cap_start_param);
lv_draw_mask_free_param(&cap_end_param);
}
SDL_Rect srcrect = {0, 0, w, h}, dstrect;
lv_area_to_sdl_rect(&draw_area, &dstrect);
SDL_Color color;
lv_color_to_sdl_color(&dsc->color, &color);
SDL_SetTextureColorMod(texture, color.r, color.g, color.b);
SDL_SetTextureAlphaMod(texture, dsc->opa);
SDL_RenderCopy(ctx->renderer, texture, &srcrect, &dstrect);
}
/**********************
* STATIC FUNCTIONS
**********************/
static void dump_masks(SDL_Texture * texture, const lv_area_t * coords, const int16_t * ids, int16_t ids_count,
const int16_t * caps)
{
lv_coord_t w = lv_area_get_width(coords), h = lv_area_get_height(coords);
SDL_assert(w > 0 && h > 0);
SDL_Rect rect = {0, 0, w, h};
uint8_t * pixels;
int pitch;
if(SDL_LockTexture(texture, &rect, (void **) &pixels, &pitch) != 0) return;
lv_opa_t * line_buf = lv_mem_buf_get(rect.w);
for(lv_coord_t y = 0; y < rect.h; y++) {
lv_memset_ff(line_buf, rect.w);
lv_coord_t abs_x = (lv_coord_t) coords->x1, abs_y = (lv_coord_t)(y + coords->y1), len = (lv_coord_t) rect.w;
lv_draw_mask_res_t res;
res = lv_draw_mask_apply_ids(line_buf, abs_x, abs_y, len, ids, ids_count);
if(res == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(&pixels[y * pitch], 4 * rect.w);
}
else if(res == LV_DRAW_MASK_RES_FULL_COVER) {
lv_memset_ff(&pixels[y * pitch], 4 * rect.w);
}
else {
for(int x = 0; x < rect.w; x++) {
uint8_t * pixel = &pixels[y * pitch + x * 4];
*pixel = line_buf[x];
pixel[1] = pixel[2] = pixel[3] = 0xFF;
}
}
if(caps) {
for(int i = 0; i < 2; i++) {
lv_memset_ff(line_buf, rect.w);
res = lv_draw_mask_apply_ids(line_buf, abs_x, abs_y, len, &caps[i], 1);
if(res == LV_DRAW_MASK_RES_TRANSP) {
/* Ignore */
}
else if(res == LV_DRAW_MASK_RES_FULL_COVER) {
lv_memset_ff(&pixels[y * pitch], 4 * rect.w);
}
else {
for(int x = 0; x < rect.w; x++) {
uint8_t * pixel = &pixels[y * pitch + x * 4];
uint16_t old_opa = line_buf[x] + *pixel;
*pixel = LV_MIN(old_opa, 0xFF);
pixel[1] = pixel[2] = pixel[3] = 0xFF;
}
}
}
}
}
lv_mem_buf_release(line_buf);
SDL_UnlockTexture(texture);
}
static void get_cap_area(int16_t angle, lv_coord_t thickness, uint16_t radius, const lv_point_t * center,
lv_area_t * out)
{
const uint8_t ps = 8;
const uint8_t pa = 127;
int32_t thick_half = thickness / 2;
uint8_t thick_corr = (thickness & 0x01) ? 0 : 1;
int32_t cir_x;
int32_t cir_y;
cir_x = ((radius - thick_half) * lv_trigo_sin((int16_t)(90 - angle))) >> (LV_TRIGO_SHIFT - ps);
cir_y = ((radius - thick_half) * lv_trigo_sin(angle)) >> (LV_TRIGO_SHIFT - ps);
/*Actually the center of the pixel need to be calculated so apply 1/2 px offset*/
if(cir_x > 0) {
cir_x = (cir_x - pa) >> ps;
out->x1 = cir_x - thick_half + thick_corr;
out->x2 = cir_x + thick_half;
}
else {
cir_x = (cir_x + pa) >> ps;
out->x1 = cir_x - thick_half;
out->x2 = cir_x + thick_half - thick_corr;
}
if(cir_y > 0) {
cir_y = (cir_y - pa) >> ps;
out->y1 = cir_y - thick_half + thick_corr;
out->y2 = cir_y + thick_half;
}
else {
cir_y = (cir_y + pa) >> ps;
out->y1 = cir_y - thick_half;
out->y2 = cir_y + thick_half - thick_corr;
}
lv_area_move(out, center->x, center->y);
}
#endif /*LV_USE_GPU_SDL*/

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/**
* @file lv_draw_sdl_bg.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "../lv_draw_rect.h"
#include "../lv_draw_img.h"
#include "../lv_draw_label.h"
#include "../lv_draw_mask.h"
#include "../../core/lv_refr.h"
#include "lv_draw_sdl_utils.h"
#include "lv_draw_sdl_texture_cache.h"
#include "lv_draw_sdl_composite.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void draw_bg_color(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc);
static void draw_bg_img(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sdl_draw_bg(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords)
{
const lv_area_t * clip = draw_ctx->clip_area;
lv_draw_sdl_ctx_t * ctx = (lv_draw_sdl_ctx_t *) draw_ctx;
/* Coords will be translated so coords will start at (0,0) */
lv_area_t t_area;
bool has_content = _lv_area_intersect(&t_area, coords, clip);
/* Shadows and outlines will also draw in extended area */
if(has_content) {
if(dsc->bg_img_src) {
draw_bg_img(ctx, coords, &t_area, dsc);
}
else {
draw_bg_color(ctx, coords, &t_area, dsc);
}
}
}
/**********************
* STATIC FUNCTIONS
**********************/
static void draw_bg_color(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc)
{
SDL_Color bg_color;
lv_color_to_sdl_color(&dsc->bg_color, &bg_color);
SDL_SetRenderDrawBlendMode(ctx->renderer, SDL_BLENDMODE_NONE);
SDL_SetRenderDrawColor(ctx->renderer, bg_color.r, bg_color.g, bg_color.b, dsc->bg_opa);
SDL_Rect rect;
lv_area_to_sdl_rect(draw_area, &rect);
SDL_RenderFillRect(ctx->renderer, &rect);
SDL_SetRenderDrawBlendMode(ctx->renderer, SDL_BLENDMODE_BLEND);
}
static void draw_bg_img(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc)
{
SDL_SetRenderDrawBlendMode(ctx->renderer, SDL_BLENDMODE_NONE);
SDL_SetRenderDrawColor(ctx->renderer, 0, 0, 0, 0);
SDL_Rect rect;
lv_area_to_sdl_rect(draw_area, &rect);
SDL_RenderFillRect(ctx->renderer, &rect);
SDL_SetRenderDrawBlendMode(ctx->renderer, SDL_BLENDMODE_BLEND);
lv_draw_rect((lv_draw_ctx_t *) ctx, dsc, coords);
}
#endif /*LV_USE_GPU_SDL*/

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/**
* @file lv_draw_sdl_composite.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "../../misc/lv_gc.h"
#include "../../core/lv_refr.h"
#include "lv_draw_sdl_composite.h"
#include "lv_draw_sdl_mask.h"
#include "lv_draw_sdl_utils.h"
#include "lv_draw_sdl_priv.h"
#include "lv_draw_sdl_texture_cache.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_sdl_cache_key_magic_t magic;
lv_draw_sdl_composite_texture_id_t type;
} composite_key_t;
/**********************
* STATIC PROTOTYPES
**********************/
static composite_key_t mask_key_create(lv_draw_sdl_composite_texture_id_t type);
static lv_coord_t next_pow_of_2(lv_coord_t num);
static void dump_masks(SDL_Texture * texture, const lv_area_t * coords);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
bool lv_draw_sdl_composite_begin(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords_in, const lv_area_t * clip_in,
const lv_area_t * extension, lv_blend_mode_t blend_mode, lv_area_t * coords_out,
lv_area_t * clip_out, lv_area_t * apply_area)
{
lv_area_t full_coords = *coords_in;
/* Normalize full_coords */
if(full_coords.x1 > full_coords.x2) {
lv_coord_t x2 = full_coords.x2;
full_coords.x2 = full_coords.x1;
full_coords.x1 = x2;
}
if(full_coords.y1 > full_coords.y2) {
lv_coord_t y2 = full_coords.y2;
full_coords.y2 = full_coords.y1;
full_coords.y1 = y2;
}
if(extension) {
full_coords.x1 -= extension->x1;
full_coords.x2 += extension->x2;
full_coords.y1 -= extension->y1;
full_coords.y2 += extension->y2;
}
if(!_lv_area_intersect(apply_area, &full_coords, clip_in)) return false;
bool has_mask = lv_draw_mask_is_any(apply_area);
const bool draw_mask = has_mask && LV_GPU_SDL_CUSTOM_BLEND_MODE;
const bool draw_blend = blend_mode != LV_BLEND_MODE_NORMAL;
if(draw_mask || draw_blend) {
lv_draw_sdl_context_internals_t * internals = ctx->internals;
LV_ASSERT(internals->mask == NULL && internals->composition == NULL);
lv_coord_t w = lv_area_get_width(apply_area), h = lv_area_get_height(apply_area);
internals->composition = lv_draw_sdl_composite_texture_obtain(ctx, LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_TARGET0, w, h);
/* Don't need to worry about overflow */
lv_coord_t ofs_x = (lv_coord_t) - apply_area->x1, ofs_y = (lv_coord_t) - apply_area->y1;
/* Offset draw area to start with (0,0) of coords */
lv_area_move(coords_out, ofs_x, ofs_y);
lv_area_move(clip_out, ofs_x, ofs_y);
SDL_SetRenderTarget(ctx->renderer, internals->composition);
SDL_SetRenderDrawColor(ctx->renderer, 255, 255, 255, 0);
SDL_RenderClear(ctx->renderer);
#if LV_GPU_SDL_CUSTOM_BLEND_MODE
internals->mask = lv_draw_sdl_composite_texture_obtain(ctx, LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_STREAM0, w, h);
dump_masks(internals->mask, apply_area);
#endif
}
else if(has_mask) {
/* Fallback mask handling. This will at least make bars looks less bad */
for(uint8_t i = 0; i < _LV_MASK_MAX_NUM; i++) {
_lv_draw_mask_common_dsc_t * comm_param = LV_GC_ROOT(_lv_draw_mask_list[i]).param;
if(comm_param == NULL) continue;
switch(comm_param->type) {
case LV_DRAW_MASK_TYPE_RADIUS: {
const lv_draw_mask_radius_param_t * param = (const lv_draw_mask_radius_param_t *) comm_param;
if(param->cfg.outer) break;
_lv_area_intersect(clip_out, apply_area, &param->cfg.rect);
break;
}
default:
break;
}
}
}
return has_mask;
}
void lv_draw_sdl_composite_end(lv_draw_sdl_ctx_t * ctx, const lv_area_t * apply_area, lv_blend_mode_t blend_mode)
{
lv_draw_sdl_context_internals_t * internals = ctx->internals;
SDL_Rect src_rect = {0, 0, lv_area_get_width(apply_area), lv_area_get_height(apply_area)};
#if LV_GPU_SDL_CUSTOM_BLEND_MODE
if(internals->mask) {
SDL_BlendMode mode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE,
SDL_BLENDOPERATION_ADD, SDL_BLENDFACTOR_ZERO,
SDL_BLENDFACTOR_SRC_ALPHA, SDL_BLENDOPERATION_ADD);
SDL_SetTextureBlendMode(internals->mask, mode);
SDL_RenderCopy(ctx->renderer, internals->mask, &src_rect, &src_rect);
}
#endif
/* Shapes are drawn on composite layer when mask or blend mode is present */
if(internals->composition) {
SDL_Rect dst_rect;
lv_area_to_sdl_rect(apply_area, &dst_rect);
SDL_SetRenderTarget(ctx->renderer, ctx->base_draw.buf);
switch(blend_mode) {
case LV_BLEND_MODE_NORMAL:
SDL_SetTextureBlendMode(internals->composition, SDL_BLENDMODE_BLEND);
break;
case LV_BLEND_MODE_ADDITIVE:
SDL_SetTextureBlendMode(internals->composition, SDL_BLENDMODE_ADD);
break;
#if LV_GPU_SDL_CUSTOM_BLEND_MODE
case LV_BLEND_MODE_SUBTRACTIVE: {
SDL_BlendMode mode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_ONE, SDL_BLENDFACTOR_ONE,
SDL_BLENDOPERATION_SUBTRACT, SDL_BLENDFACTOR_ONE,
SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_SUBTRACT);
SDL_SetTextureBlendMode(internals->composition, mode);
break;
}
case LV_BLEND_MODE_MULTIPLY: {
SDL_BlendMode mode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_SRC_COLOR,
SDL_BLENDOPERATION_ADD, SDL_BLENDFACTOR_ZERO,
SDL_BLENDFACTOR_DST_ALPHA, SDL_BLENDOPERATION_ADD);
SDL_SetTextureBlendMode(internals->composition, mode);
break;
}
#endif
default:
LV_LOG_WARN("Doesn't support blend mode %d", blend_mode);
SDL_SetTextureBlendMode(internals->composition, SDL_BLENDMODE_BLEND);
/* Unsupported yet */
break;
}
SDL_RenderCopy(ctx->renderer, internals->composition, &src_rect, &dst_rect);
}
internals->mask = internals->composition = NULL;
}
SDL_Texture * lv_draw_sdl_composite_texture_obtain(lv_draw_sdl_ctx_t * ctx, lv_draw_sdl_composite_texture_id_t id,
lv_coord_t w, lv_coord_t h)
{
lv_point_t * tex_size = NULL;
composite_key_t mask_key = mask_key_create(id);
SDL_Texture * result = lv_draw_sdl_texture_cache_get_with_userdata(ctx, &mask_key, sizeof(composite_key_t), NULL,
(void **) &tex_size);
if(!result || tex_size->x < w || tex_size->y < h) {
lv_coord_t size = next_pow_of_2(LV_MAX(w, h));
int access = SDL_TEXTUREACCESS_STREAMING;
if(id >= LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_TARGET0) {
access = SDL_TEXTUREACCESS_TARGET;
}
result = SDL_CreateTexture(ctx->renderer, LV_DRAW_SDL_TEXTURE_FORMAT, access, size, size);
tex_size = lv_mem_alloc(sizeof(lv_point_t));
tex_size->x = tex_size->y = size;
lv_draw_sdl_texture_cache_put_advanced(ctx, &mask_key, sizeof(composite_key_t), result, tex_size, lv_mem_free, 0);
}
return result;
}
/**********************
* STATIC FUNCTIONS
**********************/
static composite_key_t mask_key_create(lv_draw_sdl_composite_texture_id_t type)
{
composite_key_t key;
/* VERY IMPORTANT! Padding between members is uninitialized, so we have to wipe them manually */
SDL_memset(&key, 0, sizeof(key));
key.magic = LV_GPU_CACHE_KEY_MAGIC_MASK;
key.type = type;
return key;
}
static lv_coord_t next_pow_of_2(lv_coord_t num)
{
lv_coord_t n = 128;
while(n < num && n < 16384) {
n = n << 1;
}
return n;
}
static void dump_masks(SDL_Texture * texture, const lv_area_t * coords)
{
lv_coord_t w = lv_area_get_width(coords), h = lv_area_get_height(coords);
SDL_assert(w > 0 && h > 0);
SDL_Rect rect = {0, 0, w, h};
uint8_t * pixels;
int pitch;
if(SDL_LockTexture(texture, &rect, (void **) &pixels, &pitch) != 0) return;
lv_opa_t * line_buf = lv_mem_buf_get(rect.w);
for(lv_coord_t y = 0; y < rect.h; y++) {
lv_memset_ff(line_buf, rect.w);
lv_coord_t abs_x = (lv_coord_t) coords->x1, abs_y = (lv_coord_t)(y + coords->y1), len = (lv_coord_t) rect.w;
lv_draw_mask_res_t res;
res = lv_draw_mask_apply(line_buf, abs_x, abs_y, len);
if(res == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(&pixels[y * pitch], 4 * rect.w);
}
else if(res == LV_DRAW_MASK_RES_FULL_COVER) {
lv_memset_ff(&pixels[y * pitch], 4 * rect.w);
}
else {
for(int x = 0; x < rect.w; x++) {
const size_t idx = y * pitch + x * 4;
pixels[idx] = line_buf[x];
pixels[idx + 1] = pixels[idx + 2] = pixels[idx + 3] = 0xFF;
}
}
}
lv_mem_buf_release(line_buf);
SDL_UnlockTexture(texture);
}
#endif /*LV_USE_GPU_SDL*/

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/**
* @file lv_draw_sdl_composite.h
*
*/
#ifndef LV_DRAW_SDL_COMPOSITE_H
#define LV_DRAW_SDL_COMPOSITE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#include LV_GPU_SDL_INCLUDE_PATH
#include "lv_draw_sdl.h"
#include "../../misc/lv_area.h"
#include "../../misc/lv_color.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef enum lv_draw_sdl_composite_texture_id_t {
LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_STREAM0,
LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_STREAM1,
LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_TARGET0,
LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_TARGET1,
} lv_draw_sdl_composite_texture_id_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Begin drawing with mask. Render target will be switched to a temporary texture,
* and drawing coordinates may get clipped or translated
* @param coords_in Original coordinates
* @param clip_in Original clip area
* @param extension Useful for shadows or outlines, can be NULL
* @param coords_out Translated coords
* @param clip_out Translated clip area
* @param apply_area Area of actual composited texture will be drawn
* @return true if there are any mask needs to be drawn, false otherwise
*/
bool lv_draw_sdl_composite_begin(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords_in, const lv_area_t * clip_in,
const lv_area_t * extension, lv_blend_mode_t blend_mode, lv_area_t * coords_out,
lv_area_t * clip_out, lv_area_t * apply_area);
void lv_draw_sdl_composite_end(lv_draw_sdl_ctx_t * ctx, const lv_area_t * apply_area, lv_blend_mode_t blend_mode);
SDL_Texture * lv_draw_sdl_composite_texture_obtain(lv_draw_sdl_ctx_t * ctx, lv_draw_sdl_composite_texture_id_t id,
lv_coord_t w, lv_coord_t h);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_SDL_COMPOSITE_H*/

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/**
* @file lv_draw_sdl_img.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "../lv_draw_img.h"
#include "../lv_img_cache.h"
#include "../lv_draw_mask.h"
#include "../../misc/lv_lru.h"
#include "../../misc/lv_gc.h"
#include "lv_draw_sdl_img.h"
#include "lv_draw_sdl_utils.h"
#include "lv_draw_sdl_texture_cache.h"
#include "lv_draw_sdl_composite.h"
#include "lv_draw_sdl_rect.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_sdl_cache_key_magic_t magic;
const SDL_Texture * texture;
lv_coord_t w, h, radius;
} lv_draw_img_rounded_key_t;
enum {
ROUNDED_IMG_PART_LEFT = 0,
ROUNDED_IMG_PART_HCENTER = 1,
ROUNDED_IMG_PART_RIGHT = 2,
ROUNDED_IMG_PART_TOP = 3,
ROUNDED_IMG_PART_VCENTER = 4,
ROUNDED_IMG_PART_BOTTOM = 5,
};
enum {
ROUNDED_IMG_CORNER_TOP_LEFT = 0,
ROUNDED_IMG_CORNER_TOP_RIGHT = 1,
ROUNDED_IMG_CORNER_BOTTOM_RIGHT = 2,
ROUNDED_IMG_CORNER_BOTTOM_LEFT = 3,
};
/**********************
* STATIC PROTOTYPES
**********************/
static SDL_Texture * upload_img_texture(SDL_Renderer * renderer, lv_img_decoder_dsc_t * dsc);
static SDL_Texture * upload_img_texture_fallback(SDL_Renderer * renderer, lv_img_decoder_dsc_t * dsc);
static bool check_mask_simple_radius(const lv_area_t * coords, lv_coord_t * radius);
static void draw_img_simple(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header,
const lv_draw_img_dsc_t * draw_dsc, const lv_area_t * coords, const lv_area_t * clip);
static void draw_img_rounded(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header,
const lv_draw_img_dsc_t * draw_dsc, const lv_area_t * coords, const lv_area_t * clip,
lv_coord_t radius);
static SDL_Texture * img_rounded_frag_obtain(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture,
const lv_draw_sdl_img_header_t * header, int w, int h, lv_coord_t radius);
static lv_draw_img_rounded_key_t rounded_key_create(const SDL_Texture * texture, lv_coord_t w, lv_coord_t h,
lv_coord_t radius);
static void calc_draw_part(SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, const lv_area_t * coords,
const lv_area_t * clip, SDL_Rect * clipped_src, SDL_Rect * clipped_dst);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
static void apply_recolor_opa(SDL_Texture * texture, const lv_draw_img_dsc_t * draw_dsc);
/**********************
* GLOBAL FUNCTIONS
**********************/
lv_res_t lv_draw_sdl_img_core(lv_draw_ctx_t * draw_ctx, const lv_draw_img_dsc_t * draw_dsc,
const lv_area_t * coords, const void * src)
{
const lv_area_t * clip = draw_ctx->clip_area;
lv_draw_sdl_ctx_t * ctx = (lv_draw_sdl_ctx_t *) draw_ctx;
size_t key_size;
lv_draw_sdl_cache_key_head_img_t * key = lv_draw_sdl_texture_img_key_create(src, draw_dsc->frame_id, &key_size);
bool texture_found = false;
lv_draw_sdl_img_header_t * header = NULL;
SDL_Texture * texture = lv_draw_sdl_texture_cache_get_with_userdata(ctx, key, key_size, &texture_found,
(void **) &header);
if(!texture_found) {
lv_draw_sdl_img_load_texture(ctx, key, key_size, src, draw_dsc->frame_id, &texture, &header);
}
SDL_free(key);
if(!texture) {
return LV_RES_INV;
}
lv_area_t zoomed_cords;
_lv_img_buf_get_transformed_area(&zoomed_cords, lv_area_get_width(coords), lv_area_get_height(coords), 0,
draw_dsc->zoom, &draw_dsc->pivot);
lv_area_move(&zoomed_cords, coords->x1, coords->y1);
/* When in > 0, draw simple radius */
lv_coord_t radius = 0;
/* Coords will be translated so coords will start at (0,0) */
lv_area_t t_coords = zoomed_cords, t_clip = *clip, apply_area;
if(!check_mask_simple_radius(&t_coords, &radius)) {
lv_draw_sdl_composite_begin(ctx, &zoomed_cords, clip, NULL, draw_dsc->blend_mode,
&t_coords, &t_clip, &apply_area);
}
SDL_Rect clip_rect, coords_rect;
lv_area_to_sdl_rect(&t_clip, &clip_rect);
lv_area_to_sdl_rect(&t_coords, &coords_rect);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
if(radius > 0) {
draw_img_rounded(ctx, texture, header, draw_dsc, &t_coords, &t_clip, radius);
}
else {
draw_img_simple(ctx, texture, header, draw_dsc, &t_coords, &t_clip);
}
lv_draw_sdl_composite_end(ctx, &apply_area, draw_dsc->blend_mode);
return LV_RES_OK;
}
static void calc_draw_part(SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, const lv_area_t * coords,
const lv_area_t * clip, SDL_Rect * clipped_src, SDL_Rect * clipped_dst)
{
double x = 0, y = 0, w, h;
if(SDL_RectEmpty(&header->rect)) {
Uint32 format = 0;
int access = 0, tw, th;
SDL_QueryTexture(texture, &format, &access, &tw, &th);
w = tw;
h = th;
}
else {
x = header->rect.x;
y = header->rect.y;
w = header->rect.w;
h = header->rect.h;
}
if(clip) {
lv_area_t clipped_area;
_lv_area_intersect(&clipped_area, coords, clip);
lv_area_to_sdl_rect(&clipped_area, clipped_dst);
}
else {
lv_area_to_sdl_rect(coords, clipped_dst);
}
lv_coord_t coords_w = lv_area_get_width(coords), coords_h = lv_area_get_height(coords);
clipped_src->x = (int)(x + (clipped_dst->x - coords->x1) * w / coords_w);
clipped_src->y = (int)(y + (clipped_dst->y - coords->y1) * h / coords_h);
clipped_src->w = (int)(w - (coords_w - clipped_dst->w) * w / coords_w);
clipped_src->h = (int)(h - (coords_h - clipped_dst->h) * h / coords_h);
}
bool lv_draw_sdl_img_load_texture(lv_draw_sdl_ctx_t * ctx, lv_draw_sdl_cache_key_head_img_t * key, size_t key_size,
const void * src, int32_t frame_id, SDL_Texture ** texture,
lv_draw_sdl_img_header_t ** header)
{
_lv_img_cache_entry_t * cdsc = _lv_img_cache_open(src, lv_color_white(), frame_id);
lv_draw_sdl_cache_flag_t tex_flags = 0;
SDL_Rect rect;
SDL_memset(&rect, 0, sizeof(SDL_Rect));
if(cdsc) {
lv_img_decoder_dsc_t * dsc = &cdsc->dec_dsc;
if(dsc->user_data && SDL_memcmp(dsc->user_data, LV_DRAW_SDL_DEC_DSC_TEXTURE_HEAD, 8) == 0) {
lv_draw_sdl_dec_dsc_userdata_t * ptr = (lv_draw_sdl_dec_dsc_userdata_t *) dsc->user_data;
*texture = ptr->texture;
rect = ptr->rect;
if(ptr->texture_managed) {
tex_flags |= LV_DRAW_SDL_CACHE_FLAG_MANAGED;
}
ptr->texture_referenced = true;
}
else {
*texture = upload_img_texture(ctx->renderer, dsc);
}
#if LV_IMG_CACHE_DEF_SIZE == 0
lv_img_decoder_close(dsc);
#endif
}
if(texture && cdsc) {
*header = SDL_malloc(sizeof(lv_draw_sdl_img_header_t));
SDL_memcpy(&(*header)->base, &cdsc->dec_dsc.header, sizeof(lv_img_header_t));
(*header)->rect = rect;
lv_draw_sdl_texture_cache_put_advanced(ctx, key, key_size, *texture, *header, SDL_free, tex_flags);
}
else {
lv_draw_sdl_texture_cache_put(ctx, key, key_size, NULL);
return false;
}
return true;
}
/**********************
* STATIC FUNCTIONS
**********************/
static SDL_Texture * upload_img_texture(SDL_Renderer * renderer, lv_img_decoder_dsc_t * dsc)
{
if(!dsc->img_data) {
return upload_img_texture_fallback(renderer, dsc);
}
bool chroma_keyed = dsc->header.cf == (uint32_t) LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED;
int h = (int) dsc->header.h;
int w = (int) dsc->header.w;
void * data = (void *) dsc->img_data;
Uint32 rmask = 0x00FF0000;
Uint32 gmask = 0x0000FF00;
Uint32 bmask = 0x000000FF;
Uint32 amask = 0xFF000000;
if(chroma_keyed) {
amask = 0x00;
}
SDL_Surface * surface = SDL_CreateRGBSurfaceFrom(data, w, h, LV_COLOR_DEPTH, w * LV_COLOR_DEPTH / 8,
rmask, gmask, bmask, amask);
SDL_SetColorKey(surface, chroma_keyed, lv_color_to32(LV_COLOR_CHROMA_KEY));
SDL_Texture * texture = SDL_CreateTextureFromSurface(renderer, surface);
SDL_FreeSurface(surface);
return texture;
}
static SDL_Texture * upload_img_texture_fallback(SDL_Renderer * renderer, lv_img_decoder_dsc_t * dsc)
{
lv_coord_t h = (lv_coord_t) dsc->header.h;
lv_coord_t w = (lv_coord_t) dsc->header.w;
uint8_t * data = lv_mem_buf_get(w * h * sizeof(lv_color_t));
for(lv_coord_t y = 0; y < h; y++) {
lv_img_decoder_read_line(dsc, 0, y, w, &data[y * w * sizeof(lv_color_t)]);
}
Uint32 rmask = 0x00FF0000;
Uint32 gmask = 0x0000FF00;
Uint32 bmask = 0x000000FF;
Uint32 amask = 0xFF000000;
SDL_Surface * surface = SDL_CreateRGBSurfaceFrom(data, w, h, LV_COLOR_DEPTH, w * LV_COLOR_DEPTH / 8,
rmask, gmask, bmask, amask);
SDL_SetColorKey(surface, SDL_TRUE, lv_color_to32(LV_COLOR_CHROMA_KEY));
SDL_Texture * texture = SDL_CreateTextureFromSurface(renderer, surface);
SDL_FreeSurface(surface);
lv_mem_buf_release(data);
return texture;
}
/**
* Check if there is only one radius mask
* @param radius Set to radius value if the only mask is a radius mask
* @return true if the only mask is a radius mask
*/
static bool check_mask_simple_radius(const lv_area_t * coords, lv_coord_t * radius)
{
if(lv_draw_mask_get_cnt() != 1) return false;
for(uint8_t i = 0; i < _LV_MASK_MAX_NUM; i++) {
_lv_draw_mask_common_dsc_t * param = LV_GC_ROOT(_lv_draw_mask_list[i]).param;
if(param->type == LV_DRAW_MASK_TYPE_RADIUS) {
lv_draw_mask_radius_param_t * rparam = (lv_draw_mask_radius_param_t *) param;
if(rparam->cfg.outer) return false;
if(!_lv_area_is_equal(&rparam->cfg.rect, coords)) return false;
*radius = rparam->cfg.radius;
return true;
}
}
return false;
}
static void draw_img_simple(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header,
const lv_draw_img_dsc_t * draw_dsc, const lv_area_t * coords, const lv_area_t * clip)
{
apply_recolor_opa(texture, draw_dsc);
SDL_Point pivot = {.x = draw_dsc->pivot.x, .y = draw_dsc->pivot.y};
/*Image needs to be rotated, so we have to use clip rect which is slower*/
if(draw_dsc->angle != 0) {
/* No radius, set clip here */
SDL_Rect clip_rect;
lv_area_to_sdl_rect(clip, &clip_rect);
SDL_RenderSetClipRect(ctx->renderer, &clip_rect);
}
SDL_Rect src_rect, dst_rect;
calc_draw_part(texture, header, coords, clip, &src_rect, &dst_rect);
SDL_RenderCopyEx(ctx->renderer, texture, &src_rect, &dst_rect, draw_dsc->angle, &pivot, SDL_FLIP_NONE);
if(draw_dsc->angle != 0) {
SDL_RenderSetClipRect(ctx->renderer, NULL);
}
}
static void draw_img_rounded(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header,
const lv_draw_img_dsc_t * draw_dsc, const lv_area_t * coords, const lv_area_t * clip,
lv_coord_t radius)
{
const int w = lv_area_get_width(coords), h = lv_area_get_height(coords);
lv_coord_t real_radius = LV_MIN3(radius, w, h);
SDL_Texture * frag = img_rounded_frag_obtain(ctx, texture, header, w, h, real_radius);
apply_recolor_opa(frag, draw_dsc);
lv_draw_sdl_rect_bg_frag_draw_corners(ctx, frag, real_radius, coords, clip, true);
apply_recolor_opa(texture, draw_dsc);
SDL_Rect src_rect, dst_rect;
/* Draw 3 parts */
lv_area_t clip_tmp, part;
calc_draw_part(texture, header, coords, NULL, &src_rect, &dst_rect);
for(int i = w > h ? ROUNDED_IMG_PART_LEFT : ROUNDED_IMG_PART_TOP, j = i + 3; i <= j; i++) {
switch(i) {
case ROUNDED_IMG_PART_LEFT:
lv_area_set(&part, coords->x1, coords->y1 + radius, coords->x1 + radius - 1, coords->y2 - radius);
break;
case ROUNDED_IMG_PART_HCENTER:
lv_area_set(&part, coords->x1 + radius, coords->y1, coords->x2 - radius, coords->y2);
break;
case ROUNDED_IMG_PART_RIGHT:
lv_area_set(&part, coords->x2 - radius + 1, coords->y1 + radius, coords->x2, coords->y2 - radius);
break;
case ROUNDED_IMG_PART_TOP:
lv_area_set(&part, coords->x1 + radius, coords->y1, coords->x2 - radius, coords->y1 + radius - 1);
break;
case ROUNDED_IMG_PART_VCENTER:
lv_area_set(&part, coords->x1 + radius, coords->y2 - radius + 1, coords->x2 - radius, coords->y2);
break;
case ROUNDED_IMG_PART_BOTTOM:
lv_area_set(&part, coords->x1, coords->y1 + radius, coords->x2, coords->y2 - radius);
break;
default:
break;
}
if(!_lv_area_intersect(&clip_tmp, &part, clip)) continue;
SDL_Rect clip_rect;
lv_area_to_sdl_rect(&clip_tmp, &clip_rect);
SDL_RenderSetClipRect(ctx->renderer, &clip_rect);
SDL_RenderCopy(ctx->renderer, texture, &src_rect, &dst_rect);
}
SDL_RenderSetClipRect(ctx->renderer, NULL);
}
static void apply_recolor_opa(SDL_Texture * texture, const lv_draw_img_dsc_t * draw_dsc)
{
if(draw_dsc->recolor_opa > LV_OPA_TRANSP) {
/* Draw with mixed recolor */
lv_color_t recolor = lv_color_mix(draw_dsc->recolor, lv_color_white(), draw_dsc->recolor_opa);
SDL_SetTextureColorMod(texture, recolor.ch.red, recolor.ch.green, recolor.ch.blue);
}
else {
/* Draw with no recolor */
SDL_SetTextureColorMod(texture, 0xFF, 0xFF, 0xFF);
}
SDL_SetTextureAlphaMod(texture, draw_dsc->opa);
}
static SDL_Texture * img_rounded_frag_obtain(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture,
const lv_draw_sdl_img_header_t * header, int w, int h, lv_coord_t radius)
{
lv_draw_img_rounded_key_t key = rounded_key_create(texture, w, h, radius);
SDL_Texture * mask_frag = lv_draw_sdl_rect_bg_frag_obtain(ctx, radius);
SDL_Texture * img_frag = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL);
if(img_frag == NULL) {
const lv_coord_t full_frag_size = radius * 2 + 3;
img_frag = SDL_CreateTexture(ctx->renderer, LV_DRAW_SDL_TEXTURE_FORMAT, SDL_TEXTUREACCESS_TARGET,
full_frag_size, full_frag_size);
SDL_SetTextureBlendMode(img_frag, SDL_BLENDMODE_BLEND);
SDL_Texture * old_target = SDL_GetRenderTarget(ctx->renderer);
SDL_SetRenderTarget(ctx->renderer, img_frag);
SDL_SetRenderDrawColor(ctx->renderer, 0, 0, 0, 0);
SDL_RenderClear(ctx->renderer);
lv_area_t coords = {0, 0, w - 1, h - 1}, clip;
lv_area_t frag_coords = {0, 0, full_frag_size - 1, full_frag_size - 1};
lv_draw_sdl_rect_bg_frag_draw_corners(ctx, mask_frag, radius, &frag_coords, NULL, false);
SDL_SetTextureAlphaMod(texture, 0xFF);
SDL_SetTextureColorMod(texture, 0xFF, 0xFF, 0xFF);
#if LV_GPU_SDL_CUSTOM_BLEND_MODE
SDL_BlendMode blend_mode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_ONE, SDL_BLENDFACTOR_ZERO,
SDL_BLENDOPERATION_ADD, SDL_BLENDFACTOR_DST_ALPHA,
SDL_BLENDFACTOR_ZERO, SDL_BLENDOPERATION_ADD);
SDL_SetTextureBlendMode(texture, blend_mode);
#else
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_MOD);
#endif
SDL_Rect srcrect, cliprect, dstrect = {0, 0, radius, radius};
cliprect.w = cliprect.h = radius;
for(int i = 0; i <= ROUNDED_IMG_CORNER_BOTTOM_LEFT; i++) {
switch(i) {
case ROUNDED_IMG_CORNER_TOP_LEFT:
cliprect.x = 0;
cliprect.y = 0;
lv_area_align(&frag_coords, &coords, LV_ALIGN_TOP_LEFT, 0, 0);
break;
case ROUNDED_IMG_CORNER_TOP_RIGHT:
cliprect.x = full_frag_size - radius;
cliprect.y = 0;
lv_area_align(&frag_coords, &coords, LV_ALIGN_TOP_RIGHT, 0, 0);
break;
case ROUNDED_IMG_CORNER_BOTTOM_RIGHT:
cliprect.x = full_frag_size - radius;
cliprect.y = full_frag_size - radius;
lv_area_align(&frag_coords, &coords, LV_ALIGN_BOTTOM_RIGHT, 0, 0);
break;
case ROUNDED_IMG_CORNER_BOTTOM_LEFT:
cliprect.x = 0;
cliprect.y = full_frag_size - radius;
lv_area_align(&frag_coords, &coords, LV_ALIGN_BOTTOM_LEFT, 0, 0);
break;
default:
break;
}
calc_draw_part(texture, header, &coords, NULL, &srcrect, &dstrect);
SDL_RenderSetClipRect(ctx->renderer, &cliprect);
SDL_RenderCopy(ctx->renderer, texture, &srcrect, &dstrect);
}
SDL_RenderSetClipRect(ctx->renderer, NULL);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
SDL_SetRenderTarget(ctx->renderer, old_target);
lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), img_frag);
}
return img_frag;
}
static lv_draw_img_rounded_key_t rounded_key_create(const SDL_Texture * texture, lv_coord_t w, lv_coord_t h,
lv_coord_t radius)
{
lv_draw_img_rounded_key_t key;
SDL_memset(&key, 0, sizeof(key));
key.magic = LV_GPU_CACHE_KEY_MAGIC_IMG_ROUNDED_CORNERS;
key.texture = texture;
key.w = w;
key.h = h;
key.radius = radius;
return key;
}
#endif /*LV_USE_GPU_SDL*/

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/**
* @file lv_draw_sdl_img.h
*
*/
#ifndef LV_DRAW_SDL_IMG_H
#define LV_DRAW_SDL_IMG_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include LV_GPU_SDL_INCLUDE_PATH
#include "../lv_draw.h"
#include "lv_draw_sdl_texture_cache.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct lv_draw_sdl_img_header_t {
lv_img_header_t base;
SDL_Rect rect;
} lv_draw_sdl_img_header_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/*======================
* Add/remove functions
*=====================*/
/*=====================
* Setter functions
*====================*/
/*=====================
* Getter functions
*====================*/
/*=====================
* Other functions
*====================*/
bool lv_draw_sdl_img_load_texture(lv_draw_sdl_ctx_t * ctx, lv_draw_sdl_cache_key_head_img_t * key, size_t key_size,
const void * src, int32_t frame_id, SDL_Texture ** texture,
lv_draw_sdl_img_header_t ** header);
/**********************
* MACROS
**********************/
#endif /*LV_USE_GPU_SDL*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_SDL_IMG_H*/

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/**
* @file lv_draw_sdl_label.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include LV_GPU_SDL_INCLUDE_PATH
#include "../lv_draw_label.h"
#include "../../misc/lv_utils.h"
#include "lv_draw_sdl_utils.h"
#include "lv_draw_sdl_texture_cache.h"
#include "lv_draw_sdl_composite.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_sdl_cache_key_magic_t magic;
const lv_font_t * font_p;
uint32_t letter;
} lv_font_glyph_key_t;
/**********************
* STATIC PROTOTYPES
**********************/
static lv_font_glyph_key_t font_key_glyph_create(const lv_font_t * font_p, uint32_t letter);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sdl_draw_letter(lv_draw_ctx_t * draw_ctx, const lv_draw_label_dsc_t * dsc, const lv_point_t * pos_p,
uint32_t letter)
{
const lv_area_t * clip_area = draw_ctx->clip_area;
const lv_font_t * font_p = dsc->font;
lv_opa_t opa = dsc->opa;
lv_color_t color = dsc->color;
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
if(font_p == NULL) {
LV_LOG_WARN("lv_draw_letter: font is NULL");
return;
}
lv_font_glyph_dsc_t g;
bool g_ret = lv_font_get_glyph_dsc(font_p, &g, letter, '\0');
if(g_ret == false) {
/*Add warning if the dsc is not found
*but do not print warning for non printable ASCII chars (e.g. '\n')*/
if(letter >= 0x20 &&
letter != 0xf8ff && /*LV_SYMBOL_DUMMY*/
letter != 0x200c) { /*ZERO WIDTH NON-JOINER*/
LV_LOG_WARN("lv_draw_letter: glyph dsc. not found for U+%X", letter);
}
return;
}
/*Don't draw anything if the character is empty. E.g. space*/
if((g.box_h == 0) || (g.box_w == 0)) return;
int32_t pos_x = pos_p->x + g.ofs_x;
int32_t pos_y = pos_p->y + (font_p->line_height - font_p->base_line) - g.box_h - g.ofs_y;
const lv_area_t letter_area = {pos_x, pos_y, pos_x + g.box_w - 1, pos_y + g.box_h - 1};
lv_area_t draw_area;
/*If the letter is completely out of mask don't draw it*/
if(!_lv_area_intersect(&draw_area, &letter_area, clip_area)) {
return;
}
lv_draw_sdl_ctx_t * ctx = (lv_draw_sdl_ctx_t *) draw_ctx;
SDL_Renderer * renderer = ctx->renderer;
lv_font_glyph_key_t glyph_key = font_key_glyph_create(font_p, letter);
bool glyph_found = false;
SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &glyph_key, sizeof(glyph_key), &glyph_found);
if(!glyph_found) {
if(g.resolved_font) {
font_p = g.resolved_font;
}
const uint8_t * bmp = lv_font_get_glyph_bitmap(font_p, letter);
uint8_t * buf = lv_mem_alloc(g.box_w * g.box_h);
lv_sdl_to_8bpp(buf, bmp, g.box_w, g.box_h, g.box_w, g.bpp);
SDL_Surface * mask = lv_sdl_create_opa_surface(buf, g.box_w, g.box_h, g.box_w);
texture = SDL_CreateTextureFromSurface(renderer, mask);
SDL_FreeSurface(mask);
lv_mem_free(buf);
lv_draw_sdl_texture_cache_put(ctx, &glyph_key, sizeof(glyph_key), texture);
}
if(!texture) {
return;
}
lv_area_t t_letter = letter_area, t_clip = *clip_area, apply_area;
bool has_mask = lv_draw_sdl_composite_begin(ctx, &letter_area, clip_area, NULL, dsc->blend_mode, &t_letter, &t_clip,
&apply_area);
/*If the letter is completely out of mask don't draw it*/
if(!_lv_area_intersect(&draw_area, &t_letter, &t_clip)) {
return;
}
SDL_Rect srcrect, dstrect;
lv_area_to_sdl_rect(&draw_area, &dstrect);
srcrect.x = draw_area.x1 - t_letter.x1;
srcrect.y = draw_area.y1 - t_letter.y1;
srcrect.w = dstrect.w;
srcrect.h = dstrect.h;
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
SDL_SetTextureAlphaMod(texture, opa);
SDL_SetTextureColorMod(texture, color.ch.red, color.ch.green, color.ch.blue);
SDL_RenderCopy(renderer, texture, &srcrect, &dstrect);
lv_draw_sdl_composite_end(ctx, &apply_area, dsc->blend_mode);
}
/**********************
* STATIC FUNCTIONS
**********************/
static lv_font_glyph_key_t font_key_glyph_create(const lv_font_t * font_p, uint32_t letter)
{
lv_font_glyph_key_t key;
/* VERY IMPORTANT! Padding between members is uninitialized, so we have to wipe them manually */
SDL_memset(&key, 0, sizeof(key));
key.magic = LV_GPU_CACHE_KEY_MAGIC_FONT_GLYPH;
key.font_p = font_p;
key.letter = letter;
return key;
}
#endif /*LV_USE_GPU_SDL*/

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/**
* @file lv_draw_sdl_line.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "lv_draw_sdl.h"
#include "lv_draw_sdl_utils.h"
#include "lv_draw_sdl_texture_cache.h"
#include "lv_draw_sdl_composite.h"
#include "lv_draw_sdl_mask.h"
/*********************
* DEFINES
*********************/
#define ROUND_START 0x01
#define ROUND_END 0x02
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_sdl_cache_key_magic_t magic;
lv_coord_t length;
lv_coord_t width;
uint8_t round;
} lv_draw_line_key_t;
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
static lv_draw_line_key_t line_key_create(const lv_draw_line_dsc_t * dsc, lv_coord_t length);
static SDL_Texture * line_texture_create(lv_draw_sdl_ctx_t * sdl_ctx, const lv_draw_line_dsc_t * dsc,
lv_coord_t length);
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sdl_draw_line(lv_draw_ctx_t * draw_ctx, const lv_draw_line_dsc_t * dsc, const lv_point_t * point1,
const lv_point_t * point2)
{
lv_draw_sdl_ctx_t * sdl_ctx = (lv_draw_sdl_ctx_t *) draw_ctx;
SDL_Renderer * renderer = sdl_ctx->renderer;
lv_coord_t x1 = point1->x, x2 = point2->x, y1 = point1->y, y2 = point2->y;
double length = SDL_sqrt(SDL_pow(x2 - x1, 2) + SDL_pow(y2 - y1, 2));
if(length - (long) length > 0.5) {
length = (long) length + 1;
}
double angle = SDL_atan2(y2 - y1, x2 - x1) * 180 / M_PI;
lv_draw_line_key_t key = line_key_create(dsc, (lv_coord_t) length);
SDL_Texture * texture = lv_draw_sdl_texture_cache_get(sdl_ctx, &key, sizeof(key), NULL);
if(!texture) {
texture = line_texture_create(sdl_ctx, dsc, (lv_coord_t) length);
lv_draw_sdl_texture_cache_put(sdl_ctx, &key, sizeof(key), texture);
}
lv_area_t coords = {x1, y1, x2, y2};
const lv_area_t * clip = draw_ctx->clip_area;
SDL_Rect coords_r, clip_r;
lv_area_to_sdl_rect(&coords, &coords_r);
lv_area_to_sdl_rect(clip, &clip_r);
lv_area_t t_coords = coords, t_clip = *clip, apply_area;
lv_area_t extension = {dsc->width / 2, dsc->width / 2, dsc->width / 2, dsc->width / 2};
lv_draw_sdl_composite_begin(sdl_ctx, &coords, clip, &extension, dsc->blend_mode, &t_coords, &t_clip,
&apply_area);
SDL_Color color;
lv_color_to_sdl_color(&dsc->color, &color);
SDL_SetTextureColorMod(texture, color.r, color.g, color.b);
SDL_SetTextureAlphaMod(texture, dsc->opa);
SDL_Rect srcrect = {0, 0, (int) length + dsc->width + 2, dsc->width + 2},
dstrect = {t_coords.x1 - 1 - dsc->width / 2, t_coords.y1 - 1, srcrect.w, srcrect.h};
SDL_Point center = {1 + dsc->width / 2, 1 + dsc->width / 2};
SDL_Rect clip_rect;
lv_area_to_sdl_rect(&t_clip, &clip_rect);
if(!SDL_RectEquals(&clip_rect, &dstrect) || angle != 0) {
SDL_RenderSetClipRect(renderer, &clip_rect);
}
SDL_RenderCopyEx(renderer, texture, &srcrect, &dstrect, angle, &center, 0);
SDL_RenderSetClipRect(renderer, NULL);
lv_draw_sdl_composite_end(sdl_ctx, &apply_area, dsc->blend_mode);
}
/**********************
* STATIC FUNCTIONS
**********************/
static lv_draw_line_key_t line_key_create(const lv_draw_line_dsc_t * dsc, lv_coord_t length)
{
lv_draw_line_key_t key;
lv_memset_00(&key, sizeof(lv_draw_line_key_t));
key.magic = LV_GPU_CACHE_KEY_MAGIC_LINE;
key.length = length;
key.width = dsc->width;
key.round = (dsc->round_start ? ROUND_START : 0) | (dsc->round_end ? ROUND_END : 0);
return key;
}
static SDL_Texture * line_texture_create(lv_draw_sdl_ctx_t * sdl_ctx, const lv_draw_line_dsc_t * dsc, lv_coord_t length)
{
SDL_Texture * texture = SDL_CreateTexture(sdl_ctx->renderer, LV_DRAW_SDL_TEXTURE_FORMAT, SDL_TEXTUREACCESS_TARGET,
length + dsc->width + 2, dsc->width + 2);
SDL_Texture * target = SDL_GetRenderTarget(sdl_ctx->renderer);
SDL_SetRenderTarget(sdl_ctx->renderer, texture);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(sdl_ctx->renderer, 0xFF, 0xFF, 0xFF, 0x0);
SDL_RenderClear(sdl_ctx->renderer);
SDL_SetRenderDrawColor(sdl_ctx->renderer, 0xFF, 0xFF, 0xFF, 0xFF);
SDL_Rect line_rect = {1 + dsc->width / 2, 1, length, dsc->width};
SDL_RenderFillRect(sdl_ctx->renderer, &line_rect);
if(dsc->round_start || dsc->round_end) {
lv_draw_mask_radius_param_t param;
lv_area_t round_area = {0, 0, dsc->width - 1, dsc->width - 1};
lv_draw_mask_radius_init(&param, &round_area, LV_RADIUS_CIRCLE, false);
int16_t mask_id = lv_draw_mask_add(&param, NULL);
SDL_Texture * round_texture = lv_draw_sdl_mask_dump_texture(sdl_ctx->renderer, &round_area, &mask_id, 1);
lv_draw_mask_remove_id(mask_id);
SDL_Rect round_src = {0, 0, dsc->width, dsc->width};
SDL_Rect round_dst = {line_rect.x - dsc->width / 2, 1, dsc->width, dsc->width};
SDL_RenderCopy(sdl_ctx->renderer, round_texture, &round_src, &round_dst);
round_dst.x = line_rect.w + dsc->width / 2;
SDL_RenderCopy(sdl_ctx->renderer, round_texture, &round_src, &round_dst);
SDL_DestroyTexture(round_texture);
}
SDL_SetRenderTarget(sdl_ctx->renderer, target);
return texture;
}
#endif /*LV_USE_GPU_SDL*/

View File

@ -1,24 +1,25 @@
/**
* @file lv_gpu_sdl_mask.c
* @file lv_draw_sdl_mask.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "../../draw/lv_draw_mask.h"
#include "../../misc/lv_mem.h"
#include "lv_gpu_sdl_mask.h"
#include "lv_gpu_sdl_utils.h"
#include "../../misc/lv_gc.h"
#include "lv_draw_sdl_mask.h"
#include "lv_draw_sdl_utils.h"
/*********************
* DEFINES
*********************/
#ifndef HAVE_SDL_CUSTOM_BLEND_MODE
#define HAVE_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
#endif
/**********************
* TYPEDEFS
@ -40,26 +41,7 @@
* GLOBAL FUNCTIONS
**********************/
SDL_Surface * lv_sdl_create_mask_surface(lv_opa_t * pixels, lv_coord_t width, lv_coord_t height, lv_coord_t stride)
{
SDL_Surface * indexed = SDL_CreateRGBSurfaceFrom(pixels, width, height, 8, stride, 0, 0, 0, 0);
SDL_SetSurfacePalette(indexed, lv_sdl_get_grayscale_palette(8));
SDL_Surface * converted = SDL_ConvertSurfaceFormat(indexed, SDL_PIXELFORMAT_ARGB8888, 0);
SDL_FreeSurface(indexed);
return converted;
}
SDL_Texture * lv_sdl_create_mask_texture(SDL_Renderer * renderer, lv_opa_t * pixels, lv_coord_t width,
lv_coord_t height, lv_coord_t stride)
{
SDL_Surface * indexed = lv_sdl_create_mask_surface(pixels, width, height, stride);
SDL_Texture * texture = SDL_CreateTextureFromSurface(renderer, indexed);
SDL_FreeSurface(indexed);
return texture;
}
lv_opa_t * lv_draw_mask_dump(const lv_area_t * coords, const int16_t * ids, int16_t ids_count)
lv_opa_t * lv_draw_sdl_mask_dump_opa(const lv_area_t * coords, const int16_t * ids, int16_t ids_count)
{
SDL_assert(coords->x2 >= coords->x1);
SDL_assert(coords->y2 >= coords->y1);
@ -83,28 +65,20 @@ lv_opa_t * lv_draw_mask_dump(const lv_area_t * coords, const int16_t * ids, int1
return mask_buf;
}
SDL_Surface * lv_sdl_apply_mask_surface(const lv_area_t * coords, const int16_t * ids, int16_t ids_count)
{
lv_coord_t w = lv_area_get_width(coords), h = lv_area_get_height(coords);
lv_opa_t * mask_buf = lv_draw_mask_dump(coords, ids, ids_count);
lv_mem_buf_release(mask_buf);
return lv_sdl_create_mask_surface(mask_buf, w, h, w);
}
SDL_Texture * lv_sdl_gen_mask_texture(SDL_Renderer * renderer, const lv_area_t * coords, const int16_t * ids,
SDL_Texture * lv_draw_sdl_mask_dump_texture(SDL_Renderer * renderer, const lv_area_t * coords, const int16_t * ids,
int16_t ids_count)
{
SDL_Surface * indexed = lv_sdl_apply_mask_surface(coords, ids, ids_count);
SDL_Texture * texture = SDL_CreateTextureFromSurface(renderer, indexed);
SDL_FreeSurface(indexed);
lv_coord_t w = lv_area_get_width(coords), h = lv_area_get_height(coords);
lv_opa_t * mask_buf = lv_draw_sdl_mask_dump_opa(coords, ids, ids_count);
SDL_Surface * surface = lv_sdl_create_opa_surface(mask_buf, w, h, w);
lv_mem_buf_release(mask_buf);
SDL_Texture * texture = SDL_CreateTextureFromSurface(renderer, surface);
SDL_FreeSurface(surface);
return texture;
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif /*LV_USE_GPU_SDL*/

View File

@ -0,0 +1,51 @@
/**
* @file lv_draw_sdl_mask.h
*
*/
#ifndef LV_DRAW_SDL_MASK_H
#define LV_DRAW_SDL_MASK_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#include LV_GPU_SDL_INCLUDE_PATH
#include "lv_draw_sdl.h"
#include "../../misc/lv_area.h"
#include "../../misc/lv_color.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
lv_opa_t * lv_draw_sdl_mask_dump_opa(const lv_area_t * coords, const int16_t * ids, int16_t ids_count);
SDL_Texture * lv_draw_sdl_mask_dump_texture(SDL_Renderer * renderer, const lv_area_t * coords, const int16_t * ids,
int16_t ids_count);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_SDL_MASK_H*/

View File

@ -0,0 +1,133 @@
/**
* @file lv_draw_sdl_polygon.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "lv_draw_sdl.h"
#include "lv_draw_sdl_utils.h"
#include "lv_draw_sdl_texture_cache.h"
#include "lv_draw_sdl_composite.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
static void dump_masks(SDL_Texture * texture, const lv_area_t * coords);
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sdl_polygon(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * draw_dsc, const lv_point_t * points,
uint16_t point_cnt)
{
if(point_cnt < 3) return;
if(points == NULL) return;
lv_draw_mask_polygon_param_t polygon_param;
lv_draw_mask_polygon_init(&polygon_param, points, point_cnt);
if(polygon_param.cfg.point_cnt < 3) {
lv_draw_mask_free_param(&polygon_param);
return;
}
lv_area_t poly_coords = {.x1 = LV_COORD_MAX, .y1 = LV_COORD_MAX, .x2 = LV_COORD_MIN, .y2 = LV_COORD_MIN};
uint16_t i;
for(i = 0; i < point_cnt; i++) {
poly_coords.x1 = LV_MIN(poly_coords.x1, polygon_param.cfg.points[i].x);
poly_coords.y1 = LV_MIN(poly_coords.y1, polygon_param.cfg.points[i].y);
poly_coords.x2 = LV_MAX(poly_coords.x2, polygon_param.cfg.points[i].x);
poly_coords.y2 = LV_MAX(poly_coords.y2, polygon_param.cfg.points[i].y);
}
bool is_common;
lv_area_t draw_area;
is_common = _lv_area_intersect(&draw_area, &poly_coords, draw_ctx->clip_area);
if(!is_common) {
lv_draw_mask_free_param(&polygon_param);
return;
}
lv_draw_sdl_ctx_t * ctx = (lv_draw_sdl_ctx_t *) draw_ctx;
int16_t mask_id = lv_draw_mask_add(&polygon_param, NULL);
lv_coord_t w = lv_area_get_width(&draw_area), h = lv_area_get_height(&draw_area);
SDL_Texture * texture = lv_draw_sdl_composite_texture_obtain(ctx, LV_DRAW_SDL_COMPOSITE_TEXTURE_ID_STREAM1, w, h);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
dump_masks(texture, &draw_area);
lv_draw_mask_remove_id(mask_id);
lv_draw_mask_free_param(&polygon_param);
SDL_Rect srcrect = {0, 0, w, h}, dstrect;
lv_area_to_sdl_rect(&draw_area, &dstrect);
SDL_Color color;
lv_color_to_sdl_color(&draw_dsc->bg_color, &color);
SDL_SetTextureColorMod(texture, color.r, color.g, color.b);
SDL_SetTextureAlphaMod(texture, draw_dsc->bg_opa);
SDL_RenderCopy(ctx->renderer, texture, &srcrect, &dstrect);
}
/**********************
* STATIC FUNCTIONS
**********************/
static void dump_masks(SDL_Texture * texture, const lv_area_t * coords)
{
lv_coord_t w = lv_area_get_width(coords), h = lv_area_get_height(coords);
SDL_assert(w > 0 && h > 0);
SDL_Rect rect = {0, 0, w, h};
uint8_t * pixels;
int pitch;
if(SDL_LockTexture(texture, &rect, (void **) &pixels, &pitch) != 0) return;
lv_opa_t * line_buf = lv_mem_buf_get(rect.w);
for(lv_coord_t y = 0; y < rect.h; y++) {
lv_memset_ff(line_buf, rect.w);
lv_coord_t abs_x = (lv_coord_t) coords->x1, abs_y = (lv_coord_t)(y + coords->y1), len = (lv_coord_t) rect.w;
lv_draw_mask_res_t res;
res = lv_draw_mask_apply(line_buf, abs_x, abs_y, len);
if(res == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(&pixels[y * pitch], 4 * rect.w);
}
else if(res == LV_DRAW_MASK_RES_FULL_COVER) {
lv_memset_ff(&pixels[y * pitch], 4 * rect.w);
}
else {
for(int x = 0; x < rect.w; x++) {
uint8_t * pixel = &pixels[y * pitch + x * 4];
*pixel = line_buf[x];
pixel[1] = pixel[2] = pixel[3] = 0xFF;
}
}
}
lv_mem_buf_release(line_buf);
SDL_UnlockTexture(texture);
}
#endif /*LV_USE_GPU_SDL*/

View File

@ -1,10 +1,10 @@
/**
* @file lv_gpu_sdl.h
* @file lv_draw_sdl_priv.h
*
*/
#ifndef LV_GPU_SDL_H
#define LV_GPU_SDL_H
#ifndef LV_DRAW_SDL_PRIV_H
#define LV_DRAW_SDL_PRIV_H
#ifdef __cplusplus
@ -14,16 +14,15 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#if LV_USE_EXTERNAL_RENDERER == 0
#error "SDL GPU requires LV_USE_EXTERNAL_RENDERER 1. Enable it in lv_conf.h"
#endif
#include LV_GPU_SDL_INCLUDE_PATH
#include "../lv_draw.h"
#include "../../misc/lv_lru.h"
/*********************
* DEFINES
*********************/
@ -32,18 +31,16 @@ extern "C" {
* TYPEDEFS
**********************/
typedef struct lv_draw_sdl_context_internals_t {
lv_lru_t * texture_cache;
SDL_Texture * mask;
SDL_Texture * composition;
} lv_draw_sdl_context_internals_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_gpu_sdl_init();
/**
* @brief Free caches
*
*/
void lv_gpu_sdl_deinit();
/*======================
* Add/remove functions
*=====================*/
@ -70,4 +67,4 @@ void lv_gpu_sdl_deinit();
} /*extern "C"*/
#endif
#endif /*LV_GPU_SDL_H*/
#endif /*LV_DRAW_SDL_PRIV_H*/

View File

@ -0,0 +1,708 @@
/**
* @file lv_draw_sdl_rect.c
*
*/
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "../lv_draw_rect.h"
#include "../lv_draw_img.h"
#include "../lv_draw_label.h"
#include "../lv_draw_mask.h"
#include "../../core/lv_refr.h"
#include "lv_draw_sdl_utils.h"
#include "lv_draw_sdl_texture_cache.h"
#include "lv_draw_sdl_composite.h"
#include "lv_draw_sdl_mask.h"
#include "lv_draw_sdl_stack_blur.h"
#include "lv_draw_sdl_img.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_sdl_cache_key_magic_t magic;
lv_coord_t radius;
lv_coord_t size;
} lv_draw_rect_bg_key_t;
typedef struct {
lv_sdl_cache_key_magic_t magic;
lv_coord_t radius;
lv_coord_t size;
lv_coord_t blur;
} lv_draw_rect_shadow_key_t;
typedef struct {
lv_sdl_cache_key_magic_t magic;
lv_coord_t rout, rin;
lv_area_t offsets;
} lv_draw_rect_border_key_t;
/**********************
* STATIC PROTOTYPES
**********************/
static void draw_bg_color(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc);
static void draw_bg_img(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc);
static void draw_border(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc);
static void draw_shadow(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * clip,
const lv_draw_rect_dsc_t * dsc);
static void draw_outline(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * clip,
const lv_draw_rect_dsc_t * dsc);
static void draw_border_generic(lv_draw_sdl_ctx_t * ctx, const lv_area_t * outer_area, const lv_area_t * inner_area,
const lv_area_t * clip, lv_coord_t rout, lv_coord_t rin, lv_color_t color, lv_opa_t opa,
lv_blend_mode_t blend_mode);
static void frag_render_borders(SDL_Renderer * renderer, SDL_Texture * frag, lv_coord_t frag_size,
const lv_area_t * coords, const lv_area_t * clipped, bool full);
static void frag_render_center(SDL_Renderer * renderer, SDL_Texture * frag, lv_coord_t frag_size,
const lv_area_t * coords, const lv_area_t * clipped, bool full);
static lv_draw_rect_bg_key_t rect_bg_key_create(lv_coord_t radius, lv_coord_t size);
static lv_draw_rect_shadow_key_t rect_shadow_key_create(lv_coord_t radius, lv_coord_t size, lv_coord_t blur);
static lv_draw_rect_border_key_t rect_border_key_create(lv_coord_t rout, lv_coord_t rin, const lv_area_t * outer_area,
const lv_area_t * inner_area);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
#define SKIP_BORDER(dsc) ((dsc)->border_opa <= LV_OPA_MIN || (dsc)->border_width == 0 || (dsc)->border_side == LV_BORDER_SIDE_NONE || (dsc)->border_post)
#define SKIP_SHADOW(dsc) ((dsc)->shadow_width == 0 || (dsc)->shadow_opa <= LV_OPA_MIN || ((dsc)->shadow_width == 1 && (dsc)->shadow_spread <= 0 && (dsc)->shadow_ofs_x == 0 && (dsc)->shadow_ofs_y == 0))
#define SKIP_IMAGE(dsc) ((dsc)->bg_img_src == NULL || (dsc)->bg_img_opa <= LV_OPA_MIN)
#define SKIP_OUTLINE(dsc) ((dsc)->outline_opa <= LV_OPA_MIN || (dsc)->outline_width == 0)
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sdl_draw_rect(lv_draw_ctx_t * draw_ctx, const lv_draw_rect_dsc_t * dsc, const lv_area_t * coords)
{
const lv_area_t * clip = draw_ctx->clip_area;
lv_draw_sdl_ctx_t * ctx = (lv_draw_sdl_ctx_t *) draw_ctx;
lv_area_t extension = {0, 0, 0, 0};
if(!SKIP_SHADOW(dsc)) {
lv_coord_t ext = (lv_coord_t)(dsc->shadow_spread - dsc->shadow_width / 2 + 1);
extension.x1 = LV_MAX(extension.x1, -dsc->shadow_ofs_x + ext);
extension.x2 = LV_MAX(extension.x2, dsc->shadow_ofs_x + ext);
extension.y1 = LV_MAX(extension.y1, -dsc->shadow_ofs_y + ext);
extension.y2 = LV_MAX(extension.y2, dsc->shadow_ofs_y + ext);
}
if(!SKIP_OUTLINE(dsc)) {
lv_coord_t ext = (lv_coord_t)(dsc->outline_pad - 1 + dsc->outline_width);
extension.x1 = LV_MAX(extension.x1, ext);
extension.x2 = LV_MAX(extension.x2, ext);
extension.y1 = LV_MAX(extension.y1, ext);
extension.y2 = LV_MAX(extension.y2, ext);
}
/* Coords will be translated so coords will start at (0,0) */
lv_area_t t_coords = *coords, t_clip = *clip, apply_area, t_area;
lv_draw_sdl_composite_begin(ctx, coords, clip, &extension, dsc->blend_mode, &t_coords, &t_clip, &apply_area);
bool has_content = _lv_area_intersect(&t_area, &t_coords, &t_clip);
SDL_Rect clip_rect;
lv_area_to_sdl_rect(&t_clip, &clip_rect);
draw_shadow(ctx, &t_coords, &t_clip, dsc);
/* Shadows and outlines will also draw in extended area */
if(has_content) {
draw_bg_color(ctx, &t_coords, &t_area, dsc);
draw_bg_img(ctx, &t_coords, &t_area, dsc);
draw_border(ctx, &t_coords, &t_area, dsc);
}
draw_outline(ctx, &t_coords, &t_clip, dsc);
lv_draw_sdl_composite_end(ctx, &apply_area, dsc->blend_mode);
}
SDL_Texture * lv_draw_sdl_rect_bg_frag_obtain(lv_draw_sdl_ctx_t * ctx, lv_coord_t radius)
{
lv_draw_rect_bg_key_t key = rect_bg_key_create(radius, radius);
lv_area_t coords = {0, 0, radius * 2 - 1, radius * 2 - 1};
lv_area_t coords_frag = {0, 0, radius - 1, radius - 1};
SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL);
if(texture == NULL) {
lv_draw_mask_radius_param_t mask_rout_param;
lv_draw_mask_radius_init(&mask_rout_param, &coords, radius, false);
int16_t mask_id = lv_draw_mask_add(&mask_rout_param, NULL);
texture = lv_draw_sdl_mask_dump_texture(ctx->renderer, &coords_frag, &mask_id, 1);
lv_draw_mask_remove_id(mask_id);
SDL_assert(texture);
lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture);
}
return texture;
}
void lv_draw_sdl_rect_bg_frag_draw_corners(lv_draw_sdl_ctx_t * ctx, SDL_Texture * frag, lv_coord_t frag_size,
const lv_area_t * coords, const lv_area_t * clip, bool full)
{
if(!clip) clip = coords;
lv_area_t corner_area, dst_area;
/* Upper left */
corner_area.x1 = coords->x1;
corner_area.y1 = coords->y1;
corner_area.x2 = coords->x1 + frag_size - 1;
corner_area.y2 = coords->y1 + frag_size - 1;
if(_lv_area_intersect(&dst_area, &corner_area, clip)) {
SDL_Rect dst_rect;
lv_area_to_sdl_rect(&dst_area, &dst_rect);
lv_coord_t dw = lv_area_get_width(&dst_area), dh = lv_area_get_height(&dst_area);
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), sy = (lv_coord_t)(dst_area.y1 - corner_area.y1);
SDL_Rect src_rect = {sx, sy, dw, dh};
SDL_RenderCopy(ctx->renderer, frag, &src_rect, &dst_rect);
}
/* Upper right, clip right edge if too big */
corner_area.x1 = LV_MAX(coords->x2 - frag_size + 1, coords->x1 + frag_size);
corner_area.x2 = coords->x2;
if(_lv_area_intersect(&dst_area, &corner_area, clip)) {
SDL_Rect dst_rect;
lv_area_to_sdl_rect(&dst_area, &dst_rect);
lv_coord_t dw = lv_area_get_width(&dst_area), dh = lv_area_get_height(&dst_area);
if(full) {
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1),
sy = (lv_coord_t)(dst_area.y1 - corner_area.y1);
SDL_Rect src_rect = {frag_size + 3 + sx, sy, dw, dh};
SDL_RenderCopy(ctx->renderer, frag, &src_rect, &dst_rect);
}
else {
SDL_Rect src_rect = {corner_area.x2 - dst_area.x2, dst_area.y1 - corner_area.y1, dw, dh};
SDL_RenderCopyEx(ctx->renderer, frag, &src_rect, &dst_rect, 0, NULL, SDL_FLIP_HORIZONTAL);
}
}
/* Lower right, clip bottom edge if too big */
corner_area.y1 = LV_MAX(coords->y2 - frag_size + 1, coords->y1 + frag_size);
corner_area.y2 = coords->y2;
if(_lv_area_intersect(&dst_area, &corner_area, clip)) {
SDL_Rect dst_rect;
lv_area_to_sdl_rect(&dst_area, &dst_rect);
lv_coord_t dw = lv_area_get_width(&dst_area), dh = lv_area_get_height(&dst_area);
if(full) {
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1),
sy = (lv_coord_t)(dst_area.y1 - corner_area.y1);
SDL_Rect src_rect = {frag_size + 3 + sx, frag_size + 3 + sy, dw, dh};
SDL_RenderCopy(ctx->renderer, frag, &src_rect, &dst_rect);
}
else {
SDL_Rect src_rect = {corner_area.x2 - dst_area.x2, corner_area.y2 - dst_area.y2, dw, dh};
SDL_RenderCopyEx(ctx->renderer, frag, &src_rect, &dst_rect, 0, NULL, SDL_FLIP_HORIZONTAL | SDL_FLIP_VERTICAL);
}
}
/* Lower left, right edge should not be clip */
corner_area.x1 = coords->x1;
corner_area.x2 = coords->x1 + frag_size - 1;
if(_lv_area_intersect(&dst_area, &corner_area, clip)) {
SDL_Rect dst_rect;
lv_area_to_sdl_rect(&dst_area, &dst_rect);
lv_coord_t dw = lv_area_get_width(&dst_area), dh = lv_area_get_height(&dst_area);
if(full) {
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1),
sy = (lv_coord_t)(dst_area.y1 - corner_area.y1);
SDL_Rect src_rect = {sx, frag_size + 3 + sy, dw, dh};
SDL_RenderCopy(ctx->renderer, frag, &src_rect, &dst_rect);
}
else {
SDL_Rect src_rect = {dst_area.x1 - corner_area.x1, corner_area.y2 - dst_area.y2, dw, dh};
SDL_RenderCopyEx(ctx->renderer, frag, &src_rect, &dst_rect, 0, NULL, SDL_FLIP_VERTICAL);
}
}
}
/**********************
* STATIC FUNCTIONS
**********************/
static void draw_bg_color(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc)
{
if(dsc->bg_opa == 0) {
return;
}
SDL_Color bg_color;
lv_color_to_sdl_color(&dsc->bg_color, &bg_color);
lv_coord_t radius = dsc->radius;
if(radius <= 0) {
SDL_Rect rect;
lv_area_to_sdl_rect(draw_area, &rect);
SDL_SetRenderDrawColor(ctx->renderer, bg_color.r, bg_color.g, bg_color.b, dsc->bg_opa);
SDL_SetRenderDrawBlendMode(ctx->renderer, SDL_BLENDMODE_BLEND);
SDL_RenderFillRect(ctx->renderer, &rect);
return;
}
/*A small texture with a quarter of the rect is enough*/
lv_coord_t bg_w = lv_area_get_width(coords), bg_h = lv_area_get_height(coords);
lv_coord_t real_radius = LV_MIN3(bg_w / 2, bg_h / 2, radius);
SDL_Texture * texture = lv_draw_sdl_rect_bg_frag_obtain(ctx, real_radius);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
SDL_SetTextureAlphaMod(texture, dsc->bg_opa);
SDL_SetTextureColorMod(texture, bg_color.r, bg_color.g, bg_color.b);
lv_draw_sdl_rect_bg_frag_draw_corners(ctx, texture, real_radius, coords, draw_area, false);
frag_render_borders(ctx->renderer, texture, real_radius, coords, draw_area, false);
frag_render_center(ctx->renderer, texture, real_radius, coords, draw_area, false);
}
static void draw_bg_img(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc)
{
if(SKIP_IMAGE(dsc)) return;
lv_img_src_t src_type = lv_img_src_get_type(dsc->bg_img_src);
if(src_type == LV_IMG_SRC_SYMBOL) {
lv_point_t size;
lv_txt_get_size(&size, dsc->bg_img_src, dsc->bg_img_symbol_font, 0, 0, LV_COORD_MAX, LV_TEXT_FLAG_NONE);
lv_area_t a;
a.x1 = coords->x1 + lv_area_get_width(coords) / 2 - size.x / 2;
a.x2 = a.x1 + size.x - 1;
a.y1 = coords->y1 + lv_area_get_height(coords) / 2 - size.y / 2;
a.y2 = a.y1 + size.y - 1;
lv_draw_label_dsc_t label_draw_dsc;
lv_draw_label_dsc_init(&label_draw_dsc);
label_draw_dsc.font = dsc->bg_img_symbol_font;
label_draw_dsc.color = dsc->bg_img_recolor;
label_draw_dsc.opa = dsc->bg_img_opa;
lv_draw_label((lv_draw_ctx_t *) ctx, &label_draw_dsc, &a, dsc->bg_img_src, NULL);
}
else {
lv_img_header_t header;
size_t key_size;
lv_draw_sdl_cache_key_head_img_t * key = lv_draw_sdl_texture_img_key_create(dsc->bg_img_src, 0, &key_size);
bool key_found;
lv_img_header_t * cache_header = NULL;
SDL_Texture * texture = lv_draw_sdl_texture_cache_get_with_userdata(ctx, key, key_size, &key_found,
(void **) &cache_header);
SDL_free(key);
if(texture) {
header = *cache_header;
}
else if(key_found || lv_img_decoder_get_info(dsc->bg_img_src, &header) != LV_RES_OK) {
/* When cache hit but with negative result, use default decoder. If still fail, return.*/
LV_LOG_WARN("Couldn't read the background image");
return;
}
lv_draw_img_dsc_t img_dsc;
lv_draw_img_dsc_init(&img_dsc);
img_dsc.blend_mode = dsc->blend_mode;
img_dsc.recolor = dsc->bg_img_recolor;
img_dsc.recolor_opa = dsc->bg_img_recolor_opa;
img_dsc.opa = dsc->bg_img_opa;
img_dsc.frame_id = 0;
int16_t radius_mask_id = LV_MASK_ID_INV;
lv_draw_mask_radius_param_t radius_param;
if(dsc->radius > 0) {
lv_draw_mask_radius_init(&radius_param, coords, dsc->radius, false);
radius_mask_id = lv_draw_mask_add(&radius_param, NULL);
}
/*Center align*/
if(dsc->bg_img_tiled == false) {
lv_area_t area;
area.x1 = coords->x1 + lv_area_get_width(coords) / 2 - header.w / 2;
area.y1 = coords->y1 + lv_area_get_height(coords) / 2 - header.h / 2;
area.x2 = area.x1 + header.w - 1;
area.y2 = area.y1 + header.h - 1;
lv_draw_img((lv_draw_ctx_t *) ctx, &img_dsc, &area, dsc->bg_img_src);
}
else {
lv_area_t area;
area.y1 = coords->y1;
area.y2 = area.y1 + header.h - 1;
for(; area.y1 <= coords->y2; area.y1 += header.h, area.y2 += header.h) {
area.x1 = coords->x1;
area.x2 = area.x1 + header.w - 1;
for(; area.x1 <= coords->x2; area.x1 += header.w, area.x2 += header.w) {
lv_draw_img((lv_draw_ctx_t *) ctx, &img_dsc, &area, dsc->bg_img_src);
}
}
}
if(radius_mask_id != LV_MASK_ID_INV) {
lv_draw_mask_remove_id(radius_mask_id);
lv_draw_mask_free_param(&radius_param);
}
}
}
static void draw_shadow(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * clip,
const lv_draw_rect_dsc_t * dsc)
{
/*Check whether the shadow is visible*/
if(SKIP_SHADOW(dsc)) return;
lv_coord_t sw = dsc->shadow_width;
lv_area_t core_area;
core_area.x1 = coords->x1 + dsc->shadow_ofs_x - dsc->shadow_spread;
core_area.x2 = coords->x2 + dsc->shadow_ofs_x + dsc->shadow_spread;
core_area.y1 = coords->y1 + dsc->shadow_ofs_y - dsc->shadow_spread;
core_area.y2 = coords->y2 + dsc->shadow_ofs_y + dsc->shadow_spread;
lv_area_t shadow_area;
shadow_area.x1 = core_area.x1 - sw / 2 - 1;
shadow_area.x2 = core_area.x2 + sw / 2 + 1;
shadow_area.y1 = core_area.y1 - sw / 2 - 1;
shadow_area.y2 = core_area.y2 + sw / 2 + 1;
lv_opa_t opa = dsc->shadow_opa;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
/*Get clipped draw area which is the real draw area.
*It is always the same or inside `shadow_area`*/
lv_area_t draw_area;
if(!_lv_area_intersect(&draw_area, &shadow_area, clip)) return;
SDL_Rect core_area_rect;
lv_area_to_sdl_rect(&shadow_area, &core_area_rect);
lv_coord_t radius = dsc->radius;
/* No matter how big the shadow is, what we need is just a corner */
lv_coord_t frag_size = LV_MIN3(lv_area_get_width(&core_area) / 2, lv_area_get_height(&core_area) / 2,
LV_MAX(sw / 2, radius));
/* This is how big the corner is after blurring */
lv_coord_t blur_growth = (lv_coord_t)(sw / 2 + 1);
lv_coord_t blur_frag_size = (lv_coord_t)(frag_size + blur_growth);
lv_draw_rect_shadow_key_t key = rect_shadow_key_create(radius, frag_size, sw);
SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL);
if(texture == NULL) {
lv_area_t mask_area = {blur_growth, blur_growth}, mask_area_blurred = {0, 0};
lv_area_set_width(&mask_area, frag_size * 2);
lv_area_set_height(&mask_area, frag_size * 2);
lv_area_set_width(&mask_area_blurred, blur_frag_size * 2);
lv_area_set_height(&mask_area_blurred, blur_frag_size * 2);
lv_draw_mask_radius_param_t mask_rout_param;
lv_draw_mask_radius_init(&mask_rout_param, &mask_area, radius, false);
int16_t mask_id = lv_draw_mask_add(&mask_rout_param, NULL);
lv_opa_t * mask_buf = lv_draw_sdl_mask_dump_opa(&mask_area_blurred, &mask_id, 1);
lv_stack_blur_grayscale(mask_buf, lv_area_get_width(&mask_area_blurred), lv_area_get_height(&mask_area_blurred),
sw / 2 + sw % 2);
texture = lv_sdl_create_opa_texture(ctx->renderer, mask_buf, blur_frag_size, blur_frag_size,
lv_area_get_width(&mask_area_blurred));
lv_mem_buf_release(mask_buf);
lv_draw_mask_remove_id(mask_id);
SDL_assert(texture);
lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture);
}
SDL_Color shadow_color;
lv_color_to_sdl_color(&dsc->shadow_color, &shadow_color);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
SDL_SetTextureAlphaMod(texture, opa);
SDL_SetTextureColorMod(texture, shadow_color.r, shadow_color.g, shadow_color.b);
lv_draw_sdl_rect_bg_frag_draw_corners(ctx, texture, blur_frag_size, &shadow_area, clip, false);
frag_render_borders(ctx->renderer, texture, blur_frag_size, &shadow_area, clip, false);
frag_render_center(ctx->renderer, texture, blur_frag_size, &shadow_area, clip, false);
}
static void draw_border(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * draw_area,
const lv_draw_rect_dsc_t * dsc)
{
if(SKIP_BORDER(dsc)) return;
SDL_Color border_color;
lv_color_to_sdl_color(&dsc->border_color, &border_color);
lv_coord_t coords_w = lv_area_get_width(coords), coords_h = lv_area_get_height(coords);
lv_coord_t short_side = LV_MIN(coords_w, coords_h);
lv_coord_t rout = LV_MIN(dsc->radius, short_side / 2);/*Get the inner area*/
lv_area_t area_inner;
lv_area_copy(&area_inner, coords);// lv_area_increase(&area_inner, 1, 1);
area_inner.x1 += ((dsc->border_side & LV_BORDER_SIDE_LEFT) ? dsc->border_width : -(dsc->border_width + rout));
area_inner.x2 -= ((dsc->border_side & LV_BORDER_SIDE_RIGHT) ? dsc->border_width : -(dsc->border_width + rout));
area_inner.y1 += ((dsc->border_side & LV_BORDER_SIDE_TOP) ? dsc->border_width : -(dsc->border_width + rout));
area_inner.y2 -= ((dsc->border_side & LV_BORDER_SIDE_BOTTOM) ? dsc->border_width : -(dsc->border_width + rout));
lv_coord_t rin = LV_MAX(rout - dsc->border_width, 0);
draw_border_generic(ctx, coords, &area_inner, draw_area, rout, rin, dsc->border_color, dsc->border_opa,
dsc->blend_mode);
}
static void draw_outline(lv_draw_sdl_ctx_t * ctx, const lv_area_t * coords, const lv_area_t * clip,
const lv_draw_rect_dsc_t * dsc)
{
if(SKIP_OUTLINE(dsc)) return;
lv_opa_t opa = dsc->outline_opa;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
/*Get the inner radius*/
lv_area_t area_inner;
lv_area_copy(&area_inner, coords);
/*Bring the outline closer to make sure there is no color bleeding with pad=0*/
lv_coord_t pad = dsc->outline_pad - 1;
area_inner.x1 -= pad;
area_inner.y1 -= pad;
area_inner.x2 += pad;
area_inner.y2 += pad;
lv_area_t area_outer;
lv_area_copy(&area_outer, &area_inner);
area_outer.x1 -= dsc->outline_width;
area_outer.x2 += dsc->outline_width;
area_outer.y1 -= dsc->outline_width;
area_outer.y2 += dsc->outline_width;
lv_area_t draw_area;
if(!_lv_area_intersect(&draw_area, &area_outer, clip)) return;
int32_t inner_w = lv_area_get_width(&area_inner);
int32_t inner_h = lv_area_get_height(&area_inner);
lv_coord_t rin = dsc->radius;
int32_t short_side = LV_MIN(inner_w, inner_h);
if(rin > short_side >> 1) rin = short_side >> 1;
lv_coord_t rout = rin + dsc->outline_width;
draw_border_generic(ctx, &area_outer, &area_inner, clip, rout, rin, dsc->outline_color, dsc->outline_opa,
dsc->blend_mode);
}
static void draw_border_generic(lv_draw_sdl_ctx_t * ctx, const lv_area_t * outer_area, const lv_area_t * inner_area,
const lv_area_t * clip, lv_coord_t rout, lv_coord_t rin, lv_color_t color, lv_opa_t opa,
lv_blend_mode_t blend_mode)
{
opa = opa >= LV_OPA_COVER ? LV_OPA_COVER : opa;
SDL_Renderer * renderer = ctx->renderer;
lv_draw_rect_border_key_t key = rect_border_key_create(rout, rin, outer_area, inner_area);
lv_coord_t radius = LV_MIN3(rout, lv_area_get_width(outer_area) / 2, lv_area_get_height(outer_area) / 2);
lv_coord_t max_side = LV_MAX4(key.offsets.x1, key.offsets.y1, -key.offsets.x2, -key.offsets.y2);
lv_coord_t frag_size = LV_MAX(radius, max_side);
SDL_Texture * texture = lv_draw_sdl_texture_cache_get(ctx, &key, sizeof(key), NULL);
if(texture == NULL) {
/* Create a mask texture with size of (frag_size * 2 + 3) */
const lv_area_t frag_area = {0, 0, frag_size * 2 + 2, frag_size * 2 + 2};
/*Create mask for the outer area*/
int16_t mask_ids[2] = {LV_MASK_ID_INV, LV_MASK_ID_INV};
lv_draw_mask_radius_param_t mask_rout_param;
if(rout > 0) {
lv_draw_mask_radius_init(&mask_rout_param, &frag_area, rout, false);
mask_ids[0] = lv_draw_mask_add(&mask_rout_param, NULL);
}
/*Create mask for the inner mask*/
if(rin < 0) rin = 0;
const lv_area_t frag_inner_area = {frag_area.x1 + key.offsets.x1, frag_area.y1 + key.offsets.y1,
frag_area.x2 + key.offsets.x2, frag_area.y2 + key.offsets.y2
};
lv_draw_mask_radius_param_t mask_rin_param;
lv_draw_mask_radius_init(&mask_rin_param, &frag_inner_area, rin, true);
mask_ids[1] = lv_draw_mask_add(&mask_rin_param, NULL);
texture = lv_draw_sdl_mask_dump_texture(renderer, &frag_area, mask_ids, 2);
lv_draw_mask_remove_id(mask_ids[1]);
lv_draw_mask_remove_id(mask_ids[0]);
SDL_assert(texture);
lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture);
}
SDL_Rect outer_rect;
lv_area_to_sdl_rect(outer_area, &outer_rect);
SDL_Color color_sdl;
lv_color_to_sdl_color(&color, &color_sdl);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
SDL_SetTextureAlphaMod(texture, opa);
SDL_SetTextureColorMod(texture, color_sdl.r, color_sdl.g, color_sdl.b);
lv_draw_sdl_rect_bg_frag_draw_corners(ctx, texture, frag_size, outer_area, clip, true);
frag_render_borders(renderer, texture, frag_size, outer_area, clip, true);
}
static void frag_render_borders(SDL_Renderer * renderer, SDL_Texture * frag, lv_coord_t frag_size,
const lv_area_t * coords, const lv_area_t * clipped, bool full)
{
lv_area_t border_area, dst_area;
/* Top border */
border_area.x1 = coords->x1 + frag_size;
border_area.y1 = coords->y1;
border_area.x2 = coords->x2 - frag_size;
border_area.y2 = coords->y1 + frag_size - 1;
if(_lv_area_intersect(&dst_area, &border_area, clipped)) {
SDL_Rect dst_rect;
lv_area_to_sdl_rect(&dst_area, &dst_rect);
lv_coord_t sy = (lv_coord_t)(dst_area.y1 - border_area.y1);
if(full) {
SDL_Rect src_rect = {frag_size + 1, sy, 1, lv_area_get_height(&dst_area)};
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
}
else {
SDL_Rect src_rect = {frag_size - 1, sy, 1, lv_area_get_height(&dst_area)};
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
}
}
/* Bottom border */
border_area.y1 = LV_MAX(coords->y2 - frag_size + 1, coords->y1 + frag_size);
border_area.y2 = coords->y2;
if(_lv_area_intersect(&dst_area, &border_area, clipped)) {
SDL_Rect dst_rect;
lv_area_to_sdl_rect(&dst_area, &dst_rect);
lv_coord_t dh = lv_area_get_height(&dst_area);
if(full) {
lv_coord_t sy = (lv_coord_t)(dst_area.y1 - border_area.y1);
SDL_Rect src_rect = {frag_size + 1, frag_size + 3 + sy, 1, dh};
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
}
else {
lv_coord_t sy = (lv_coord_t)(border_area.y2 - dst_area.y2);
SDL_Rect src_rect = {frag_size - 1, sy, 1, dh};
SDL_RenderCopyEx(renderer, frag, &src_rect, &dst_rect, 0, NULL, SDL_FLIP_VERTICAL);
}
}
/* Left border */
border_area.x1 = coords->x1;
border_area.y1 = coords->y1 + frag_size;
border_area.x2 = coords->x1 + frag_size - 1;
border_area.y2 = coords->y2 - frag_size;
if(_lv_area_intersect(&dst_area, &border_area, clipped)) {
SDL_Rect dst_rect;
lv_area_to_sdl_rect(&dst_area, &dst_rect);
lv_coord_t dw = lv_area_get_width(&dst_area);
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - border_area.x1);
if(full) {
SDL_Rect src_rect = {sx, frag_size + 1, dw, 1};
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
}
else {
SDL_Rect src_rect = {sx, frag_size - 1, dw, 1};
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
}
}
/* Right border */
border_area.x1 = LV_MAX(coords->x2 - frag_size + 1, coords->x1 + frag_size);
border_area.x2 = coords->x2;
if(_lv_area_intersect(&dst_area, &border_area, clipped)) {
SDL_Rect dst_rect;
lv_area_to_sdl_rect(&dst_area, &dst_rect);
lv_coord_t dw = lv_area_get_width(&dst_area);
if(full) {
lv_coord_t sx = (lv_coord_t)(dst_area.x1 - border_area.x1);
SDL_Rect src_rect = {frag_size + 3 + sx, frag_size + 1, dw, 1};
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
}
else {
lv_coord_t sx = (lv_coord_t)(border_area.x2 - dst_area.x2);
SDL_Rect src_rect = {sx, frag_size - 1, dw, 1};
SDL_RenderCopyEx(renderer, frag, &src_rect, &dst_rect, 0, NULL, SDL_FLIP_HORIZONTAL);
}
}
}
static void frag_render_center(SDL_Renderer * renderer, SDL_Texture * frag, lv_coord_t frag_size,
const lv_area_t * coords,
const lv_area_t * clipped, bool full)
{
lv_area_t center_area = {
coords->x1 + frag_size,
coords->y1 + frag_size,
coords->x2 - frag_size,
coords->y2 - frag_size,
};
if(center_area.x2 < center_area.x1 || center_area.y2 < center_area.y1) return;
lv_area_t draw_area;
if(!_lv_area_intersect(&draw_area, &center_area, clipped)) {
return;
}
SDL_Rect dst_rect;
lv_area_to_sdl_rect(&draw_area, &dst_rect);
if(full) {
SDL_Rect src_rect = {frag_size, frag_size, 1, 1};
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
}
else {
SDL_Rect src_rect = {frag_size - 1, frag_size - 1, 1, 1};
SDL_RenderCopy(renderer, frag, &src_rect, &dst_rect);
}
}
static lv_draw_rect_bg_key_t rect_bg_key_create(lv_coord_t radius, lv_coord_t size)
{
lv_draw_rect_bg_key_t key;
SDL_memset(&key, 0, sizeof(key));
key.magic = LV_GPU_CACHE_KEY_MAGIC_RECT_BG;
key.radius = radius;
key.size = size;
return key;
}
static lv_draw_rect_shadow_key_t rect_shadow_key_create(lv_coord_t radius, lv_coord_t size, lv_coord_t blur)
{
lv_draw_rect_shadow_key_t key;
SDL_memset(&key, 0, sizeof(key));
key.magic = LV_GPU_CACHE_KEY_MAGIC_RECT_SHADOW;
key.radius = radius;
key.size = size;
key.blur = blur;
return key;
}
static lv_draw_rect_border_key_t rect_border_key_create(lv_coord_t rout, lv_coord_t rin, const lv_area_t * outer_area,
const lv_area_t * inner_area)
{
lv_draw_rect_border_key_t key;
/* VERY IMPORTANT! Padding between members is uninitialized, so we have to wipe them manually */
SDL_memset(&key, 0, sizeof(key));
key.magic = LV_GPU_CACHE_KEY_MAGIC_RECT_BORDER;
key.rout = rout;
key.rin = rin;
key.offsets.x1 = inner_area->x1 - outer_area->x1;
key.offsets.x2 = inner_area->x2 - outer_area->x2;
key.offsets.y1 = inner_area->y1 - outer_area->y1;
key.offsets.y2 = inner_area->y2 - outer_area->y2;
return key;
}
#endif /*LV_USE_GPU_SDL*/

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@ -0,0 +1,75 @@
/**
* @file lv_draw_sdl_rect.h
*
*/
#ifndef LV_DRAW_SDL_RECT_H
#define LV_DRAW_SDL_RECT_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include LV_GPU_SDL_INCLUDE_PATH
#include "../lv_draw.h"
#include "lv_draw_sdl_texture_cache.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct lv_draw_sdl_rect_header_t {
lv_img_header_t base;
SDL_Rect rect;
} lv_draw_sdl_rect_header_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/*======================
* Add/remove functions
*=====================*/
/*=====================
* Setter functions
*====================*/
/*=====================
* Getter functions
*====================*/
/*=====================
* Other functions
*====================*/
SDL_Texture * lv_draw_sdl_rect_bg_frag_obtain(lv_draw_sdl_ctx_t * ctx, lv_coord_t radius);
void lv_draw_sdl_rect_bg_frag_draw_corners(lv_draw_sdl_ctx_t * ctx, SDL_Texture * frag, lv_coord_t frag_size,
const lv_area_t * coords, const lv_area_t * clip, bool full);
/**********************
* MACROS
**********************/
#endif /*LV_USE_GPU_SDL*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_SDL_RECT_H*/

View File

@ -1,13 +1,14 @@
/**
* @file lv_gpu_sdl_stack_blur.c
* @file lv_draw_sdl_stack_blur.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_gpu_sdl_stack_blur.h"
#include "lv_draw_sdl_stack_blur.h"
#if LV_USE_GPU_SDL
/*********************
* DEFINES
*********************/
@ -245,3 +246,4 @@ static void stack_blur_job(lv_opa_t * src, unsigned int w, unsigned int h, unsig
}
}
#endif /*LV_USE_GPU_SDL*/

View File

@ -1,9 +1,9 @@
/**
* @file lv_gpu_sdl_stack_blur.h
* @file lv_draw_sdl_stack_blur.h
*
*/
#ifndef LV_GPU_SDL_STACK_BLUR_H
#define LV_GPU_SDL_STACK_BLUR_H
#ifndef LV_DRAW_SDL_STACK_BLUR_H
#define LV_DRAW_SDL_STACK_BLUR_H
#ifdef __cplusplus
extern "C" {
@ -15,6 +15,8 @@ extern "C" {
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_SDL
#include "../../misc/lv_color.h"
/*********************
@ -35,8 +37,10 @@ void lv_stack_blur_grayscale(lv_opa_t * buf, uint16_t w, uint16_t h, uint16_t r)
* MACROS
**********************/
#endif /*LV_USE_GPU_SDL*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_GPU_SDL_STACK_BLUR_H*/
#endif /*LV_DRAW_SDL_STACK_BLUR_H*/

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