Insert hook to rule BEFORE moving

New hook that can guarantee a rule will be executed before the movement starts. Will change documentation:
change "var<shutternumber>" to 99 to enable hook. Create a rule that executes on shutter#moving ONCE and set VARx to 0. Add rule at shutter#moved=1 to set VARx=99 and enable ONCE again.
example:
{"Rule1":"ON","Once":"ON","StopOnError":"OFF","Length":62,"Free":449,"Rules":"on shutter#moving=1 do backlog power3 on;delay 10;var1 0 endon"}
{"Rule2":"ON","Once":"OFF","StopOnError":"OFF","Length":51,"Free":460,"Rules":"on shutter#moved=1 do backlog var1 99;rule1 5 endon"}
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stefanbode 2020-10-08 19:55:17 +02:00 committed by GitHub
parent d5b8d6ae24
commit 5b9c725c6d
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1 changed files with 15 additions and 3 deletions

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@ -515,6 +515,17 @@ bool ShutterState(uint32_t device)
(ShutterGlobal.RelayShutterMask & (1 << (Settings.shutter_startrelay[device]-1))) ); (ShutterGlobal.RelayShutterMask & (1 << (Settings.shutter_startrelay[device]-1))) );
} }
void ShutterAllowPreStartProcedure(uint8_t i)
{
uint32_t uptime_Local=0;
AddLog_P2(LOG_LEVEL_DEBUG_MORE, PSTR("SH: Delay Start. uptime %d, var%d 99=<%s>, max10s?"),uptime,i, rules_vars[i]);
rules_flag.shutter_moving = 1;
XdrvRulesProcess();
uptime_Local = uptime;
while (uptime_Local+10 > uptime && (String)rules_vars[i] == "99") {
loop();
}
}
void ShutterStartInit(uint32_t i, int32_t direction, int32_t target_pos) void ShutterStartInit(uint32_t i, int32_t direction, int32_t target_pos)
{ {
//AddLog_P2(LOG_LEVEL_DEBUG_MORE, PSTR("SHT: dir %d, delta1 %d, delta2 %d, grant %d"),direction, (Shutter[i].open_max - Shutter[i].real_position) / Shutter[i].close_velocity, Shutter[i].real_position / Shutter[i].close_velocity, 2+Shutter[i].motordelay); //AddLog_P2(LOG_LEVEL_DEBUG_MORE, PSTR("SHT: dir %d, delta1 %d, delta2 %d, grant %d"),direction, (Shutter[i].open_max - Shutter[i].real_position) / Shutter[i].close_velocity, Shutter[i].real_position / Shutter[i].close_velocity, 2+Shutter[i].motordelay);
@ -535,10 +546,11 @@ void ShutterStartInit(uint32_t i, int32_t direction, int32_t target_pos)
Shutter[i].accelerator = ShutterGlobal.open_velocity_max / (Shutter[i].motordelay>0 ? Shutter[i].motordelay : 1); Shutter[i].accelerator = ShutterGlobal.open_velocity_max / (Shutter[i].motordelay>0 ? Shutter[i].motordelay : 1);
Shutter[i].target_position = target_pos; Shutter[i].target_position = target_pos;
Shutter[i].start_position = Shutter[i].real_position; Shutter[i].start_position = Shutter[i].real_position;
Shutter[i].time = 0;
ShutterGlobal.skip_relay_change = 0;
Shutter[i].direction = direction;
rules_flag.shutter_moving = 1; rules_flag.shutter_moving = 1;
ShutterAllowPreStartProcedure(i);
Shutter[i].time = 0;
Shutter[i].direction = direction;
ShutterGlobal.skip_relay_change = 0;
rules_flag.shutter_moved = 0; rules_flag.shutter_moved = 0;
ShutterGlobal.start_reported = 0; ShutterGlobal.start_reported = 0;
//AddLog_P2(LOG_LEVEL_DEBUG_MORE, PSTR("SHT: real %d, start %d, counter %d,freq_max %d, dir %d, freq %d"),Shutter[i].real_position, Shutter[i].start_position ,RtcSettings.pulse_counter[i],ShutterGlobal.open_velocity_max , Shutter[i].direction ,ShutterGlobal.open_velocity_max ); //AddLog_P2(LOG_LEVEL_DEBUG_MORE, PSTR("SHT: real %d, start %d, counter %d,freq_max %d, dir %d, freq %d"),Shutter[i].real_position, Shutter[i].start_position ,RtcSettings.pulse_counter[i],ShutterGlobal.open_velocity_max , Shutter[i].direction ,ShutterGlobal.open_velocity_max );