mirror of https://github.com/arendst/Tasmota.git
Merge branch 'development' into prerelease-14.3.0
This commit is contained in:
commit
55a6bc876b
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@ -141,6 +141,7 @@ void DaliReceiveData(void) {
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while (ESP.getCycleCount() < wait);
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while (ESP.getCycleCount() < wait);
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wait += Dali->bit_time; // Auto roll-over
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wait += Dali->bit_time; // Auto roll-over
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dali_read = digitalRead(Dali->pin_rx);
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dali_read = digitalRead(Dali->pin_rx);
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if (DALI_IN_INVERT) { dali_read != dali_read; }
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#ifdef DALI_DEBUG
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#ifdef DALI_DEBUG
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digitalWrite(DALI_DEBUG_PIN, bit_number&1); // Add LogicAnalyzer poll indication
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digitalWrite(DALI_DEBUG_PIN, bit_number&1); // Add LogicAnalyzer poll indication
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#endif // DALI_DEBUG
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#endif // DALI_DEBUG
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@ -149,7 +150,7 @@ void DaliReceiveData(void) {
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if (0 == bit_state) { // Manchester encoding total 2 bits is always 0
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if (0 == bit_state) { // Manchester encoding total 2 bits is always 0
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if (bit_number > 2) { // Skip start bit
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if (bit_number > 2) { // Skip start bit
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received_dali_data <<= 1;
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received_dali_data <<= 1;
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received_dali_data |= (DALI_IN_INVERT) ? !dali_read : dali_read;
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received_dali_data |= dali_read;
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}
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}
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}
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}
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else if ((2 == bit_state) &&
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else if ((2 == bit_state) &&
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@ -195,6 +196,7 @@ void DaliSendDataOnce(uint16_t send_dali_data) {
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*/
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*/
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bool bit_value;
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bool bit_value;
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bool pin_value;
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bool pin_value;
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bool dali_read;
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bool collision = false;
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bool collision = false;
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uint32_t bit_pos = 15;
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uint32_t bit_pos = 15;
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uint32_t wait = ESP.getCycleCount();
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uint32_t wait = ESP.getCycleCount();
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@ -219,7 +221,9 @@ void DaliSendDataOnce(uint16_t send_dali_data) {
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while (ESP.getCycleCount() < wait);
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while (ESP.getCycleCount() < wait);
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if (!collision) {
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if (!collision) {
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if ((HIGH == pin_value) && (LOW == digitalRead(Dali->pin_rx))) { // Collision if write is 1 and bus is 0
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dali_read = digitalRead(Dali->pin_rx);
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if (DALI_IN_INVERT) { dali_read != dali_read; }
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if ((HIGH == pin_value) && (LOW == dali_read)) { // Collision if write is 1 and bus is 0
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collision = true;
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collision = true;
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pin_value = LOW;
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pin_value = LOW;
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bit_number = 29; // Keep bus low for 4 bits
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bit_number = 29; // Keep bus low for 4 bits
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